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	<title>
	Comments on: Sony Showing off Two Unannounced Games Behind Closed Doors At E3, New Indie Games Incoming	</title>
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	<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming</link>
	<description>Get a Bolt of Gaming Now!</description>
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		<title>
		By: tplarkin7		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-260086</link>

		<dc:creator><![CDATA[tplarkin7]]></dc:creator>
		<pubDate>Sun, 31 May 2015 17:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-260086</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-260081&quot;&gt;clearwoodbellawater&lt;/a&gt;.

I agree. We&#039;re at a low point in AAA gaming. You can thank Nintendo Wii, and mobile gaming. However, people will pay good money for AAA, and they will learn that shovelware is not profitable.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-260081">clearwoodbellawater</a>.</p>
<p>I agree. We&#8217;re at a low point in AAA gaming. You can thank Nintendo Wii, and mobile gaming. However, people will pay good money for AAA, and they will learn that shovelware is not profitable.</p>
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		<title>
		By: clearwoodbellawater		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-260081</link>

		<dc:creator><![CDATA[clearwoodbellawater]]></dc:creator>
		<pubDate>Sun, 31 May 2015 17:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-260081</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259904&quot;&gt;tplarkin7&lt;/a&gt;.

Same here...the dual play stuff kinda threw me at first but seeing it in proper action it makes some sense. As long as they weren&#039;t under the gun from WB I&#039;m expecting some quality gameplay. Just wish Dini hadn&#039;t left because those are some big shoes to fill story wise. It&#039;s the only thing on the horizon for me for quite awhile, I&#039;m still on the fence about all of the holiday stuff because even what little we&#039;ve seen in action we can&#039;t really trust to be indicative of the final product anymore. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259904">tplarkin7</a>.</p>
<p>Same here&#8230;the dual play stuff kinda threw me at first but seeing it in proper action it makes some sense. As long as they weren&#8217;t under the gun from WB I&#8217;m expecting some quality gameplay. Just wish Dini hadn&#8217;t left because those are some big shoes to fill story wise. It&#8217;s the only thing on the horizon for me for quite awhile, I&#8217;m still on the fence about all of the holiday stuff because even what little we&#8217;ve seen in action we can&#8217;t really trust to be indicative of the final product anymore. </p>
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		<title>
		By: tplarkin7		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259904</link>

		<dc:creator><![CDATA[tplarkin7]]></dc:creator>
		<pubDate>Fri, 29 May 2015 21:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259904</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259901&quot;&gt;clearwoodbellawater&lt;/a&gt;.

AAA&#039;s are not rocking my boat these days. I&#039;m hoping Batman does next month.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259901">clearwoodbellawater</a>.</p>
<p>AAA&#8217;s are not rocking my boat these days. I&#8217;m hoping Batman does next month.</p>
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		<title>
		By: clearwoodbellawater		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259901</link>

		<dc:creator><![CDATA[clearwoodbellawater]]></dc:creator>
		<pubDate>Fri, 29 May 2015 20:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259901</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259846&quot;&gt;tplarkin7&lt;/a&gt;.

I&#039;m not a social gamer, don&#039;t go in for online multiplayer &#038; all that, so a solo exploration mission is fun by my standards, but its all relative really. I&#039;m sure No Man&#039;s Sky is far from the first procedurally generated title, but the recent trend of that technology has been married to indie titles like NMS, and we&#039;ve already seen Bloodborne use it for its Chalice Dungeons. Oblivion was a long time ago &#038; if indie devs didn&#039;t dust off that mechanic chances are that it would&#039;ve fallen by the wayside. That&#039;s just one example though really. I personally don&#039;t see Hello Games as a weak dev, the Joe Danger games were great fun for me. Sure they were derivative of Excite Bike just like a lot of indie games are derivative of past titles, its the iteration that makes them feel unique &#038; new, and I rarely see any advancement in AAA titles whatsoever. The only recent one I could see would be the Nemesis System in Shadow of Mordor, then you&#039;d have to look back to things like GoW&#039;s Horde Mode &#038; the invention of open world titles like GTA prior to that. Then its all a bunch of other devs piling on to those trends. At the end of the day its all relative and your opinion will differ from mine which will differ from someone else&#039;s. I just think it&#039;s difficult to make a blanket statement about indie titles when they are as varied as any other art form. If AAA&#039;s are absolutely rocking your boat these days then more power to you, but I just keep getting disappointment after disappointment in that realm. Maybe it has to do w/ expectations, but when I crank up a game I wasn&#039;t aware of on PS+, I typically have more memorable experiences there than most 60$ boxed retail titles.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259846">tplarkin7</a>.</p>
<p>I&#8217;m not a social gamer, don&#8217;t go in for online multiplayer &amp; all that, so a solo exploration mission is fun by my standards, but its all relative really. I&#8217;m sure No Man&#8217;s Sky is far from the first procedurally generated title, but the recent trend of that technology has been married to indie titles like NMS, and we&#8217;ve already seen Bloodborne use it for its Chalice Dungeons. Oblivion was a long time ago &amp; if indie devs didn&#8217;t dust off that mechanic chances are that it would&#8217;ve fallen by the wayside. That&#8217;s just one example though really. I personally don&#8217;t see Hello Games as a weak dev, the Joe Danger games were great fun for me. Sure they were derivative of Excite Bike just like a lot of indie games are derivative of past titles, its the iteration that makes them feel unique &amp; new, and I rarely see any advancement in AAA titles whatsoever. The only recent one I could see would be the Nemesis System in Shadow of Mordor, then you&#8217;d have to look back to things like GoW&#8217;s Horde Mode &amp; the invention of open world titles like GTA prior to that. Then its all a bunch of other devs piling on to those trends. At the end of the day its all relative and your opinion will differ from mine which will differ from someone else&#8217;s. I just think it&#8217;s difficult to make a blanket statement about indie titles when they are as varied as any other art form. If AAA&#8217;s are absolutely rocking your boat these days then more power to you, but I just keep getting disappointment after disappointment in that realm. Maybe it has to do w/ expectations, but when I crank up a game I wasn&#8217;t aware of on PS+, I typically have more memorable experiences there than most 60$ boxed retail titles.</p>
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		<title>
		By: Heartless12		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259849</link>

		<dc:creator><![CDATA[Heartless12]]></dc:creator>
		<pubDate>Fri, 29 May 2015 04:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259849</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259789&quot;&gt;harriskatz&lt;/a&gt;.

Those indies are backed up by big companies I&#039;m refurring to the small indies made by small companies I did not spend $700 plus on both consoles to play games that are weak enough to be played on the Playstation 2 or a vita!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259789">harriskatz</a>.</p>
<p>Those indies are backed up by big companies I&#8217;m refurring to the small indies made by small companies I did not spend $700 plus on both consoles to play games that are weak enough to be played on the Playstation 2 or a vita!</p>
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		<title>
		By: Heartless12		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259848</link>

		<dc:creator><![CDATA[Heartless12]]></dc:creator>
		<pubDate>Fri, 29 May 2015 04:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259848</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259807&quot;&gt;Fweds&lt;/a&gt;.

You took the words right out of my mouth bro ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259807">Fweds</a>.</p>
<p>You took the words right out of my mouth bro </p>
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		<title>
		By: Heartless12		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259847</link>

		<dc:creator><![CDATA[Heartless12]]></dc:creator>
		<pubDate>Fri, 29 May 2015 04:12:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259847</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259776&quot;&gt;Zarbor&lt;/a&gt;.

I couldn&#039;t agree with you more I to have both consoles and releasing these games are an insult....these indies can be played on the xbox,  and the playstation 2! Smh]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259776">Zarbor</a>.</p>
<p>I couldn&#8217;t agree with you more I to have both consoles and releasing these games are an insult&#8230;.these indies can be played on the xbox,  and the playstation 2! Smh</p>
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		<title>
		By: tplarkin7		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259846</link>

		<dc:creator><![CDATA[tplarkin7]]></dc:creator>
		<pubDate>Fri, 29 May 2015 02:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259846</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259820&quot;&gt;clearwoodbellawater&lt;/a&gt;.

There is nothing new about No Man&#039;s Sky. It&#039;s smoke and mirrors. All we&#039;ve seen is some space flight and barren planets that you can name if you&#039;re first. The promise of &quot;billions of planets&quot; is silly. It&#039;s just a simple formula calculated by a computer. Have you genuinely seen something that looked fun in No Man&#039;s Sky? Do you think flying in space, alone, and landing on a planet, alone, is fun?
Procedural generation has been around for a while. Oblivion&#039;s forests were procedurally generated. This is just good marketing by a weak developer.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259820">clearwoodbellawater</a>.</p>
<p>There is nothing new about No Man&#8217;s Sky. It&#8217;s smoke and mirrors. All we&#8217;ve seen is some space flight and barren planets that you can name if you&#8217;re first. The promise of &#8220;billions of planets&#8221; is silly. It&#8217;s just a simple formula calculated by a computer. Have you genuinely seen something that looked fun in No Man&#8217;s Sky? Do you think flying in space, alone, and landing on a planet, alone, is fun?<br />
Procedural generation has been around for a while. Oblivion&#8217;s forests were procedurally generated. This is just good marketing by a weak developer.</p>
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		<title>
		By: clearwoodbellawater		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259820</link>

		<dc:creator><![CDATA[clearwoodbellawater]]></dc:creator>
		<pubDate>Thu, 28 May 2015 20:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259820</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259674&quot;&gt;tplarkin7&lt;/a&gt;.

I personally would take creativity over technical prowess any day of the week. I understand your position though. To me indies work w/ their constraints to create innovative &#038; unique environments, art styles &#038; gameplay mechanics which are then recognized &#038; utilized by the bigger devs, so its really a symbiotic relationship that works great for both parties, and though it is pretty intangible at times, for gamers themselves. Things like procedural generation were grown in the indie space but they will definitely find a unique place in AAA dev…Could definitely see one of the Star Wars titles utilizing that to a great degree, when you see a game like No Man&#039;s Sky its pretty easy to think that those ideas could be utilized in any number of cool space traveling games. Games like Rime could potentially bring back the cel shaded art style to be used in a game like Rayman, so on &#038; so forth. You may not dig indies for their experiences but I&#039;d guess that you will eventually dig features on AAAs that may have never materialized w/o them.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259674">tplarkin7</a>.</p>
<p>I personally would take creativity over technical prowess any day of the week. I understand your position though. To me indies work w/ their constraints to create innovative &amp; unique environments, art styles &amp; gameplay mechanics which are then recognized &amp; utilized by the bigger devs, so its really a symbiotic relationship that works great for both parties, and though it is pretty intangible at times, for gamers themselves. Things like procedural generation were grown in the indie space but they will definitely find a unique place in AAA dev…Could definitely see one of the Star Wars titles utilizing that to a great degree, when you see a game like No Man&#8217;s Sky its pretty easy to think that those ideas could be utilized in any number of cool space traveling games. Games like Rime could potentially bring back the cel shaded art style to be used in a game like Rayman, so on &amp; so forth. You may not dig indies for their experiences but I&#8217;d guess that you will eventually dig features on AAAs that may have never materialized w/o them.</p>
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		<title>
		By: clearwoodbellawater		</title>
		<link>https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259819</link>

		<dc:creator><![CDATA[clearwoodbellawater]]></dc:creator>
		<pubDate>Thu, 28 May 2015 20:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=233028#comment-259819</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259708&quot;&gt;Patrick&lt;/a&gt;.

I definitely understand it in terms of upgrading consoles. I&#039;m of the mind that the big console pushing titles will come, it typically just takes a couple years before you hit those genre defining titles, the only difference being in the past we didn&#039;t have all of those great indies to pass the time while early adopters wait. I&#039;d be the last person to call any gamer &quot;entitled&quot; I really hate that terminology, I think that dropping that much cash on a product most definitely entitles gamers to share their feedback &#038; opinion. Kinda hate the apologist culture where certain people try to align their interests w/ huge corporate machines even if it makes no sense at all…there&#039;s rational patience &#038; there&#039;s sheer backwards thinking &#038; that always toes that line. For my personal experience I&#039;m fine w/ the wait because gaming isn&#039;t necessarily my primary hobby, but for those that really enjoy big AAA blowout experiences, I definitely agree we haven&#039;t gotten there yet, but I still think it&#039;s only a matter of time &#038; by the holidays I think these marquee titles will start coming at a better rate hopefully.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/sony-showing-off-two-unannounced-games-beind-closed-doors-at-e3-new-indie-games-incoming#comment-259708">Patrick</a>.</p>
<p>I definitely understand it in terms of upgrading consoles. I&#8217;m of the mind that the big console pushing titles will come, it typically just takes a couple years before you hit those genre defining titles, the only difference being in the past we didn&#8217;t have all of those great indies to pass the time while early adopters wait. I&#8217;d be the last person to call any gamer &#8220;entitled&#8221; I really hate that terminology, I think that dropping that much cash on a product most definitely entitles gamers to share their feedback &amp; opinion. Kinda hate the apologist culture where certain people try to align their interests w/ huge corporate machines even if it makes no sense at all…there&#8217;s rational patience &amp; there&#8217;s sheer backwards thinking &amp; that always toes that line. For my personal experience I&#8217;m fine w/ the wait because gaming isn&#8217;t necessarily my primary hobby, but for those that really enjoy big AAA blowout experiences, I definitely agree we haven&#8217;t gotten there yet, but I still think it&#8217;s only a matter of time &amp; by the holidays I think these marquee titles will start coming at a better rate hopefully.</p>
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