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	<title>
	Comments on: PlayStation VR vs. Oculus Rift vs. HTC Vive: Display Tech, Tracking And More Comparisons	</title>
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	<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons</link>
	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: Lamanuwa		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288605</link>

		<dc:creator><![CDATA[Lamanuwa]]></dc:creator>
		<pubDate>Wed, 23 Mar 2016 02:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288605</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288334&quot;&gt;Truth™ PSVR 960x1080®&lt;/a&gt;.

That is it&#039;s entire purpose. 
https://www.reddit.com/r/playstationvr/comments/4ag7w3/why_psvr_uses_an_oledrgb_screen/]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288334">Truth™ PSVR 960&#215;1080®</a>.</p>
<p>That is it&#8217;s entire purpose.<br />
<a href="https://www.reddit.com/r/playstationvr/comments/4ag7w3/why_psvr_uses_an_oledrgb_screen/" rel="nofollow ugc">https://www.reddit.com/r/playstationvr/comments/4ag7w3/why_psvr_uses_an_oledrgb_screen/</a></p>
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		<title>
		By: Tong Zou		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288573</link>

		<dc:creator><![CDATA[Tong Zou]]></dc:creator>
		<pubDate>Tue, 22 Mar 2016 17:20:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288573</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288335&quot;&gt;Truth™ PSVR 960x1080®&lt;/a&gt;.

Are you kidding me? How about the innovative Sony Vaio computers with the first chiclet keyboards, graphics switching and thinnest notebook before Mac Air came along? How about the Sony HMZ headset which came out way before Oculus Rift? How about the Sony Walkman and Discman? How about the AIBO robot? Sony did alot of things, maybe not the very first ones but the first ones to do them well]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288335">Truth™ PSVR 960&#215;1080®</a>.</p>
<p>Are you kidding me? How about the innovative Sony Vaio computers with the first chiclet keyboards, graphics switching and thinnest notebook before Mac Air came along? How about the Sony HMZ headset which came out way before Oculus Rift? How about the Sony Walkman and Discman? How about the AIBO robot? Sony did alot of things, maybe not the very first ones but the first ones to do them well</p>
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		<title>
		By: DougP		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288569</link>

		<dc:creator><![CDATA[DougP]]></dc:creator>
		<pubDate>Tue, 22 Mar 2016 16:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288569</guid>

					<description><![CDATA[Narrated in the video - &quot;HTC Valve&quot; ?
Makes me wonder how much the person has researched &#038; what they know about the products.]]></description>
			<content:encoded><![CDATA[<p>Narrated in the video &#8211; &#8220;HTC Valve&#8221; ?<br />
Makes me wonder how much the person has researched &amp; what they know about the products.</p>
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		<title>
		By: Jason Mounce		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288379</link>

		<dc:creator><![CDATA[Jason Mounce]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 17:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288379</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288362&quot;&gt;Truth™ PSVR 960x1080®&lt;/a&gt;.

Hard to be a &#039;Sony Shrill&#039; when my main platform is PC m8.

Not a g8 b8 m8.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288362">Truth™ PSVR 960&#215;1080®</a>.</p>
<p>Hard to be a &#8216;Sony Shrill&#8217; when my main platform is PC m8.</p>
<p>Not a g8 b8 m8.</p>
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		<title>
		By: Truth™ PSVR 960x1080®		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288362</link>

		<dc:creator><![CDATA[Truth™ PSVR 960x1080®]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 16:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288362</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288341&quot;&gt;Jason Mounce&lt;/a&gt;.

Sony shrills are so funny to watch do damage control :)

 https://uploads.disquscdn.com/images/7182350db551c1f980a08a90f8d038353b7a1d76072b2f629c5b76442cc09eff.png]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288341">Jason Mounce</a>.</p>
<p>Sony shrills are so funny to watch do damage control 🙂</p>
<p> <a href="https://uploads.disquscdn.com/images/7182350db551c1f980a08a90f8d038353b7a1d76072b2f629c5b76442cc09eff.png" rel="nofollow ugc">https://uploads.disquscdn.com/images/7182350db551c1f980a08a90f8d038353b7a1d76072b2f629c5b76442cc09eff.png</a></p>
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		<title>
		By: Gamez Rule		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288343</link>

		<dc:creator><![CDATA[Gamez Rule]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 14:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288343</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288300&quot;&gt;Lamanuwa&lt;/a&gt;.

OLED RGB Screen = PSVR / OLED Pentile Screen = Vive &#038; Rift

♦NOTE: OLED RGB Screen is better than OLED Pentile Screen.

120 FPS = PSVR / 90 FPS = Vive &#038; Rift

♦NOTE: 120 FPS is better than 90 FPS ( no matter how it is made )

100° field of view = PSVR / 110° field of view = Vive &#038; Rift

♦NOTE: The wider a field of view used in VR the worse *Screen Door Effect* takes place.

1920 x 1080 = PSVR / 2160 X 1200 = Vine &#038; Rift

( 960 x RGB x 1080 Per eye = PSVR ) / ( 1080 x 1200 Per eye = Vine &#038; Rift )

♦NOTE:Pentile OLED inflates the resolution on paper, the effective resolution can be 66% less than the listed resolution. *This making the pentile display less resolution than PSVRs 1080 display. ( PSVR also has a higher *SubPixel screen* than both Vive &#038; Rift.)

PSVR is cheaper to buy, more available to buy within stores, only needs a basic PS4 system to use, More support via game developers, more support via movie apps ( netflix ), allows playing non-PS4 games in VR, etc ect.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288300">Lamanuwa</a>.</p>
<p>OLED RGB Screen = PSVR / OLED Pentile Screen = Vive &amp; Rift</p>
<p>♦NOTE: OLED RGB Screen is better than OLED Pentile Screen.</p>
<p>120 FPS = PSVR / 90 FPS = Vive &amp; Rift</p>
<p>♦NOTE: 120 FPS is better than 90 FPS ( no matter how it is made )</p>
<p>100° field of view = PSVR / 110° field of view = Vive &amp; Rift</p>
<p>♦NOTE: The wider a field of view used in VR the worse *Screen Door Effect* takes place.</p>
<p>1920 x 1080 = PSVR / 2160 X 1200 = Vine &amp; Rift</p>
<p>( 960 x RGB x 1080 Per eye = PSVR ) / ( 1080 x 1200 Per eye = Vine &amp; Rift )</p>
<p>♦NOTE:Pentile OLED inflates the resolution on paper, the effective resolution can be 66% less than the listed resolution. *This making the pentile display less resolution than PSVRs 1080 display. ( PSVR also has a higher *SubPixel screen* than both Vive &amp; Rift.)</p>
<p>PSVR is cheaper to buy, more available to buy within stores, only needs a basic PS4 system to use, More support via game developers, more support via movie apps ( netflix ), allows playing non-PS4 games in VR, etc ect.</p>
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		<title>
		By: Jason Mounce		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288341</link>

		<dc:creator><![CDATA[Jason Mounce]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 14:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288341</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288335&quot;&gt;Truth™ PSVR 960x1080®&lt;/a&gt;.

Anti-Sony shrills are so easy to spot in the wild. It&#039;s easier than bird watching, that&#039;s for sure.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288335">Truth™ PSVR 960&#215;1080®</a>.</p>
<p>Anti-Sony shrills are so easy to spot in the wild. It&#8217;s easier than bird watching, that&#8217;s for sure.</p>
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		<title>
		By: Jason Mounce		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288340</link>

		<dc:creator><![CDATA[Jason Mounce]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 14:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288340</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288265&quot;&gt;Robert&lt;/a&gt;.

I hope you really don&#039;t believe in that hilariously stupid image, right? Right? I know Nintendo fanboys are stubborn, but I&#039;ll have a glimmer of hope that you can be persuaded to not side with ignorance, now allow me to tell you what that image means from top to bottom.

1) Playstation Move controllers were shown BEFORE the Wii Controllers were. Know why/how? Sony&#039;s Move controllers had existed during PS2&#039;s generation and were in prototype form and were shown being used to demo a few games on the PS2&#039;s Eye in around 2003-2004. Just google it up, &quot;ps2 eyetoy move controller&quot; and you&#039;ll see the 2nd link leads to a video to show, Sony was first in the move controllers, just Sony didn&#039;t feel it was a ready product during those stages. tl;dr Sony revealed the Move controller before Nintendo showed the existence of their Wii motes. Sony did it before them.

2) What, did Mario Kart invent Kart games and all other Kart-like Non-realistic racing games just instantly become a Mario Kart clone? Let alone, 2008 wouldn&#039;t have obviously been the first Super Mario Kart and Mario Kart 64, which I played endlessly - but the image implies &#039;Nintendo invented Gokarts in games&#039;. It&#039;d be like saying Doom invented FPS. People use that phrase satirically for a reason. Granted, many games are more or less clones of Mario Karts success in how it &#039;PLAYS&#039; but that does not inherently mean that any Kart-game = instant clone or instant rip off just because someone did it first genre-wise. Just as not every FPS is not a clone of Doom or Wolfenstein 3D

3) Again, Nintendo didn&#039;t invent sidescrollers, to imply that anyone who makes a side-scroller besides Nintendo should get ridiculed is hilariously idiotic. LBP was fun, Mario is somewhat still fun, if not getting tiring and old.

4) I&#039;m assuming that&#039;s PSVita and a PS3, but you DO know that PSP also had Remote View with PS3? As even Wikipedia states, connectivity via remote play has existed with Sony as a design and concept since 2006. If you honestly think Wii U invented or showed a screen/pad/peripheral to Console/monitor/tv connectivity first? Then I again laugh at you.

5) Suddenly Sega is on the list? You think Sega invented that? I bet you any money Star Trek designed it first. lmao. Either way, failure-designs or broken hardware or &#039;ideas that are too early to work&#039; should not really count. If you think Sega has dibs on having Goggles/head-mounting display because they tried and failed it first, that&#039;d be like saying anyone who makes a Glove-design for VR copies Nintendos failed Powerglove.

Now I know what you&#039;ll say, I just must be a Playstation fanboy for &#039;defending Sony&#039; - Yeah, am sure you could use those ad hominems if it makes you sleep better at night, but at the end of the day, I know I&#039;m right, and I&#039;d rather correct stupid people and tell them why they&#039;re wrong without any political agendas to it. People spread misinformation every day, and if I can use my knowledge to correct them? I will. Most Nintendo fanboys are always blatantly ignorant of these simple facts that Nintendo isn&#039;t the overlord of innovation as they praise them to be.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288265">Robert</a>.</p>
<p>I hope you really don&#8217;t believe in that hilariously stupid image, right? Right? I know Nintendo fanboys are stubborn, but I&#8217;ll have a glimmer of hope that you can be persuaded to not side with ignorance, now allow me to tell you what that image means from top to bottom.</p>
<p>1) Playstation Move controllers were shown BEFORE the Wii Controllers were. Know why/how? Sony&#8217;s Move controllers had existed during PS2&#8217;s generation and were in prototype form and were shown being used to demo a few games on the PS2&#8217;s Eye in around 2003-2004. Just google it up, &#8220;ps2 eyetoy move controller&#8221; and you&#8217;ll see the 2nd link leads to a video to show, Sony was first in the move controllers, just Sony didn&#8217;t feel it was a ready product during those stages. tl;dr Sony revealed the Move controller before Nintendo showed the existence of their Wii motes. Sony did it before them.</p>
<p>2) What, did Mario Kart invent Kart games and all other Kart-like Non-realistic racing games just instantly become a Mario Kart clone? Let alone, 2008 wouldn&#8217;t have obviously been the first Super Mario Kart and Mario Kart 64, which I played endlessly &#8211; but the image implies &#8216;Nintendo invented Gokarts in games&#8217;. It&#8217;d be like saying Doom invented FPS. People use that phrase satirically for a reason. Granted, many games are more or less clones of Mario Karts success in how it &#8216;PLAYS&#8217; but that does not inherently mean that any Kart-game = instant clone or instant rip off just because someone did it first genre-wise. Just as not every FPS is not a clone of Doom or Wolfenstein 3D</p>
<p>3) Again, Nintendo didn&#8217;t invent sidescrollers, to imply that anyone who makes a side-scroller besides Nintendo should get ridiculed is hilariously idiotic. LBP was fun, Mario is somewhat still fun, if not getting tiring and old.</p>
<p>4) I&#8217;m assuming that&#8217;s PSVita and a PS3, but you DO know that PSP also had Remote View with PS3? As even Wikipedia states, connectivity via remote play has existed with Sony as a design and concept since 2006. If you honestly think Wii U invented or showed a screen/pad/peripheral to Console/monitor/tv connectivity first? Then I again laugh at you.</p>
<p>5) Suddenly Sega is on the list? You think Sega invented that? I bet you any money Star Trek designed it first. lmao. Either way, failure-designs or broken hardware or &#8216;ideas that are too early to work&#8217; should not really count. If you think Sega has dibs on having Goggles/head-mounting display because they tried and failed it first, that&#8217;d be like saying anyone who makes a Glove-design for VR copies Nintendos failed Powerglove.</p>
<p>Now I know what you&#8217;ll say, I just must be a Playstation fanboy for &#8216;defending Sony&#8217; &#8211; Yeah, am sure you could use those ad hominems if it makes you sleep better at night, but at the end of the day, I know I&#8217;m right, and I&#8217;d rather correct stupid people and tell them why they&#8217;re wrong without any political agendas to it. People spread misinformation every day, and if I can use my knowledge to correct them? I will. Most Nintendo fanboys are always blatantly ignorant of these simple facts that Nintendo isn&#8217;t the overlord of innovation as they praise them to be.</p>
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		<title>
		By: Truth™ PSVR 960x1080®		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288335</link>

		<dc:creator><![CDATA[Truth™ PSVR 960x1080®]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 11:15:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288335</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288265&quot;&gt;Robert&lt;/a&gt;.

Nintendoes what Sonydon&#039;t]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288265">Robert</a>.</p>
<p>Nintendoes what Sonydon&#8217;t</p>
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		<title>
		By: Truth™ PSVR 960x1080®		</title>
		<link>https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288334</link>

		<dc:creator><![CDATA[Truth™ PSVR 960x1080®]]></dc:creator>
		<pubDate>Mon, 21 Mar 2016 11:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=260949#comment-288334</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288300&quot;&gt;Lamanuwa&lt;/a&gt;.

RGB screen won&#039;t help lower resolution games overcome screen door effect :)]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/playstation-vr-vs-oculus-rift-vs-htc-vive-display-tech-tracking-and-more-comparisons#comment-288300">Lamanuwa</a>.</p>
<p>RGB screen won&#8217;t help lower resolution games overcome screen door effect 🙂</p>
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