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	<title>
	Comments on: Stardock CEO On Project Scorpio&#8217;s Lack of eSRAM: Hopefully The OS Can Take Care of Xbox One Compatability Issues	</title>
	<atom:link href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Fri, 14 Apr 2017 22:33:00 +0000</lastBuildDate>
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		<title>
		By: Barry Harden		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-322435</link>

		<dc:creator><![CDATA[Barry Harden]]></dc:creator>
		<pubDate>Fri, 14 Apr 2017 22:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-322435</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321283&quot;&gt;Living While Alive&lt;/a&gt;.

Bombclot, the Scorpio does not compare to the 1080ti.

You just posting verbal diarrhea.  The Scorpio can&#039;t hang with PC&#039;s and their massive 12TF video cards.  It&#039;s over for the Scorpio.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321283">Living While Alive</a>.</p>
<p>Bombclot, the Scorpio does not compare to the 1080ti.</p>
<p>You just posting verbal diarrhea.  The Scorpio can&#8217;t hang with PC&#8217;s and their massive 12TF video cards.  It&#8217;s over for the Scorpio.</p>
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		<title>
		By: Gamez Rule		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321723</link>

		<dc:creator><![CDATA[Gamez Rule]]></dc:creator>
		<pubDate>Mon, 10 Apr 2017 09:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-321723</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-319615&quot;&gt;MickaelSuarez&lt;/a&gt;.

Sp4ctr0 was wrong I see☺]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-319615">MickaelSuarez</a>.</p>
<p>Sp4ctr0 was wrong I see☺</p>
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		<title>
		By: Living While Alive		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321286</link>

		<dc:creator><![CDATA[Living While Alive]]></dc:creator>
		<pubDate>Fri, 07 Apr 2017 10:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-321286</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321265&quot;&gt;Barry Harden&lt;/a&gt;.

No problem it&#039;s called State of Decay 2, Shadow of Mordor 1 &#038;2, Just cause 3, red dead redemption 2, Crackdown 3, Battlefront 2, Battlefield 1...i can go on forever!

All above have been confirmed to run uncompressed 4k files @ 60fps natively.

All games above which are more tasking than GTA.

Also, Scorpio runs all Xbox One games @4k 60fps natively. 

Is GTA a Xbox One game? Well, 4k 60fps natively along with 4k 60fps recording  confirmed.

Over 250 games have been tested and confirmed to run @ 4k 60fps natively.

Again how dumb do you feel.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321265">Barry Harden</a>.</p>
<p>No problem it&#8217;s called State of Decay 2, Shadow of Mordor 1 &amp;2, Just cause 3, red dead redemption 2, Crackdown 3, Battlefront 2, Battlefield 1&#8230;i can go on forever!</p>
<p>All above have been confirmed to run uncompressed 4k files @ 60fps natively.</p>
<p>All games above which are more tasking than GTA.</p>
<p>Also, Scorpio runs all Xbox One games @4k 60fps natively. </p>
<p>Is GTA a Xbox One game? Well, 4k 60fps natively along with 4k 60fps recording  confirmed.</p>
<p>Over 250 games have been tested and confirmed to run @ 4k 60fps natively.</p>
<p>Again how dumb do you feel.</p>
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		<title>
		By: Living While Alive		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321283</link>

		<dc:creator><![CDATA[Living While Alive]]></dc:creator>
		<pubDate>Fri, 07 Apr 2017 09:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-321283</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-319860&quot;&gt;Barry Harden&lt;/a&gt;.

Lol thats why battlefront 2, call of duty ww2, all first party titles from Microsoft and red dead redemption 2 all have been confirmed to run @ 4k 60fps natively, maintained and consistent right?

Dumb dumb, did you know digital foundry did a comparison of Scorpio to PC?

DF found out that the power of the Scorpio is comparable to Nividia&#039;s GTX1080ti....which last to I checked is about 9 TF.

It was only a Titan X and above that, with the same Scorpio setup, that was able to run uncompressed 4k files of Forza 6 just as Scorpio did. 


You&#039;ve lack of knowledge and thereof has you delusional. 

Typical fanboy, Sony fanboy!

Mad because Pro can&#039;t run ALL titles (360/One/Windows 10) @ 4k 60fps natively along with recording, streaming(local)and broadcasting @ 4k 60fps natively like Scorpio and still have 34% overhead left as reported by Digital Foundry?...

Are you but hurt?

Must be because with a little research you will find out how WRONG you are.

Or just wait till E3 and see all the 4k 60fps natively AAA titles.

Dumbass!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-319860">Barry Harden</a>.</p>
<p>Lol thats why battlefront 2, call of duty ww2, all first party titles from Microsoft and red dead redemption 2 all have been confirmed to run @ 4k 60fps natively, maintained and consistent right?</p>
<p>Dumb dumb, did you know digital foundry did a comparison of Scorpio to PC?</p>
<p>DF found out that the power of the Scorpio is comparable to Nividia&#8217;s GTX1080ti&#8230;.which last to I checked is about 9 TF.</p>
<p>It was only a Titan X and above that, with the same Scorpio setup, that was able to run uncompressed 4k files of Forza 6 just as Scorpio did. </p>
<p>You&#8217;ve lack of knowledge and thereof has you delusional. </p>
<p>Typical fanboy, Sony fanboy!</p>
<p>Mad because Pro can&#8217;t run ALL titles (360/One/Windows 10) @ 4k 60fps natively along with recording, streaming(local)and broadcasting @ 4k 60fps natively like Scorpio and still have 34% overhead left as reported by Digital Foundry?&#8230;</p>
<p>Are you but hurt?</p>
<p>Must be because with a little research you will find out how WRONG you are.</p>
<p>Or just wait till E3 and see all the 4k 60fps natively AAA titles.</p>
<p>Dumbass!</p>
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		<title>
		By: Barry Harden		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321265</link>

		<dc:creator><![CDATA[Barry Harden]]></dc:creator>
		<pubDate>Fri, 07 Apr 2017 06:16:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-321265</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321070&quot;&gt;Living While Alive&lt;/a&gt;.

How so?  Do you know why racing games are the easiest to display in high resolution?

Here&#039;s a quote from a game programmer:
&quot;While I am a programmer and have worked on 3D graphics and games as part of my work I&#039;m not a games developer. But you don&#039;t need to be to understand why it&#039;s easier for racing games.

In racing games the player&#039;s movement is typically highly restricted and pretty predictable. You are normally racing around a race track with well defined limits so the developers can easily predict which graphical assets will need to be rendered next.

Also anything off track doesn&#039;t need to be rendered at very high quality because you can&#039;t get close to it. And since you will normally be flying by at high speed you won&#039;t normally notice the lower quality of these objects or any of the shortcuts they take such as making objects 2D with fixed shadows and lighting.

It is also easier to animate cars then living creatures. Other than the wheels there really isn&#039;t much moving on a vehicle, it&#039;s just an object moving through space, it&#039;s shape doesn&#039;t change. Most of the vehicle parts is also solid colors that just need to be shaded and have reflections added, no textures required in most cases.&quot;

Let&#039;s see the Scorpio at work 4k@60fps in an open world game like GTA V.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321070">Living While Alive</a>.</p>
<p>How so?  Do you know why racing games are the easiest to display in high resolution?</p>
<p>Here&#8217;s a quote from a game programmer:<br />
&#8220;While I am a programmer and have worked on 3D graphics and games as part of my work I&#8217;m not a games developer. But you don&#8217;t need to be to understand why it&#8217;s easier for racing games.</p>
<p>In racing games the player&#8217;s movement is typically highly restricted and pretty predictable. You are normally racing around a race track with well defined limits so the developers can easily predict which graphical assets will need to be rendered next.</p>
<p>Also anything off track doesn&#8217;t need to be rendered at very high quality because you can&#8217;t get close to it. And since you will normally be flying by at high speed you won&#8217;t normally notice the lower quality of these objects or any of the shortcuts they take such as making objects 2D with fixed shadows and lighting.</p>
<p>It is also easier to animate cars then living creatures. Other than the wheels there really isn&#8217;t much moving on a vehicle, it&#8217;s just an object moving through space, it&#8217;s shape doesn&#8217;t change. Most of the vehicle parts is also solid colors that just need to be shaded and have reflections added, no textures required in most cases.&#8221;</p>
<p>Let&#8217;s see the Scorpio at work 4k@60fps in an open world game like GTA V.</p>
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		<title>
		By: Living While Alive		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-321070</link>

		<dc:creator><![CDATA[Living While Alive]]></dc:creator>
		<pubDate>Thu, 06 Apr 2017 18:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-321070</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-319860&quot;&gt;Barry Harden&lt;/a&gt;.

I bet you feel dumb now don&#039;t you?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-319860">Barry Harden</a>.</p>
<p>I bet you feel dumb now don&#8217;t you?</p>
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		<title>
		By: kee1haul		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320911</link>

		<dc:creator><![CDATA[kee1haul]]></dc:creator>
		<pubDate>Wed, 05 Apr 2017 18:22:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-320911</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320842&quot;&gt;Mr Xrat&lt;/a&gt;.

It is a sublime move from Microsoft.  Either you believe them and eat salty tears, or you don&#039;t and eat tears anyway.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320842">Mr Xrat</a>.</p>
<p>It is a sublime move from Microsoft.  Either you believe them and eat salty tears, or you don&#8217;t and eat tears anyway.</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320842</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Wed, 05 Apr 2017 05:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-320842</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320795&quot;&gt;kee1haul&lt;/a&gt;.

So much for that reveal event Xgimps begged for, Mark. Great to see MS enlist &quot;Pony Foundry&quot; to spin it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320795">kee1haul</a>.</p>
<p>So much for that reveal event Xgimps begged for, Mark. Great to see MS enlist &#8220;Pony Foundry&#8221; to spin it.</p>
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		<title>
		By: kee1haul		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320795</link>

		<dc:creator><![CDATA[kee1haul]]></dc:creator>
		<pubDate>Tue, 04 Apr 2017 20:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-320795</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320499&quot;&gt;Mr Xrat&lt;/a&gt;.

Full scorpio specs revealed Thursday.  No sparse rendering in sight.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320499">Mr Xrat</a>.</p>
<p>Full scorpio specs revealed Thursday.  No sparse rendering in sight.</p>
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		<title>
		By: Mr Xrat		</title>
		<link>https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320499</link>

		<dc:creator><![CDATA[Mr Xrat]]></dc:creator>
		<pubDate>Mon, 03 Apr 2017 05:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://gamingbolt.com/?p=292905#comment-320499</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320399&quot;&gt;kee1haul&lt;/a&gt;.

Is that when you suddenly tell yourself sparse rendering is great, Mark?]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://gamingbolt.com/stardock-ceo-on-project-scorpios-lack-of-esram-hopefully-the-os-can-take-care-of-xbox-one-compatability-issues#comment-320399">kee1haul</a>.</p>
<p>Is that when you suddenly tell yourself sparse rendering is great, Mark?</p>
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