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	Comments on: Shuhei Yoshida Talks Indie Game Appeal for PS4, Doesn&#8217;t Know Why Some Prefer Only AAA Titles	</title>
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		By: d0x360		</title>
		<link>https://gamingbolt.com/shuhei-yoshida-talks-indie-game-appeal-for-ps4-doesnt-know-why-some-prefer-only-aaa-titles#comment-236777</link>

		<dc:creator><![CDATA[d0x360]]></dc:creator>
		<pubDate>Wed, 02 Jul 2014 20:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=201587#comment-236777</guid>

					<description><![CDATA[He&#039;s right and while I don&#039;t agree with resogun being great because its too easy I also wonder why some people ignore indies.

I&#039;ve been playing the alpha of The Forest.  I have a friend who won&#039;t even look at it because its an indie studio.  There are so many fantastic indie games its insane to ignore them. 

I think AAA publishers should adopt and indie model.  Release a small game for $10-15 that is a new IP and tries out new ideas.  If they work turn that into a big AAA release.  That removed the risk of investing in a massive game and it allows teams to try new mechanics.  Of it works that&#039;s awesome and if it doesn&#039;t no big deal.]]></description>
			<content:encoded><![CDATA[<p>He&#8217;s right and while I don&#8217;t agree with resogun being great because its too easy I also wonder why some people ignore indies.</p>
<p>I&#8217;ve been playing the alpha of The Forest.  I have a friend who won&#8217;t even look at it because its an indie studio.  There are so many fantastic indie games its insane to ignore them. </p>
<p>I think AAA publishers should adopt and indie model.  Release a small game for $10-15 that is a new IP and tries out new ideas.  If they work turn that into a big AAA release.  That removed the risk of investing in a massive game and it allows teams to try new mechanics.  Of it works that&#8217;s awesome and if it doesn&#8217;t no big deal.</p>
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