<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>AdHoc Studio &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/adhoc-studio/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Thu, 26 Mar 2026 19:22:20 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>Dispatch is Coming to Xbox Series X/S in Summer 2026</title>
		<link>https://gamingbolt.com/dispatch-xbox-version-revealed-at-xbox-partner-showcase-releasing-summer-2026</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 26 Mar 2026 19:05:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=640132</guid>

					<description><![CDATA[If you've been wanting to see what it means to be a superhero on the sidelines on your Xbox, you're going to be happy with this one.]]></description>
										<content:encoded><![CDATA[<p>If the adventures of Robert Robertson III, or Mecha Man, as you might know him, have eluded you thus far, thanks to <em>Dispatch </em>not being available for the Xbox, you&#8217;re in luck.</p>
<p>AdHoc studios dropped a reveal trailer for the game&#8217;s Xbox debut, and we can&#8217;t really say that it&#8217;s a surprise considering just how successful the &#8220;workplace comedy&#8221; has been since its release. It managed 2 million copies sold in its <a href="https://gamingbolt.com/dispatch-defies-expectations-again-sells-2-million-copies-in-first-month">first month</a>, and managed to accrue <a href="https://gamingbolt.com/dispatch-crossed-3-million-players-last-year">3 million players</a> last year. We found it to be an <a href="https://gamingbolt.com/dispatch-review-company-of-heroes">amazing title</a> that was quite enjoyable to play in a day and age where episodic releases might not get the traction that they deserve.</p>
<p>It follows Robert&#8217;s story as he finds himself stuck behind a desk working for the Superhero Dispatch Network (SDN), dispatching other superheroes to battles that he once dominated after being forced into retirement by his arch nemesis. Things take several drastic turns from there, and this one&#8217;s a story you don&#8217;t want to miss if you haven&#8217;t played it before.</p>
<p>The reveal trailer below should give you a good idea of what to expect, but you&#8217;d be wise to expect a whole lot of surprises and twists along the way if you&#8217;re thinking of diving in when it launches for the Xbox Series X|S, Xbox on PC, and Xbox Cloud.</p>
<p><iframe title="Dispatch Xbox Reveal Trailer | Xbox Partner Preview 2026" width="500" height="281" src="https://www.youtube.com/embed/K5y8fK2VFWA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>&nbsp;</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">640132</post-id>	</item>
		<item>
		<title>Dispatch Crossed 3 Million Players Last Year</title>
		<link>https://gamingbolt.com/dispatch-crossed-3-million-players-last-year</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 02 Jan 2026 15:36:49 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634109</guid>

					<description><![CDATA[Since the first two episodes went live in October 2025, players have completed 52.5 million shifts and dispatched over one billion heroes.]]></description>
										<content:encoded><![CDATA[
<p>After <a href="https://gamingbolt.com/dispatch-adhoc-studio-confirms-over-1-million-copies-sold-in-10-days">crossing one million players in its first ten days</a> and <a href="https://gamingbolt.com/dispatch-defies-expectations-again-sells-2-million-copies-in-first-month">two million within the first month</a>, AdHoc Studio&#8217;s <em>Dispatch</em> closed out 2025 with more than three million players. Considering Episodes 1 and 2 debuted about ten weeks ago, that&#8217;s a pretty impressive milestone for a new Telltale-style narrative IP.</p>



<p>Even more impressive are what players have achieved, with 52.5 million completed shifts, 727 million answered calls, and more than one billion heroes dispatched. It even proved extremely popular on YouTube and Twitch, amassing over 23 million hours watched.</p>



<p>Divided into eight Episodes,<em> Dispatch</em> focuses on Robert Robertson, the new Mecha Man (voiced by Aaron Paul). Or at least he was, until the supervillain Shroud and his cronies laid waste to the suit. To pay for the repairs and get by on his own, Robert becomes a dispatcher for the Superhero Dispatch Network, sending teams of heroes to intercept various crimes.</p>



<p>The twist is that he&#8217;s in charge of a group of reformed supervillains, and they&#8217;re not always keen on following orders. By allocating different characters based on their skills, players can resolve incidents, though various other conflicts may arise in the process. Check out <a href="https://gamingbolt.com/dispatch-review-company-of-heroes">our review</a> for more details.</p>



<p><em>Dispatch</em> is available for PS5 and PC. It&#8217;s also <a href="https://gamingbolt.com/dispatch-listed-for-nintendo-switch-1-and-2-on-australias-eshop-out-on-january-29th">out on January 28th, 2026</a>, for Nintendo Switch and Nintendo Switch 2.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
https://bsky.app/profile/adhocstudio.com/post/3mbeqx7wik72v
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">634109</post-id>	</item>
		<item>
		<title>ARC Raiders Tops Steam Sales Charts for Final Week of 2025</title>
		<link>https://gamingbolt.com/arc-raiders-tops-steams-sales-charts-for-final-week-of-2025</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 02 Jan 2026 12:11:36 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[ARC Raiders]]></category>
		<category><![CDATA[baldur's gate 3]]></category>
		<category><![CDATA[Battlefield 6]]></category>
		<category><![CDATA[Battlefield Studios]]></category>
		<category><![CDATA[CD Projekt RED]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<category><![CDATA[Cyberpunk 2077]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Sports FC 26]]></category>
		<category><![CDATA[Embark Studios]]></category>
		<category><![CDATA[Grand Theft Auto 5 Enhanced]]></category>
		<category><![CDATA[Kepler Interactive]]></category>
		<category><![CDATA[Kingdom Come: Deliverance 2]]></category>
		<category><![CDATA[Larian Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[Sandfall Interactive]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Steam Deck]]></category>
		<category><![CDATA[Valve]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=634077</guid>

					<description><![CDATA[The extraction shooter was followed by the Steam Deck, along with other games like Battlefield 6 and Clair Obscur: Expedition 33.]]></description>
										<content:encoded><![CDATA[<p>Embark Studios has continued to see success with its PvPvE extraction shooter <em>ARC Raiders</em> even a couple of months after its release. According to <a href="https://store.steampowered.com/news/group/4777282/view/502844844914248084" target="_blank" rel="noopener">SteamDB</a>, the title ended up being the top seller for the final week of 2025, with data measured from December 23 to December 30.</p>
<p>Along with <em>ARC Raiders</em>, games like <em>Battlefield 6</em>, <em>Clair Obscur: Expedition 33</em>, <em>Dispatch</em>, and <em>Kingdom Come: Deliverance 2</em> were also among the top releases in the charts. Some older games could also be seen, with 2023&#8217;s <em>Baldur&#8217;s Gate 3</em>, 2020&#8217;s <em>Cyberpunk 2077</em>, and 2013&#8217;s <em>Grand Theft Auto 5</em> also being represented, albeit with its <em>Enhanced Edition</em> release.</p>
<p>Valve has also seen continued success with the Steam Deck, with SteamDB ranking the handheld gaming PC as the second-best-selling Steam item, just under <em>ARC Raiders</em>. Check out the list below.</p>
<p>Embark Studios itself hasn&#8217;t revealed recent sales data for <em>ARC Raiders</em>, rumours from back in November indicated that it was <a href="https://gamingbolt.com/arc-raiders-is-reportedly-close-to-7-million-sales-after-its-first-month-rumor">close to hitting 7 million sales</a> just a month after its release.</p>
<p><em>ARC Raiders</em> art director Robert Sammelin had recently spoken about Embark Studios&#8217; plans to <a href="https://gamingbolt.com/arc-raiders-developer-wants-to-keep-this-game-alive-for-the-longest-time">support the extraction shooter for &#8220;the longest time.&#8221;</a> In an interview from last month, he noted that the studio has a 10-year plan and that as long as players continue to engage with the title, support will continue.</p>
<p>&#8220;Our ambition is to keep this game alive for the longest time. It is a live game,&#8221; said Sammelin. “It&#8217;s something that we want to keep alive for the longest time possible, as long as players engage with it and have fun and see that it is evolving in a good way.&#8221;</p>
<p>The art director also spoke about how the community of <em>ARC Raiders</em> plays a vital role in the game&#8217;s evolution, since a major reason for the extraction shooter&#8217;s success hinges on how players interact with each other.</p>
<p>&#8220;I think games like this will evolve depending on community behaviours, feedback, and how we pick out the things we see people engage really well with. But also throw things into the mix that sort of afford new challenges and opportunities within the game,&#8221; he explained.</p>
<p>&#8220;I think there’s a wide range of routes that we can take with this, and time will tell how we sort of dig into it. But we for sure have a pretty long-standing plan of where we want to take it.&#8221;</p>
<p>As part of the studio&#8217;s plans to support <em>ARC Raiders</em>, <a href="https://gamingbolt.com/arc-raiders-cold-snap-trailer-offers-sneak-peek-at-snowy-maps-and-flickering-flames-event">the Cold Snap update</a> was released last month, bringing with it a new Winter-themed weather condition which also affects gameplay by prompting players to seek shelter (or die trying). It also affects visibility and movement, making some surfaces much more challenging to traverse.</p>
<p><em>ARC Raiders</em> is available on PC, PS5 and Xbox Series X/S. For more details, <a href="https://gamingbolt.com/arc-raiders-review-prime-extraction">check out our review</a>. Also check out <a href="https://gamingbolt.com/arc-raiders-guide-all-arc-machines-and-how-to-defeat-them">our guide on all ARC machines and how you can beat them</a> in battle.</p>
<p>Top ten best-sellers on Steam from December 23 to December 30:</p>
<ol>
<li><em>ARC Raiders</em></li>
<li><em>Steam Deck</em></li>
<li><em>Battlefield 6</em></li>
<li><em>Clair Obscur: Expedition 33</em></li>
<li><em>Baldur&#8217;s Gate 3</em></li>
<li><em>EA Sports FC 26</em></li>
<li><em>Dispatch</em></li>
<li><em>Cyberpunk 2077</em></li>
<li><em>Kingdom Come: Deliverance 2</em></li>
<li><em>Grand Theft Auto 5 Enhanced</em></li>
</ol>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">634077</post-id>	</item>
		<item>
		<title>Dispatch Launches on January 28th for Nintendo Switch 1 and 2</title>
		<link>https://gamingbolt.com/dispatch-listed-for-nintendo-switch-1-and-2-on-australias-eshop-out-on-january-29th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 Dec 2025 14:25:04 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633741</guid>

					<description><![CDATA[Those who purchase the Nintendo Switch 1 version of AdHoc Studio's superhero workplace comedy can upgrade to Switch 2 for free.]]></description>
										<content:encoded><![CDATA[
<p><strong>Update:</strong> AdHoc Studio has confirmed that <em>Dispatch</em> is coming to Switch 1 and 2 on January 28th in the United States. It retails for $26.99, with pre-orders receiving a 10 per cent discount. Additionally, Switch 1 users can upgrade to the Switch 2 version at no extra cost.</p>



<p><strong>Original Story</strong>:</p>



<p>AdHoc Studio is still undecided about a second season for <em>Dispatch</em>, its superhero workplace comedy that shocked everyone by <a href="https://gamingbolt.com/dispatch-defies-expectations-again-sells-2-million-copies-in-first-month">selling more than two million units</a>. Nevertheless, other platform versions, like the <a href="https://ec.nintendo.com/AU/en/titles/70010000105332">Nintendo Switch</a> and <a href="https://ec.nintendo.com/AU/en/titles/70010000110139">Nintendo Switch 2</a>, could be coming soon.</p>



<p><a href="https://www.resetera.com/threads/a-nintendo-switch-1-2-version-of-dispatch-has-appeared-on-the-australian-eshop-releasing-january-29.1385761/" target="_blank" rel="noreferrer noopener">Resetera</a> recently spotted a listing for the same on the Nintendo eShop in Australia. Both versions will seemingly launch on January 29th, 2026, for $39.55 AUD, if you pre-order to avail the ten percent discount. The full season apparently occupies 13.5 GB on both platforms.</p>



<p>You can also purchase the Digital Deluxe Edition, which includes the base game, four digital comics that span more than 45 pages, and a digital artbook with over 100 pages of art for $52.65 AUD. Of course, you can upgrade from the Switch 1 to the Switch 2 version <a href="https://ec.nintendo.com/AU/en/aocs/70050000064441" target="_blank" rel="noreferrer noopener">for free</a>.</p>



<p>AdHoc Studio has yet to confirm any of this, but expect an announcement before the Holidays begin. <em>Dispatch</em> is currently available for PS5 and PC. Check out our review for the full season <a href="https://gamingbolt.com/dispatch-review-company-of-heroes" data-type="post" data-id="631973">here</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-twitter wp-block-embed-twitter"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">Dispatch is coming to Nintendo Switch (w/ free upgrade to Switch 2) on January 28!<br><br>📝 Pre-order now on the Nintendo eShop and get 10% off!<br> 🎮 <a href="https://t.co/o3NMm7YIMu">https://t.co/o3NMm7YIMu</a> <a href="https://t.co/5IFsxN6YBN">pic.twitter.com/5IFsxN6YBN</a></p>&mdash; AdHoc Studio (@adhocstudio) <a href="https://twitter.com/adhocstudio/status/2001373111657037927?ref_src=twsrc%5Etfw">December 17, 2025</a></blockquote><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">633741</post-id>	</item>
		<item>
		<title>007: First Light Studio CEO Says &#8220;There Are Learnings&#8221; About Episodic Releases From Hitman</title>
		<link>https://gamingbolt.com/007-first-light-studio-ceo-says-there-are-learnings-about-episodic-releases-from-hitman</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 24 Nov 2025 12:00:17 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[007: First Light]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Hitman World of Assassination]]></category>
		<category><![CDATA[IO Interactive]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632274</guid>

					<description><![CDATA[Hakan Abrak spoke about the success of the episodic Dispatch, and how IO Interactive made "many, many mistakes" with Hitman.]]></description>
										<content:encoded><![CDATA[<p>IO Interactive CEO, Hakan Abrak, has spoken about the lessons that the studio has learned since it developed the modern <em>Hitman</em> trilogy, which came out all the way back in 2016. In an interview with <a href="https://www.gamesindustry.biz/the-big-io-interactive-interview-hakan-abrak-on-james-bond-dispatch-and-the-gta-6-delay" target="_blank" rel="noopener">GamesIndustry.biz</a>, Abrak was asked about his thoughts on the concept of episodic game releases, which has recently returned as a subject of discussion thanks to the success of <em>Dispatch</em>. He acknowledged that IO Interactive might have been too early with the concept when it tried it with <em>Hitman</em>, but also noted that there are differences between a typical level of <em>Hitman</em> and the more narrative-centric nature of <a href="https://gamingbolt.com/dispatch-review-company-of-heroes"><em>Dispatch</em></a>.</p>
<p>Abrak spoke about how <em>Hitman</em> levels are typically designed to be much denser and allow for several hours&#8217; worth of gameplay. While <em>Dispatch</em> offers some replayability thanks to narrative choices that players can make, resulting in branching paths, Abrak noted that <em>Hitman</em>’s levels focused on it to a much greater extent. Having less replayability in a given episode also means that developers have to be quicker about releasing the next episode.</p>
<p>“Yeah, I&#8217;m playing <em>Dispatch</em> myself, I think half of the globe is. It&#8217;s freaking fantastic, it&#8217;s a very, very nice game,” said Abrak. “Absolutely. It is a bit different, though, right?”</p>
<p>“We were, for sure, too early with the concept, and there were many, many mistakes made. We were also banging on that one <em>Hitman</em> level can yield 50 hours plus of gameplay, whereas the <em>Dispatch</em> structure is a bit different. It&#8217;s a much more episodic format, where yes, you can go back and kiss Mandy, or not kiss her – I actually went back and replayed that part – but when there&#8217;s less replay opportunity, then you want to have the next episode coming sooner.”</p>
<p>The studio has taken these lessons to heart, said Abrak, who also spoke about the value of brevity for games. He noted that not all games need to be 40 hours long, and that the medium can also learn from short-form TV shows that tell an entire story in six episodes.</p>
<p>“So yes, there are learnings on that, and I think that&#8217;s a huge topic,” he said. “What is the future of gaming? Do all games need to be 40 hours? One of the things I enjoy a lot is short TV series, just six episodes, especially the British ones. I love that, it&#8217;s not too long. So I think it&#8217;s very interesting, we are thinking about these things for future instalments.”</p>
<p>While <a href="https://gamingbolt.com/hitman-episode-one-paris-review">2016’s <em>Hitman</em></a> saw an episodic release for its levels, IO Interactive largely left the idea behind when it released <a href="https://gamingbolt.com/hitman-2-review-the-killer-inside-me"><em>Hitman 2</em></a> <a href="https://gamingbolt.com/hitman-3-review-one-last-tango">and <em>3</em></a>. The studio did manage to hang on to some of the episodic trappings, however, thanks to its regular releases of new content like <a href="https://gamingbolt.com/hitman-world-of-assassination-gets-new-elusive-target-featuring-bruce-lee">Elusive Targets</a>. Looking to the future, IO Interactive is currently working on <em>007: First Light</em> for PC, PS5, Xbox Series X/S and Nintendo Switch 2, and it&#8217;s another full release rather than an episodic one. For more details about the upcoming title, check out the recent <a href="https://gamingbolt.com/007-first-light-trailer-reveals-the-beautiful-and-deadly-aston-martin-valhalla">trailer unveiling the Aston Martin Valhalla</a>.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">632274</post-id>	</item>
		<item>
		<title>Dispatch Defies Expectations Again, Sells 2 Million Copies in First Month</title>
		<link>https://gamingbolt.com/dispatch-defies-expectations-again-sells-2-million-copies-in-first-month</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 20 Nov 2025 13:28:28 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=632088</guid>

					<description><![CDATA[Following the conclusion of Season 1, the superhero workplace drama has reached an impressive new milestone for AdHoc Studio.]]></description>
										<content:encoded><![CDATA[
<p>If AdHoc Studio didn&#8217;t expect <em>Dispatch</em> to <a href="https://gamingbolt.com/dispatch-adhoc-studio-confirms-over-1-million-copies-sold-in-10-days">sell over one million copies in the first ten days</a>, then it&#8217;ll probably be surprised by the latest milestone. Its episodic interactive drama, which has received extensive critical acclaim, has now sold two million copies.</p>



<p>This is especially impressive when you consider that (A) <em>Dispatch</em> is a new IP in a genre that isn&#8217;t exactly the hottest and (B) AdHoc Studio <a href="https://www.gamesindustry.biz/dispatch-is-on-course-to-beat-its-three-year-sales-target-in-three-months-heres-how" target="_blank" rel="noreferrer noopener">previously set a three-year sales target</a>. That figure in question was unknown, but the title was track to reach it within three months. Will it revise those expectations once again in the wake of this new milestone? Time will tell.</p>



<p><em>Dispatch</em> is available for PS5 and PS5 with the story following former superhero Robert Roberston, as he joins the Superhero Dispatch Network. The problem is that he oversees a squad of former villains that consistently rank at the bottom of the leaderboards, and must find a way to turn things around. For more details on the complete season, check out <a href="https://gamingbolt.com/dispatch-review-company-of-heroes">our review</a>.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:zeyme7h7gsicdx2zt2mjwlu5/app.bsky.feed.post/3m5z25h6dje2z" data-bluesky-cid="bafyreidmvilbjl6shmppzn5pfeaxwr7f4luq6os7ih5yg3kuyjae6da744"><p>We&#39;re also sad there are no new episodes this week, but thank you to the 2 million players that have joined us so far. Wouldn&#39;t be here without you.Art by Derek Stratton.</p>&mdash; <a href="https://bsky.app/profile/did:plc:zeyme7h7gsicdx2zt2mjwlu5?ref_src=embed">AdHoc Studio (@adhocstudio.com)</a> <a href="https://bsky.app/profile/did:plc:zeyme7h7gsicdx2zt2mjwlu5/post/3m5z25h6dje2z?ref_src=embed">2025-11-19T20:00:05.447Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">632088</post-id>	</item>
		<item>
		<title>Dispatch Review &#8211; Company of Heroes</title>
		<link>https://gamingbolt.com/dispatch-review-company-of-heroes</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 18 Nov 2025 17:04:14 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631973</guid>

					<description><![CDATA[An excellent presentation, phenomenally-written characters and genuinely compelling choices define AdHoc Studio's debut effort.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>uperhero stories evoke a range of emotions, from the gritty detective noir of <em>Batman</em> to the hopeful aura of<em> Superman</em>, the fantastical, larger-than-life conflicts helping us forget the mundane everyday. And yet, the genre displays a remarkable capacity for grounded characterization and everyman plotlines with a raw feel. As great as it is to see all-powerful beings capable of engaging in fist-fights or world-ending battles, there&#8217;s something so enticing about their personal dilemmas.</p>
<p>The urge to fight against one&#8217;s supervillain instincts even after numerous failures; the journey to be better, even when the whole world tells you that you&#8217;re a screw-up; the drive to be a hero, even when you don&#8217;t fit the bill; and moving on, even if the pain is all you&#8217;ve ever known. <em>Dispatch</em>, AdHoc Studio&#8217;s first proper narrative adventure game since announcing<em> The Wolf Among Us 2</em> with Telltale Games way back when, tackles all of these subjects and more with a humanistic lens.</p>
<p>The structure will be very familiar with its extensive cutscenes, emphasis on dialogue choices, and ominous upper-left notifications that so-and-so character will remember that. However,<em> Dispatch</em> goes far beyond the usual Telltale format to deliver a story with sharp writing, phenomenal characterization that makes every character endearing, and yes, even some fun gameplay elements that elevate it beyond the average text-based adventure with bells and whistles.</p>
<p><iframe title="Dispatch - All Episodes - Complete Season Review - One of the Best Games of 2025" width="500" height="281" src="https://www.youtube.com/embed/7KpwEmDFB0A?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><p class="review-highlite" >"All of these characters and so many more are just so delightfully written. Comedy in any superhero story is tough, especially in this post-MCU age, but<em> Dispatch</em> pulls it off without a hitch, with the tight dialogue and pacing supplanted by the excellent performances."</p></p>
<p>Of its many relatable moments, the story begins with Robert Robertson, aka Mecha Man, or at least the latest to inherit the suit. After a battle against the mysterious Shroud and his super-powered cronies, the suit is pretty much destroyed. A chance encounter with the Blonde Blazer leads to an offer to work for the Superhero Dispatch Network. His task is to manage a group of superheroes, allocating them to different tasks and overseeing their progress.</p>
<p>However, Robert&#8217;s job involves dealing with a group of so-called “reformed” supervillains with bad attitudes. What should be the set-up for a sitcom-like situation is&#8230;well, exactly that, and<em> Dispatch</em> doesn&#8217;t shy away from feeling like <em>The Office</em> meets the <em>Thunderbolts</em>. The Z-Team, such as they are, are as comical as they are dangerously powerful, but the engaging writing means you&#8217;ll want to learn more about them, even at their ugliest.</p>
<p>Invisigal can turn invisible but only when holding her breath, and asthma means an inhaler is as essential as her fists. Sonar is a Harvard graduate – smart but also arrogant when he&#8217;s not being an idiot (it&#8217;ll make sense, don&#8217;t worry). He&#8217;s also capable of transforming into Mega Bat, which does little to change his demeanor but at least offers more tools to tackle different situations. Flambae is a hothead in terms of powers and demeanor, though his Razor Ramon-like charisma makes up for his lack of intelligence.</p>
<p>All of these characters and so many more are just so delightfully written. Comedy in any superhero story is tough, especially in this post-MCU age, but<em> Dispatch</em> pulls it off without a hitch, with the tight dialogue and pacing supplanted by the excellent performances.</p>
<p>Phenomaman, played by Travis Willingham, may come across as your average arrogant take on Superman, but instead comes across as more clueless and innocent to the world around him. Coupé, played by Mayanna Berrin (who&#8217;s also one of the writers, amazingly enough), is as shrouded in mystery as any assassin-turned-superhero, yet her snark and deadpan delivery elevate her beyond the same. Alanah Pearch as Malevola is dark and imposing with her supernatural powers, but also strangely approachable and relatable in her own way.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-631977" src="https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1.jpg" alt="Dispatch" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"Disruptions present skill checks of a sort, challenging you to resolve emergencies by leaning on a certain hero&#8217;s strengths. Then again, if you&#8217;re smart and send the right hero for a job, they can instantly resolve it without any risks."</p></p>
<p>It&#8217;s so difficult to choose a favorite character because of how great they can be, whether it&#8217;s basking in victories or mocking each other with parodies of artist names (which could have been disastrous anywhere else). However, Robert Robertson, played by Breaking Bad&#8217;s Aaron Paul, is the glue that connects it all. Bouncing between naivete, self-deprecation, cynicism, wishful thinking, and blind hope sounds impossible, and yet, he delivers an incredibly layered performance.</p>
<p>While the humor is a big appeal of <em>Dispatch</em>, it&#8217;s only one part of the overarching narrative. Trying to be a hero even without powers and his family&#8217;s keepsake, Robert is an empathetic figure as a whole, but that doesn&#8217;t mean he isn&#8217;t prone to bouts of anger and annoyance. Much of that rides on the player&#8217;s own dialogue choices, yet it never feels like you&#8217;re pursuing one personality over the others. Instead, they&#8217;re all shades of the once (and hopefully once-again) Mecha Man, resulting in exchanges that feel natural without ever breaking character. Multiple other threads run through the story, but I don&#8217;t want to spoil them – they&#8217;re just that much worth experiencing first-hand.</p>
<p>However, oftentimes in a Telltale-style experience, the writing and presentation have to do more than their share of heavy-lifting to carry the gameplay, which ends up serviceable but an accessory overall. <em>Dispatch</em> weaves its set-up into the actual gameplay mechanics, presenting a pseudo-management-style game. Throughout your shift, new cases and emergencies crop up, and you need to send a hero – or heroes if multiple slots are available – to deal with them. Each Z-Squad member is skilled in different stats. Prism is charismatic and more than capable of dishing out a beating, but Golem can also deal damage while tanking more than his fair share.</p>
<p>Not everyone is capable of handling the same emergencies, so oftentimes, it may be a good idea to send other heroes to shore up any weaknesses. When they complete a task, they&#8217;ll return to SDN HQ and rest, making them temporarily unavailable during this short period (unless you use consumables like a fresh pot of coffee to get them off the bench). Other emergencies will pop up, though, and it becomes a task of juggling resources.</p>
<p>You would think this might quickly become stale, but<em> Dispatch</em> shakes things up in constantly surprising ways. Disruptions present skill checks of a sort, challenging you to resolve emergencies by leaning on a certain hero&#8217;s strengths. Then again, if you&#8217;re smart and send the right hero for a job, they can instantly resolve it without any risks. Certain scenarios also provide avenues for a hacking mini-game where Robert navigates paths, using directional inputs to unlock gates, obtain passwords and avoid viruses to commandeer cameras or track down scammers.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-631120" src="https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch.jpg" alt="Dispatch" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/11/Dispatch-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p><p class="review-highlite" >"Even after the positive reception to its first two episodes, I never thought AdHoc Studio would build on that momentum and deliver one of my favorite stories – video game and otherwise – of this year."</p></p>
<p>But that&#8217;s not all. Completing tasks earns XP for heroes, allowing you to improve one of their stats to min-max their respective proficiencies or make them more suited for other tasks. So while I kept Sonar as a more intelligent, charismatic individual and Invisigal as the hard-hitting, mobile hero, Malevola would slowly but surely evolve into a hero that could potentially shore up weaknesses in any team-ups.</p>
<p>Each hero also has different traits, like Invisigal working better alone or Prism creating a copy of another hero, adding half their respective stats to the task at hand. Did I mention that superhero training can also crop up, letting you select different specializations for each hero? Flambae&#8217;s talent for burning hot and instantly crashing out is manifested in Supernova, where succeeding two jobs in a row will max out his combat and mobility stats and eliminate rest time. However, one failure and all his stats drop to 1. Heroes can also get injured or go out of commission, and it&#8217;s up to you to adapt. If certain team-ups succeed enough times, they&#8217;ll unlock powerful synergies, making them even more of a force to reckon with.</p>
<p>Even with all this happening, it never bogs down the narrative, instead complementing and accentuating it in different ways. Heroes chat with each other – and Robert – during shifts, sometimes even going off on their own for different reasons. A seamless interface and controls ensure the pacing remains slick all throughout, while the different options and approaches lend some surprising amounts of replay value.</p>
<p>In terms of presentation, <em>Dispatch&#8217;s</em> visuals and music are top-tier, the former making each episode feel more like a high-quality animated TV show than a game on most occasions. However, I was also very impressed by the cinematography, editing and overall cutscene choreography. Even without the choices and gameplay, this would be a highly compelling show to watch in its own right. With them, it&#8217;s a superhero story that&#8217;s simply impossible to resist.</p>
<p>Even after the positive reception to its first two episodes, I never thought AdHoc Studio would build on that momentum and deliver one of my favorite stories – video game and otherwise – of this year. <em>Dispatch</em> is just so packed with such passion, be it in the writing, performances and presentation, that it&#8217;s almost impossible to put down. Where Robert, Z-Squad and the SDN go from here remains to be seen, but this is a narrative adventure that you simply owe it to yourself to experience.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PC.</strong></em></span></p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">631973</post-id>	</item>
		<item>
		<title>Dispatch Teases The Red Ring in New Trailer for Episodes 5 and 6 Out Tomorrow</title>
		<link>https://gamingbolt.com/dispatch-teases-the-red-ring-in-new-trailer-for-episodes-5-and-6-out-tomorrow</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 04 Nov 2025 14:05:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631119</guid>

					<description><![CDATA[The episodes premiere at 9 AM PST on November 5th and follow the superhero narrative title selling over one million units.]]></description>
										<content:encoded><![CDATA[
<p>With a pretty crazy milestone under its belt for <em>Dispatch</em> &#8211; over <a href="https://gamingbolt.com/dispatch-adhoc-studio-confirms-over-1-million-copies-sold-in-10-days">one million units sold in ten days</a> &#8211; Ad-Hoc Studio is teasing the next batch of episodes for the narrative adventure. Episodes 5 and 6 go live on November 5th at 9 AM PST, and tease further encounters with The Red Ring.</p>



<p>The organization is seemingly responsible for the majority of crime in Los Angeles, as the Superhero Dispatch Network wrestles with its operations. It also seems that the group is trying to discern Robert&#8217;s identity, which means throwing a cup of coffee and seeing if he dodges it.</p>



<p><em>Dispatch&#8217;s</em> story focuses on the former Mecha Man who, after a deadly encounter with the villain Shroud, is left without his mech suit. He joins the SDN to make ends meet while also repairing his namesake. The entire adventure revolves around dispatching various heroes to crime scenes, selecting those best suited for the task at hand.</p>



<p>Episodes 7 and 8 premiere on November 12th and effectively wrap up the season. Ad-Hoc hasn&#8217;t confirmed whether any follow-ups are in the works after its success, but stay tuned for updates.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Dispatch | Episodes 5 &amp; 6 Preview" width="500" height="281" src="https://www.youtube.com/embed/zidpOy-Zta4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">631119</post-id>	</item>
		<item>
		<title>Dispatch &#8211; AdHoc Studio Confirms Over 1 Million Copies Sold in 10 Days</title>
		<link>https://gamingbolt.com/dispatch-adhoc-studio-confirms-over-1-million-copies-sold-in-10-days</link>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Tue, 04 Nov 2025 11:09:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[Dispatch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=631095</guid>

					<description><![CDATA[Available for PS5 and PC, the Telltale veteran studio's newest narrative title boasts strong momentum in its opening weeks.]]></description>
										<content:encoded><![CDATA[<p>AdHoc Studio says <a href="https://gamingbolt.com/dispatch-is-a-superhero-workplace-comedy-coming-to-pc-and-consoles-in-2025"><em>Dispatch </em></a>has crossed 1 million copies sold in 10 days, sharing the milestone with a playful post on BlueSky: “2 days. 80 million copies sold. Would’ve been nice. We sold 1 Million in 10 days, though. Still pretty good.”</p>
<p>The figure follows the debut of Episode 1 and 2 on October 22nd for PS5 and PC, which introduced players to the world of the choice-driven, superhero workplace comedy. Adhoc has been delivering episodes weekly toward a mid-November finish, keeping the cadence tight to sustain interest throughout. Episodes 5 and 6 will arrive on November 5th at 9 AM PST.</p>
<p>Momentum looks real; alongside the sales beat, <em>Dispatch </em>is posting a “Very Positive” rating on Steam, a useful social proof for an offbeat, narrative-forward release from a Telltale veteran team. It has accrued 19,314 reviews at this time, with 93 percent giving it the thumbs-up.</p>
<p><strong>Bottom line</strong>: Big early numbers plus brisk episode cadence suggest <em>Dispatch</em> isn’t just a feel-good debut, but that fans are invested in the story and characters enough to see what happens next.</p>


<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:zeyme7h7gsicdx2zt2mjwlu5/app.bsky.feed.post/3m4r2a5kiww23" data-bluesky-cid="bafyreidpzq57cwxuiqcmpuitelwbhfozfbuscgb45vxiio5y3rvl4sww3q"><p>2 days. 80 million copies sold.Would&#39;ve been nice.We sold 1 Million in 10 days though.Still pretty good.</p>&mdash; <a href="https://bsky.app/profile/did:plc:zeyme7h7gsicdx2zt2mjwlu5?ref_src=embed">AdHoc Studio (@adhocstudio.com)</a> <a href="https://bsky.app/profile/did:plc:zeyme7h7gsicdx2zt2mjwlu5/post/3m4r2a5kiww23?ref_src=embed">2025-11-03T22:15:06.519Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">631095</post-id>	</item>
		<item>
		<title>The Wolf Among Us 2 Studio Doesn&#8217;t Know What&#8217;s Going on With it</title>
		<link>https://gamingbolt.com/the-wolf-among-us-2s-original-development-studio-doesnt-know-whats-going-on-with-it</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 17 Sep 2025 16:11:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AdHoc Studio]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Telltale Games]]></category>
		<category><![CDATA[the wolf among us 2]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=628026</guid>

					<description><![CDATA[After Telltale Games revealed that it needed more time, AdHoc Studio moved on to Dispatch, which premieres on October 22nd.]]></description>
										<content:encoded><![CDATA[<p>While Telltale Games had spoken about its sequel to narrative adventure game <em>The Wolf Among Us</em> was still under development and hadn’t been cancelled, at this point, one of the studios working on the game for Telltale, AdHoc Studio, doesn’t quite know what the project’s current status is. In an interview with <a href="https://www.eurogamer.net/even-the-studio-that-wrote-the-wolf-among-us-2-doesnt-know-whats-going-on-with-it" target="_blank" rel="noopener">Eurogamer</a>, AdHoc Studio co-founder Nick Herman spoke about how the studio worked on <em>The Wolf Among Us 2</em> for a couple of years.</p>
<p>Herman said that the studio had worked on the script for the sequel, claiming it would be better than the original. However, issues started popping up when working on the game’s cinematics and animations, with progress on the project stalling out because Telltale needing more time. This led the studio to start working on other projects, including Dispatch.</p>
<p>&#8220;We wrote a season, Season Two,” explained Herman. “We think it&#8217;s better than Season One &#8211; and we were on Season One. And yeah, we&#8217;re really proud of it. We were doing tests. We were in cinematics and animation and stuff. And then basically they needed more time. “They weren&#8217;t&#8230; We weren&#8217;t running the project. It was Telltale we were doing it in partnership with. And we couldn&#8217;t wait around and do nothing, so we had to move on to Dispatch to keep the studio moving, and they needed to go their own way.”</p>
<p>&#8220;We&#8217;re looking forward to seeing what they do with it,&#8221; he continued. &#8220;I don&#8217;t know how much of our version of the script is going to make it into what they end up making. But if one day we were able to make the thing that we wrote and were in the middle of directing, we think people would love it. So, you know, good luck.&#8221;</p>
<p><em>The Wolf Among Us 2</em> has reportedly been under development for quite some time now, first under AdHoc Studio working alongside Telltale before being brought in directly at the publisher for in-house development. However, the company is yet to reveal any more information about the title since its confirmation from October 2024 that <a href="https://gamingbolt.com/the-wolf-among-us-2-is-not-cancelled-says-telltale">it hadn’t been cancelled</a>.</p>
<p>“As a rule, we don’t comment on rumours and unsubstantiated Reddit threads,” said Telltale’s PR in a statement. “But development on <em>The Wolf Among Us 2</em> continues, and we’re excited to share more about the game with Telltale fans and our community when the time is right.”</p>
<p>Earlier last year, Telltale Games had given us a look at <em>The Wolf Among Us 2</em> with <a href="https://gamingbolt.com/the-wolf-among-us-2-receives-new-screenshots">the release of a few screenshots</a>. While the screenshots don’t really reveal much, they did confirm that Bigby Wolf will still be returning as the protagonist of the game, and that he will get to visit at least two distinct locations judging by the background art of the screenshots.</p>
<p>Development on the title had likely hit a major snag back in 2023 when a <a href="https://gamingbolt.com/most-of-the-wolf-among-us-2s-dev-team-was-reportedly-let-go-amidst-telltale-layoffs">major part of the team working on it was laid off</a> “due to current market conditions”. Among those that had to leave the company at the time included cinematic director Jonah Huang, who had noted that many of them had been laid off in September 2023.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">628026</post-id>	</item>
	</channel>
</rss>
