<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Spencer: It Doesn&#8217;t Matter How Many Consoles Sony Sells Versus How Many We’ve Sold	</title>
	<atom:link href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 18 Jun 2016 02:05:00 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: HaCkEr_Fc		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293643</link>

		<dc:creator><![CDATA[HaCkEr_Fc]]></dc:creator>
		<pubDate>Sat, 18 Jun 2016 02:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293643</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293549&quot;&gt;Mr Xrat&lt;/a&gt;.

FaNbOy!!!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293549">Mr Xrat</a>.</p>
<p>FaNbOy!!!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Alistein		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293641</link>

		<dc:creator><![CDATA[Alistein]]></dc:creator>
		<pubDate>Sat, 18 Jun 2016 01:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293641</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293602&quot;&gt;Jason Mounce&lt;/a&gt;.

The link proves the profitability of the Xbox live and the software making side.
(They don&#039;t mention profits coming from Xbox Division, but &#039;devices&#039; as a whole. Microsoft makes more than just one device. So, the 2nd link doesn&#039;t help much except explain the profits they get from Subscription fees. This also doesn&#039;t mention any cost that it takes to keep their servers that maintain and stay online the whole time.)

From second link  &quot;In short, leading console sales, rising subscription income, and high-monetization of active users are driving the Entertainment and Devices division forward. “It’s a great business,” Nelson told TNW with enthusiasm.&quot;
 It just said the Xbox division business was up and driving the Entertainment and devices forward that doesn&#039;t sound like a loss but progress to me. Also I have reiterated it over and over again,  the Xbox device is not profitable as R&#038;D is part of the cost and selling at a loss not to mention the red ring of death problem that had the company replace the console many times over. It could be profitable now as they haven&#039;t encountered the 360 problems.  As for the cost of maintaining their servers that can be generated from Ads, other cloud businesses they use the cloud for , over 50 different services are listed on Azure and Xbox live is only a part one of the reasons some call for free online as with Pcs.  
3rd link.  I have not been misled by MS. Also 67-70 million consoles at 399 amounts to roughly 28 billion a far cry from 56 billion. That&#039;s close to 30 billion short.  Considering the console their was a price reduction and sales 399 is a bit off to use but even at that and even including kinect that comes to about 30 billion leaving 26 billion even with R&#038;D/manufacturing and marketing that&#039;s still a lot. No way you slice it.it was profitable as that was even why this number was touted.
 
There was never the question of guys in suit not misleading just as websites can be misleading.  And yes 56 billion in retail is not equivalent to 56 billion in profits something I never wrote.  The 56 billion dollars is clearly written as money generated and on the contrary you&#039;ve yet to show the xbox division as unprofitable your posts pretty much mention the windows loosing money not Xbox  and your statement saying they&#039;ve not made a penny on the Xbox brand I find to be false as you yourself attested to xbox live making money which happens to be a part of the Xbox division.  
Yes Sony sells at a loss as well and offsets those loses through software(Games) like xbox not other divisions . Both companies make about 20 percent or more on software (games). Sony took a pounding on the ps3 because of the high cost of the cell architecture. I know they&#039;re able to make money over time as tech gets cheaper over time due to fall in prices but it is similar for Xbox.
 How does Sony make consoles that can sell at a profit  far as I know the ps3 had the cell problem , the only ones that sell at profits would be Nintendo as their consoles are based on last gen cheap tech. Both Sony and MS have to wait for a refresh where they can update their console cheaper like with the ps3 slim  and Xbox 360 elite last gen. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293602">Jason Mounce</a>.</p>
<p>The link proves the profitability of the Xbox live and the software making side.<br />
(They don&#8217;t mention profits coming from Xbox Division, but &#8216;devices&#8217; as a whole. Microsoft makes more than just one device. So, the 2nd link doesn&#8217;t help much except explain the profits they get from Subscription fees. This also doesn&#8217;t mention any cost that it takes to keep their servers that maintain and stay online the whole time.)</p>
<p>From second link  &#8220;In short, leading console sales, rising subscription income, and high-monetization of active users are driving the Entertainment and Devices division forward. “It’s a great business,” Nelson told TNW with enthusiasm.&#8221;<br />
 It just said the Xbox division business was up and driving the Entertainment and devices forward that doesn&#8217;t sound like a loss but progress to me. Also I have reiterated it over and over again,  the Xbox device is not profitable as R&amp;D is part of the cost and selling at a loss not to mention the red ring of death problem that had the company replace the console many times over. It could be profitable now as they haven&#8217;t encountered the 360 problems.  As for the cost of maintaining their servers that can be generated from Ads, other cloud businesses they use the cloud for , over 50 different services are listed on Azure and Xbox live is only a part one of the reasons some call for free online as with Pcs.<br />
3rd link.  I have not been misled by MS. Also 67-70 million consoles at 399 amounts to roughly 28 billion a far cry from 56 billion. That&#8217;s close to 30 billion short.  Considering the console their was a price reduction and sales 399 is a bit off to use but even at that and even including kinect that comes to about 30 billion leaving 26 billion even with R&amp;D/manufacturing and marketing that&#8217;s still a lot. No way you slice it.it was profitable as that was even why this number was touted.</p>
<p>There was never the question of guys in suit not misleading just as websites can be misleading.  And yes 56 billion in retail is not equivalent to 56 billion in profits something I never wrote.  The 56 billion dollars is clearly written as money generated and on the contrary you&#8217;ve yet to show the xbox division as unprofitable your posts pretty much mention the windows loosing money not Xbox  and your statement saying they&#8217;ve not made a penny on the Xbox brand I find to be false as you yourself attested to xbox live making money which happens to be a part of the Xbox division.<br />
Yes Sony sells at a loss as well and offsets those loses through software(Games) like xbox not other divisions . Both companies make about 20 percent or more on software (games). Sony took a pounding on the ps3 because of the high cost of the cell architecture. I know they&#8217;re able to make money over time as tech gets cheaper over time due to fall in prices but it is similar for Xbox.<br />
 How does Sony make consoles that can sell at a profit  far as I know the ps3 had the cell problem , the only ones that sell at profits would be Nintendo as their consoles are based on last gen cheap tech. Both Sony and MS have to wait for a refresh where they can update their console cheaper like with the ps3 slim  and Xbox 360 elite last gen. </p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DLConspiracy//		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293613</link>

		<dc:creator><![CDATA[DLConspiracy//]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 21:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293613</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293604&quot;&gt;Jason Mounce&lt;/a&gt;.

What ever you say jason. I would like to think that the fact I&#039;m an owner of both the consoles in question here is pretty open minded. I don&#039;t just rattle off nonsense about PS ever. I merely point out some of its fans and their bias.  People have been saying that Xbox is going away soon since the start of this Gen and like I mentioned they just green lit 2 new consoles. That doesn&#039;t seem like they are going anywhere anytime soon. So quoting 2 &quot;heavy investors&quot; doesn&#039;t seem to matter. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293604">Jason Mounce</a>.</p>
<p>What ever you say jason. I would like to think that the fact I&#8217;m an owner of both the consoles in question here is pretty open minded. I don&#8217;t just rattle off nonsense about PS ever. I merely point out some of its fans and their bias.  People have been saying that Xbox is going away soon since the start of this Gen and like I mentioned they just green lit 2 new consoles. That doesn&#8217;t seem like they are going anywhere anytime soon. So quoting 2 &#8220;heavy investors&#8221; doesn&#8217;t seem to matter. </p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jason Mounce		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293604</link>

		<dc:creator><![CDATA[Jason Mounce]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 20:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293604</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293562&quot;&gt;DLConspiracy//&lt;/a&gt;.

They warned it, and Microsoft must&#039;ve silenced/persuaded them. Them greenlighting new consoles is because it&#039;s in the CEO&#039;s interest over the investors interests. Companies don&#039;t need to bend to the demands of investors, I merely stated that Satya may be one to ditch it, and investors were angry. Both were fact and were a foreshadowing that came up a 2-3 years ago. They can continue making consoles and they no doubt will, but if problems resurface internally, it&#039;s merely a smart decision to keep an open mind that things can go wrong. Am sure Sega fans wouldn&#039;t have thought Sega would just throw the towel, but then again, they didn&#039;t have money to support the costs where Microsoft does, but that doesn&#039;t mean continuing to support a the division is in the entire companies interests. Just as Sony started cutting off other divisions of theirs to make up for losses like they had with Bravia TV&#039;s and the like a few years ago. Cutting off divisions that don&#039;t make ends&#039; meet is normal. Whether you want to refuse such a potential reality or not is what makes each individual deluded and narrow-minded. I just speak of Variables.

The link I provided mentioned &#039;2&#039; heavy-lifting investors. Knowing &#039;How many investors there are&#039; is a redundant question. An investor will always have interest in a company whos&#039; stock is high. Stocks may go down if a division isn&#039;t doing well, this is normal. Investors complaining about things not working properly is normal. The &#039;Number&#039; of investors doesn&#039;t matter, it depends on how active investors are with their investments and the companies they back. Some just idle and sit by, others take action and use that influence.

&quot;Investors signed off on the xboxes being made&quot; - You wut? Why are you saying Investors have the power to &#039;sign off&#039; Xboxes as if they control the company? Wut.

You&#039;re not good at reading inbetween the lines when you implant what you &#039;want&#039; to see inbetween the lines. Painting people as a villain because you get a &#039;feeling&#039; is not something you should boast. It&#039;s also pretty typical for most &#039;kids&#039; to put Sony in a negative light and it&#039;s becoming hip to hate on Nintendo, your point?

Here&#039;s where your biases come out to play where you say &quot;Xbox is villains, Sony are angels&quot; sorta rhetoric, you&#039;re just throwing that out of the left field and it&#039;s pretty childish. You&#039;re going so off topic with my original post that you&#039;re twisting it from me talking about investors being upset and loss of profits, to you painting me as a &#039;Sony fanboy &#039;kid who&#039;s hating on Xbox cause xbox people are douches and you must praise sony cause they can&#039;t do no wrong&#039; sorta warped perception.

I think you need therapy if that&#039;s how you see the world with people you look at. That&#039;s not how I view the world, but if thinking that way makes you sleep better at night with your &#039;I can read between the lines and I can read your mind because of this and I see that you view Sony like gods!&#039; kind of idiotic mentality.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293562">DLConspiracy//</a>.</p>
<p>They warned it, and Microsoft must&#8217;ve silenced/persuaded them. Them greenlighting new consoles is because it&#8217;s in the CEO&#8217;s interest over the investors interests. Companies don&#8217;t need to bend to the demands of investors, I merely stated that Satya may be one to ditch it, and investors were angry. Both were fact and were a foreshadowing that came up a 2-3 years ago. They can continue making consoles and they no doubt will, but if problems resurface internally, it&#8217;s merely a smart decision to keep an open mind that things can go wrong. Am sure Sega fans wouldn&#8217;t have thought Sega would just throw the towel, but then again, they didn&#8217;t have money to support the costs where Microsoft does, but that doesn&#8217;t mean continuing to support a the division is in the entire companies interests. Just as Sony started cutting off other divisions of theirs to make up for losses like they had with Bravia TV&#8217;s and the like a few years ago. Cutting off divisions that don&#8217;t make ends&#8217; meet is normal. Whether you want to refuse such a potential reality or not is what makes each individual deluded and narrow-minded. I just speak of Variables.</p>
<p>The link I provided mentioned &#8216;2&#8217; heavy-lifting investors. Knowing &#8216;How many investors there are&#8217; is a redundant question. An investor will always have interest in a company whos&#8217; stock is high. Stocks may go down if a division isn&#8217;t doing well, this is normal. Investors complaining about things not working properly is normal. The &#8216;Number&#8217; of investors doesn&#8217;t matter, it depends on how active investors are with their investments and the companies they back. Some just idle and sit by, others take action and use that influence.</p>
<p>&#8220;Investors signed off on the xboxes being made&#8221; &#8211; You wut? Why are you saying Investors have the power to &#8216;sign off&#8217; Xboxes as if they control the company? Wut.</p>
<p>You&#8217;re not good at reading inbetween the lines when you implant what you &#8216;want&#8217; to see inbetween the lines. Painting people as a villain because you get a &#8216;feeling&#8217; is not something you should boast. It&#8217;s also pretty typical for most &#8216;kids&#8217; to put Sony in a negative light and it&#8217;s becoming hip to hate on Nintendo, your point?</p>
<p>Here&#8217;s where your biases come out to play where you say &#8220;Xbox is villains, Sony are angels&#8221; sorta rhetoric, you&#8217;re just throwing that out of the left field and it&#8217;s pretty childish. You&#8217;re going so off topic with my original post that you&#8217;re twisting it from me talking about investors being upset and loss of profits, to you painting me as a &#8216;Sony fanboy &#8216;kid who&#8217;s hating on Xbox cause xbox people are douches and you must praise sony cause they can&#8217;t do no wrong&#8217; sorta warped perception.</p>
<p>I think you need therapy if that&#8217;s how you see the world with people you look at. That&#8217;s not how I view the world, but if thinking that way makes you sleep better at night with your &#8216;I can read between the lines and I can read your mind because of this and I see that you view Sony like gods!&#8217; kind of idiotic mentality.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Jason Mounce		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293602</link>

		<dc:creator><![CDATA[Jason Mounce]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 19:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293602</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293577&quot;&gt;Alistein&lt;/a&gt;.

I can&#039;t go to forbe sites since I have them blocked and it keeps sending me to a &#039;Welcome&#039; page, but as for the 2nd link:

&quot;Entertainment and Devices
This was the breakout success for Microsoft in the most recent quarter, with revenue of $2.53 billion, up 56% year over year. That said, deferments were at play&quot;

They don&#039;t mention profits coming from Xbox Division, but &#039;devices&#039; as a whole. Microsoft makes more than just one device. So, the 2nd link doesn&#039;t help much except explain the profits they get from Subscription fees. This also doesn&#039;t mention any cost that it takes to keep their servers that maintain and stay online the whole time.

3rd link, you&#039;ve then been misled by Microsoft. Pay attention to the wording a bit properly: &quot;Since 2005—when we launched Xbox 360—we have sold 67 million consoles and have generated more than $56 billion at retail&quot;

Emphasis on $56 billion &#039;AT RETAIL&#039;. This is not total profit, this is how much they sold at retail/stores. This means it&#039;s not a calculation that involves deductions or losses, merely &quot;We sold $399 consoles to 70+ Million people&quot; statement. As you can see, if we combine a rough value of $399 + the number of people who bought a 360? It comes up to around $56 billion. This does NOT cover costs/R&#038;D/manufacturing/marketing, etc. They no doubt gain from Subscriptions though, as Sony would too. Depends on the cost of the servers to stay operational, that, we don&#039;t know.

4th link is a complete repeat of the 3rd link.

So, I hope we learned something from this, when it comes from guys in suits, and people who&#039;re good at business? Being misleading is pretty much essential, and Microsoft is very good at being misleading. $56 billion in &#039;retail&#039; is not &#039;$56 Billion Total Profit&#039;. This does not counter-argue me providing the fact that they&#039;ve not made a penny on the Xbox brand. Sony does similar things, where they sell Playstations at a loss, it&#039;s not unheard of, but Sony is also used to making up for the losses via other divisions too. This is not abnormal, the difference is that Sony also makes consoles that &#039;CAN&#039; sell at an actual profit. Whether Sony in comparison has sold enough PS4&#039;s to make up for marketing/manufacturing/R&#038;D and online costs? I don&#039;t know.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293577">Alistein</a>.</p>
<p>I can&#8217;t go to forbe sites since I have them blocked and it keeps sending me to a &#8216;Welcome&#8217; page, but as for the 2nd link:</p>
<p>&#8220;Entertainment and Devices<br />
This was the breakout success for Microsoft in the most recent quarter, with revenue of $2.53 billion, up 56% year over year. That said, deferments were at play&#8221;</p>
<p>They don&#8217;t mention profits coming from Xbox Division, but &#8216;devices&#8217; as a whole. Microsoft makes more than just one device. So, the 2nd link doesn&#8217;t help much except explain the profits they get from Subscription fees. This also doesn&#8217;t mention any cost that it takes to keep their servers that maintain and stay online the whole time.</p>
<p>3rd link, you&#8217;ve then been misled by Microsoft. Pay attention to the wording a bit properly: &#8220;Since 2005—when we launched Xbox 360—we have sold 67 million consoles and have generated more than $56 billion at retail&#8221;</p>
<p>Emphasis on $56 billion &#8216;AT RETAIL&#8217;. This is not total profit, this is how much they sold at retail/stores. This means it&#8217;s not a calculation that involves deductions or losses, merely &#8220;We sold $399 consoles to 70+ Million people&#8221; statement. As you can see, if we combine a rough value of $399 + the number of people who bought a 360? It comes up to around $56 billion. This does NOT cover costs/R&amp;D/manufacturing/marketing, etc. They no doubt gain from Subscriptions though, as Sony would too. Depends on the cost of the servers to stay operational, that, we don&#8217;t know.</p>
<p>4th link is a complete repeat of the 3rd link.</p>
<p>So, I hope we learned something from this, when it comes from guys in suits, and people who&#8217;re good at business? Being misleading is pretty much essential, and Microsoft is very good at being misleading. $56 billion in &#8216;retail&#8217; is not &#8216;$56 Billion Total Profit&#8217;. This does not counter-argue me providing the fact that they&#8217;ve not made a penny on the Xbox brand. Sony does similar things, where they sell Playstations at a loss, it&#8217;s not unheard of, but Sony is also used to making up for the losses via other divisions too. This is not abnormal, the difference is that Sony also makes consoles that &#8216;CAN&#8217; sell at an actual profit. Whether Sony in comparison has sold enough PS4&#8217;s to make up for marketing/manufacturing/R&amp;D and online costs? I don&#8217;t know.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Alistein		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293577</link>

		<dc:creator><![CDATA[Alistein]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 14:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293577</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293524&quot;&gt;Jason Mounce&lt;/a&gt;.

As concerning the article for the 3 billion loss read this snippet below.
http://www.neowin.net/news/report-microsofts-xbox-division-has-lost-nearly-3-billion-in-10-years Ben Cousins, a game developer who has worked at EA, Sony and other studios, currently works at Scattered Entertainment, which is making a first person shooter for the iOS platform. In a Kotaku article, he states that game consoles are sold at a loss so companies such as Microsoft can get the money back via license fees from each game that are sold on their systems.  He shows, via Microsoft&#039;s own financial numbers. that the Xbox division has lost close to $3 billion in the last 10 fiscal years. Sony&#039;s gaming division lost even more money in the same time period, with a lost of almost $5 billion. Those number do include costs such as research and development, hardware production, marketing and PR and more which makes his personal view skewed.
Notice the hardware is sold at a loss and money is generated through licensing on software to offset the loss, also notice the 3 billion dollars loss is not from Xbox live or software but from research and development, hardware production, marketing and PR  just on the Xbox One the R&#038;D was over 3 billion.
Here are a few articles that shows the Xbox division has been profitable
http://www.forbes.com/sites/velocity/2010/06/17/microsofts-xbox-live-is-making-boatloads-on-virtual-goods/#2f069a7175c0
http://thenextweb.com/microsoft/2013/04/19/inside-microsofts-earnings-windows-8-and-the-xbox-money-machine/#gref
http://www.cinemablend.com/games/Xbox-360-Has-Generated-56-Billion-Retail-Alone-43000.html
https://www.yahoo.com/news/microsoft-sells-over-67-million-xbox-360s-19-001223993.html]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293524">Jason Mounce</a>.</p>
<p>As concerning the article for the 3 billion loss read this snippet below.<br />
<a href="http://www.neowin.net/news/report-microsofts-xbox-division-has-lost-nearly-3-billion-in-10-years" rel="nofollow ugc">http://www.neowin.net/news/report-microsofts-xbox-division-has-lost-nearly-3-billion-in-10-years</a> Ben Cousins, a game developer who has worked at EA, Sony and other studios, currently works at Scattered Entertainment, which is making a first person shooter for the iOS platform. In a Kotaku article, he states that game consoles are sold at a loss so companies such as Microsoft can get the money back via license fees from each game that are sold on their systems.  He shows, via Microsoft&#8217;s own financial numbers. that the Xbox division has lost close to $3 billion in the last 10 fiscal years. Sony&#8217;s gaming division lost even more money in the same time period, with a lost of almost $5 billion. Those number do include costs such as research and development, hardware production, marketing and PR and more which makes his personal view skewed.<br />
Notice the hardware is sold at a loss and money is generated through licensing on software to offset the loss, also notice the 3 billion dollars loss is not from Xbox live or software but from research and development, hardware production, marketing and PR  just on the Xbox One the R&amp;D was over 3 billion.<br />
Here are a few articles that shows the Xbox division has been profitable<br />
<a href="http://www.forbes.com/sites/velocity/2010/06/17/microsofts-xbox-live-is-making-boatloads-on-virtual-goods/#2f069a7175c0" rel="nofollow ugc">http://www.forbes.com/sites/velocity/2010/06/17/microsofts-xbox-live-is-making-boatloads-on-virtual-goods/#2f069a7175c0</a><br />
<a href="http://thenextweb.com/microsoft/2013/04/19/inside-microsofts-earnings-windows-8-and-the-xbox-money-machine/#gref" rel="nofollow ugc">http://thenextweb.com/microsoft/2013/04/19/inside-microsofts-earnings-windows-8-and-the-xbox-money-machine/#gref</a><br />
<a href="http://www.cinemablend.com/games/Xbox-360-Has-Generated-56-Billion-Retail-Alone-43000.html" rel="nofollow ugc">http://www.cinemablend.com/games/Xbox-360-Has-Generated-56-Billion-Retail-Alone-43000.html</a><br />
<a href="https://www.yahoo.com/news/microsoft-sells-over-67-million-xbox-360s-19-001223993.html" rel="nofollow ugc">https://www.yahoo.com/news/microsoft-sells-over-67-million-xbox-360s-19-001223993.html</a></p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Alistein		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293576</link>

		<dc:creator><![CDATA[Alistein]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 13:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293576</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293524&quot;&gt;Jason Mounce&lt;/a&gt;.

 First of all I have checked and googled your question and  all that comes up is thesame thing , the  news here is mainly based on windows and it&#039;s losses not Xbox. I also don&#039;t see where it says the xbox business has never been profitable. There are a ton of articles that disprove this findigs, but like I said it&#039;s always better to check the financial statements for yourself. Earlier last year  phil spencer was interviewed on Ign and he said the Xbox division was profitable also Peter Moore pretty much nodded that the Xbox division had been moved up in Microsoft in thesame interview. Also  I think it was J Allard that said when the X360 came out they were making money. In actuality it is the Xbox console(hardware) that has never been profitable not the business.  Last generation they lost a lot on the console due to the red ring problem but they made a ton of money on software and Xbox live. Most people confuse the hardware loss to the entire business. There are big time main share holers like Paul Allen thst prefer MS not dabble in hardware and thus favors selling the hardware division for Xbox , however with Windows 10 that reality is close as Xbox becomes more of a service and can focus on UWP and less on consoles thereby becoming more profitable and levying it&#039;s console loses on the profits from the service.
]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293524">Jason Mounce</a>.</p>
<p> First of all I have checked and googled your question and  all that comes up is thesame thing , the  news here is mainly based on windows and it&#8217;s losses not Xbox. I also don&#8217;t see where it says the xbox business has never been profitable. There are a ton of articles that disprove this findigs, but like I said it&#8217;s always better to check the financial statements for yourself. Earlier last year  phil spencer was interviewed on Ign and he said the Xbox division was profitable also Peter Moore pretty much nodded that the Xbox division had been moved up in Microsoft in thesame interview. Also  I think it was J Allard that said when the X360 came out they were making money. In actuality it is the Xbox console(hardware) that has never been profitable not the business.  Last generation they lost a lot on the console due to the red ring problem but they made a ton of money on software and Xbox live. Most people confuse the hardware loss to the entire business. There are big time main share holers like Paul Allen thst prefer MS not dabble in hardware and thus favors selling the hardware division for Xbox , however with Windows 10 that reality is close as Xbox becomes more of a service and can focus on UWP and less on consoles thereby becoming more profitable and levying it&#8217;s console loses on the profits from the service.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Funny		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293575</link>

		<dc:creator><![CDATA[Funny]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 13:17:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293575</guid>

					<description><![CDATA[I&#039;m sure that if Xbox was topping the sales charts, they would&#039;ve been bragging about that every chance they got! Giving people the cross play option is just an opportunity for them to announce sales figures collectively. To basically fluff their numbers. ]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m sure that if Xbox was topping the sales charts, they would&#8217;ve been bragging about that every chance they got! Giving people the cross play option is just an opportunity for them to announce sales figures collectively. To basically fluff their numbers. </p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: traind		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293574</link>

		<dc:creator><![CDATA[traind]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 13:11:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293574</guid>

					<description><![CDATA[In business it is about maximiziing profit across your portfolio.  Focusing on volume with one product is not always the best strategy. Clearly they have a different strategic approach that you can see by offering consumers the choice of which platform they play on. Windows is Microsoft&#039;s Big Money Maker while the Xbox is profitable it is nowhere near the size. For Sony it is the opposite..  the PS4 is the money maker and the rest of their business --at least their consumer business--- is struggling mightily.

All the comments like &quot;so say the losers&quot; show that you are looking at this through a consumer&#039;s perspectives or a Fanboys perspectives. You have to try to look at it from the business and profit point of view. That does not mean that this will be the best strategy in the long term but it certainly seems like a viable approach to me when you look at their entire portfolio.]]></description>
			<content:encoded><![CDATA[<p>In business it is about maximiziing profit across your portfolio.  Focusing on volume with one product is not always the best strategy. Clearly they have a different strategic approach that you can see by offering consumers the choice of which platform they play on. Windows is Microsoft&#8217;s Big Money Maker while the Xbox is profitable it is nowhere near the size. For Sony it is the opposite..  the PS4 is the money maker and the rest of their business &#8211;at least their consumer business&#8212; is struggling mightily.</p>
<p>All the comments like &#8220;so say the losers&#8221; show that you are looking at this through a consumer&#8217;s perspectives or a Fanboys perspectives. You have to try to look at it from the business and profit point of view. That does not mean that this will be the best strategy in the long term but it certainly seems like a viable approach to me when you look at their entire portfolio.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DLConspiracy//		</title>
		<link>https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293562</link>

		<dc:creator><![CDATA[DLConspiracy//]]></dc:creator>
		<pubDate>Fri, 17 Jun 2016 10:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=269565#comment-293562</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293560&quot;&gt;Jason Mounce&lt;/a&gt;.

Give me a break every concern Troll tries to hind behind supposed &quot;facts&quot;. Well if investors wanted to close up shop on xbox. They would have. They certainly wouldn&#039;t green light 2 new xboxs for assembly. 

Regardless. There are too many assumptions in your facts to be just facts. Here are the facts. &quot;The majority of xbox one investors are always complaining about xbox&quot;. How many investors are there? Since you seem to know the majority are against it. When you only cited 2 examples. More facts. Xbox One S and Xbox Scorpio are getting made. Investors signed off on it. End of story. 

I can read and I can also read between  the lines especially when it&#039;s rather obvious. It&#039;s pretty typical for most kids to put xbox in negative light. It&#039;s the cool thing to do. Always a dark cloud over everything they do. Every person at xbox is a douche and all the Sony employees hand out chocolates and teddy bears. It&#039;s utter nonsense. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/spencer-it-does-not-matter-how-many-consoles-did-sony-sell-last-week-versus-how-many-weve-sold#comment-293560">Jason Mounce</a>.</p>
<p>Give me a break every concern Troll tries to hind behind supposed &#8220;facts&#8221;. Well if investors wanted to close up shop on xbox. They would have. They certainly wouldn&#8217;t green light 2 new xboxs for assembly. </p>
<p>Regardless. There are too many assumptions in your facts to be just facts. Here are the facts. &#8220;The majority of xbox one investors are always complaining about xbox&#8221;. How many investors are there? Since you seem to know the majority are against it. When you only cited 2 examples. More facts. Xbox One S and Xbox Scorpio are getting made. Investors signed off on it. End of story. </p>
<p>I can read and I can also read between  the lines especially when it&#8217;s rather obvious. It&#8217;s pretty typical for most kids to put xbox in negative light. It&#8217;s the cool thing to do. Always a dark cloud over everything they do. Every person at xbox is a douche and all the Sony employees hand out chocolates and teddy bears. It&#8217;s utter nonsense. </p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>
