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	<title>
	Comments on: PS4 Dev: Other Console Manufacturers&#8217; Decisions Didn’t Influence Our Plans, Devs Happy With SDK Tools	</title>
	<atom:link href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 30 Jan 2015 08:50:00 +0000</lastBuildDate>
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		<title>
		By: kreator		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-249033</link>

		<dc:creator><![CDATA[kreator]]></dc:creator>
		<pubDate>Fri, 30 Jan 2015 08:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-249033</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248946&quot;&gt;Reason Freeman&lt;/a&gt;.

You schooled that idiot!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248946">Reason Freeman</a>.</p>
<p>You schooled that idiot!</p>
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		<title>
		By: kreator		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-249032</link>

		<dc:creator><![CDATA[kreator]]></dc:creator>
		<pubDate>Fri, 30 Jan 2015 08:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-249032</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248952&quot;&gt;John Doe&lt;/a&gt;.

Really now...]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248952">John Doe</a>.</p>
<p>Really now&#8230;</p>
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		<title>
		By: bardock5151		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248966</link>

		<dc:creator><![CDATA[bardock5151]]></dc:creator>
		<pubDate>Thu, 29 Jan 2015 02:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248966</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248952&quot;&gt;John Doe&lt;/a&gt;.

Derp.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248952">John Doe</a>.</p>
<p>Derp.</p>
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		<title>
		By: John Doe		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248952</link>

		<dc:creator><![CDATA[John Doe]]></dc:creator>
		<pubDate>Wed, 28 Jan 2015 23:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248952</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248937&quot;&gt;Reason Freeman&lt;/a&gt;.

Are you retarded? How does anything he said have to do with DX12? Are you saying, the PS4 has secret sauce?


The PS4 has it&#039;s own API&#039;s and APU that is faster than Xbox One. Direct X12 is not a secret sauce. DX12 is beneficial to PC. DX12 was built for PC because DX11 is out dated.


You Microsoft fanboys have become paranoid and delusional.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248937">Reason Freeman</a>.</p>
<p>Are you retarded? How does anything he said have to do with DX12? Are you saying, the PS4 has secret sauce?</p>
<p>The PS4 has it&#8217;s own API&#8217;s and APU that is faster than Xbox One. Direct X12 is not a secret sauce. DX12 is beneficial to PC. DX12 was built for PC because DX11 is out dated.</p>
<p>You Microsoft fanboys have become paranoid and delusional.</p>
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		<title>
		By: TheWayItsMeantToBePlayed		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248951</link>

		<dc:creator><![CDATA[TheWayItsMeantToBePlayed]]></dc:creator>
		<pubDate>Wed, 28 Jan 2015 23:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248951</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248944&quot;&gt;Guest&lt;/a&gt;.

iOS and Android dev enviornments are done on Windows. OpenGL is a far way off, Fragment and OGL Next isn&#039;t ready or will give any tangible benfit to the PS4. Linux adaptation has slowed.

I use linux and I can speak from experience to call you uninformed and ignorant.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248944">Guest</a>.</p>
<p>iOS and Android dev enviornments are done on Windows. OpenGL is a far way off, Fragment and OGL Next isn&#8217;t ready or will give any tangible benfit to the PS4. Linux adaptation has slowed.</p>
<p>I use linux and I can speak from experience to call you uninformed and ignorant.</p>
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		<title>
		By: Reason Freeman		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248946</link>

		<dc:creator><![CDATA[Reason Freeman]]></dc:creator>
		<pubDate>Wed, 28 Jan 2015 20:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248946</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248942&quot;&gt;Guest&lt;/a&gt;.

You lie in your first 6 words.  So I ignored the rest.  Watch this vid from 2:21 on.  So while i&#039;m providing proof.  What proof do you have/  http://youtu.be/W1lHeLN1UGs?t=2m21s  Clean out your ears for the ending &quot;We&#039;re especially excited to see these features come to Xbox One&quot;.  You can finish your homework here http://videogamesandnews.com/phil-spencer-say-directx-12-wont-help-xbox-one/]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248942">Guest</a>.</p>
<p>You lie in your first 6 words.  So I ignored the rest.  Watch this vid from 2:21 on.  So while i&#8217;m providing proof.  What proof do you have/  <a href="http://youtu.be/W1lHeLN1UGs?t=2m21s" rel="nofollow ugc">http://youtu.be/W1lHeLN1UGs?t=2m21s</a>  Clean out your ears for the ending &#8220;We&#8217;re especially excited to see these features come to Xbox One&#8221;.  You can finish your homework here <a href="http://videogamesandnews.com/phil-spencer-say-directx-12-wont-help-xbox-one/" rel="nofollow ugc">http://videogamesandnews.com/phil-spencer-say-directx-12-wont-help-xbox-one/</a></p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248944</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Wed, 28 Jan 2015 20:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248944</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248934&quot;&gt;Toni D&lt;/a&gt;.

Says more, that you say that cuz that&#039;s always been the case because they were the biggest,hence the bigget market. However with the advent of Apple and Mac OS X and iOS and Android and even the rise of Linux. OpenGL and Linux and Linux derived OS&#039;es are the new kings in town. Microsoft has been losing market share fast for years now. Plus the consoles (other than MS&#039;s) don&#039;t run on Windows either. So get it straight. That&#039;s a old dev belief. Not the reality anymore.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248934">Toni D</a>.</p>
<p>Says more, that you say that cuz that&#8217;s always been the case because they were the biggest,hence the bigget market. However with the advent of Apple and Mac OS X and iOS and Android and even the rise of Linux. OpenGL and Linux and Linux derived OS&#8217;es are the new kings in town. Microsoft has been losing market share fast for years now. Plus the consoles (other than MS&#8217;s) don&#8217;t run on Windows either. So get it straight. That&#8217;s a old dev belief. Not the reality anymore.</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248942</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Wed, 28 Jan 2015 20:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248942</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248937&quot;&gt;Reason Freeman&lt;/a&gt;.

X1 already has most DX12 features. DX12 wont make a big difference. Get off its nu tz. And DX12 is far from some secret sauce.

“Thus far the feedback we’ve received from game developers is that they’re very happy with the tools we’ve provided in the PS4 SDK.&quot;

I have yet to hear any devs talk good of MS SDK, sure they&#039;ll say its better than it was, but that&#039;s it.

&quot;but that didn’t really influence our strategy of building a system that was familiar to game developers and yet had plenty of potential for maximum performance over a long lifetime&quot;
Secret sauce confirmed!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248937">Reason Freeman</a>.</p>
<p>X1 already has most DX12 features. DX12 wont make a big difference. Get off its nu tz. And DX12 is far from some secret sauce.</p>
<p>“Thus far the feedback we’ve received from game developers is that they’re very happy with the tools we’ve provided in the PS4 SDK.&#8221;</p>
<p>I have yet to hear any devs talk good of MS SDK, sure they&#8217;ll say its better than it was, but that&#8217;s it.</p>
<p>&#8220;but that didn’t really influence our strategy of building a system that was familiar to game developers and yet had plenty of potential for maximum performance over a long lifetime&#8221;<br />
Secret sauce confirmed!</p>
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		<title>
		By: Guest		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248943</link>

		<dc:creator><![CDATA[Guest]]></dc:creator>
		<pubDate>Wed, 28 Jan 2015 20:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248943</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248936&quot;&gt;Starman&lt;/a&gt;.

LOL , they&#039;re a joke over at MS....]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248936">Starman</a>.</p>
<p>LOL , they&#8217;re a joke over at MS&#8230;.</p>
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		<title>
		By: TheWayItsMeantToBePlayed		</title>
		<link>https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248939</link>

		<dc:creator><![CDATA[TheWayItsMeantToBePlayed]]></dc:creator>
		<pubDate>Wed, 28 Jan 2015 19:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=220904#comment-248939</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248934&quot;&gt;Toni D&lt;/a&gt;.

A) Fragmentation of dev tools is not a good thing nor is having everyone port to mac at great expense

B) Linux is fantastic when everything works right but it&#039;s like a house of cards, one thing goes wrong everything tumbles. Stability is one of the main reasons devs use windows for their dev environments. 

C)OSX was the original Xbox 360 Dev kit


In an ideal world there would be a move to linux and especially not an even more locked down platform like OS X. But it&#039;s not an ideal world.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-dev-other-console-manufacturers-decision-didnt-influenced-our-plans-devs-happy-with-sdk-tools#comment-248934">Toni D</a>.</p>
<p>A) Fragmentation of dev tools is not a good thing nor is having everyone port to mac at great expense</p>
<p>B) Linux is fantastic when everything works right but it&#8217;s like a house of cards, one thing goes wrong everything tumbles. Stability is one of the main reasons devs use windows for their dev environments. </p>
<p>C)OSX was the original Xbox 360 Dev kit</p>
<p>In an ideal world there would be a move to linux and especially not an even more locked down platform like OS X. But it&#8217;s not an ideal world.</p>
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