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	<title>
	Comments on: Project CARS Xbox One Physics Issues Related to Controller, More Varied Tracks Incoming	</title>
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	<link>https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 27 May 2015 02:25:00 +0000</lastBuildDate>
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	<item>
		<title>
		By: JM		</title>
		<link>https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming#comment-259619</link>

		<dc:creator><![CDATA[JM]]></dc:creator>
		<pubDate>Wed, 27 May 2015 02:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=232790#comment-259619</guid>

					<description><![CDATA[I can&#039;t wait for VINTAGE HISTORIC TRACKS

NO boring Ovals PLEASE!!! LEAVE THAT TO THE NASCAR GAME


The amount of tracks just makes you amazed at this game, they are so great. THE ELEVATION IS AWESOME AND REALLY DOES IT FOR ME. TRACKS TRACKS TRACKS TRACKS KEEP EM COMING!@(@(#(@(@#

These settings can also be used on ps4

First update your controller by going to the xbox settings by pressing start on home screen, controller, update (must be plugged in)

press start in p cars and go to options, controls

SET MODE 3 FIRST! —- this is at the bottom of the options

Steering Deadzone - 20%

Steering Sensitivity - 5%

Throttle Deadzone - 0% 

Throttle Sensitivity - 10%

Braking Deadzone - 0% 

Braking Sensitivity - 10%

Clutch Deadzone - 5% cx

Clutch Sensitivity - 45%

Speed Sensitivity - 75%

Controller Filtering Sensitivity - 25%

Mode = 3

Advanced options = All set to ON ****EXCEPT FOR OPPOSITE LOCK HELP, Turn that off!

******Next go to game play options and make sure all braking steering assists are off etc.]]></description>
			<content:encoded><![CDATA[<p>I can&#8217;t wait for VINTAGE HISTORIC TRACKS</p>
<p>NO boring Ovals PLEASE!!! LEAVE THAT TO THE NASCAR GAME</p>
<p>The amount of tracks just makes you amazed at this game, they are so great. THE ELEVATION IS AWESOME AND REALLY DOES IT FOR ME. TRACKS TRACKS TRACKS TRACKS KEEP EM COMING!@(@(#(@(@#</p>
<p>These settings can also be used on ps4</p>
<p>First update your controller by going to the xbox settings by pressing start on home screen, controller, update (must be plugged in)</p>
<p>press start in p cars and go to options, controls</p>
<p>SET MODE 3 FIRST! —- this is at the bottom of the options</p>
<p>Steering Deadzone &#8211; 20%</p>
<p>Steering Sensitivity &#8211; 5%</p>
<p>Throttle Deadzone &#8211; 0% </p>
<p>Throttle Sensitivity &#8211; 10%</p>
<p>Braking Deadzone &#8211; 0% </p>
<p>Braking Sensitivity &#8211; 10%</p>
<p>Clutch Deadzone &#8211; 5% cx</p>
<p>Clutch Sensitivity &#8211; 45%</p>
<p>Speed Sensitivity &#8211; 75%</p>
<p>Controller Filtering Sensitivity &#8211; 25%</p>
<p>Mode = 3</p>
<p>Advanced options = All set to ON ****EXCEPT FOR OPPOSITE LOCK HELP, Turn that off!</p>
<p>******Next go to game play options and make sure all braking steering assists are off etc.</p>
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		<title>
		By: lost loven		</title>
		<link>https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming#comment-259617</link>

		<dc:creator><![CDATA[lost loven]]></dc:creator>
		<pubDate>Wed, 27 May 2015 01:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=232790#comment-259617</guid>

					<description><![CDATA[I like it, It does have a fair share of bugs for me. Game was unplayable cornering with a game pad. I bought a steering wheel to resolve that .. That was well over due anyhow! Seems like if I host a room for the past few days it will freeze after the end of a race. I have a hard time finding a multi player rooms, always have to quit and restart a search and at that it works only gets me a room 50% of the time with maybe 5 to 8 people in at most. Fuller rooms would be nice to find for a game that has sold soooo much.  So fix that and the game would be ace!]]></description>
			<content:encoded><![CDATA[<p>I like it, It does have a fair share of bugs for me. Game was unplayable cornering with a game pad. I bought a steering wheel to resolve that .. That was well over due anyhow! Seems like if I host a room for the past few days it will freeze after the end of a race. I have a hard time finding a multi player rooms, always have to quit and restart a search and at that it works only gets me a room 50% of the time with maybe 5 to 8 people in at most. Fuller rooms would be nice to find for a game that has sold soooo much.  So fix that and the game would be ace!</p>
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		<item>
		<title>
		By: Blake Thomas		</title>
		<link>https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming#comment-259583</link>

		<dc:creator><![CDATA[Blake Thomas]]></dc:creator>
		<pubDate>Tue, 26 May 2015 19:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=232790#comment-259583</guid>

					<description><![CDATA[I bought this game because it looked awesome, but you can&#039;t even drive the cars it&#039;s so bad. And when I brake, the sound cuts out completely. No engine noise is a big problem. Can&#039;t hear a thing. Then when I&#039;m back on the gas, if I&#039;m not already in a wall, the steering is so ridiculously flawed that I turn slightly left and it goes hard right. What the heck did I buy this game for.]]></description>
			<content:encoded><![CDATA[<p>I bought this game because it looked awesome, but you can&#8217;t even drive the cars it&#8217;s so bad. And when I brake, the sound cuts out completely. No engine noise is a big problem. Can&#8217;t hear a thing. Then when I&#8217;m back on the gas, if I&#8217;m not already in a wall, the steering is so ridiculously flawed that I turn slightly left and it goes hard right. What the heck did I buy this game for.</p>
]]></content:encoded>
		
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		<title>
		By: HelenLBraden		</title>
		<link>https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming#comment-259538</link>

		<dc:creator><![CDATA[HelenLBraden]]></dc:creator>
		<pubDate>Tue, 26 May 2015 10:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=232790#comment-259538</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming#comment-259477&quot;&gt;d0x360&lt;/a&gt;.

&lt;b&gt;➤➤►➤➤ $73.. per-hr @mi3//

,,

➨➨➨&lt;a href=&quot;http://www.CashBuzz70.com&quot; rel=&quot;nofollow&quot;&gt;&lt;b&gt;https://WorldStarHipHopMobile.com/board/hop...&lt;b&gt;&lt;/a&gt;

]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming#comment-259477">d0x360</a>.</p>
<p><b>➤➤►➤➤ $73.. per-hr @mi3//</p>
<p>,,</p>
<p>➨➨➨<a href="http://www.CashBuzz70.com" rel="nofollow"><b><a href="https://WorldStarHipHopMobile.com/board/hop" rel="nofollow ugc">https://WorldStarHipHopMobile.com/board/hop</a>&#8230;</b><b></b></a></p>
<p></b></p>
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		<title>
		By: d0x360		</title>
		<link>https://gamingbolt.com/project-cars-xbox-one-physics-issues-related-to-controller-more-varied-tracks-incoming#comment-259477</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Mon, 25 May 2015 14:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=232790#comment-259477</guid>

					<description><![CDATA[This is a bug that makes no sense.  It happens on PC of you use a x1 controller too.  The frame rate CAN (not does) tank and the physics just seem broken.  How a game launched with such bugs for the second most popular PC controller in the world makes no sense.  The most popular is the 360 controller and thr game doesn&#039;t even freaking support it with an official profile...wtf!?

This studio...is terrible.  Has been since they split apart and this half started need for speed shift.  There fake open nature with their fans will only take them so far once those fans figure out its a marketing ploy to sell a less than great game]]></description>
			<content:encoded><![CDATA[<p>This is a bug that makes no sense.  It happens on PC of you use a x1 controller too.  The frame rate CAN (not does) tank and the physics just seem broken.  How a game launched with such bugs for the second most popular PC controller in the world makes no sense.  The most popular is the 360 controller and thr game doesn&#8217;t even freaking support it with an official profile&#8230;wtf!?</p>
<p>This studio&#8230;is terrible.  Has been since they split apart and this half started need for speed shift.  There fake open nature with their fans will only take them so far once those fans figure out its a marketing ploy to sell a less than great game</p>
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