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	Comments on: PC Gaming is taking a turn for the worst.	</title>
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		<title>
		By: tareq salah		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-67032</link>

		<dc:creator><![CDATA[tareq salah]]></dc:creator>
		<pubDate>Fri, 25 Mar 2011 08:09:37 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-67032</guid>

					<description><![CDATA[sorry pc but it&#039;s becoming obvious that its going extinct. even as a personal computer becoming laptops and laptops becoming pads. the hole generation of gaming is shifting towards consoles. they are just more comfortable and easier to operate.]]></description>
			<content:encoded><![CDATA[<p>sorry pc but it&#8217;s becoming obvious that its going extinct. even as a personal computer becoming laptops and laptops becoming pads. the hole generation of gaming is shifting towards consoles. they are just more comfortable and easier to operate.</p>
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		<title>
		By: Chad		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-21219</link>

		<dc:creator><![CDATA[Chad]]></dc:creator>
		<pubDate>Fri, 25 Jun 2010 07:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-21219</guid>

					<description><![CDATA[I&#039;ve always found this to be a war of opinion. PC gamers defending the PC to the death. Console gamers bashing the PC.
PC gaming has always been the less promoted of the gaming platforms. Not to mention that consoles offer hardware setups that cost a fortune to compare to buying or even building your own gaming computer.
To defend the PC gaming community, Look at some of the online populations of people playing older games like counter strike for example. At any given time there are hundreds of people still playing online. Pc gamers have their favorites, and I think you&#039;ll start to see that with console gaming as well, with games like final fantasy online..... maybe.

PC gaming is not dead though, just look at how many people play world of warcrack.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve always found this to be a war of opinion. PC gamers defending the PC to the death. Console gamers bashing the PC.<br />
PC gaming has always been the less promoted of the gaming platforms. Not to mention that consoles offer hardware setups that cost a fortune to compare to buying or even building your own gaming computer.<br />
To defend the PC gaming community, Look at some of the online populations of people playing older games like counter strike for example. At any given time there are hundreds of people still playing online. Pc gamers have their favorites, and I think you&#8217;ll start to see that with console gaming as well, with games like final fantasy online&#8230;.. maybe.</p>
<p>PC gaming is not dead though, just look at how many people play world of warcrack.</p>
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		<title>
		By: John		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-2946</link>

		<dc:creator><![CDATA[John]]></dc:creator>
		<pubDate>Fri, 27 Nov 2009 14:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-2946</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1557&quot;&gt;selits&lt;/a&gt;.

It&#039;s a figure of speech. And I agree with the author, these aren&#039;t features available to the majority of console games. But at some point in the future, I think the aspects that made PC gaming great (the social aspect) will be made available on titles on the Xbox and PS3. Dedicated servers for example make social gaming a breeze - more players and a common location! Great article btw.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1557">selits</a>.</p>
<p>It&#8217;s a figure of speech. And I agree with the author, these aren&#8217;t features available to the majority of console games. But at some point in the future, I think the aspects that made PC gaming great (the social aspect) will be made available on titles on the Xbox and PS3. Dedicated servers for example make social gaming a breeze &#8211; more players and a common location! Great article btw.</p>
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		<title>
		By: Alex V		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1641</link>

		<dc:creator><![CDATA[Alex V]]></dc:creator>
		<pubDate>Tue, 27 Oct 2009 23:16:31 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-1641</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1596&quot;&gt;Will Kenny&lt;/a&gt;.

The &#039;major companies&#039; of which you speak do not represent gaming as a whole though. Of course the developers owned or subsidised by Sony and Microsoft are making games for Sony and Microsoft&#039;s consoles. But that has nothing directly to do with the state of PC gaming.

Nobody can be bothered to make PC games anymore? This is nonsense in my opinion - there are more games being released of a greater variety than ever before on the PC.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1596">Will Kenny</a>.</p>
<p>The &#8216;major companies&#8217; of which you speak do not represent gaming as a whole though. Of course the developers owned or subsidised by Sony and Microsoft are making games for Sony and Microsoft&#8217;s consoles. But that has nothing directly to do with the state of PC gaming.</p>
<p>Nobody can be bothered to make PC games anymore? This is nonsense in my opinion &#8211; there are more games being released of a greater variety than ever before on the PC.</p>
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		<title>
		By: Will Kenny		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1638</link>

		<dc:creator><![CDATA[Will Kenny]]></dc:creator>
		<pubDate>Tue, 27 Oct 2009 22:49:09 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-1638</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1595&quot;&gt;Boo&lt;/a&gt;.

I think you will find that to say that &#039;consoles don&#039;t need mods&#039; is a little....foolish. There are more games released on the PC than on the PS3 or 360. Secondly, a mod is not a hack; many games come with modding tools supplied by the developer, and some games are scpecifically designed with the modding community in mind.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1595">Boo</a>.</p>
<p>I think you will find that to say that &#8216;consoles don&#8217;t need mods&#8217; is a little&#8230;.foolish. There are more games released on the PC than on the PS3 or 360. Secondly, a mod is not a hack; many games come with modding tools supplied by the developer, and some games are scpecifically designed with the modding community in mind.</p>
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		<title>
		By: srkelley		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1604</link>

		<dc:creator><![CDATA[srkelley]]></dc:creator>
		<pubDate>Tue, 27 Oct 2009 18:41:22 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-1604</guid>

					<description><![CDATA[I do understand your frustration in losing features that you&#039;re accustomed to having, but let&#039;s not diss many up and coming developers and companies that make enjoyable games. Many Games like Braid, Trine, World of Goo, and my recent favorite AaaAaAAA!!! -- A Reckless Disregard for Gravity have been very satisfying. Yes, they&#039;re not FPS&#039;s or rts&#039;s, but these new developers are expanding the commercial field for pc games. And yes, it&#039;s because of consoles. They&#039;re able to make their start on pc and for the cheaper digital distribution channel on consoles. If it weren&#039;t for all of the cheaper platforms available to developers today, pc gaming really would be doomed. 

Yes, consoles offer a better experience for gaming right out of the box. They&#039;re designed entirely around that concept. With us, the ore dedicated pc users we can get to console level or beyond with our pc&#039;s, but we can&#039;t act as if Steam, our equivalent to Live is synonymous with pc gaming. Most people havn&#039;t heard of it and the interface could really stand to be tweaked. Maybe it would explode in growth if Valve struck a few deals with having Steam pre-installed on more pc&#039;s being sold.

 Having more games autoconfigure themselves based upon the pc&#039;s ability would go a long way also. I&#039;ve introduced a few people with decent pc&#039;s to Steam and some of them didn&#039;t understand the basic view or what a resolution is for. People just want to play. Get them into the game as quickly as possible, then let the ones who want more make changes. That and I&#039;m tired of configuring new games I buy. Maybe I can create a base settings I&#039;d like for my pc for every game I play, make it simpler Valve, we is somes lazies peoplez here.

Nintedo, Sony, and Microsft advertise the heck out of their platforms to whichever crowd or part of the market they want. Could you imagine what would happen if one of them built a &quot;Virtual Console&quot; for pc that only required people to attach their controller and a &quot;tv kit&quot; so that anyone who couldn&#039;t afford the hardware could play the games? They&#039;d still offer a dedicated system, but I could see something like exploding the size of their market. They&#039;d be striking straight at facebook users and many other people.]]></description>
			<content:encoded><![CDATA[<p>I do understand your frustration in losing features that you&#8217;re accustomed to having, but let&#8217;s not diss many up and coming developers and companies that make enjoyable games. Many Games like Braid, Trine, World of Goo, and my recent favorite AaaAaAAA!!! &#8212; A Reckless Disregard for Gravity have been very satisfying. Yes, they&#8217;re not FPS&#8217;s or rts&#8217;s, but these new developers are expanding the commercial field for pc games. And yes, it&#8217;s because of consoles. They&#8217;re able to make their start on pc and for the cheaper digital distribution channel on consoles. If it weren&#8217;t for all of the cheaper platforms available to developers today, pc gaming really would be doomed. </p>
<p>Yes, consoles offer a better experience for gaming right out of the box. They&#8217;re designed entirely around that concept. With us, the ore dedicated pc users we can get to console level or beyond with our pc&#8217;s, but we can&#8217;t act as if Steam, our equivalent to Live is synonymous with pc gaming. Most people havn&#8217;t heard of it and the interface could really stand to be tweaked. Maybe it would explode in growth if Valve struck a few deals with having Steam pre-installed on more pc&#8217;s being sold.</p>
<p> Having more games autoconfigure themselves based upon the pc&#8217;s ability would go a long way also. I&#8217;ve introduced a few people with decent pc&#8217;s to Steam and some of them didn&#8217;t understand the basic view or what a resolution is for. People just want to play. Get them into the game as quickly as possible, then let the ones who want more make changes. That and I&#8217;m tired of configuring new games I buy. Maybe I can create a base settings I&#8217;d like for my pc for every game I play, make it simpler Valve, we is somes lazies peoplez here.</p>
<p>Nintedo, Sony, and Microsft advertise the heck out of their platforms to whichever crowd or part of the market they want. Could you imagine what would happen if one of them built a &#8220;Virtual Console&#8221; for pc that only required people to attach their controller and a &#8220;tv kit&#8221; so that anyone who couldn&#8217;t afford the hardware could play the games? They&#8217;d still offer a dedicated system, but I could see something like exploding the size of their market. They&#8217;d be striking straight at facebook users and many other people.</p>
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		<title>
		By: Candy Colored Clown		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1599</link>

		<dc:creator><![CDATA[Candy Colored Clown]]></dc:creator>
		<pubDate>Tue, 27 Oct 2009 16:52:37 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-1599</guid>

					<description><![CDATA[There is something that they are not taking into account with console gaming that is much different than pc gaming.  Only a person who has actually worked in the industry would understand this but when you develop games on a console like Xbox 360 and PS3 there is a FAT TON of specs that your game has to follow that developing a game on a the PC is liberated from.  These are specs that MS and Sony force their developers to follow if they plan to develop something on their console.  These are things you probably don&#039;t even think about like loading screens, message prompts if a controller gets disconnected, even color schemes can be dictated to by MS and Sony.

There are also other things to take into consideration.  Like localization.  If you are creating a game for a global launch not only do developers have to meet the qualifications of their publisher but they must also meet the qualifications of Sony and MS.  Another hoop to jump through.

PC games will always be cheaper to produce than console games because of the above issue because it takes more money and more time to develop.  Piracy unfortunately is always a problem and I don&#039;t blame developers for wanting to make money on their hard work.  

I actually think PC games maybe making a come back.  Moores law is no longer in effect for PC&#039;s which will give developers longer development time on the PC platform allowing for better more polished games.]]></description>
			<content:encoded><![CDATA[<p>There is something that they are not taking into account with console gaming that is much different than pc gaming.  Only a person who has actually worked in the industry would understand this but when you develop games on a console like Xbox 360 and PS3 there is a FAT TON of specs that your game has to follow that developing a game on a the PC is liberated from.  These are specs that MS and Sony force their developers to follow if they plan to develop something on their console.  These are things you probably don&#8217;t even think about like loading screens, message prompts if a controller gets disconnected, even color schemes can be dictated to by MS and Sony.</p>
<p>There are also other things to take into consideration.  Like localization.  If you are creating a game for a global launch not only do developers have to meet the qualifications of their publisher but they must also meet the qualifications of Sony and MS.  Another hoop to jump through.</p>
<p>PC games will always be cheaper to produce than console games because of the above issue because it takes more money and more time to develop.  Piracy unfortunately is always a problem and I don&#8217;t blame developers for wanting to make money on their hard work.  </p>
<p>I actually think PC games maybe making a come back.  Moores law is no longer in effect for PC&#8217;s which will give developers longer development time on the PC platform allowing for better more polished games.</p>
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		<title>
		By: Will Kenny		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1596</link>

		<dc:creator><![CDATA[Will Kenny]]></dc:creator>
		<pubDate>Tue, 27 Oct 2009 15:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-1596</guid>

					<description><![CDATA[Thanks for commenting folks, I thought I would try and answer some of you queries.
@Alex V
Like others have said, it is cheaper for the major companies to mass produce console games than PC games, and a combination of this and the mass media misinterpretations mean that there is a self-fulfilling prophecy of developers moving away from PC development to focus on other consoles. This makes it extremely difficult for the PC to get back on its feet, when suddenly people cannot be bothered to make games for it.

@selits
@mike
When I said that mod support, dedicated servers etc were alien words to any console owner, I did not mean it literally. Of course there will be some who have both a PC and a PS3/360 and will know exactly what those words mean. What I meant by that statement is that consoles have never had mod support or dedicated servers.

@Kutocer
I was only listing a few of the great PC game developers, of course DICE would be on there if I were making a comprehensive list, along with many others. And I doubt IW will back down now. But if they do, kudos to you for seeing into the future.]]></description>
			<content:encoded><![CDATA[<p>Thanks for commenting folks, I thought I would try and answer some of you queries.<br />
@Alex V<br />
Like others have said, it is cheaper for the major companies to mass produce console games than PC games, and a combination of this and the mass media misinterpretations mean that there is a self-fulfilling prophecy of developers moving away from PC development to focus on other consoles. This makes it extremely difficult for the PC to get back on its feet, when suddenly people cannot be bothered to make games for it.</p>
<p>@selits<br />
@mike<br />
When I said that mod support, dedicated servers etc were alien words to any console owner, I did not mean it literally. Of course there will be some who have both a PC and a PS3/360 and will know exactly what those words mean. What I meant by that statement is that consoles have never had mod support or dedicated servers.</p>
<p>@Kutocer<br />
I was only listing a few of the great PC game developers, of course DICE would be on there if I were making a comprehensive list, along with many others. And I doubt IW will back down now. But if they do, kudos to you for seeing into the future.</p>
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		<title>
		By: Boo		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1595</link>

		<dc:creator><![CDATA[Boo]]></dc:creator>
		<pubDate>Tue, 27 Oct 2009 14:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-1595</guid>

					<description><![CDATA[Unfortunately as usual it is impossible to read an article about PC gaming without the author claiming superiority over consoles.

“Dedicated servers, mod support, LAN games? Alien words to any console owner.”
Not at all. Many PS3 games run on dedicated servers, many consoles have supported system link cables, and as for mods, consoles don&#039;t need them. Unlike the PC, there are enough new games constantly releasing on consoles that people don&#039;t need to go back and hack their old ones in a desperate attempt to squeeze a few more hours of play out of them.]]></description>
			<content:encoded><![CDATA[<p>Unfortunately as usual it is impossible to read an article about PC gaming without the author claiming superiority over consoles.</p>
<p>“Dedicated servers, mod support, LAN games? Alien words to any console owner.”<br />
Not at all. Many PS3 games run on dedicated servers, many consoles have supported system link cables, and as for mods, consoles don&#8217;t need them. Unlike the PC, there are enough new games constantly releasing on consoles that people don&#8217;t need to go back and hack their old ones in a desperate attempt to squeeze a few more hours of play out of them.</p>
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		<title>
		By: Alex V		</title>
		<link>https://gamingbolt.com/pc-gaming-is-taking-a-turn-for-the-worst#comment-1588</link>

		<dc:creator><![CDATA[Alex V]]></dc:creator>
		<pubDate>Tue, 27 Oct 2009 12:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3062#comment-1588</guid>

					<description><![CDATA[&#062;&#062;&#062; Because, ladies and gentlemen, there is less money in PC gaming than console gaming! A sad fact, yes, but most definitely true.

This is definitely not true. 

It all depends from which angle you approach the subject. If you are talking about triple-A titles, often subsidised to encourage brand loyalty and hardware sales, then yes there is definitely a clearer route on the consoles. The big titles succeed on consoles because there is a captive audience with little real choice - no wonder the chosen developers love it. And no wonder the gaming media swallows the sales pitch whole.

But that isn&#039;t because there is less money in PC gaming. It&#039;s because the marketplace is so competitive. You are competing with the huge MMOs, the free-to-play games, the casual market, the stronger-than-ever indie market, the social networking sites and the &#039;Second Life&#039;s, the niche and specialist gaming communities, along with the hugely powerful back catalogue of the machine. And as a retail product you are competing with a slick digital download industry.

As gamers, why do we want the PC to just replicate what the consoles do anyway? The PC innovated most of the game styles that are popular on today&#039;s consoles in the first place. And the PC market continues to innovate, offering a wider audience a wider variety of game than ever before.

The media will continue to peddle this myth about PC gaming for one reason alone. They are cosseted by the big console players, and attracted by a games industry they can understand, and scared of being thrown to the wolves of PC gaming, where the scale and variety of gaming on offer is bewildering.

And can I suggest instead of Diablo you play Torchlight - the Diablo-esque PC indie gem released today at a budget price.]]></description>
			<content:encoded><![CDATA[<p>&gt;&gt;&gt; Because, ladies and gentlemen, there is less money in PC gaming than console gaming! A sad fact, yes, but most definitely true.</p>
<p>This is definitely not true. </p>
<p>It all depends from which angle you approach the subject. If you are talking about triple-A titles, often subsidised to encourage brand loyalty and hardware sales, then yes there is definitely a clearer route on the consoles. The big titles succeed on consoles because there is a captive audience with little real choice &#8211; no wonder the chosen developers love it. And no wonder the gaming media swallows the sales pitch whole.</p>
<p>But that isn&#8217;t because there is less money in PC gaming. It&#8217;s because the marketplace is so competitive. You are competing with the huge MMOs, the free-to-play games, the casual market, the stronger-than-ever indie market, the social networking sites and the &#8216;Second Life&#8217;s, the niche and specialist gaming communities, along with the hugely powerful back catalogue of the machine. And as a retail product you are competing with a slick digital download industry.</p>
<p>As gamers, why do we want the PC to just replicate what the consoles do anyway? The PC innovated most of the game styles that are popular on today&#8217;s consoles in the first place. And the PC market continues to innovate, offering a wider audience a wider variety of game than ever before.</p>
<p>The media will continue to peddle this myth about PC gaming for one reason alone. They are cosseted by the big console players, and attracted by a games industry they can understand, and scared of being thrown to the wolves of PC gaming, where the scale and variety of gaming on offer is bewildering.</p>
<p>And can I suggest instead of Diablo you play Torchlight &#8211; the Diablo-esque PC indie gem released today at a budget price.</p>
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