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	<title>Acitivision &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Activision is Making Another Call of Duty Mobile Game</title>
		<link>https://gamingbolt.com/activision-is-making-another-call-of-duty-mobile-game</link>
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		<dc:creator><![CDATA[Will Borger]]></dc:creator>
		<pubDate>Mon, 07 Jun 2021 22:36:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Acitivision]]></category>
		<category><![CDATA[Activision Mobile]]></category>
		<category><![CDATA[call of duty]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=481745</guid>

					<description><![CDATA[The studio, Activision Mobile, has not been officially announced, but they're full steam ahead on a new mobile Call of Duty game.]]></description>
										<content:encoded><![CDATA[<p>Perhaps surprising no one given<em> Call of Duty</em>&#8216;s rampant success in both the <a href="https://gamingbolt.com/the-call-of-duty-series-has-sold-more-than-400-million-copies-since-2003-activision-announces">traditional AAA</a> and <a href="https://gamingbolt.com/call-of-duty-mobile-surpasses-500-million-downloads">mobile spaces</a>, Activision is developing a new mobile Call of Duty mobile title in-house at the publisher&#8217;s new Activision Mobile studio. The news comes via <a href="https://careers.activision.com/search-results?keywords=activision%20mobile" target="_blank" rel="noopener">the company&#8217;s careers website</a>, and was originally <a href="https://www.videogameschronicle.com/news/activision-is-making-another-aaa-call-of-duty-mobile-title/" target="_blank" rel="noopener">spotted by VGChronicle</a>.</p>
<p>According to the company, &#8220;Our first project is a new AAA mobile title in the Call of Duty franchise and we’re looking for great talent from mobile, console and PC backgrounds passionate about their work, who share our belief in what AAA experiences on mobile can and should be. We’re incredibly excited to build out our teams and get to work, and invite you to join us in making something special.”</p>
<p>The news isn&#8217;t surprising, but Activision Mobile hasn&#8217;t officially been announced yet, nor has the game they&#8217;re working on. As for what their <em>Call of Duty </em>game will look like, we&#8217;ll just have to wait and see<em>.</em> As they are for all other <em>Call of Duty</em> titles, however, Activision&#8217;s expectations are probably very high.</p>
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		<title>Call of Duty: Black Ops 4 Movement Nerfed &#8220;To Keep Combat More In Frame&#8221;</title>
		<link>https://gamingbolt.com/call-of-duty-black-ops-4-movement-nerfed-to-keep-combat-more-in-frame</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 12 Aug 2018 14:48:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Acitivision]]></category>
		<category><![CDATA[Call of Duty: Black Ops 4]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Treyarch]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=353593</guid>

					<description><![CDATA[Sliding and bunny hopping have are at the centre of it all.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-337371" src="https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02.jpg" alt="Call of Duty Black Ops 4_02" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Black Ops 4 </em>recently had a three day long closed beta on the PS4, and <a href="https://gamingbolt.com/call-of-duty-black-ops-4-weapons-and-specialists-tuning-being-looked-into">we&#8217;d reported earlier</a> on how Treyarch were looking into fixing a number of issues, big and small, they&#8217;d taken note of during that beta. Among those issues were those pertaining to movement, especially the combination of sliding and bunny hopping.</p>
<p><em>Black Ops 4 </em>is now currently playable in beta once again, this time on all three systems (Xbox One, PS4, and PC), and it looks like Treyarch have indeed nerfed movement options, as <a href="https://www.eurogamer.net/articles/2018-08-11-treyarch-nerfs-movement-in-call-of-duty-black-ops-4" target="_blank" rel="noopener">Eurogamer</a> reports. This, <a href="https://community.treyarch.com/t5/Treyarch-Blog/Thank-you-for-playing/ba-p/10792563">Treyarch says</a>, has been done &#8220;to keep combat more in frame&#8221;. YouTube user Scott Rohrig has also uploaded a video showing how different the movement is in the second weekend of the beta (you can take a look at it below).</p>
<p>Essentially, to nerf the somewhat overpowered bunny hopping + sliding movement, <a href="https://www.reddit.com/r/Blackops4/comments/94xhfl/day_3_beta_update/" target="_blank" rel="noopener">Treyarch explain</a> they have reduced the global jump height by 5 units, slightly slowed down acceleration while sliding, while also made it so that if you jump multiple times in succession, each subsequent jump will have a scaled down height.</p>
<p>As mentioned up above, the <em>Black Ops 4 </em>beta is currently playable on PS4, Xbox One and PC. <a href="https://gamingbolt.com/call-of-duty-black-ops-4-multiplayer-beta-features-new-heist-mode">It features a new Heist mode</a>, and in September, it will <a href="https://gamingbolt.com/call-of-duty-black-ops-4-multiplayer-beta-changes-to-blackout-in-september">automatically update</a> and become a beta for <em>Call of Duty&#8217;s </em>battle royale debut, titled Blackout.</p>
<p><iframe title="What is with the jumping in Black Ops 4 Beta weekend 2?!" width="500" height="281" src="https://www.youtube.com/embed/KS4DdVpi3bM?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">353593</post-id>	</item>
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		<title>Call of Duty Black Ops 4- Weapons And Specialists Tuning Being Looked Into</title>
		<link>https://gamingbolt.com/call-of-duty-black-ops-4-weapons-and-specialists-tuning-being-looked-into</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 05 Aug 2018 14:55:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Acitivision]]></category>
		<category><![CDATA[Call of Duty: Black Ops 4]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Treyarch]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=352192</guid>

					<description><![CDATA[Treyarch is looking into feedback its getting from the recently launched beta.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02.jpg"><img decoding="async" class="aligncenter wp-image-337371" src="https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02.jpg" alt="Call of Duty Black Ops 4_02" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/05/Call-of-Duty-Black-Ops-4_02-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>For those who pre-ordered <em>Call of Duty: Black Ops 4 </em>on PS4, the game&#8217;s beta is now live (Xbox One and PC players will be getting access in a few days&#8217; time), and obviously, tons of people have been playing the beta obsessively. Treyarch have been looking at player activity, as well as taking feedback into consideration, and recently put up an update on <a href="https://www.reddit.com/r/Blackops4/comments/94fg9o/day_1_beta_recap/" target="_blank" rel="noopener">Reddit</a> detailing all the stuff that they&#8217;re going to be looking into for better balancing and general improvements.</p>
<p>Fine-tuning of weapons and specialists balancing are just two of those things that they&#8217;re looking into. More specifically, the update notes that the SMG is a bit too overpowered right now, while equipment and some weapons for Specialists are also in need of fine-tuning.</p>
<p>Treyarch have also noted a bug that sometimes causes the frame rate to dip severely, as well as issues with some players having to sit through long loading times for some maps compared to other players in the same match, causing them to have to sit in the lobby longer than others and, as a result, miss out on the pre-match specialist selection stage.</p>
<p>Other than these things, Treyarch are also looking into other specific aspects, such as bunny hopping, sliding, spawn points, armour, and the new free cursor UI. They&#8217;ve assured fans that this is all stuff, among other things, that they&#8217;re going to be constantly looking into.</p>
<p>If you&#8217;re planning on playing even more of the beta while it&#8217;s still live, there&#8217;s some incentive in it for you. <a href="https://gamingbolt.com/call-of-duty-black-ops-4-players-will-get-a-reward-for-achieving-max-rank-in-private-beta">If you achieve the max rank in the beta, you get a prize in the full game</a>. In September, the beta you currently have will automatically <a href="https://gamingbolt.com/call-of-duty-black-ops-4-multiplayer-beta-changes-to-blackout-in-september">transition into a beta for the battle royale mode, Blackout</a>.</p>
<p><em>Call of Duty: Black Ops 4</em> launches on October 12 for the PS4, Xbox One, and PC.</p>
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		<title>Call of Duty Black Ops 4 Zombies Mode Is Able To Tell A Story Without the Baggage of Previous Games</title>
		<link>https://gamingbolt.com/call-of-duty-black-ops-4-zombies-mode-is-able-to-tell-a-story-without-the-baggage-of-previous-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 22 Jul 2018 15:01:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Acitivision]]></category>
		<category><![CDATA[Call of Duty: Black Ops 4]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Treyarch]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=349104</guid>

					<description><![CDATA[Treyarch's Jason Blundell talks about the studio's approach to Black Ops 4's Zombies mode.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/07/Call-of-Duty-Black-Ops-4-Zombies.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-348319" src="https://gamingbolt.com/wp-content/uploads/2018/07/Call-of-Duty-Black-Ops-4-Zombies.jpg" alt="Call of Duty Black Ops 4 Zombies" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/07/Call-of-Duty-Black-Ops-4-Zombies.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/07/Call-of-Duty-Black-Ops-4-Zombies-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/07/Call-of-Duty-Black-Ops-4-Zombies-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/07/Call-of-Duty-Black-Ops-4-Zombies-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The Zombies mode is obviously one of the biggest main attractions in any <em>Call of Duty </em>title developed by Treyarch, and we&#8217;re sure that will be the case once again in <em>Black Ops 4</em>, even with the presence of a brand new battle royale mode. Recently, Treyarch revealed a bunch of new information on the mode, revealing two new trailers, one <a href="https://gamingbolt.com/call-of-duty-black-ops-4-zombies-trailer-outlines-chaos-storyline">outlining the new Chaos storyline</a>, and another <a href="https://gamingbolt.com/call-of-duty-black-ops-4-zombies-trailer-outlines-chaos-storyline">showcasing one of the mode&#8217;s maps</a>.</p>
<p>Speaking of the storyline, Treyarch has a very clear vision for how they want to approach Zombies mode in <em>Black Ops 4</em>. While speaking with <a href="https://variety.com/2018/gaming/features/inside-treyarchs-call-of-duty-black-ops-4-zombie-mode-1202879985/" target="_blank" rel="noopener">Variety</a>, the studio&#8217;s executive producer Jason Blundell and lead writer Craig Houston said that they don&#8217;t want to repeat anything they&#8217;ve done in the past (which is a philosophy they&#8217;re following while designing maps as well), and that as such, Chaos will be a full-fledged story of its own, unconcerned with past Zombies storylines.</p>
<p>&#8220;Each time we start designing one of these maps we treat it like we’re doing it for the first time,&#8221; Blundell said. &#8220;We don’t want anything to be generalized across modes. The design layout of each map is incredibly different, the Titanic has all sorts of chokepoint hallways while the Coliseum in IX is far more than a typical arena, we’ve shown that in trailers.&#8221;</p>
<p>&#8220;We’ve never tried to do the same thing twice,&#8221; Houston added. &#8220;We’re able to tell a story without the baggage of the previous games, we’re not continuing with what happened after Aether.&#8221;</p>
<p>Recently, a zombies-centric special mystery box edition for <em>Black Ops 4 </em>was also announced by Activision. Read more about that <a href="https://gamingbolt.com/call-of-duty-black-ops-4-mystery-box-edition-announced-all-about-zombies">here</a>. <em>Black Ops 4 </em>launches on October 12 for the Xbox One, PS4, and PC.</p>
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		<title>Call of Duty: Black Ops 4- Players Will Get A Reward For Achieving Max Rank In Private Beta</title>
		<link>https://gamingbolt.com/call-of-duty-black-ops-4-players-will-get-a-reward-for-achieving-max-rank-in-private-beta</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 15 Jul 2018 15:37:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Acitivision]]></category>
		<category><![CDATA[Call of Duty: Black Ops 4]]></category>
		<category><![CDATA[pc]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=347726</guid>

					<description><![CDATA[Treyarch have announced what the private beta rewards will be for Black Ops 4.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/03/call-of-duty-black-ops-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-328568" src="https://gamingbolt.com/wp-content/uploads/2018/03/call-of-duty-black-ops-4.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/03/call-of-duty-black-ops-4.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/03/call-of-duty-black-ops-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/03/call-of-duty-black-ops-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/03/call-of-duty-black-ops-4-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>A great many people will be obsessively playing the <em>Call of Duty: Black Ops 4 </em>private multiplayer beta <a href="https://gamingbolt.com/call-of-duty-black-ops-4-beta-announced-for-august-blackout-beta-coming-in-september">when it kicks off in August</a>, and if you&#8217;re among the ones who will be doing so, <a href="https://community.treyarch.com/t5/Treyarch-Blog/Announcing-the-Call-of-Duty-Black-Ops-4-Private-Multiplayer-and/ba-p/10771090" target="_blank" rel="noopener">Treyarch have confirmed</a> that you will be receiving exclusive rewards in the full game when it launches in October.</p>
<p>For starters, everyone who plays the beta will receive a &#8220;unique, one of a kind&#8221; calling card in the game. That is, of course, essentially just a cosmetic item, but you might possibly be getting more than just that. If you achieve the max rank in the beta, you&#8217;ll receive a Permanent Unlock Token in the full game that you will then be able to use wherever you wish in Create-a-Class.</p>
<p>In case you don&#8217;t know yet, the beta will include Team Deathmatch, Domination, Hardpoint, Search &amp; Destroy, and Control. A separate beta for Blackout, the battle royale mode (which, according to a rumour, <a href="https://gamingbolt.com/call-of-duty-black-ops-4s-battle-royale-mode-may-only-allow-60-players-rumor">will have a player count of 60</a> instead of the 100 we usually see in games like <em>Fortnite </em>and <em>PUGB</em>), will be kicking off in September.</p>
<p><em>Call of Duty: Black Ops 4 </em>will launch for the PS4, Xbox One, and PC on October 12. Stay tuned to GamingBolt for more coverage on the game.</p>
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		<title>Call Of Duty: WW2 The Resistance DLC Guide &#8211; Classes, Complete Darkest Shore Zombie Map Walkthrough, And More</title>
		<link>https://gamingbolt.com/call-of-duty-ww2-the-resistance-dlc-guide-classes-complete-darkest-shore-zombie-map-walkthrough-and-more</link>
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		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Thu, 15 Feb 2018 18:13:56 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[Acitivision]]></category>
		<category><![CDATA[Call of Duty: WW2]]></category>
		<category><![CDATA[Call of duty: WW2 The Resistance]]></category>
		<category><![CDATA[Call of duty: WW2 The Resistance guide]]></category>
		<category><![CDATA[pc]]></category>
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		<category><![CDATA[sledgehammer games]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=323819</guid>

					<description><![CDATA[A complete guide for Call of Duty: WW2 the Resistance DLC. ]]></description>
										<content:encoded><![CDATA[<p><em><span class="bigchar">T</span>he Resistance </em>is the first major DLC pack for <em>Call of Duty: WW2 </em>as it brings new game modes, new classes and more to the game. There are three new multiplayer maps released as part of this DLC and there&#8217;s also a new Zombies chapter known as &#8216;The Darkest Shore.&#8217; If that weren&#8217;t enough, a new War Mode map will also be released as part of this DLC. If you&#8217;re excited to pick up your copy and delve into these new adventures, then let&#8217;s get started!</p>
<p><span style="color: #ff6600;"><strong>CLASSES</strong></span></p>
<p>There are four classes that you can choose from in the Zombies map. If you want to have a good outcome, be sure to have a balanced combination of the following classes. The first of these classes is the <em>Support </em>class which has this strange ability to attract zombies towards it. However, this comes with an advantage. The <em>Support </em>class can take twice the damage. Next up is the <em>Offense </em>class which grants the player with unlimited ammunition for a limited amount of time. Thirdly, we have the <em>Medic </em>which is pretty self explanatory but it also grants the special ability to become invisible from players. And lastly, we have the <em>Control </em>class where players can take on zombies directly by stunning or damaging them.</p>
<p><span style="color: #ff6600;"><strong>JOLTS AND UPGRADING WEAPONS</strong></span></p>
<p>Jolts are the in-game currency which the players can earn by completing in-game activities. As expected, Jolts can be used for a variety purposes such as upgrading and buying weapons. Upgrading the weapons is a simple task. Simply find an upgrade station and invest the number of jolts required. In short, if you want to upgrade your weapons, you need jolts which in turn will make your weapons more powerful.</p>
<p><span style="color: #ff6600;"><strong>COMPLETE DARKEST SHORE ZOMBIE MAP GUIDE</strong></span></p>
<p>There are a lot of Easter Eggs to hunt in this map mode, so be ready to spend quite some time in hunting down all the various Easter Eggs located throughout the map. There&#8217;s a lot to do including constructing a Ripsaw weapon, using a cannon to fire at a ship, and more.</p>
<p><strong>Turning On The Power of the Elevator</strong></p>
<p>To start off, use whatever weapons you have (including an on site turret) to take down zombies. After you are done with the zombie horde, you need to switch on the power to the elevator. However you need to get Elektroschnalle fuse for which you need to take a mine cart and go through three different paths. First off, go off from Submarine Pen to Bunker 1, then from  Beach to Submarine Pen and lastly from Bunker 1 to Beach. Once you find all the Elektroschnalle fuse, you can now power up the elevator. This will give you access to Pack-A-Punch which can be used to upgrade weapons.</p>
<p><strong>Construct a Ripsaw</strong></p>
<p>Constructing the Ripsaw is a rather easy task. However, you would need two parts in order to construct one. You can get the Ripsaw&#8217;s handle near the armor station at the Artillery Bunker. Next up is the blade component which you can find in Bunker 3. Once you have both of these components, you need to craft the Ripsaw at a weapon-crafting bench. You would need to use the Execution skill on the incoming zombie horder unless they drop a spin with attached fuse. Take this fuse and headback to the crafting station. More Zombie waves will start come in, just wallop them, collect their souls and the Ripsaw will be constructed.</p>
<p><strong>Unlock the ancient door and using the cannon:</strong></p>
<p>Now you need to access the ancient map which can be access in the mine area using the mine cart. The problem is getting access to it. The solution is simple. The players needs to lure a bomber zombie and then shoot at it when the creature is near the door. And BAM! The door will open. You would then to pick up the monk&#8217;s head and take it to the freezer in the U-Boat Pens. Next up: another zombie horde! You would be given access to a cannon. The cannon charge as you kill more enemies. The aim is to destory a ship. Using the map design here is of prime importance. So keep on killing zombies, charge your canon and take down that damn ship!non.</p>
<p><strong>Son of Nerthus Sacrifice Three Different Zombies:</strong></p>
<p>Okay, for this section of the guide, you need to find three tablets. This is where things start to become a bit complicated. For the 1st tablet, go towards the bunkers where you will find a part of radio at the entrance. The other part of the radio is hidden in a dead body on a cliff. Once you get both of the parts, you will be able to make the radio which will give you access to Bunker 2. From there, you will be given access to 750-point flak Cannon. The question is where do you fire the cannon? Well, there are rocks nearby&#8230;use the cannon on them! And surprise, surprise&#8230;there within the debris you will find the 1st tablet. Now time back to back track. You need to go to a room behind the ancient door and place the 1st tablet and place in the hole on a wall. The 2nd tablet can be found on a zombie. Once the correct zombie is taken down, it will drop a red spine. You need to go the U-Boats Pens and place the red spine in a bowl. However a zombie will appear. Your gaming instint will probably make you want to kill him. But don&#8217;t! Instead follow the zombie and guess what, it will give you the 2nd tablet. Talk about friendly zombies, heh?</p>
<p>Go back to the hidden room behind the ancient, place the 2nd tablet and run towards the cliffsides. Here your Ripsaw will be of great use as you need it to destroy the red rocks. Once destroyed, you will find the 3rd tablet, right there waiting for you to pick among the debris.</p>
<p>Now for the fun part! In order to progress ahead, the player needs to sacrifice three zombies. The entire logic behind killing three different zombies is to get their head and place them on the sacrificial hook. However, you need to spawn them. In order to do so, keep killing zombies unless they drop unique spines and place them in the U-Boat Pens.</p>
<p>The first zombie is the Pest zombie. Take out the your trusted Ripsaw and fire at the nearby fuse box which consists of fuses of different color. You need to fire the fuse which has the same color as the zombie. As expected this process is rather annoying but when you get it right, the zombie will run away to the secret room. Kill it and take hold of its head and place it on the sacrificial hook.</p>
<p>Next up is the Wustling zombie. If you thought Pest zombie was annoying, Wustling is an even bigger headache. You need to lure him to various perk stations and that too in a very specific order (yes&#8230;really!). The correct order is below:</p>
<ul>
<li>Kugelblitz</li>
<li>Faustblitz</li>
<li>Laufenblitz</li>
<li>Lebenblitz</li>
</ul>
<p>Eventually you will lead him to the secret room. And you know what needs to be done here. Kill it, take its head and place it on the sacrificial hook.</p>
<p>And lastly we have the Meuchler Zombie. And he&#8217;s a bit of a teaser. He will run away in the fog make it difficult to track. However you can spot him because it&#8217;s brainless enough to scream giving you enough hints about where he is currently heading.  Once you find the bad boy, start hitting it and eventually he will run away to guess what? The secret room! You know what needs to be done here&#8230;kill it, take its head and place it on the sacrificial hook.</p>
<p><strong>The Final Boss Fight</strong></p>
<p>Remember the monk&#8217;s head? Yes, we need it now. Take it out from the freezer in the U-Boat Pens and then place it on the hook as well. This will unlock a door along with waves of zombies. Take them out and access the Barbarossa&#8217;s Pommel and throw it towards the radio you constructed. Now, here&#8217;s the big deal. The entire team needs to interact with the radio so that the boss battle can begin.</p>
<p>As expected, this is a multiple phase fight. You will fight off against waves of zombies (and its different types) until the mine cart is activated which in turn starts a new phase. Rinse and Repeat the process four times to complete this mode.</p>
<p><span style="color: #ff6600;"><strong>ALL CONSUMABLES</strong></span></p>
<p>Consumables are basically items that can be used once that grant temporary benefits or powerful weapons. Check out the full list of consumables below.</p>
<ul>
<li>Bazooka will let you Equip a M1 bazooka for a limited amount of time.</li>
<li>Refund Coupon will net you 25% refund on any purchases you made with the jolts.</li>
<li>Flamethrower will allow you to get hold of flamethrower for a limited amount of time.</li>
<li>Vernichten will bring down a  nuke that will kill enemies. However, only weak enemies will be killed.</li>
<li>Blitz Machine Coupon will net you 50% discount on any purchases you made with blitz machine.</li>
<li>Self-Revives allows players to pick themselves twice from Last Stand.</li>
<li>MG15 Guarantee is well, as the name suggest, guarantees that the next weapon will be assembled by the Mystery Box.</li>
<li>Uberladen will allow the meter to fully  power-up which in turns charges up player&#8217;s ability to the max.</li>
<li>Elektromagnet doubles the amounts of jolts earned as long as it&#8217;s active.</li>
<li>Taschen Voll will grant max ammo to all players.</li>
<li>Totengriff  will insta kill your enemy.</li>
</ul>
<p><strong>ACHIEVEMENTS/TROPHY GUIDE</strong></p>
<ul>
<li><strong>Over the fog, be the fog: </strong>In The Darkest Shore, kill a Meuchler in the fog</li>
<li><strong>The Bakers dozen massacre: </strong>In The Darkest Shore, line up and kill 13 zombies with one Ripsaw shot.</li>
</ul>
<p><iframe loading="lazy" title="WW2 Zombies: The Darkest Shore - The Baker&#039;s Dozen Massacre Trophy/Achievement" width="500" height="281" src="https://www.youtube.com/embed/xhm4CnGjmMQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<ul>
<li><strong>Going Up&#8230;.: </strong>In The Darkest Shore, unlock the Ubersprengen.</li>
<li><strong>Still lurking: </strong>In The Darkest Shore, find and shoot Dr. Straub.</li>
</ul>
<p><iframe loading="lazy" title="&quot;The Darkest Shore&quot; How to Find &amp; Shoot Dr. Straub &quot;Still Lurking&quot; Achievement Guide COD WW2 Zombies" width="500" height="281" src="https://www.youtube.com/embed/IYuk1u02h-U?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<ul>
<li><strong>Always on spine:  </strong>In The Darkest Shore, rip out the spine of every Zombie type.</li>
</ul>
<p><iframe loading="lazy" title="THE DARKEST SHORE - ALWAYS ON SPINE ACHIEVEMENT / TROPHY GUIDE (WW2 Zombies)" width="500" height="281" src="https://www.youtube.com/embed/ib3NhvZ-0ow?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<ul>
<li><strong>I Got This: </strong>In The Darkest Shore, survive the initial beach rush without using any machine gun turrets.</li>
<li><strong>This Damn Island: </strong>In The Darkest Shore, explore the entire island.</li>
</ul>
<p>The following are the secret achievements you can earn.</p>
<ul>
<li><strong>Making History: </strong>In The Darkest Shore, escape from the island before the bombing starts.</li>
<li><strong>Black Winds to Darker Lands: </strong>In The Darkest Shore, retrieve Barbarossa&#8217;s pommel.</li>
<li><strong>Severe Pommeling: </strong>In The Darkest Shore, kill 250 zombies with Barbarossa&#8217;s pommel in one match.</li>
</ul>
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