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	<title>
	Comments on: PS4 Should Support Vulkan, PS4&#8217;s API Not Completely Native For Current Gen Yet: Brad Wardell	</title>
	<atom:link href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Tue, 19 Apr 2016 18:10:00 +0000</lastBuildDate>
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		<title>
		By: thowedthanka		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-290623</link>

		<dc:creator><![CDATA[thowedthanka]]></dc:creator>
		<pubDate>Tue, 19 Apr 2016 18:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-290623</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-269875&quot;&gt;Evan_Beezy&lt;/a&gt;.

the whole goal of vulkan is to be platform indepedent and a direct way to interface with the gpu, they shouldnt care at all about ps or xbox.
its up to sony/microsoft/gpu makers to provide the drivers.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-269875">Evan_Beezy</a>.</p>
<p>the whole goal of vulkan is to be platform indepedent and a direct way to interface with the gpu, they shouldnt care at all about ps or xbox.<br />
its up to sony/microsoft/gpu makers to provide the drivers.</p>
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		<title>
		By: Michael Norris		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-283365</link>

		<dc:creator><![CDATA[Michael Norris]]></dc:creator>
		<pubDate>Sun, 10 Jan 2016 06:23:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-283365</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254797&quot;&gt;Tiberian_Fiend&lt;/a&gt;.

Eh you are off a bit,yes both consoles are weak compared to a mid range Pc but i am sure Gpgpu will take off at some point. That should help a lot with the Cpu bottleneck.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254797">Tiberian_Fiend</a>.</p>
<p>Eh you are off a bit,yes both consoles are weak compared to a mid range Pc but i am sure Gpgpu will take off at some point. That should help a lot with the Cpu bottleneck.</p>
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		<title>
		By: Michael Norris		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-283364</link>

		<dc:creator><![CDATA[Michael Norris]]></dc:creator>
		<pubDate>Sun, 10 Jan 2016 06:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-283364</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254946&quot;&gt;GotNews4Ya&lt;/a&gt;.

Oh its at least the same as DX12 my guess its lower.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254946">GotNews4Ya</a>.</p>
<p>Oh its at least the same as DX12 my guess its lower.</p>
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		<title>
		By: Evan_Beezy		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-269876</link>

		<dc:creator><![CDATA[Evan_Beezy]]></dc:creator>
		<pubDate>Fri, 04 Sep 2015 12:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-269876</guid>

					<description><![CDATA[Also as the Dev techniques will be streamlined for these updated multicore api&#039;s they will have more time and will be able to optimize further since they can focus all their resources on parallelilized computing architectures and api&#039;s instead on serial computing... I believe.]]></description>
			<content:encoded><![CDATA[<p>Also as the Dev techniques will be streamlined for these updated multicore api&#8217;s they will have more time and will be able to optimize further since they can focus all their resources on parallelilized computing architectures and api&#8217;s instead on serial computing&#8230; I believe.</p>
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		<title>
		By: Evan_Beezy		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-269875</link>

		<dc:creator><![CDATA[Evan_Beezy]]></dc:creator>
		<pubDate>Fri, 04 Sep 2015 12:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-269875</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254755&quot;&gt;John Nemesh&lt;/a&gt;.

I&#039;m sure khronos group and all the developers though will do things to optimize Vulkan further for ps4 with specific stuff. XB1 too. I&#039;m not the developer with the insight though. Either way even with the current a api&#039;s, it looks like we&#039;ve all got a bit to look forward too.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254755">John Nemesh</a>.</p>
<p>I&#8217;m sure khronos group and all the developers though will do things to optimize Vulkan further for ps4 with specific stuff. XB1 too. I&#8217;m not the developer with the insight though. Either way even with the current a api&#8217;s, it looks like we&#8217;ve all got a bit to look forward too.</p>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-265754</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Fri, 24 Jul 2015 00:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-265754</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-261358&quot;&gt;Kidd&lt;/a&gt;.

Nope! DX12 is an API that also supports DX11. So you can develope in DX12 and later adjust to the DX11+ machines like the PS4. Features that are available to the XB1 via DX12 that may not be available to the Ps4 would be the only concern, but thats not really a big problem I think. Devs are crafty @ finding solutions if time &#038; budget permits it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-261358">Kidd</a>.</p>
<p>Nope! DX12 is an API that also supports DX11. So you can develope in DX12 and later adjust to the DX11+ machines like the PS4. Features that are available to the XB1 via DX12 that may not be available to the Ps4 would be the only concern, but thats not really a big problem I think. Devs are crafty @ finding solutions if time &amp; budget permits it.</p>
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		<title>
		By: qepsilonp		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-263233</link>

		<dc:creator><![CDATA[qepsilonp]]></dc:creator>
		<pubDate>Wed, 24 Jun 2015 21:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-263233</guid>

					<description><![CDATA[What I&#039;m taking from this is that the consoles are literately DRM locked PC&#039;s the hardware is PC the OS is a Unix based OS Orbis OS which is modified version of FreeBSD which is PC and there taking up Vulkun as an API which is a PC API.

They are just entry level DRM locked PC&#039;s which you can&#039;t upgrade.]]></description>
			<content:encoded><![CDATA[<p>What I&#8217;m taking from this is that the consoles are literately DRM locked PC&#8217;s the hardware is PC the OS is a Unix based OS Orbis OS which is modified version of FreeBSD which is PC and there taking up Vulkun as an API which is a PC API.</p>
<p>They are just entry level DRM locked PC&#8217;s which you can&#8217;t upgrade.</p>
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		<title>
		By: Kidd		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-261358</link>

		<dc:creator><![CDATA[Kidd]]></dc:creator>
		<pubDate>Mon, 15 Jun 2015 03:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-261358</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254770&quot;&gt;GHz&lt;/a&gt;.

Don&#039;t mean to bug you but what will sony do? You, think interms of microsofts Dx12 wont ps4 be left behind?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254770">GHz</a>.</p>
<p>Don&#8217;t mean to bug you but what will sony do? You, think interms of microsofts Dx12 wont ps4 be left behind?</p>
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		<title>
		By: You Are Flat Out Wrong		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-255292</link>

		<dc:creator><![CDATA[You Are Flat Out Wrong]]></dc:creator>
		<pubDate>Mon, 06 Apr 2015 11:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-255292</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-255249&quot;&gt;Sunny&lt;/a&gt;.

It&#039;s funny how Sony shills never admit there is a downgrade even when the game halves the framerate]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-255249">Sunny</a>.</p>
<p>It&#8217;s funny how Sony shills never admit there is a downgrade even when the game halves the framerate</p>
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		<title>
		By: Sunny		</title>
		<link>https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-255249</link>

		<dc:creator><![CDATA[Sunny]]></dc:creator>
		<pubDate>Mon, 06 Apr 2015 01:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=227281#comment-255249</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254789&quot;&gt;You Are Flat Out Wrong&lt;/a&gt;.

It&#039;s funny how PC beggars make a comparison from a real-time in-engine cutscene compared to gameplay on a different time of weather and lighting placement, cutscene will always outdo gameplay ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/ps4-should-support-vulkan-ps4s-api-not-completely-native-for-current-gen-yet-brad-wardell#comment-254789">You Are Flat Out Wrong</a>.</p>
<p>It&#8217;s funny how PC beggars make a comparison from a real-time in-engine cutscene compared to gameplay on a different time of weather and lighting placement, cutscene will always outdo gameplay </p>
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