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	<title>
	Comments on: Spencer Clarifies His Statement About Xbox One Catching Up With PS4, Update On Backwards Compatibility	</title>
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	<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility</link>
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	<lastBuildDate>Wed, 14 Oct 2015 21:48:00 +0000</lastBuildDate>
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		<title>
		By: Tech junkie		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273153</link>

		<dc:creator><![CDATA[Tech junkie]]></dc:creator>
		<pubDate>Wed, 14 Oct 2015 21:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-273153</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273151&quot;&gt;Michael Norris&lt;/a&gt;.

Never said it would,  I said the xbox is increasing in sales from last year.  Like percentage wise]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273151">Michael Norris</a>.</p>
<p>Never said it would,  I said the xbox is increasing in sales from last year.  Like percentage wise</p>
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		<title>
		By: Michael Norris		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273151</link>

		<dc:creator><![CDATA[Michael Norris]]></dc:creator>
		<pubDate>Wed, 14 Oct 2015 21:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-273151</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272765&quot;&gt;Tech junkie&lt;/a&gt;.

&#039;&#039;Not quite&#039;&#039; it really isn&#039;t close nearly 2-1 and i am certain this holiday MS won&#039;t do much catching up thanks to the Ps4 price drop.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272765">Tech junkie</a>.</p>
<p>&#8221;Not quite&#8221; it really isn&#8217;t close nearly 2-1 and i am certain this holiday MS won&#8217;t do much catching up thanks to the Ps4 price drop.</p>
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		<title>
		By: Michael Norris		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273150</link>

		<dc:creator><![CDATA[Michael Norris]]></dc:creator>
		<pubDate>Wed, 14 Oct 2015 21:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-273150</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272742&quot;&gt;DA-ROOSTER&lt;/a&gt;.

Eh only Scalebound looks like something i would want to play.The rest are games i don&#039;t care about. I am not sold on the cloud,using it for just MP sounds limited.Gears 4 looks meh at best Quantum Break looks ok but from the gameplay i have seen i am not buying a Xone for that game.I can see Uncharted 4 outselling all of those games even Gears 4.Ps4 gets more 3rd party titles than Xone gets anyways.

That said i still believe MS can keep supporting Xone bring out good titles and still be successful.Catching up to Ps4 won&#039;t happen,but caring about your user base is something that will help them next time around.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272742">DA-ROOSTER</a>.</p>
<p>Eh only Scalebound looks like something i would want to play.The rest are games i don&#8217;t care about. I am not sold on the cloud,using it for just MP sounds limited.Gears 4 looks meh at best Quantum Break looks ok but from the gameplay i have seen i am not buying a Xone for that game.I can see Uncharted 4 outselling all of those games even Gears 4.Ps4 gets more 3rd party titles than Xone gets anyways.</p>
<p>That said i still believe MS can keep supporting Xone bring out good titles and still be successful.Catching up to Ps4 won&#8217;t happen,but caring about your user base is something that will help them next time around.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273097</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Wed, 14 Oct 2015 08:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-273097</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273090&quot;&gt;GHz&lt;/a&gt;.

Yeah, David Jones (being one of the original GTA devs) must be ecstatic about where gaming is going, where devs have compute resources going forward. Dude will be teaching all studios under Microsoft Games Studios about the cloud now! Lol]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273090">GHz</a>.</p>
<p>Yeah, David Jones (being one of the original GTA devs) must be ecstatic about where gaming is going, where devs have compute resources going forward. Dude will be teaching all studios under Microsoft Games Studios about the cloud now! Lol</p>
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		<title>
		By: GHz		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273090</link>

		<dc:creator><![CDATA[GHz]]></dc:creator>
		<pubDate>Wed, 14 Oct 2015 05:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-273090</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272948&quot;&gt;Mark&lt;/a&gt;.

It looks good. But honestly I want more. By that I mean we&#039;ve played these games designs for over 10yrs. Its time for more NPCs on screen and more dramatic FX. I understand though that SWBF started development years ago, so it couldn&#039;t take advantage of newer more efficient code. Its still old school wit prettier texture&#039;s. I cant wait for when games are built on cloud game engines via DX12. OMG things are about to change and what&#039;s coming out in a few yrs starting with Crackdown will make everything we&#039;ve been playing till now super outdated. Slowly but surely this REAL NextGen Tech is being outed! Common sense will tell you that if Crackdown is the 1st, then they&#039;ll be a 2nd, and a 3rd, and as they get better with utilizing these new tools, games will get bigger better more extravagant. When Crackdown drops,  every dev who love building big games will get more excited. NextGen starts with XB1.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272948">Mark</a>.</p>
<p>It looks good. But honestly I want more. By that I mean we&#8217;ve played these games designs for over 10yrs. Its time for more NPCs on screen and more dramatic FX. I understand though that SWBF started development years ago, so it couldn&#8217;t take advantage of newer more efficient code. Its still old school wit prettier texture&#8217;s. I cant wait for when games are built on cloud game engines via DX12. OMG things are about to change and what&#8217;s coming out in a few yrs starting with Crackdown will make everything we&#8217;ve been playing till now super outdated. Slowly but surely this REAL NextGen Tech is being outed! Common sense will tell you that if Crackdown is the 1st, then they&#8217;ll be a 2nd, and a 3rd, and as they get better with utilizing these new tools, games will get bigger better more extravagant. When Crackdown drops,  every dev who love building big games will get more excited. NextGen starts with XB1.</p>
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		<title>
		By: Whatsitwhosits		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-273062</link>

		<dc:creator><![CDATA[Whatsitwhosits]]></dc:creator>
		<pubDate>Tue, 13 Oct 2015 23:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-273062</guid>

					<description><![CDATA[What exactly is to stop xbox one games from being played on pc once windows 10 launches on xb1? I&#039;m sure MS has thought of this, but I would like to know the answer. If they are both running the same basic platform, then there should be a way to do it without emulation.]]></description>
			<content:encoded><![CDATA[<p>What exactly is to stop xbox one games from being played on pc once windows 10 launches on xb1? I&#8217;m sure MS has thought of this, but I would like to know the answer. If they are both running the same basic platform, then there should be a way to do it without emulation.</p>
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		<title>
		By: Philip Tam		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272976</link>

		<dc:creator><![CDATA[Philip Tam]]></dc:creator>
		<pubDate>Tue, 13 Oct 2015 17:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-272976</guid>

					<description><![CDATA[Well either way, I am supporting both Microsoft and Sony in their quest for next gen gaming.  Microsoft is expected to be better at doing their API then Sony as it is a primarily software company whereas Sony is more of an electronics hardware company.  But I am pretty sure eventually developers like Naughty Dog will get more performance out of the PS4.  I know that project cars is maxing out PS4, but it is probably also maxing out Xbox One not including the cloud capabilities since locally Xbox One&#039;s GPU is not as robust as the PS4s.  But honestly, I think both dropped the ball with the design of the current gen consoles.  They should have waited until a better GPU from AMD can be bought to fabricate the consoles.  We could at least have 1080p 60 fps capable machines.]]></description>
			<content:encoded><![CDATA[<p>Well either way, I am supporting both Microsoft and Sony in their quest for next gen gaming.  Microsoft is expected to be better at doing their API then Sony as it is a primarily software company whereas Sony is more of an electronics hardware company.  But I am pretty sure eventually developers like Naughty Dog will get more performance out of the PS4.  I know that project cars is maxing out PS4, but it is probably also maxing out Xbox One not including the cloud capabilities since locally Xbox One&#8217;s GPU is not as robust as the PS4s.  But honestly, I think both dropped the ball with the design of the current gen consoles.  They should have waited until a better GPU from AMD can be bought to fabricate the consoles.  We could at least have 1080p 60 fps capable machines.</p>
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		<title>
		By: Mark		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272973</link>

		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Tue, 13 Oct 2015 15:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-272973</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272962&quot;&gt;Orion Wolf&lt;/a&gt;.

Yeah no disrespect to them, but I have no idea how some people would entertain the thought that No Man&#039;s Sky is even doing a fraction of what Azure&#039;s handling for Crackdown. 

To simply observe the fact that, there&#039;s 3 studios developing Crackdown (ReAgent Games, Cloudgine, Sumo Digital) in comparison to an independent developer with less than 10 people, shouldn&#039;t allow that thought to float much. Crackdown&#039;s budget is probably on the scale of Gears imo, and watching the demo it&#039;s obvious why; this thing is clearly a full generation ahead. 

But like I tell people Wolf, that what is hidden now, will make its way to the masses eventually. So I just watch people crap on Microsoft, but the cloud is slowly showing its face....and when Crackdown comes, people are gonna look pretty foolish.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272962">Orion Wolf</a>.</p>
<p>Yeah no disrespect to them, but I have no idea how some people would entertain the thought that No Man&#8217;s Sky is even doing a fraction of what Azure&#8217;s handling for Crackdown. </p>
<p>To simply observe the fact that, there&#8217;s 3 studios developing Crackdown (ReAgent Games, Cloudgine, Sumo Digital) in comparison to an independent developer with less than 10 people, shouldn&#8217;t allow that thought to float much. Crackdown&#8217;s budget is probably on the scale of Gears imo, and watching the demo it&#8217;s obvious why; this thing is clearly a full generation ahead. </p>
<p>But like I tell people Wolf, that what is hidden now, will make its way to the masses eventually. So I just watch people crap on Microsoft, but the cloud is slowly showing its face&#8230;.and when Crackdown comes, people are gonna look pretty foolish.</p>
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		<title>
		By: Orion Wolf		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272963</link>

		<dc:creator><![CDATA[Orion Wolf]]></dc:creator>
		<pubDate>Tue, 13 Oct 2015 12:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-272963</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272903&quot;&gt;GHz&lt;/a&gt;.

Exactly. 

Why is everyone yapping about lower level? I mean if it’s all about lower level than the ps4 API is the go to API. I mean its supposedly lower level than both the dx12 and Vulcan, but at the same time that makes the whole “Vulkan because its lower level than dx12” argument immediately null and void ... and yet everyone wants Sony to use Vulkan. 

Why is that? Haven’t the Naughty Dog devs (as per their own admission) made an API that is as good as, if not better, than dx12/Vulkan.

In addition, as you said it’s the features that come with the API that are far more important thatn just making the API as low level as it could possibly be. 

Another thing people - or at least this person - don’t really don’t realize is that Vulkan is still in development, whereas dx12 can already be deployed in games, and game engines can already be built on the basis of dx12 - main example would be the nitrous engine. By the time Vulkan is (actually) ready, most game engines (unless the studios behind them will be willing to wait for Vulkan and rely on old APIs) will be designed around DX12 ( a collaboration between and backed by Intel, Nvidia, AMD - the industry leaders), which is for w10 indeed. 



However, w10 means tablets, phablets, phones, desktops, latops, xb1 etc. and not just a single platform like the ps4 API that was designed exclusively for the ps4 and nothing else. 



The last part was in response to how “Sony is not going to let Microsoft step over them in regards to the API” which MS already did, I mean comparing a company that has been designing APIs that are meant for an entire ecosystem
of devices, besides the OSs, and various programing languages to a company that is a HW company ... well, it&#039;s quite the ludicrous proposition.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272903">GHz</a>.</p>
<p>Exactly. </p>
<p>Why is everyone yapping about lower level? I mean if it’s all about lower level than the ps4 API is the go to API. I mean its supposedly lower level than both the dx12 and Vulcan, but at the same time that makes the whole “Vulkan because its lower level than dx12” argument immediately null and void &#8230; and yet everyone wants Sony to use Vulkan. </p>
<p>Why is that? Haven’t the Naughty Dog devs (as per their own admission) made an API that is as good as, if not better, than dx12/Vulkan.</p>
<p>In addition, as you said it’s the features that come with the API that are far more important thatn just making the API as low level as it could possibly be. </p>
<p>Another thing people &#8211; or at least this person &#8211; don’t really don’t realize is that Vulkan is still in development, whereas dx12 can already be deployed in games, and game engines can already be built on the basis of dx12 &#8211; main example would be the nitrous engine. By the time Vulkan is (actually) ready, most game engines (unless the studios behind them will be willing to wait for Vulkan and rely on old APIs) will be designed around DX12 ( a collaboration between and backed by Intel, Nvidia, AMD &#8211; the industry leaders), which is for w10 indeed. </p>
<p>However, w10 means tablets, phablets, phones, desktops, latops, xb1 etc. and not just a single platform like the ps4 API that was designed exclusively for the ps4 and nothing else. </p>
<p>The last part was in response to how “Sony is not going to let Microsoft step over them in regards to the API” which MS already did, I mean comparing a company that has been designing APIs that are meant for an entire ecosystem<br />
of devices, besides the OSs, and various programing languages to a company that is a HW company &#8230; well, it&#8217;s quite the ludicrous proposition.</p>
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		<title>
		By: Orion Wolf		</title>
		<link>https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272962</link>

		<dc:creator><![CDATA[Orion Wolf]]></dc:creator>
		<pubDate>Tue, 13 Oct 2015 12:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=245671#comment-272962</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272931&quot;&gt;Mark&lt;/a&gt;.

“I believe No Man&#039;s Sky on the PS4 is something close to Crackdown as each planet is fully destructible”

And a few comments above this is what I wrote

“And lastly about crackdown. So many people are salty and are trying to find counter arguments about the whole thing, mainly because Sony hasn’t done it … yet. By “yet” I mean something at least remotely similar to what crackdown is about to do”

Now I’m not saying that this person is a fanboy, but the remarks he made are a bit too similar to what I wrote, I mean comparing NMS destruction to Crackdown, really? Nothing against the game, but one is an indie space sim, the other one is a testing ground (imho) for a new type of tech backed by MS on incomparably larger scale. 

Btw it would seem that there’s a new “Red Faction” argument - you know how Crackdown and the destruction displayed in there is nothing new and Sony will do the same ... and do it better naturally.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-clarifies-his-statement-about-xbox-one-catching-up-with-ps4-update-on-backwards-compatibility#comment-272931">Mark</a>.</p>
<p>“I believe No Man&#8217;s Sky on the PS4 is something close to Crackdown as each planet is fully destructible”</p>
<p>And a few comments above this is what I wrote</p>
<p>“And lastly about crackdown. So many people are salty and are trying to find counter arguments about the whole thing, mainly because Sony hasn’t done it … yet. By “yet” I mean something at least remotely similar to what crackdown is about to do”</p>
<p>Now I’m not saying that this person is a fanboy, but the remarks he made are a bit too similar to what I wrote, I mean comparing NMS destruction to Crackdown, really? Nothing against the game, but one is an indie space sim, the other one is a testing ground (imho) for a new type of tech backed by MS on incomparably larger scale. </p>
<p>Btw it would seem that there’s a new “Red Faction” argument &#8211; you know how Crackdown and the destruction displayed in there is nothing new and Sony will do the same &#8230; and do it better naturally.</p>
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