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	<title>abstraction &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Halo: Campaign Evolved is Being Co-Developed by Halo Studios, Virtuos and Abstraction &#8211; Rumor</title>
		<link>https://gamingbolt.com/halo-campaign-evolved-is-being-co-developed-by-halo-studios-virtuos-and-abstraction-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 23 Mar 2026 13:41:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[abstraction]]></category>
		<category><![CDATA[Halo Studios]]></category>
		<category><![CDATA[Halo: Campaign Evolved]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Virtuos]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=639774</guid>

					<description><![CDATA[A new report indicates that Abstraction has been doing major work on Halo: Campaign Evolved, including level design, for almost 3 years.]]></description>
										<content:encoded><![CDATA[<p>As work on <em>Halo: Campaign Evolved</em> is seemingly continuing quietly at Halo Studios, a new report by Rebs Gaming—the YouTuber who first leaked that the title was under development—indicates that studio Abstraction is helping with its co-development. In a new video, which you can check out below, Rebs Gaming has noted that Abstraction has worked as a co-development studio on several major releases, including games in the <em>Mass Effect</em> franchise, as well as relatively recent titles like <em>Baldur&#8217;s Gate 3</em>.</p>
<p>Back in 2021, Abstraction was also noted as having worked with 343 Industries on the accessibility features for <em>Halo: The Master Chief Collection</em>. Its work in this department included expansion of localization options, support for color-blindness, and subtitle customization.</p>
<p>Rebs Gaming cites a pair of sources: a former developer and a current one on the project. According to the former developer, Abstraction&#8217;s work as a co-developer on <em>Halo: Campaign Evolved</em> allegedly began in Summer 2023. The current developer has noted that Abstraction&#8217;s work on the project involves level and technical design, including the development of entire missions.</p>
<p>The work is said to be quite extensive and includes concept design, polishing, creation of scripted events, and retuning of combat gameplay to account for new mechanics like sprint and 4-player co-op.</p>
<p>Interestingly, the video also brings up the relationship between Abstraction and Virtuos—a studio known for its support work, as well as its remasters and remakes. January 2025 saw it acquire Abstraction thanks to the latter&#8217;s expertise in co-development and engineering. However, December 2025 saw the latter split from Virtuos, once more becoming independently owned. Both companies have noted that they maintain a positive relationship.</p>
<p>This becomes relevant in this case thanks to Rebs Gaming&#8217;s current developer source, who noted that Virtuos is also involved in the development of <em>Halo: Campaign Evolved</em> to some degree. The developer also spoke about one of their responsibilities being to maintain effective collaboration between development partners, which is strongly hinted to be both Virtuos and Abstraction. To what degree Virtuos is involved, however, remains unknown for now.</p>
<p>Recent rumors have indicated that <em>Halo: Campaign Evolved</em> is on track to be released later this year. While one report from February indicated that Halo Studios and Microsoft <a href="https://gamingbolt.com/halo-campaign-evolved-is-targeting-a-summer-release-rumor">might be aiming for a Summer release window</a>, another one noted that <a href="https://gamingbolt.com/halo-campaign-evolved-could-release-before-september-rumor">it will likely come out before September</a>.</p>
<p><em>Halo: Campaign Evolved</em> is being developed for PC, PS5 and Xbox Series X/S, and will be the first entry in the entire <em>Halo</em> franchise to come out on one of Sony&#8217;s consoles. Along with the visual overhauls you would expect from a remake, it will also feature <a href="https://gamingbolt.com/halo-campaign-evolveds-changes-criticized-by-original-level-designer">changes to levels</a>, improved cinematics, and the inclusion of weapons that would show up much later in the franchise. The title won&#8217;t <a href="https://gamingbolt.com/halo-campaign-evolved-lacks-pvp-because-were-not-trying-to-replace-the-original-says-producer">feature any competitive multiplayer</a>, with the focus instead being on co-operative gameplay throughout the campaign.</p>
<p>For more details about <em>Halo: Campaign Evolved</em>, take a look at how Halo Studios wants to <a href="https://gamingbolt.com/halo-campaign-evolved-studio-wants-to-honor-franchise-while-bringing-it-to-a-new-generation">honor the franchise while also introducing it to an entirely new generation of gamers</a>.</p>
<p><iframe title="Abstraction is Co-Developing Halo Campaign Evolved! (Exclusive Report)" width="500" height="281" src="https://www.youtube.com/embed/SINr4GVaa_Q?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Gigantic: Rampage Edition Announced, Launches April 9th for Consoles and PC</title>
		<link>https://gamingbolt.com/gigantic-rampage-edition-announced-launches-april-9th-for-consoles-and-pc</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 21 Feb 2024 13:29:48 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[abstraction]]></category>
		<category><![CDATA[gearbox publishing]]></category>
		<category><![CDATA[Gigantic: Rampage Edition]]></category>
		<category><![CDATA[motiga]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
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		<category><![CDATA[Xbox One]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=579538</guid>

					<description><![CDATA[The resurrected MOBA features all the content from the original with new maps, heroes, modes, cross-play and no microtransactions.]]></description>
										<content:encoded><![CDATA[<p>Motiga&#8217;s <em>Gigantic</em>, a MOBA shooter <a href="https://gamingbolt.com/gigantic-servers-shutting-down-on-july-31st">whose servers shut down in 2018</a>, is getting resurrected, courtesy of abstraction and Gearbox Publishing. <em>Gigantic: Rampage Edition</em> launches on April 9th for PS4, PS5, Xbox Series X/S, Xbox One and PC, retailing for $19.99. While it features the same content as the original release, there&#8217;s also new content. Check out the announcement trailer below.</p>
<p>Said content includes new heroes (Roland and Kajir), modes (Rush), maps (Picaro Bay and Heaven&#8217;s Ward) and even cross-play between all platforms. Some content will be &#8220;upgraded&#8221; while the core gameplay has seen improvements. Furthermore, there are no microtransactions &#8211; everything is earned by playing or spending currency earned in-game.</p>
<p>These include brand-new skins for heroes and weapons. If that weren&#8217;t enough, the developer is adding new hero skins and a Ranked Mode in free updates post-launch. Stay tuned for more details and gameplay footage of <em>Gigantic: Rampage Edition</em> en route to its launch.</p>
<p><iframe title="GIGANTIC: RAMPAGE EDITION | Announcement Trailer" width="500" height="281" src="https://www.youtube.com/embed/WvKqQr6ePRc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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