<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Project Xbox Scorpio&#8217;s 12GB of Memory Puts No &#8220;Technical Limit&#8221; For Games Development, Says Developer	</title>
	<atom:link href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 14 Dec 2017 21:42:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
	<item>
		<title>
		By: raymond webb		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-359919</link>

		<dc:creator><![CDATA[raymond webb]]></dc:creator>
		<pubDate>Thu, 14 Dec 2017 21:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-359919</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324328&quot;&gt;cas home&lt;/a&gt;.

Actually they ended up using 9gbddr5 ram to gaming. And it&#039;s now truth that the one x kills the pro so bad they have to compare the X to a pc with a gtx 1080 graphics card lmao]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324328">cas home</a>.</p>
<p>Actually they ended up using 9gbddr5 ram to gaming. And it&#8217;s now truth that the one x kills the pro so bad they have to compare the X to a pc with a gtx 1080 graphics card lmao</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Billy		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324763</link>

		<dc:creator><![CDATA[Billy]]></dc:creator>
		<pubDate>Fri, 28 Apr 2017 16:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324763</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324456&quot;&gt;XbotMK1&lt;/a&gt;.

They may have it set for 6TF now but they often govern it down, just to raise it if need be. Though if it can run current and future games (say 4 to 5 years) at 4K@60 fps then I see no real issue considering that, what is the highest res we have commercially available right now, now if consumers had access to higher res then I would be worried but as of now, I am not worried about 6TF. I have no idea if Xbox can do everything they are saying but if they can it would be nice, though we don&#039;t know what they mean by VR ready exactly, yet.  There is still allot we don&#039;t know about it. Sony tried the whole bait and witch with their 4K program, when in dev they promised 4K outright with upscaling for older games though it has not worked as expected. As for VR, Sony VR is not exactly great or even mid-range and their issue is not enough outside support, so if Xbox goes the same rout, I see it as a flop as well, not that they have to because they have much more experience than Sony as well as more options. Guess till they get something worked out that is good, I will stick with my PC VR, Oculus and their experience in porting games to VR.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324456">XbotMK1</a>.</p>
<p>They may have it set for 6TF now but they often govern it down, just to raise it if need be. Though if it can run current and future games (say 4 to 5 years) at 4K@60 fps then I see no real issue considering that, what is the highest res we have commercially available right now, now if consumers had access to higher res then I would be worried but as of now, I am not worried about 6TF. I have no idea if Xbox can do everything they are saying but if they can it would be nice, though we don&#8217;t know what they mean by VR ready exactly, yet.  There is still allot we don&#8217;t know about it. Sony tried the whole bait and witch with their 4K program, when in dev they promised 4K outright with upscaling for older games though it has not worked as expected. As for VR, Sony VR is not exactly great or even mid-range and their issue is not enough outside support, so if Xbox goes the same rout, I see it as a flop as well, not that they have to because they have much more experience than Sony as well as more options. Guess till they get something worked out that is good, I will stick with my PC VR, Oculus and their experience in porting games to VR.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Generalkidd		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324507</link>

		<dc:creator><![CDATA[Generalkidd]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 15:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324507</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324343&quot;&gt;Eddie Battikha&lt;/a&gt;.

We&#039;ll just have to see how a more mature PS4 Pro stacks up against a launch day Scorpio.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324343">Eddie Battikha</a>.</p>
<p>We&#8217;ll just have to see how a more mature PS4 Pro stacks up against a launch day Scorpio.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Generalkidd		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324506</link>

		<dc:creator><![CDATA[Generalkidd]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 15:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324506</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324330&quot;&gt;cas home&lt;/a&gt;.

The same argument works in reverse. When the PS4 was more powerful, Sony fanboys were bragging that they could run games at 900p vs Xbox One&#039;s 720p. But now that they&#039;re on the defensive, suddenly they flip flopped and are now saying it&#039;s not about the graphics, but their exclusives.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324330">cas home</a>.</p>
<p>The same argument works in reverse. When the PS4 was more powerful, Sony fanboys were bragging that they could run games at 900p vs Xbox One&#8217;s 720p. But now that they&#8217;re on the defensive, suddenly they flip flopped and are now saying it&#8217;s not about the graphics, but their exclusives.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Generalkidd		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324505</link>

		<dc:creator><![CDATA[Generalkidd]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 15:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324505</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324328&quot;&gt;cas home&lt;/a&gt;.

Ummm no, the Scorpio does beat the 1060 and is pretty close to the 1070 based on what we know right now. And with your usual console optimizations, we&#039;ll probably be seeing GTX 1070 levels of performance in games. Besides, most PC gamers don&#039;t have a build more powerful than Scorpio. According to Steam&#039;s hardware survey, a large percentage of PC gamers are gaming on Intel HD Graphics.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324328">cas home</a>.</p>
<p>Ummm no, the Scorpio does beat the 1060 and is pretty close to the 1070 based on what we know right now. And with your usual console optimizations, we&#8217;ll probably be seeing GTX 1070 levels of performance in games. Besides, most PC gamers don&#8217;t have a build more powerful than Scorpio. According to Steam&#8217;s hardware survey, a large percentage of PC gamers are gaming on Intel HD Graphics.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Evil_Annie_2015		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324469</link>

		<dc:creator><![CDATA[Evil_Annie_2015]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 06:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324469</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324394&quot;&gt;crazy_black_man-&lt;/a&gt;.

I could have told you the name of the console and you would still say the Pro...hehe]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324394">crazy_black_man-</a>.</p>
<p>I could have told you the name of the console and you would still say the Pro&#8230;hehe</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: XbotMK1		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324456</link>

		<dc:creator><![CDATA[XbotMK1]]></dc:creator>
		<pubDate>Wed, 26 Apr 2017 04:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324456</guid>

					<description><![CDATA[What a complete lie and utter nonsense.

12 gigs of RAM doesn&#039;t negate the Scorpibone&#039;s weak CPU and 6 teraflop GPU cap. I think the extra RAM is going to waste for most games.

Brad Wardell  seems to be a Microsoft shill who&#039;s been exaggerating and trying to promote Microsoft&#039;s proprietary DX12 API for years even though xbox One already had a low level API from the start. 

And this website seems to really love using this guy for clickbait news articles.

]]></description>
			<content:encoded><![CDATA[<p>What a complete lie and utter nonsense.</p>
<p>12 gigs of RAM doesn&#8217;t negate the Scorpibone&#8217;s weak CPU and 6 teraflop GPU cap. I think the extra RAM is going to waste for most games.</p>
<p>Brad Wardell  seems to be a Microsoft shill who&#8217;s been exaggerating and trying to promote Microsoft&#8217;s proprietary DX12 API for years even though xbox One already had a low level API from the start. </p>
<p>And this website seems to really love using this guy for clickbait news articles.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Billy		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324417</link>

		<dc:creator><![CDATA[Billy]]></dc:creator>
		<pubDate>Tue, 25 Apr 2017 18:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324417</guid>

					<description><![CDATA[Technically that is correct, but Sony has never supported an old console with 1st party games past 6 months once the new console has been made. Third part games sometimes go a bit longer. Even if they keep making games who would by a system from anyone that still has not fixed the issues on the old one, because the Pro needs to be fixed. Between &quot;boost mode&quot; fps dropping and its 4K ability being screwed up they lost allot of consumer confidence with it, considering that they promised 4K, when it was in dev stage, even bragged about it and still do. As for PS VR it will run on any both PS4 and the Pro not a stop gap when the VR is one step up from Phone VR, and I had not even gotten into the issues with PS VR. When I got mine I was really disappointed, in fact if Xbox dose the same set up I wont buy it I will wait because it sucks, and they cant get enough support to get it off the ground, 1st party maybe but 3rd is lacking.]]></description>
			<content:encoded><![CDATA[<p>Technically that is correct, but Sony has never supported an old console with 1st party games past 6 months once the new console has been made. Third part games sometimes go a bit longer. Even if they keep making games who would by a system from anyone that still has not fixed the issues on the old one, because the Pro needs to be fixed. Between &#8220;boost mode&#8221; fps dropping and its 4K ability being screwed up they lost allot of consumer confidence with it, considering that they promised 4K, when it was in dev stage, even bragged about it and still do. As for PS VR it will run on any both PS4 and the Pro not a stop gap when the VR is one step up from Phone VR, and I had not even gotten into the issues with PS VR. When I got mine I was really disappointed, in fact if Xbox dose the same set up I wont buy it I will wait because it sucks, and they cant get enough support to get it off the ground, 1st party maybe but 3rd is lacking.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Billy		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324410</link>

		<dc:creator><![CDATA[Billy]]></dc:creator>
		<pubDate>Tue, 25 Apr 2017 16:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324410</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324403&quot;&gt;Eddie Battikha&lt;/a&gt;.

It Says Rumor, not what Sony Said, (yes almost used all caps) but that is not what Sony said when Xbox was talking about 8 to 10 year consoles. Sony stated that there&#039;s was going to last just as long, so Sony making a console before 2021 that would be would put them before the 8 year make, on the flip side of that if Sony puts out PS5 I am sure Xbox will within 2 years put out a new Xbox. However Xbox has proved they can do backward compatible games so you don&#039;t lose your library, even though they said there is no guarantees that will continue even though they will always work on it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324403">Eddie Battikha</a>.</p>
<p>It Says Rumor, not what Sony Said, (yes almost used all caps) but that is not what Sony said when Xbox was talking about 8 to 10 year consoles. Sony stated that there&#8217;s was going to last just as long, so Sony making a console before 2021 that would be would put them before the 8 year make, on the flip side of that if Sony puts out PS5 I am sure Xbox will within 2 years put out a new Xbox. However Xbox has proved they can do backward compatible games so you don&#8217;t lose your library, even though they said there is no guarantees that will continue even though they will always work on it.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Old Skool		</title>
		<link>https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324404</link>

		<dc:creator><![CDATA[Old Skool]]></dc:creator>
		<pubDate>Tue, 25 Apr 2017 15:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=294981#comment-324404</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324367&quot;&gt;Mr Xrat&lt;/a&gt;.

I realize that but still doesn&#039;t excuse your participation in ignorance. Individuals like that always come off as fools and any rational minded person knows that, so there&#039;s no need to join them.
Let the fools be fools.....

]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/project-xbox-scorpios-12gb-of-memory-puts-no-technical-limit-for-games-development-says-developer#comment-324367">Mr Xrat</a>.</p>
<p>I realize that but still doesn&#8217;t excuse your participation in ignorance. Individuals like that always come off as fools and any rational minded person knows that, so there&#8217;s no need to join them.<br />
Let the fools be fools&#8230;..</p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
