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	<title>A Game of Dwarves &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>A Game of Dwarves: Interview With Sebastian Thorwaldsson, Game Designer at Zeal Game Studio</title>
		<link>https://gamingbolt.com/a-game-of-dwarves-interview-with-sebastian-thorwaldsson-game-designer-at-zeal-game-studio</link>
					<comments>https://gamingbolt.com/a-game-of-dwarves-interview-with-sebastian-thorwaldsson-game-designer-at-zeal-game-studio#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 09 Nov 2012 06:31:53 +0000</pubDate>
				<category><![CDATA[Interviews]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[zeal game studios]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=121199</guid>

					<description><![CDATA[“The Clan is only as strong as it's weakest dwarf”]]></description>
										<content:encoded><![CDATA[<p>We recently got in touch with Sebastian Thorwaldsson, game designer at Zeal Game Studio, developers of <em>A Game of Dwarves. </em>We asked him a few questions about the gameplay mechanics and how does the game offer a unique experience in the strategy genre.</p>
<p>Read on.</p>
<p><strong>Shubhankar Parijat: With its dynamic structure and new features, do you think A Game of Dwarves offers a unique take on the strategy genre?</strong></p>
<p><strong>Sebastian Thorwaldsson:</strong> Yes I do. While you can find similarities to several other games in A Game of Dwarves the way the game comes together as a part strategy part management game in rather unique.</p>
<p><strong>Shubhankar Parijat: Can you briefly explain how exactly the &#8220;Explore, Build and command&#8221; features come into play?</strong></p>
<p><strong>Sebastian Thorwaldsson: </strong>These three features are what the entire game revolves around. The Exploration of the underground caverns and excavation of earth and resources is the first thing the player is introduced to. During the entire game and every custom game, it’s the digging that drives the player forward. However in order to explore the depths of the earth the player needs a proper and safe settlement. Here the two other parts comes into play, The Dwarves need to have their basic needs taken care off such as food and sleep. In order to succeed at this the player need to build beds, grow food, and train a militia and several other things.</p>
<p style="text-align: center;"><iframe width="505" height="284" src="https://www.youtube.com/embed/ds_9hknRvd0?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p><strong>Shubhankar Parijat: Is there any limit to the number of maps one can play on in A Game of Dwarves? We know the game has dynamic maps, but is there any limit of combinations that determine what kind of map a player will play on?</strong></p>
<p><strong>Sebastian Thorwaldsson:</strong> In the custom game menu the player can select the attributes of the levels that are to be generated. While there is a finite amount of variations to these settings (around 3 thousand) the fact that the game then randomly generate a level using these attributes. The amount of different levels are near infinite.</p>
<p><strong>Shubhankar Parijat: With the Dwarves always digging in the game, can we expect layered maps?</strong></p>
<p><strong>Sebastian Thorwaldsson: </strong>Oh absolutely, every map in the game have several layers. Right now the largest levels are around 50 floors deep and just as wide. Making for a really big world.</p>
<p><strong>Shubhankar Parijat: Just what kind of &#8220;dangers&#8221; can the Dwarves expect to find while digging? Would I be completely off the mark if I mentioned, say&#8230; I don&#8217;t know, Balrogs?</strong></p>
<p><strong>Sebastian Thorwaldsson:</strong> The Enemies in A Game of Dwarves, gets their inspiration from several different sources. First and foremost is of course the classical fantasy / Tolkien settings, with the orcs and the goblins and what not. We also have some heavy Cthulhu influences for some of the Monsters. Last but not least we have some creatures from our own norse mythology. And about the Balrogs..maybe.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter" title="A Game of Dwarves" src="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_8.jpg" alt="" width="505" height="284" /></p>
<p><strong>Shubhankar Parijat: Does the progression of Dwarves from weaklings to what you describe as immortals involve any RPG elements?</strong></p>
<p><strong>Sebastian Thorwaldsson: </strong>There are some, all dwarves in the game have attributes that increases as you specialize the dwarves. The Military dwarves have more of this than other, they first choose weather they want to become ranged or melee, and then they get to specialize even further. However the player do not assign particular attributes to individual dwarves.</p>
<p><strong>Shubhankar Parijat: Strengthening your clan and strengthening your individual Dwarves- two individual things or interlinked with each other?</strong></p>
<p><strong>Sebastian Thorwaldsson:</strong> “The Clan is only as strong as it&#8217;s weakest dwarf” While some dawrves might be more important to keep strong, if you let any of your work areas (gathering food, making sure that you have proper furniture, keeping a strong militia) deteriorate to much, the entire settlement will fall.</p>
<p><strong>Shubhankar Parijat: What exactly is this &#8220;old country&#8221; the Dwarf Prince is looking to reclaim?</strong></p>
<p><strong>Sebastian Thorwaldsson:</strong> That is a secret 🙂</p>
<p><img decoding="async" class="aligncenter" title="A Game of Dwarves" src="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_4.jpg" alt="" width="505" height="284" /></p>
<p><strong>Shubhankar Parijat: Do you guys have any plans for DLC or sequels? Of course, it&#8217;s still a little too early to say, but were there any ideas that you guys couldn&#8217;t implement in the game and plan to release later on?</strong></p>
<p><strong>Sebastian Thorwaldsson: </strong>We are very keen to give our fans what the want. For instance at release it wasn’t possible to fill in holes in the ground, however once enough people told us that they wanted this feature, we implemented it, so now you can.</p>
<p>So again, we really want to please our customers especially after they&#8217;ve bought the game. For DLC we do intend to keep ading furniture and cosmetic objects as well as game play features as we go along. However we intend to keep much of our DLC free.</p>
<p>Stay tuned to GamingBolt.com for more news and updates.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">121199</post-id>	</item>
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		<title>A Game of Dwarves Autumn Trailer: The Life and Times of the Dwarf-folk</title>
		<link>https://gamingbolt.com/a-game-of-dwarves-autumn-trailer-the-life-and-times-of-the-dwarf-folk</link>
					<comments>https://gamingbolt.com/a-game-of-dwarves-autumn-trailer-the-life-and-times-of-the-dwarf-folk#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 01 Nov 2012 09:25:17 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[zeal studios]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=119709</guid>

					<description><![CDATA[Follow the dwarves as they prepare for winter in this newest trailer.]]></description>
										<content:encoded><![CDATA[<p>Winter is coming, even for a folk such as the dwarves who are hale and hearty the year-round. It appears that this fact hasn&#8217;t been lost on Paradox Interactive and Zeal Studios as they released the new Autumn trailer for A Game of Dwarves which chronicles the every-day life os a dwarf as he prepares for the accompanying freeze.</p>
<p>A Game of Dwarves follows a race of dwarves as they seek to uncover the buried treasures of the Great War through a combination of micro-managing resources, strategy and good old fashioned drinking. The game will be released later this year for PC.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">119709</post-id>	</item>
		<item>
		<title>A Game of Dwarves trailers shows how Dwarves live</title>
		<link>https://gamingbolt.com/a-game-of-dwarves-trailers-shows-how-dwarves-live</link>
					<comments>https://gamingbolt.com/a-game-of-dwarves-trailers-shows-how-dwarves-live#respond</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Fri, 19 Oct 2012 11:23:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=117068</guid>

					<description><![CDATA[Dwarves and treasures.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/08/a-game-of-dwarves.jpg"><img decoding="async" class="aligncenter  wp-image-105205" title="a-game-of-dwarves" src="https://gamingbolt.com/wp-content/uploads/2012/08/a-game-of-dwarves.jpg" alt="" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/a-game-of-dwarves.jpg 495w, https://gamingbolt.com/wp-content/uploads/2012/08/a-game-of-dwarves-300x169.jpg 300w" sizes="(max-width: 495px) 100vw, 495px" /></a></p>
<p style="text-align: justify;">This has to be one of the most hilarious trailers I&#8217;ve ever seen, and a bit sad too. A Game of Dwarves&#8211;made by Paradox Interactive&#8211;gives you control over a Dwarven settlement&#8211;and a gigantic one at that. So eventually you learn a lot more about these creatures and how they live.</p>
<p style="text-align: justify;">It&#8217;s up to you to level up these Dwarves and make them a force to be reckoned with. They are described as fickle creatures, living far below the crust of the Earth and having an insatiable appetite for treasure.</p>
<p style="text-align: justify;">Here&#8217;s what Paradox had to say about them:</p>
<blockquote><p>Quite the contrary, the dwarf is largely misunderstood and can actually be very accepting of those who have not amassed a considerable wealth of gold and precious stones. To prove this, Paradox Interactive recently deployed a video team of wildlife observers to capture footage of the dwarf in its home environment; this peek into the life of a dwarf has now been uploaded for the entire world to see.</p></blockquote>
<p style="text-align: justify;">It&#8217;s not easy though. Your dwarves will be under attack from other creatures so you have to defend them too!</p>
<p style="text-align: justify;"><script src="https://www.springboardplatform.com/js/overlay"></script><iframe loading="lazy" id="bolt011_581223" src="http://bit.ly/S0xZ5K" width="505" height="284" frameborder="0" scrolling="no"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">117068</post-id>	</item>
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		<title>A Game of Dwarves Gets Hale and Hearty with Ale Pack DLC</title>
		<link>https://gamingbolt.com/a-game-of-dwarves-gets-hale-and-hearty-with-ale-pack-dlc</link>
					<comments>https://gamingbolt.com/a-game-of-dwarves-gets-hale-and-hearty-with-ale-pack-dlc#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 11 Oct 2012 06:54:53 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[zeal game studios]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=115424</guid>

					<description><![CDATA[Beer for motivating your dwarves, what else?]]></description>
										<content:encoded><![CDATA[<p>You gotta love Paradox Interactive&#8217;s marketing for A Game of Dwarves, as they prepare &#8220;for a pre-order of sorts&#8221; with developer Zeal Game Studios. So yes, pre-orders are now open but as an added bonus, &#8220;a barrel full of golden riches (aka Beer!) will be bestowed upon those who purchase the title ahead of launch&#8221;!</p>
<p>Bribing gamers with alcohol? Not quite. Every pre-ordered copy comes with access to the Ale Pack DLC, which introduces the concept of Beer for keeping your dwarves happy (naturally). For more info on pre-ordering, head <a href="http://www.agameofdwarves.com/buy">here</a>.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">115424</post-id>	</item>
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		<title>A Game of Dwarves GamesCom Trailer Dwarfs Expectations</title>
		<link>https://gamingbolt.com/a-game-of-dwarves-gamescom-trailer-dwarfs-expectations</link>
					<comments>https://gamingbolt.com/a-game-of-dwarves-gamescom-trailer-dwarfs-expectations#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sat, 18 Aug 2012 10:28:30 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[gamescom 2012]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=105204</guid>

					<description><![CDATA[So A Game of Dwarves was announce by Paradox Interactive. This is essentially a resource collection, real time strategy, lair defense game where you cultivate a civilization. Except, you know, with dwarves, as the narrator in the new GamesCom trailer tends to mention again and again and again. Gameplay looks quite straightforward, with the graphical [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>So A Game of Dwarves was announce by Paradox Interactive. This is essentially a resource collection, real time strategy, lair defense game where you cultivate a civilization.</p>
<p>Except, you know, with dwarves, as the narrator in the new GamesCom trailer tends to mention again and again and again.</p>
<p>Gameplay looks quite straightforward, with the graphical style reminding one of Impire. This one looks decent by itself, though we&#8217;re unsure how far it&#8217;ll be able to carry itself forward.</p>
<p>No release date set for A Game of Dwarves, but it&#8217;s coming soon for PC.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">105204</post-id>	</item>
		<item>
		<title>A Game of Dwarves: Short of GDC screenshots?</title>
		<link>https://gamingbolt.com/a-game-of-dwarves-short-of-gdc-screenshots</link>
					<comments>https://gamingbolt.com/a-game-of-dwarves-short-of-gdc-screenshots#comments</comments>
		
		<dc:creator><![CDATA[Zahida Sayed]]></dc:creator>
		<pubDate>Fri, 09 Mar 2012 12:39:52 +0000</pubDate>
				<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=73298</guid>

					<description><![CDATA[Check out these new screenshots from A Game of Dwarves. This game is published by Paradox Interactive and is expected to be released by this year on PC.]]></description>
										<content:encoded><![CDATA[<p>Check out these new screenshots from A Game of Dwarves. This game is published by Paradox Interactive and is expected to be released by this year on PC.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_12-1.jpg'><img loading="lazy" decoding="async" width="800" height="451" src="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_12-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_12-1.jpg 800w, https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_12-1-300x169.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_4.jpg'><img loading="lazy" decoding="async" width="800" height="451" src="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_4.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_4.jpg 800w, https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_4-300x169.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_8.jpg'><img loading="lazy" decoding="async" width="800" height="451" src="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_8.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_8.jpg 800w, https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_8-300x169.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_10.jpg'><img loading="lazy" decoding="async" width="800" height="451" src="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_10.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_10.jpg 800w, https://gamingbolt.com/wp-content/uploads/2012/03/AGameofDwarves_screenshots_24-02-12_10-300x169.jpg 300w" sizes="auto, (max-width: 800px) 100vw, 800px" /></a>

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		<post-id xmlns="com-wordpress:feed-additions:1">73298</post-id>	</item>
		<item>
		<title>A Game of Dwarves Gets A Developer Diary</title>
		<link>https://gamingbolt.com/a-game-of-dwarves-gets-a-developer-diary</link>
					<comments>https://gamingbolt.com/a-game-of-dwarves-gets-a-developer-diary#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Wed, 07 Mar 2012 12:23:29 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=72773</guid>

					<description><![CDATA[Paradox Interactive have released a developer diary for it&#8217;s upcoming game: A Game of Dwarves. Check it out and let us know your thoughts in the comments section below. Not just a clever name, A Game of Dwarves is pretty much all about— you guessed it—dwarves! But what is it about these vertically-challenged beings that [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Paradox Interactive have released a developer diary for it&#8217;s upcoming game: A Game of Dwarves. Check it out and let us know your thoughts in the comments section below.</p>
<blockquote><p>Not just a clever name, A Game of Dwarves is pretty much all about— you guessed it—dwarves! But what is it about these vertically-challenged beings that makes them fun to play with? Zeal Games CEO Robin Flodin unearths a little info on the pint-sized protagonists’ behaviors in-game, challenges they’ll face, and enemies waiting to be encountered in this newly released developer diary about the upcoming dwarf management game. Go ahead, dig into it already!</p></blockquote>
<p>Stay tuned to GamingBolt for more news and updates.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">72773</post-id>	</item>
		<item>
		<title>Paradox Interactive Convention 2012: Bunch Of New Games Announced</title>
		<link>https://gamingbolt.com/paradox-interactive-convention-2012-bunch-of-new-games-announced</link>
					<comments>https://gamingbolt.com/paradox-interactive-convention-2012-bunch-of-new-games-announced#comments</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Thu, 26 Jan 2012 10:44:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A Game of Dwarves]]></category>
		<category><![CDATA[Magicka]]></category>
		<category><![CDATA[magicka: the other side of the coin]]></category>
		<category><![CDATA[Napoleon´s Campaigns II]]></category>
		<category><![CDATA[Paradox Interactive]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=63419</guid>

					<description><![CDATA[Paradox Interactive successfully wrapped up its annual two day convention last weekby  showcasing a slew of titles slated for release in 2012, as well as unveiling three previously unannounced projects. Taking place inside Häringe Palace, Sweden’s most haunted castle, the independent publisher demonstrated that it’s not afraid of any ghosts, or embracing change, as it [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><img loading="lazy" decoding="async" class="aligncenter" title="paradox interactive" src="https://gamingbolt.com/wp-content/uploads/2012/01/paradox-interactive.jpg" alt="" width="505" height="189" /></p>
<p>Paradox Interactive successfully wrapped up its annual two day convention last weekby  showcasing a slew of titles slated for release in 2012, as well as unveiling three previously unannounced projects.</p>
<p>Taking place inside Häringe Palace, Sweden’s most haunted castle, the independent publisher demonstrated that it’s not afraid of any ghosts, or embracing change, as it plans to release more titles outside of the strategy genre. Citing 75% growth in 2011 over 2010, Paradox Interactive is gearing up for yet another successful year.</p>
<p>The complete list is as below:</p>
<ol>
<li>Magicka: The Other Side of the Coin</li>
<li>A Game of Dwarves</li>
<li>Napoleon´s Campaigns II</li>
</ol>
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