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	Comments on: Releasing a demo can cut sales in half &#8211; Schell	</title>
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	<description>Get a Bolt of Gaming Now!</description>
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		By: Raffa		</title>
		<link>https://gamingbolt.com/releasing-a-demo-can-cut-sales-in-half-schell#comment-186725</link>

		<dc:creator><![CDATA[Raffa]]></dc:creator>
		<pubDate>Mon, 11 Feb 2013 18:23:00 +0000</pubDate>
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					<description><![CDATA[Sure, if you give people the opportunity to experience a bit of a new game rather than having it praised by trailers alone, without ever showing the customers the actual thing of course, they could find out that that game they are waiting for might be somewhat overhyped, or simply doesn&#039;t feel right  for them. Now that&#039;s pretty unfortunate, imagine a customer giving it some thought, or even giving a game a try before buying it... it&#039;s outrageous!]]></description>
			<content:encoded><![CDATA[<p>Sure, if you give people the opportunity to experience a bit of a new game rather than having it praised by trailers alone, without ever showing the customers the actual thing of course, they could find out that that game they are waiting for might be somewhat overhyped, or simply doesn&#8217;t feel right  for them. Now that&#8217;s pretty unfortunate, imagine a customer giving it some thought, or even giving a game a try before buying it&#8230; it&#8217;s outrageous!</p>
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