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	Comments on: RIDE 2 Interview: &#8216;A Game Crafted With Infinite Love For Motorbikes&#8217;	</title>
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		By: d0x360		</title>
		<link>https://gamingbolt.com/ride-2-interview-a-game-crafted-with-infinite-love-for-motorbikes#comment-307001</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Thu, 03 Nov 2016 13:58:00 +0000</pubDate>
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					<description><![CDATA[Ride 2 will be the 15th horrible driving game made by milestone this year, that&#039;s a record!

It&#039;s unfortunate because ride is the only series they have that&#039;s even close to good but it always seems like they release their games about 6 months early meaning not finished.

I had the...honor?  Of playing their latest Rally title the other day, it was hilarious.  Colin McRae had better graphics, physics and damage modeling on the ORIGINAL XBOX than a game released in 2016 for $60 running on a high end pc.  That&#039;s sad.

Instead of doing so many interviews put those PR guys to work on the game itself.  So what if they can&#039;t code, neither can anyone else at Milestone.]]></description>
			<content:encoded><![CDATA[<p>Ride 2 will be the 15th horrible driving game made by milestone this year, that&#8217;s a record!</p>
<p>It&#8217;s unfortunate because ride is the only series they have that&#8217;s even close to good but it always seems like they release their games about 6 months early meaning not finished.</p>
<p>I had the&#8230;honor?  Of playing their latest Rally title the other day, it was hilarious.  Colin McRae had better graphics, physics and damage modeling on the ORIGINAL XBOX than a game released in 2016 for $60 running on a high end pc.  That&#8217;s sad.</p>
<p>Instead of doing so many interviews put those PR guys to work on the game itself.  So what if they can&#8217;t code, neither can anyone else at Milestone.</p>
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