<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Phil Spencer Says Not to &#8220;Dismiss&#8221; Xbox 360/PS3 Versions of Destiny	</title>
	<atom:link href="https://gamingbolt.com/phil-spencer-says-not-to-dismiss-xbox-360ps3-versions-of-destiny/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/phil-spencer-says-not-to-dismiss-xbox-360ps3-versions-of-destiny</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 09 Sep 2014 00:15:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/phil-spencer-says-not-to-dismiss-xbox-360ps3-versions-of-destiny#comment-241011</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Tue, 09 Sep 2014 00:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=207858#comment-241011</guid>

					<description><![CDATA[I played every version of the beta except the PS3 version because my ps3 is a debug unit and while it can access psn it can&#039;t access game servers.

I don&#039;t think anyone will be disappointed tomorrow.  The 360 version played the same with the same frame rate as the new consoles.  All the lighting and effects work were pretty much identical with the except of sample rate, resolution and draw distance.

Sure it won&#039;t be as clean looking since its not 1080p but it&#039;s the same experience and will be worth checking out.]]></description>
			<content:encoded><![CDATA[<p>I played every version of the beta except the PS3 version because my ps3 is a debug unit and while it can access psn it can&#8217;t access game servers.</p>
<p>I don&#8217;t think anyone will be disappointed tomorrow.  The 360 version played the same with the same frame rate as the new consoles.  All the lighting and effects work were pretty much identical with the except of sample rate, resolution and draw distance.</p>
<p>Sure it won&#8217;t be as clean looking since its not 1080p but it&#8217;s the same experience and will be worth checking out.</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
