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	Comments on: Sony Explains How Checkerboard Rendering Works On The PS4 Pro	</title>
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	<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro</link>
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	<lastBuildDate>Fri, 17 Feb 2017 19:46:00 +0000</lastBuildDate>
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		<title>
		By: Shawn Schaitel		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-316009</link>

		<dc:creator><![CDATA[Shawn Schaitel]]></dc:creator>
		<pubDate>Fri, 17 Feb 2017 19:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-316009</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305691&quot;&gt;Mr Xrat&lt;/a&gt;.

the original xbox had no power brick unlike the ps2 slim until 90,000 series or the last 3 nintendo home consoles the ps2 phat had an internal psu  as well]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305691">Mr Xrat</a>.</p>
<p>the original xbox had no power brick unlike the ps2 slim until 90,000 series or the last 3 nintendo home consoles the ps2 phat had an internal psu  as well</p>
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		<title>
		By: shark975		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-312439</link>

		<dc:creator><![CDATA[shark975]]></dc:creator>
		<pubDate>Mon, 09 Jan 2017 01:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-312439</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305691&quot;&gt;Mr Xrat&lt;/a&gt;.

LOL too bad scorpio is blowing away Sony&#039;s half assed PS4 Pro. Which barely sold anything this past holiday. Bubub, Sonny so smart! Microsoft totally outfoxed them on that one. But actually Sony has mostly just copied what MS started anyway (trophies=Sony&#039;s copy of achievements, etc)

An now there&#039;s rumors Scorpio may be even MORE powerful than 6 teraflops. Getting an UPGRADE, and it already blows away PS4 Pro. Sony just looks dumb with 4.2 teraflops PS4 pro that cant handle 4k at all.  Half assed!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305691">Mr Xrat</a>.</p>
<p>LOL too bad scorpio is blowing away Sony&#8217;s half assed PS4 Pro. Which barely sold anything this past holiday. Bubub, Sonny so smart! Microsoft totally outfoxed them on that one. But actually Sony has mostly just copied what MS started anyway (trophies=Sony&#8217;s copy of achievements, etc)</p>
<p>An now there&#8217;s rumors Scorpio may be even MORE powerful than 6 teraflops. Getting an UPGRADE, and it already blows away PS4 Pro. Sony just looks dumb with 4.2 teraflops PS4 pro that cant handle 4k at all.  Half assed!</p>
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		<title>
		By: J.j. Barrington		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-308919</link>

		<dc:creator><![CDATA[J.j. Barrington]]></dc:creator>
		<pubDate>Fri, 25 Nov 2016 13:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-308919</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-308901&quot;&gt;Storme Prince&lt;/a&gt;.

That&#039;s not at all related to being GPU heavy.

That aside, how many people are playing in 4K with &quot;graphics that are intensive for current gen?&quot; Not a whole lot. It&#039;s certainly possible that PS4 Pro sales will eclipse the number of PC gamers doing their thing as you describe by year&#039;s end, because there simply aren&#039;t many people doing it. 

I could go on. I could talk about the fact that the games run natively at 1080p or better, or how there are already some non &quot;Mario 64&quot; titles that will be rendering in 4K. I could even damage that excuse by going into how much power would be required to render a game like Mario 64 in 4K. But I don&#039;t think it&#039;d matter.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-308901">Storme Prince</a>.</p>
<p>That&#8217;s not at all related to being GPU heavy.</p>
<p>That aside, how many people are playing in 4K with &#8220;graphics that are intensive for current gen?&#8221; Not a whole lot. It&#8217;s certainly possible that PS4 Pro sales will eclipse the number of PC gamers doing their thing as you describe by year&#8217;s end, because there simply aren&#8217;t many people doing it. </p>
<p>I could go on. I could talk about the fact that the games run natively at 1080p or better, or how there are already some non &#8220;Mario 64&#8221; titles that will be rendering in 4K. I could even damage that excuse by going into how much power would be required to render a game like Mario 64 in 4K. But I don&#8217;t think it&#8217;d matter.</p>
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		<title>
		By: Storme Prince		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-308902</link>

		<dc:creator><![CDATA[Storme Prince]]></dc:creator>
		<pubDate>Fri, 25 Nov 2016 05:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-308902</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305751&quot;&gt;V8Supercar1&lt;/a&gt;.

Doing 4k on games with low graphics is not that impressive.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305751">V8Supercar1</a>.</p>
<p>Doing 4k on games with low graphics is not that impressive.</p>
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		<title>
		By: Storme Prince		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-308901</link>

		<dc:creator><![CDATA[Storme Prince]]></dc:creator>
		<pubDate>Fri, 25 Nov 2016 05:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-308901</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305809&quot;&gt;J.j. Barrington&lt;/a&gt;.

Even a weak console can do 4k if you make it run mario 64 when people say it can&#039;t do 4k they mean it can&#039;t do 4k with a game with graphics that are intensive for current gen.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305809">J.j. Barrington</a>.</p>
<p>Even a weak console can do 4k if you make it run mario 64 when people say it can&#8217;t do 4k they mean it can&#8217;t do 4k with a game with graphics that are intensive for current gen.</p>
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		<title>
		By: neiliewheeliebin		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-307910</link>

		<dc:creator><![CDATA[neiliewheeliebin]]></dc:creator>
		<pubDate>Sun, 13 Nov 2016 04:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-307910</guid>

					<description><![CDATA[Native 4K with less detail than 1080p ultra on PC hooray for upscaling]]></description>
			<content:encoded><![CDATA[<p>Native 4K with less detail than 1080p ultra on PC hooray for upscaling</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305999</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Tue, 25 Oct 2016 06:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-305999</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305997&quot;&gt;Danny MacGurk&lt;/a&gt;.

You too, Xbox scumbag.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305997">Danny MacGurk</a>.</p>
<p>You too, Xbox scumbag.</p>
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		<title>
		By: Danny MacGurk		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305997</link>

		<dc:creator><![CDATA[Danny MacGurk]]></dc:creator>
		<pubDate>Tue, 25 Oct 2016 05:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-305997</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305793&quot;&gt;Mr Xrat&lt;/a&gt;.

I hope u get cancer u rat puke]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305793">Mr Xrat</a>.</p>
<p>I hope u get cancer u rat puke</p>
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		<title>
		By: EmpeRawD		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305969</link>

		<dc:creator><![CDATA[EmpeRawD]]></dc:creator>
		<pubDate>Mon, 24 Oct 2016 22:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-305969</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305777&quot;&gt;Za Dragoneel&lt;/a&gt;.

And they lived happily ever after right?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305777">Za Dragoneel</a>.</p>
<p>And they lived happily ever after right?</p>
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		<title>
		By: EmpeRawD		</title>
		<link>https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305968</link>

		<dc:creator><![CDATA[EmpeRawD]]></dc:creator>
		<pubDate>Mon, 24 Oct 2016 22:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=280617#comment-305968</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305795&quot;&gt;Mr Xrat&lt;/a&gt;.

You said that already. You sound like another idiot that used to troll forums like this. He/she/it was very Extreme. You and your five other accounts have yet to answer my questions]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-explains-how-checkerboard-rendering-works-on-the-ps4-pro#comment-305795">Mr Xrat</a>.</p>
<p>You said that already. You sound like another idiot that used to troll forums like this. He/she/it was very Extreme. You and your five other accounts have yet to answer my questions</p>
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