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	Comments on: Sony patents possible PS4 controller; PS Move-DualShock hybrid	</title>
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	<link>https://gamingbolt.com/sony-patents-possible-ps4-controller-ps-move-dualshock-hybrid</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Wed, 06 Feb 2013 20:47:00 +0000</lastBuildDate>
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		<title>
		By: move it		</title>
		<link>https://gamingbolt.com/sony-patents-possible-ps4-controller-ps-move-dualshock-hybrid#comment-186216</link>

		<dc:creator><![CDATA[move it]]></dc:creator>
		<pubDate>Wed, 06 Feb 2013 20:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=125213#comment-186216</guid>

					<description><![CDATA[You don&#039;t think outside the box minion010. What if this is the PERFECT solution to the FPS problem that has plagued consoles forever? Imagine holding it just like a normal gamepad, firing, walking but looking around with a small movement of the wrist - pointing where you want to look. This didn&#039;t work well on Wii or Move original because of design but if it&#039;s built into a full gamepad that you hold like this it could give some much needed &#039;as standard&#039; support to games for things where a mouse would normally be used (LOOKING!). 


On top of that it also makes sense to bundle move WITH ps3 and as an owner of move (2 wands) I think it is a good idea to not have separate devices, replicating much of the normal gamepad function but paying again for it? this could save costs for end users AND be used by more developers but yes I hope it non gimmicky ways.


Sixaxis was a red herring as it turned out, but move can be pretty good in certain games, I dont want an emphasis on motion control crap-ware (ala wii) for the sake of it but to enhance looking and such in FPS would be a major benefit, as it stands now I always go to the PC to play my multi format FPS because I can&#039;t stomach analog sticks (unless i HAVE to - ie killzone)]]></description>
			<content:encoded><![CDATA[<p>You don&#8217;t think outside the box minion010. What if this is the PERFECT solution to the FPS problem that has plagued consoles forever? Imagine holding it just like a normal gamepad, firing, walking but looking around with a small movement of the wrist &#8211; pointing where you want to look. This didn&#8217;t work well on Wii or Move original because of design but if it&#8217;s built into a full gamepad that you hold like this it could give some much needed &#8216;as standard&#8217; support to games for things where a mouse would normally be used (LOOKING!). </p>
<p>On top of that it also makes sense to bundle move WITH ps3 and as an owner of move (2 wands) I think it is a good idea to not have separate devices, replicating much of the normal gamepad function but paying again for it? this could save costs for end users AND be used by more developers but yes I hope it non gimmicky ways.</p>
<p>Sixaxis was a red herring as it turned out, but move can be pretty good in certain games, I dont want an emphasis on motion control crap-ware (ala wii) for the sake of it but to enhance looking and such in FPS would be a major benefit, as it stands now I always go to the PC to play my multi format FPS because I can&#8217;t stomach analog sticks (unless i HAVE to &#8211; ie killzone)</p>
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		<title>
		By: Minion010		</title>
		<link>https://gamingbolt.com/sony-patents-possible-ps4-controller-ps-move-dualshock-hybrid#comment-183533</link>

		<dc:creator><![CDATA[Minion010]]></dc:creator>
		<pubDate>Mon, 03 Dec 2012 12:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=125213#comment-183533</guid>

					<description><![CDATA[That looks so retarded. God Sony if u see this comment don&#039;t do something like that. I promise you if the PS4 has the move built into it&#039;s controller I will go to Xbox. We are looking for innovation here, something that takes a step forward. Not meshing a dual shock controller with the already established failure of the move.]]></description>
			<content:encoded><![CDATA[<p>That looks so retarded. God Sony if u see this comment don&#8217;t do something like that. I promise you if the PS4 has the move built into it&#8217;s controller I will go to Xbox. We are looking for innovation here, something that takes a step forward. Not meshing a dual shock controller with the already established failure of the move.</p>
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