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	<title>AAA title &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Naughty Dog Working on Unannounced AAA Title &#8220;On the Scale of Uncharted&#8221;</title>
		<link>https://gamingbolt.com/naughty-dog-working-on-unannounced-aaa-title-on-the-scale-of-uncharted</link>
					<comments>https://gamingbolt.com/naughty-dog-working-on-unannounced-aaa-title-on-the-scale-of-uncharted#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 03 Jun 2014 04:25:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AAA title]]></category>
		<category><![CDATA[Naughty Dog]]></category>
		<category><![CDATA[the last of us]]></category>
		<category><![CDATA[Unannounced Title]]></category>
		<category><![CDATA[Uncharted 4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=197888</guid>

					<description><![CDATA[Currently in early pre-production stages.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/05/Naughty-Dog_Ellie.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/05/Naughty-Dog_Ellie.jpg" alt="Naughty Dog_Ellie" width="620" height="341" class="aligncenter size-full wp-image-195169" srcset="https://gamingbolt.com/wp-content/uploads/2014/05/Naughty-Dog_Ellie.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/05/Naughty-Dog_Ellie-300x165.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Along with Uncharted 4 and The Last of Us: Remastered, Naughty Dog has also revealed that it is working on a new AAA title that will be &#8220;on the scale of Uncharted&#8221;. Speaking to <a href="http://www.gameinformer.com/b/features/archive/2014/06/02/a-candid-interview-with-evan-wells-and-christophe-balestra-on-the-state-of-naughty-dog-uncharted-and-the-last-of-us.aspx">Game Informer</a>, co-president Evan Wells said the project is in very early pre-production stages at this time.</p>
<p>“We have the sizeable team that it takes to get something like that off of the ground, but it’s got a long runway in front of it. We have a lot of great ideas and some stuff that is already getting everybody jazzed and excited. So, it’s a long way off before we can really start talking about it in detail. But no, [Bruce and Neil working on Uncharted] is not going to impact our ability to keep that stirring that pot.”</p>
<p>This comes <a href="https://gamingbolt.com/naughty-dog-on-uncharted-4-it-will-be-amazing">after the fact</a> that Neil Druckmann and Bruce Straley of The Last of Us fame would be heading up development for Uncharted 4.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">197888</post-id>	</item>
		<item>
		<title>Brink Dev Working on &#8220;Well Known, Highly Popular AAA Title&#8221; for PS4, PC and Xbox One</title>
		<link>https://gamingbolt.com/brink-dev-working-on-well-known-highly-popular-aaa-title-for-ps4-pc-and-xbox-one</link>
					<comments>https://gamingbolt.com/brink-dev-working-on-well-known-highly-popular-aaa-title-for-ps4-pc-and-xbox-one#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 21 May 2014 11:18:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AAA title]]></category>
		<category><![CDATA[Brink]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Splash Damage]]></category>
		<category><![CDATA[unreal engine 4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=196671</guid>

					<description><![CDATA[Possibly being developed on Unreal Engine 4.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/07/brink-preview.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2011/07/brink-preview.jpg" alt="brink-preview" width="620" height="350" class="aligncenter size-full wp-image-37010" srcset="https://gamingbolt.com/wp-content/uploads/2011/07/brink-preview.jpg 600w, https://gamingbolt.com/wp-content/uploads/2011/07/brink-preview-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Splash Damage is apparently working on a new AAA title for the PC, Xbox One and PS4 based on a &#8220;well known and highly popular&#8221; game. The developer is responsible for Brink and the multiplayer component of Batman: Arkham Origins.</p>
<p>On a <a href="http://webcache.googleusercontent.com/search?q=cache:OZ8rzEyGXz0J:www.linkedin.com/jobs2/view/10950090%3Ftrk%3Djob_view_browse_map+&#038;cd=4&#038;hl=en&#038;ct=clnk&#038;gl=uk">LinkedIn</a> listing for a Graphics Programmer, the developer wrote, &#8220;We are about to engage in a very well known and highly popular AAA title with next gen technology and we’re looking to recruit multiple disciplines to fill our ranks. As a Splash Damage’s Graphics Programmer, you will be responsible for implementing and optimizing rendering features for our games on PC and consoles (Xbox One and PS4).”</p>
<p>A listing for an <a href="http://www.linkedin.com/jobs2/view/10950094?trk=job_view_similar_jobs">Engine Programmer</a> also revealed requirements for Unreal Engine 3 experience. Could this new title run on Unreal Engine 4, which is exclusive to the next gen consoles? That remains to be seen. Stay tuned for more details as they arrive and let us know what you think this new title could be in the comments.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">196671</post-id>	</item>
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		<title>Black Tusk Hiring Lead Writer for Xbox One Project</title>
		<link>https://gamingbolt.com/black-tusk-hiring-lead-writer-for-xbox-one-project</link>
					<comments>https://gamingbolt.com/black-tusk-hiring-lead-writer-for-xbox-one-project#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 14 Jan 2014 20:19:38 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AAA title]]></category>
		<category><![CDATA[black tusk studios]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[unannounced IP]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=184349</guid>

					<description><![CDATA[The unannounced IP is going places.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/01/Unnamed-Black-Tusk-Xbox-720-Title.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/01/Unnamed-Black-Tusk-Xbox-720-Title.jpg" alt="Unnamed Black Tusk Xbox 720 Title" width="610" height="343" class="aligncenter size-full wp-image-131003" srcset="https://gamingbolt.com/wp-content/uploads/2013/01/Unnamed-Black-Tusk-Xbox-720-Title.jpg 610w, https://gamingbolt.com/wp-content/uploads/2013/01/Unnamed-Black-Tusk-Xbox-720-Title-300x168.jpg 300w" sizes="(max-width: 610px) 100vw, 610px" /></a></p>
<p>Not much is known about Black Tusk Studios&#8217; unnamed AAA title that debuted at Microsoft&#8217;s E3 presser last year, except that it will be exclusive to the Xbox One. Now, job listing for a lead writer on the project indicate that Black Tusk is looking to create a &#8220;hero&#8217;s journey&#8221; type of tale.</p>
<p>The listing reads, “We are looking for a seasoned storyteller who can help us bring Microsoft’s next big IP to life. This individual will help us develop the characters, story arc, emotional tone, pacing, dialogue, and flavor of a story that will shape the spirit of this new franchise.”</p>
<p>The writer will “Act as a champion of story, characters, and emotional engagement across the game and game team,” and &#8220;create a cast of distinctive, engaging, and imperfect characters that players love (or love to hate)” among other things. Finally, he/she will have to “Define a compelling story that takes the player on a hero’s journey, with a keen eye to story structure and pacing.”</p>
<p>Does this indicate that the first game in this new franchise is still a ways off or are Black Tusk preparing for future games in the series? Stay tuned for more updates in the coming days.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">184349</post-id>	</item>
		<item>
		<title>Semag Hiring Lead Character Artist for &#8220;Hugely Succesful Character Driven AAA Xbox One/PS4 Title&#8221;</title>
		<link>https://gamingbolt.com/semag-hiring-lead-character-artist-for-hugely-succesful-character-driven-aaa-xbox-oneps4-title</link>
					<comments>https://gamingbolt.com/semag-hiring-lead-character-artist-for-hugely-succesful-character-driven-aaa-xbox-oneps4-title#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 23 Dec 2013 16:38:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AAA title]]></category>
		<category><![CDATA[Evolution Studios]]></category>
		<category><![CDATA[Guerrilla Games]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Realtime Worlds]]></category>
		<category><![CDATA[Semag]]></category>
		<category><![CDATA[unreal engine 4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=182579</guid>

					<description><![CDATA[Which company is Semag recruiting for? Well...]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one_ps4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-176606" alt="xbox-one_ps4" src="https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one_ps4.jpg" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one_ps4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/10/xbox-one_ps4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>You might not have heard of UK company <a href="http://semag.co.uk/">Semag</a> but it&#8217;s responsible for recruiting 3D and character artists for such companies as Guerrilla Games (Killzone: Shadow Fall), Evolution Studios (DriveClub) and Realtime Worlds (Crackdown, All Points Bulletin). An interesting <a href="http://cghub.com/jobs/view/5397/">listing</a> for a lead character artist has popped up on CGHub, in which Semag is looking to recruit for a &#8220;Hugely Succesful Character Driven AAA Xbox One/PS4 Title&#8221;.</p>
<p>The listing invites interested character artists to work &#8220;on one of the most creative and exciting games the industry has ever seen, due for release in 2014.&#8221; Aside from requirements for high resolution modeling and &#8220;high quality&#8221; texture creation, it &#8220;‘Unreal Engine’ Game experience&#8221; has also been listed. So we can assume that it will be running on Unreal Engine 4 which is geared towards next gen consoles.</p>
<p>The question is: Who is it for? Could the listing for both Xbox One and PS4 be meant to throw us off, given how Realtime worked on an Xbox title and both Evolution and Guerrilla specialize in PlayStation titles? We&#8217;ll have to wait for more details but in the meantime, tell us your thoughts below on the same.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">182579</post-id>	</item>
		<item>
		<title>Epic Games&#8217; Fortnite is &#8220;Minecraft Meets Left 4 Dead&#8221;, AAA Shooter Also in Development</title>
		<link>https://gamingbolt.com/epic-games-fortnite-is-minecraft-meets-left-4-dead-aaa-shooter-also-in-development</link>
					<comments>https://gamingbolt.com/epic-games-fortnite-is-minecraft-meets-left-4-dead-aaa-shooter-also-in-development#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 15 Jul 2013 08:40:26 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AAA title]]></category>
		<category><![CDATA[Epic Games]]></category>
		<category><![CDATA[fortnite]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=165185</guid>

					<description><![CDATA[Tim Sweeney talks about focusing on the development of several projects.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/Fortnite.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/07/Fortnite.jpg" alt="Fortnite" width="620" height="349" class="aligncenter size-full wp-image-165186" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/Fortnite.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/07/Fortnite-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a><br />
Fortnite, the zombie survival game from Gears of War developer Epic &#8211; which was announced several moons ago but stayed under the radar &#8211; will apparently be a mix of &#8220;Minecraft meets Left 4 Dead&#8221;.</p>
<p>As reported by <a href="http://www.eurogamer.net/articles/2013-07-11-epics-tim-sweeney-predicts-photo-realistic-graphics-within-10-years">Eurogamer</a>, Tim Sweeney spoke at Develop about the game and the studio&#8217;s approach for development. &#8220;Now we&#8217;re building several games at different scales. We&#8217;re building Fortnite, a PC online game which is a fun, sort of Minecraft meets Left 4 Dead.</p>
<p>&#8220;It&#8217;s a 35-person team. It&#8217;s not aiming to beat Call of Duty in terms of graphics. It&#8217;s more of a Pixar art style and a limited project in scope, just aimed at fun as opposed to massive breakthroughs in scale.&#8221;</p>
<p>&#8220;We&#8217;re building a bigger, triple-A shooter project that hasn&#8217;t been announced yet. And we&#8217;ve also internally started developing really tiny projects with two or three guys working together as a team for a few months in small scale game development.</p>
<p>&#8220;It&#8217;s really cool. We&#8217;re testing our development at all scales and learning it as we go. We&#8217;re trying to master development at every scale.&#8221;</p>
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