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	<title>1666 &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>1666 Was To Be The New Assassin&#8217;s Creed</title>
		<link>https://gamingbolt.com/1666-was-to-be-the-new-assassins-creed</link>
					<comments>https://gamingbolt.com/1666-was-to-be-the-new-assassins-creed#respond</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Tue, 09 Jul 2013 08:14:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1666]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[Patrice Désilets]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=164274</guid>

					<description><![CDATA[Interesting details]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/05/PatriceDesilets.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-153464" alt="PatriceDesilets" src="https://gamingbolt.com/wp-content/uploads/2013/05/PatriceDesilets.jpg" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2013/05/PatriceDesilets.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/05/PatriceDesilets-300x168.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p>According to GameReactor Spain, Patrice Desilets revealed that 1666 &#8220;was to be the new Assassin&#8217;s Creed.&#8221;</p>
<p>Desilets also spoke at the GamesLab conference in Barcelona stating that, &#8220;It was to be the new <em>Assassin&#8217;s Creed</em>!  The first year was to build the team, to study [the historical era], but also to create a new IP.&#8221;</p>
<p>For the full blown info on 1666 please check <a href="http://www.gamereactor.es/noticias/63564/Desilets+confiesa%3A+%22Rembrandt+es+una+pista+de+1666%22/">GameReactor Spain</a>.</p>
<p>Patrice Desilets was fired earlier this year for unknown reasons and all we know is that he is suing Ubisoft and is also trying to get his rights back on 1666.</p>
<p>Let us know what your thoughts are on 166 and what possibly the game could have been, if it wasn&#8217;t suspended by Ubisoft earlier this year, in the comments section below.</p>
<p>Check back on GamingBolt for more news and updates.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">164274</post-id>	</item>
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		<title>Patrice Désilets&#8217;s 1666 Development Suspended</title>
		<link>https://gamingbolt.com/patrice-desiletss-1666-development-suspended</link>
					<comments>https://gamingbolt.com/patrice-desiletss-1666-development-suspended#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 16 May 2013 05:29:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1666]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Patrice Désilets]]></category>
		<category><![CDATA[THQ Montreal]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=155133</guid>

					<description><![CDATA[Ubisoft CEO says this will be for an undisclosed amount of time.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/05/ubisoft.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2010/05/ubisoft.jpg" alt="ubisoft logo" width="505" height="284" class="aligncenter size-full wp-image-8697" /></a><br />
When Patrice Désilets returned to Ubisoft upon the purchase of THQ Montreal, he couldn&#8217;t have imagined the veritable shit storm that would await upon arriving home. Désilets was terminated recently, leaving the company a second time, and the firing was apparently less than just (or courteous, since he was apparently not allowed to take his personal items).</p>
<p>In between the face Désilets&#8217;s projects from THQ Montreal, like 1666, were thrown into limbo. Today, Ubisoft CEO Yves Guillemot stated that 1666&#8217;s development has been suspended for an indefinite period.</p>
<p>&#8220;After more than two months of discussion with [Désilets], we couldn&#8217;t align our vision both on project development and team management, so consequently our collaboration has ended. We have suspended development on 1666 for an undisclosed time.</p>
<p>Désilets, however, finds Ubisoft&#8217;s actions to be &#8220;baseless and without merit&#8221; and will fight for &#8220;my rights, for my team and for my game&#8221;. Stay tuned for more details.</p>
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		<title>Assassin&#8217;s Creed Creator Returns to Ubisoft, Unannounced Projects Follow</title>
		<link>https://gamingbolt.com/assassins-creed-creator-returns-to-ubisoft-unannounced-projects-follow</link>
					<comments>https://gamingbolt.com/assassins-creed-creator-returns-to-ubisoft-unannounced-projects-follow#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 14 Mar 2013 21:11:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1666]]></category>
		<category><![CDATA[Assassins Creed]]></category>
		<category><![CDATA[next generation]]></category>
		<category><![CDATA[Patrice Désilets]]></category>
		<category><![CDATA[thq]]></category>
		<category><![CDATA[THQ Montreal]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[Underdog]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=144262</guid>

					<description><![CDATA[Ubisoft's purchase of THQ Montreal means the return of Patrice Desilets.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/08/assassins-creed-2_01.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/08/assassins-creed-2_01.jpg" alt="assassin&#039;s creed 2_01" width="505" height="283" class="aligncenter size-full wp-image-105875" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/assassins-creed-2_01.jpg 620w, https://gamingbolt.com/wp-content/uploads/2012/08/assassins-creed-2_01-300x167.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a><br />
Patrice Desilets, best known for creating the Assassin&#8217;s Creed franchise before he left to join THQ in 2010, has returned to Ubisoft. He was working at THQ Montreal when the publisher went bankrupt and the studio was hence purchased by Ubisoft during the January auction.</p>
<p>A spokesperson for the company stated to <a href="http://www.polygon.com/2013/3/14/4104556/acclaimed-game-designer-desilets-returns-to-ubisoft-after-thq-collapse">Polygon</a> that, &#8220;We are very pleased to welcome Patrice to Ubisoft again and anticipate that this renewed partnership will produce new ideas and high-quality titles for Ubisoft&#8217;s customers.</p>
<p>&#8220;In the coming weeks we&#8217;ll be looking at how to offer an organizational structure that provides continuity for the creative teams involved. Unannounced projects from THQ Montreal are included as part of the acquisition.&#8221;</p>
<p>Currently, there are two projects under construction: 1666, with Desilets leading, and Underdog. Both are working titles so expect the final games to be radically different. As for whether Desilets will return to the franchise that has made so much money for Ubisoft, we&#8217;ll have to wait and see.</p>
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