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	<title>ADR1FT &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Intricate Hand Animations in Games</title>
		<link>https://gamingbolt.com/15-intricate-hand-animations-in-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Jul 2020 09:42:25 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[ADR1FT]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=445895</guid>

					<description><![CDATA[You can't help but stop and admire these animations, even in the thick of battle.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">E</span>veryone notices the facial and body animations in video games. From the most natural movements like walking and running to simply emoting during key scenes, it&#8217;s crazy how far the industry. Of course, when playing a first person title where you spend most of the time seeing hands, the attention given animations is simply astonishing. Let&#8217;s take a look at 15 of the best hand animations in video games.</p>
<p><b>Rainbow Six Siege</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/06/Rainbow-Six-Siege.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-402063" src="https://gamingbolt.com/wp-content/uploads/2019/06/Rainbow-Six-Siege.jpg" alt="Rainbow Six Siege" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/06/Rainbow-Six-Siege.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/06/Rainbow-Six-Siege-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/06/Rainbow-Six-Siege-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/06/Rainbow-Six-Siege-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Ubisoft&#8217;s tactical first person shooter may have had a rough launch but its hand animations were fairly good and have only improved. Watching Operators set up barricades, manage different weapons and bashing through obstacles is still enthralling after all these years. The animations behind abilities have become more imaginative as well – just watch Iana activate her Gemini Replicator, which manifests a holographic version of herself to control, or Oryx who busts through walls without a care.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">445895</post-id>	</item>
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		<title>Adr1ft Cancelled for Xbox One</title>
		<link>https://gamingbolt.com/adr1ft-cancelled-for-xbox-one</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 21 Nov 2016 13:43:39 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Three One Zero]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=283179</guid>

					<description><![CDATA[Adam Orth advises fan to "get a refund".]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" alt="ADR1FT" width="620" height="349" class="aligncenter size-full wp-image-192148" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Three One Zero&#8217;s <em>Adr1ft</em> released earlier this year on PC before heading to PS4 and it was a pretty well put together effort despite some flaws. The first person exploration title was set to release for Xbox One at some point as well but it&#8217;s been in limbo forever seemingly.</p>
<p>Now it seems that the game that the game won&#8217;t be coming to Microsoft&#8217;s console after all. According to co-founder Adam Orth on <a href="https://twitter.com/adam_orth/status/800382562937880576">Twitter</a> as response to a fan pre-ordering the Xbox One version, &#8220;That&#8217;s not real. You should get a refund immediately. Game not releasing on Xbox One.&#8221;</p>
<p>Neither 505 Games nor Orth provided any real reason as to why the game wouldn&#8217;t be releasing on Xbox One. Regardless, it&#8217;s a shame considering some of the more unique aspects of the exploration.</p>
<p>What are your thoughts on <em>Adr1ft&#8217;s</em> cancellation for Xbox One? Let us know in the comments below and stay tuned for any new details that may emerge.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">283179</post-id>	</item>
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		<title>ADR1FT Won&#8217;t Be Coming To PlayStation VR After All</title>
		<link>https://gamingbolt.com/adr1ft-wont-be-coming-to-playstation-vr-after-all</link>
					<comments>https://gamingbolt.com/adr1ft-wont-be-coming-to-playstation-vr-after-all#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 15 Jul 2016 14:39:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PlayStation VR]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[psvr]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=272303</guid>

					<description><![CDATA[The PS4 version of the game won't be getting any VR support.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg"><img decoding="async" class="size-full wp-image-261727 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg" alt="Adr1ft" width="620" height="364" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft-300x176.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Earlier this month,<a href="https://gamingbolt.com/adr1ft-launching-on-ps4-on-july-15"> we confirmed that the excellent and atmospheric first person space adventure <em>ADR1FT</em> will be coming to the PlayStation 4 soon</a>&#8211; and at that point, we noted that while the press release did not make any mention of the PlayStation VR, we hoped that an announcement for a PSVR version of the game would be made soon.</p>
<p>Our hopes were dashed today, when 505 Games <a href="http://www.videogamer.com/ps4/adrift/news/no_plans_to_bring_adrift_to_playstation_vr.html">confirmed to VideoGamer</a> that there were no plans to bring the game to Sony&#8217;s VR headset- in spite of this being a game uniquely suited to virtual reality, and in spite of there already existing an Oculus version of the game. &#8220;There are no plans to bring <em>ADR1FT</em> to PSVR at this time,&#8221; they said.</p>
<p>505 Games also confirmed that they are working on other SKUs of the game, such as a version of the game for the Xbox One, and that they should have final dates to share for those versions pretty soon. For now, all PC and PS4 players should definitely look into <em>ADR1FT</em>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">272303</post-id>	</item>
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		<title>ADR1FT Launching on PS4 on July 15</title>
		<link>https://gamingbolt.com/adr1ft-launching-on-ps4-on-july-15</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 08 Jul 2016 17:30:47 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[pc]]></category>
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		<category><![CDATA[Three One Zero]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=271710</guid>

					<description><![CDATA[Disappointingly enough, no PSVR mode announced- yet.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-261727 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg" alt="Adr1ft" width="620" height="364" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft-300x176.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>ADR1FT</em>, the excellent zero gravity title that tells the story of an astronaut in peril, will launch for PlayStation 4 on July 15, publisher 505 Games announced. The game is marked for its stark and accurate representation of space, and of zero gravity- you can think of it, in many ways, as the game version of the hit film <em>Gravity</em>.</p>
<p><em>ADR1FT</em> also received a brand new trailer in honor of the PS4 version&#8217;s impending launch next week, which you can see below. Honestly, I have always felt that the best way to sell people on the game is to just show them the title in action, and the trailer below certainly fits that bill.</p>
<p>As of right now, no PlayStation VR version of the title has been announced, which is actually a bit of a shame, since the game looks as though it would be perfect for VR- that said, with the game launching next week, maybe it is something that is in the works now, and will be announced nearer the PSVR&#8217;s launch.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/jxRRYeQTcuA" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<title>Adr1ft Review &#8211; Gravity Falls</title>
		<link>https://gamingbolt.com/adr1ft-review</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 28 Mar 2016 19:11:33 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Adam Orth]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Three One Zero]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=261723</guid>

					<description><![CDATA[Three One Zero's first person adventure is unique, even if it's not for everyone.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen you&#8217;re ready, the first step is the toughest, though there aren&#8217;t really any steps to take in Three One Zero&#8217;s <em>Adr1ft</em>. A parable of entering the VR medium itself, Adam Orth&#8217;s indie title challenges you to move according to the world around you, adapting to circumstances as opposed to domineering over them. It doesn&#8217;t help that the zero gravity space setting renders you powerless and awkward, even if you&#8217;re not engaging with the VR medium for the first time. Alfonso Cuarón&#8217;s Gravity serves as a bit of inspiration, premise-wise, but there&#8217;s something more mysterious afoot in <em>Adr1ft</em>&#8216;s desolate surroundings. Hope isn&#8217;t a catalyst for change &#8211; it&#8217;s given way to survival by pure instinct.</p>
<p><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/vvzZZpKgGi0" frameborder="0" allowfullscreen></iframe></p>
<p>In the year 2037, players control Alex Oshima, an astronaut who&#8217;s recently regained consciousness in the wake of a horrible tragedy to befall the Hardiman space station. Divided into various subsets, you&#8217;ll make your way across various modules, attempting to bring the station back to working order. Escape will eventually be your goal when it&#8217;s all said and done but <em>Adr1ft</em> isn&#8217;t your typical thriller.</p>
<p>Your first instinct won&#8217;t be to run as fast as possible. When you start training, you&#8217;ll immediately learn how to ascend, descend, activate thrusters, roll to the left and right, and ultimately stabilize your frame in zero gravity. Regardless of what you do, every movement &#8211; aside from looking around with the mouse &#8211; will deplete your O2 meter. The game itself starts you off with a depleting O2 meter in addition to your regular actions. Quickly navigating to safer zones and collecting O2 vials to keep your gauge up is the key to survival.</p>
<p>However, in a clever twist, <em>Adr1ft</em> wants you float along in your surroundings to save oxygen. Here&#8217;s an example: Rather than thrusting to a door, you can choose to silently glide towards it. Of course, it&#8217;s not as simple as simply going with the flow. Various obstacles and wreckage dot your path. Bumping into them and your surrounding environment will cause your EVA suit to take damage. Repair stations allow you to bring the suit back to working order but this is <em>Adr1ft</em>&#8216;s not so subtle way of informing you to watch where you&#8217;re going.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft_02.jpg" rel="attachment wp-att-261726"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-261726" src="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft_02.jpg" alt="Adr1ft_02" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft_02.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft_02-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>It&#8217;s an interesting concept when paired with your movement options, even if it does result in some rather awkward positioning problems. Can&#8217;t grab that O2 vial as you&#8217;re slowly losing consciousness? Well, it&#8217;s probably because you didn&#8217;t orient yourself to the right or left properly. Given that the tutorial doesn&#8217;t really explain this, there were instances where one simply mashes F before positioning properly and grabbing the O2 vial. It&#8217;s annoying and doesn&#8217;t get any easier as the game goes by. Thankfully, the initially hard to handle controls become a little more manageable. You&#8217;re not necessarily meant to <em>be in control</em> but it&#8217;s possible to have some as opposed to none.</p>
<p>Let this be noted though that if any game&#8217;s visuals could make you forget about its underlying technical issues, then <em>Adr1ft</em> is it. Unreal Engine 4 never ceases to impress by default but <em>Adr1ft</em>&#8216;s wrecked space station is just too beautiful to ignore, even if you have to recover some back-up drive or some other item. Discovering the hydroponics sector for the first time, along with the big beautiful cherry blossom tree? Creating awe-inspiring graphical moments is tough in this day and age but <em>Adr1ft</em> makes it look so easy. Even when you&#8217;re wandering through debris in space or navigating those clean-cut white interiors, the game just looks beautiful without overwhelming you with its technical prowess.</p>
<p>The story-telling approach in &#8220;walking simulators&#8221; (heavy emphasis on the air quotes) isn&#8217;t exactly one that will gel with all players. <em>Adr1ft</em> features some likable characters through its audio logs and manages to build sympathy for its protagonist Alex through e-mails with the crew. Special note must be made of the writing and voice acting &#8211; it feels just right. Nothing overtly cinematic but perfectly dramatic in keeping with the situation of a freaking space station being wrecked.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg" rel="attachment wp-att-261727"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-261727" src="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg" alt="Adr1ft" width="620" height="364" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/03/Adr1ft-300x176.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Again though, the overall pacing and plot, while interesting, isn&#8217;t enough to distract you from floating here to there and awkwardly collecting audio logs. In a way, the movement actually does a lot to make the actual progression a challenge &#8211; you can&#8217;t just blindly rush through areas because it&#8217;ll end in your death. But when you have to be so measured in your approach and monitor that O2 meter at all times, it does discourage the exploration aspect just a tad. If nothing else, it will encourage you to play slower and notice your surroundings more often.</p>
<p><em>Adr1ft</em> as a whole, to this reviewer, at least is unique. Not in a &#8220;walking simulator&#8221; sense that won&#8217;t appeal to select groups of players. Or in terms of its understated and amazingly well-done presentation that seriously makes you stop and want to admire it all. This isn&#8217;t your typical video game and it can be annoying when some of the issues that games suffer like freezes or awkward controls crop up. And despite the mystery surrounding the story, it didn&#8217;t feel as initially compelling as I would have liked.</p>
<p>Nevertheless, with a four hour (or so) runtime, <em>Adr1ft</em> is something that every gamer should experience. It&#8217;s an interesting first person adventure that doesn&#8217;t beat you over the head with fetch quests or indecipherable puzzles. It&#8217;s not your typical horror title full of jump scares or moments of rushed survival. <em>Adr1ft</em>&#8216;s tension is decidedly low-key, lurking in the background at all times and challenging you to be patient and observant. Whether this sounds like a fun video game to you or not, there&#8217;s no denying that&#8217;s an experience that everyone should partake in at least once. However, like Sandra Bullock, don&#8217;t be surprised if you don&#8217;t immediately return after crashing back to Earth.</p>
<p><span style="color: #ff6600;"><strong><em>This game was reviewed on the PC.</em></strong></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">261723</post-id>	</item>
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		<title>Adr1ft Not Currently Planned for Other VR Platforms</title>
		<link>https://gamingbolt.com/adr1ft-not-currently-planned-for-other-vr-platforms</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Feb 2016 08:46:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[HTC Vive]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Three One Zero]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=259074</guid>

					<description><![CDATA[Three One Zero's first person adventure will only be out on Oculus VR at launch.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" rel="attachment wp-att-192148"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" alt="ADR1FT" width="620" height="349" class="aligncenter size-full wp-image-192148" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Three One Zero&#8217;s <em>Adr1ft</em>, a first person survival game set in space, will be releasing next month for PC and Oculus Rift but it seems that other VR platforms aren&#8217;t currently on the cards for release. That doesn&#8217;t mean it&#8217;ll never be out for, say, HTC Vive but it&#8217;s not planned.</p>
<p>The studio said on its <a href="http://threeonezero.com/purchasing-adr1ft/">website</a> that, &#8220;We just aren&#8217;t ready to make any announcements about them yet. Soon!&#8221;</p>
<p>Over on the <a href="http://steamcommunity.com/app/300060/discussions/0/405692224238431014/#c405692224243165883">Steam forums</a>, studio founder Adam Orth stated that, &#8220;<em>Adr1ft</em> doesn&#8217;t currently support Steam VR because we are working with and supporting Oculus and their entry into the marketplace. We&#8217;ve been working closely with Oculus for most of the development of Adr1ft and we want to support them as partners because we love them, their hardware, and their vision for VR.</p>
<p>&#8220;It is entirely possible that this may change in the future, but we don&#8217;t have any information regarding that and it is entirely out of our hands as the software developer. These are decisions for the platform owners to make. We have no say in that whatsoever. Not even invited to the table read.&#8221;</p>
<p><em>Adr1ft</em> is out on March 28th for PC and Oculus Rift while PS4 and Xbox One releases are coming later this year.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">259074</post-id>	</item>
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		<title>Adr1ft Trailer Mixes Space Survival and Clair de Lune</title>
		<link>https://gamingbolt.com/adr1ft-trailer-mixes-space-survival-and-clair-de-lune</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 22 Feb 2016 13:09:45 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Three One Zero]]></category>
		<category><![CDATA[Xbox One]]></category>
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					<description><![CDATA[Ah, listening to the classics while oxygen levels dip dangerously low.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" rel="attachment wp-att-192148"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" alt="ADR1FT" width="620" height="349" class="aligncenter size-full wp-image-192148" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Former Microsoft employee Adam Orth will finally be releasing his first indie title under Three One Zero when <em>Adr1ft</em> releases next month. Thus far, the game&#8217;s premise &#8211; a mix of first person survival and mystery &#8211; has intrigued us. Today we get a rather different look at the game with a new trailer that mixes gameplay with Claude Debussy&#8217;s famous Clair de Lune. Check it out below.</p>
<p><em>Adr1ft</em> is far from a peaceful experience though. As a lone astronaut who awakens in a collapsing space station, your goal is to escape in one piece while also solving the mystery behind the chaos. That is, if you choose to &#8211; <em>Adr1ft</em> doesn&#8217;t mind if you just high-tail it out of the nearest air-lock ASAP.</p>
<p>Releasing on March 28th for Oculus Rift and PC, <em>Adr1ft</em> will also be coming to PS4 and Xbox One. Release dates for consoles haven&#8217;t been announced yet so stay tuned for more details in the coming month.</p>
<p>What are your thoughts on the new trailer? Let us know in the comments below.</p>
<p><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/b98j9w7Pet4" frameborder="0" allowfullscreen></iframe></p>
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		<title>Adr1ft Releasing For Oculus Rift and PC on March 28th</title>
		<link>https://gamingbolt.com/adr1ft-releasing-for-oculus-rift-and-pc-on-march-28th</link>
					<comments>https://gamingbolt.com/adr1ft-releasing-for-oculus-rift-and-pc-on-march-28th#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 07 Jan 2016 08:57:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[Oculus Rift]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Three One Zero]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=253813</guid>

					<description><![CDATA[Survive. Escape. Survive further.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" rel="attachment wp-att-192148"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" alt="ADR1FT" width="620" height="349" class="aligncenter size-full wp-image-192148" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In the wake of Oculus VR opening up pre-orders &#8211; and running out of stock &#8211; for its Rift headset, Three One Zero&#8217;s Adr1ft has been <a href="https://twitter.com/adam_orth/status/684800474172624896">tagged</a> with a March 28th release date. Note that despite supporting Oculus Rift, you can also play the sci-fi first person adventure on PC via Steam. Check out the latest gameplay clip from Adr1ft below.</p>
<p>As for the PS4 and Xbox One versions, we&#8217;ll need to wait slightly longer for release date information. Adr1ft is actually the creation of former Microsoft employee Adam Orth who departed from the company following his comments on Xbox One always being online. Adr1ft has been noted to be somewhat inspired by his experience upon leaving Microsoft though the story itself centres on surviving and escaping a derelict space station in the year 2037.</p>
<p>What are your thoughts on Adr1ft and will you pick it up for PC or Oculus Rift? Let us know in the comments.</p>
<blockquote class="twitter-video" lang="en-gb">
<p lang="en" dir="ltr">March 28th can&#39;t come soon enough. <a href="https://twitter.com/hashtag/ADR1FT?src=hash">#ADR1FT</a> <a href="https://t.co/Tu0SvC6Hgg">pic.twitter.com/Tu0SvC6Hgg</a></p>
<p>&mdash; 505 Games (@505_Games) <a href="https://twitter.com/505_Games/status/684835249738493952">January 6, 2016</a></p></blockquote>
<p><script async src="//platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Adr1ft New Trailer Shows Us What It Is Like&#8230; In Space</title>
		<link>https://gamingbolt.com/adr1ft-new-trailer-shows-us-what-it-is-like-in-space</link>
					<comments>https://gamingbolt.com/adr1ft-new-trailer-shows-us-what-it-is-like-in-space#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Wed, 21 Oct 2015 16:01:30 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Adam Orth]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=246658</guid>

					<description><![CDATA[Looks amazing.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-192148 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg" alt="ADR1FT" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/ADR1FT-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Adam Orth&#8217;s upcoming game, Adr1ft, looks absolutely awesome. It looks like a game version of Gravity, or the just released Ridley Scott movie, The Martian (absolutely great, by the way, you need to go watch it if you have not already). No matter what you personally think of Adam Orth &#8211; and owing to his Twitter meltdown in defense of the then unannounced Xbox One&#8217;s always online policies, you probably have some pretty strong thoughts there &#8211; you have to admit the game looks great.</p>
<p>If you need more convincing, check out the new trailer for the game, which looks great, and shows us what the game will be like. It seems to be a pretty authentic recreation of what it may be like to be stranded in space.</p>
<p>Which is all well and good, but I still need clarification on one thing- why the hell is it called Adr1ft? Why not just Adrift?</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/RaMVHAYPfXc" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<title>Adr1ft E3 2015 Trailer Leaked: Adam Orth&#8217;s Debut Title Revealed</title>
		<link>https://gamingbolt.com/adr1ft-e3-2015-trailer-leaked-adam-orths-debut-title-revealed</link>
					<comments>https://gamingbolt.com/adr1ft-e3-2015-trailer-leaked-adam-orths-debut-title-revealed#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 10 Jun 2015 12:53:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ADR1FT]]></category>
		<category><![CDATA[e3 2015]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Three One Zero]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=234251</guid>

					<description><![CDATA[The first trailer for the first person adventure has been leaked.]]></description>
										<content:encoded><![CDATA[<p><iframe loading="lazy" width="620" height="349" src="https://www.youtube.com/embed/WImljCyo0rk" frameborder="0" allowfullscreen></iframe></p>
<p>The first trailer for Adam Orth&#8217;s Adr1ft, a first person adventure title set in space, has been leaked in the follow-up to E3 2015. </p>
<p>Developer Three One Zero wasn&#8217;t too torn up the leak, <a href="https://twitter.com/ThreeOneZero_/status/608313871305195520">tweeting</a>, &#8220;Our #ADR1FT #E3 trailer has leaked. We made it with Blur. 100% game assets. Please enjoy.&#8221;</p>
<p>The game looks fairly impressive and contains five areas that can be fully explored. You&#8217;ll have to deal with a limited supply of oxygen and keep track of the same to avoid suffocating. Various effects can occur with oxygen deprivation including blurred vision.</p>
<p>Like most adventure titles, you&#8217;ll be solving somewhat of a mystery as you gather logs from dead crew members, discover what lead to the terrifying incident that occurred and much more. Adr1ft is scheduled to release in Q2/Q3 2015 for PS4, Xbox One and PC. What are your thoughts on the leaked trailer? Let us know your thoughts in the comments below.</p>
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