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	<title>64-bit &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Wed, 19 Mar 2014 17:49:34 +0000</lastBuildDate>
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		<title>Unity 5 Announced at GDC 2014: 64-Bit Engine, Nvidia PhysX 3.3 Support and More</title>
		<link>https://gamingbolt.com/unity-5-announced-at-gdc-2014-64-bit-engine-nvidia-physx-3-3-support-and-more</link>
					<comments>https://gamingbolt.com/unity-5-announced-at-gdc-2014-64-bit-engine-nvidia-physx-3-3-support-and-more#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 19 Mar 2014 17:49:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[64-bit]]></category>
		<category><![CDATA[GDC 2014]]></category>
		<category><![CDATA[mobiles]]></category>
		<category><![CDATA[Unity 5]]></category>
		<category><![CDATA[Unity Cloud]]></category>
		<category><![CDATA[Unity Technologies]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=190336</guid>

					<description><![CDATA[Unity Technologies have overhauled their trademark engine in many ways.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><iframe width="620" height="349" src="//www.youtube.com/embed/tSfakMeW0lw" frameborder="0" allowfullscreen></iframe></p>
<p>Unity Technologies has revealed their next engine iteration at GDC 2014 with Unity 5. It is currently available to pre-order and permits access to existing updates and Unity 4.</p>
<p>Some of the new features include the Enlighten lighting system, physically based shaders, a unified shader architecture, in-editor real-time lightmap previews, a new Audio mixer and much more. It is also a 64-bit engine for the first time and include support for Nvidia PhysX 3.3 and integration with SpeedTree.</p>
<p>David Helgason, CEO of Unity Technologies, stated that, “Every time we ship a new version of Unity, we’re looking to empower developers with technology that&#8217;s more powerful and easier to apply than ever before. With the huge additions of physically-based shading, lighting workflows, a new platform, and a new built-in method for user acquisition, we’re improving Unity dramatically from both a creative and business perspective.”</p>
<p>The release of Unity 5.0 will also see the introduction of Unity Cloud for cross-promotion of mobile games to add developers. Check out some of the newer features in the screenshots below.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity_WebGL_DeadTrigger2.jpg'><img fetchpriority="high" decoding="async" width="800" height="458" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity_WebGL_DeadTrigger2.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity_WebGL_DeadTrigger2.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity_WebGL_DeadTrigger2-300x171.jpg 300w" sizes="(max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Audio.jpg'><img decoding="async" width="800" height="500" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Audio.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Audio.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Audio-300x187.jpg 300w" sizes="(max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_PhysicalShading_Doll_Editor.jpg'><img loading="lazy" decoding="async" width="800" height="419" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_PhysicalShading_Doll_Editor.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_PhysicalShading_Doll_Editor.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_PhysicalShading_Doll_Editor-300x157.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Teleporter.jpg'><img loading="lazy" decoding="async" width="800" height="418" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Teleporter.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Teleporter.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Editor_Teleporter-300x156.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Enlighten_Car.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Enlighten_Car.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Enlighten_Car.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Enlighten_Car-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_1.jpg'><img loading="lazy" decoding="async" width="800" height="432" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_1.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_1.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_1-300x162.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_2.jpg'><img loading="lazy" decoding="async" width="800" height="432" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_2.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_2.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_2-300x162.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_3.jpg'><img loading="lazy" decoding="async" width="800" height="432" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_3.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_3.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_Geomerics_Mobile_Enlighten_3-300x162.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Doll.jpg'><img loading="lazy" decoding="async" width="800" height="450" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Doll.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Doll.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Doll-300x168.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_DollComp1.jpg'><img loading="lazy" decoding="async" width="800" height="898" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_DollComp1.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_DollComp1.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_DollComp1-267x300.jpg 267w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Quixel_Viking1.jpg'><img loading="lazy" decoding="async" width="800" height="429" src="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Quixel_Viking1.jpg" class="attachment-full size-full" alt="Unity 5" srcset="https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Quixel_Viking1.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/03/Unity5_PhysShading_Quixel_Viking1-300x160.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>

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