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		<title>Death&#8217;s Gambit Interview &#8211; Inspirations, the Need for Pixel Art, Non-Linear Gameplay, and More</title>
		<link>https://gamingbolt.com/deaths-gambit-interview-inspirations-the-need-for-pixel-art-non-linear-gameplay-and-more</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 30 Oct 2018 11:05:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Adult Swim]]></category>
		<category><![CDATA[Death's Gambit]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[White Rabbit]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=369968</guid>

					<description><![CDATA[White Rabbit's co-creator Alex Kubodera talks to us about the indie studio's recent Metroidvania title.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>e&#8217;ve been seeing a revival of the metroidvania genre in recent months, with indie developers choosing to go back to this venerated design philosophy to create some truly wonderful game. One of the games to have gone in this direction is the recent <em>Death&#8217;s Gambit</em>, <a href="https://gamingbolt.com/deaths-gambit-review-learning-how-to-die">a great game in its own right</a>, which combines metroidvania, non-linear progression, and beautiful, gothic pixel-art style to deliver an atmospheric and deeply enjoyable experience. Before the game launched, we sent across a few of hours questions to Alex <span class="s1">Kubodera, art director and co-creator of developers White Rabbit, to talk about the game&#8217;s various mechanics, some of its influences, and more. Here&#8217;s how our conversation went.</span></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_02.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-354660" src="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_02.jpg" alt="Death's Gambit_02" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_02-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<span class="s2"><em>Princess Mononoke</em> was a great source of inspiration for nature reclaiming its lands, as was <em>Dark Souls</em> for the scale and gothic architecture. Each area has its own inspirations based on the narrative we wanted to explore.</span>"</p>
<p class="p3"><span class="s2"><b>The game has quite a unique setting from what we’ve seen so far. What are some of the inspirations you drew from to depict this realm of the undying?</b></span></p>
<p class="p3"><span class="s2">We wanted to explore what immortality would feasibly do to a kingdom. While it might enjoy prosperity and immense growth through an undying workforce, we figured people would eventually lose a sense of self and motivation. The landscapes are meant to evoke that sense of lost history. <em>Princess Mononoke</em> was a great source of inspiration for nature reclaiming its lands, as was <em>Dark Souls</em> for the scale and gothic architecture. Each area has its own inspirations based on the narrative we wanted to explore.</span></p>
<p class="p3"><span class="s2"><b>What can you tell us about the story of the game and about the protagonist Sorun?</b></span></p>
<p class="p3"><span class="s2">Siradon is the land of immortality, subjected to a quadrennial event known as the Great Expedition. During this time, the surrounding kingdoms attempt to siege it and claim the source of undeath for themselves.</span></p>
<p class="p3"><span class="s2">Sorun was born to a fiefdom within Vados. As part of their tribute, his father was drafted into the Great Expedition while Sorun was still a newborn. Growing up with his mother, she instilled in him the ideals to live a life worth remembering. They were her parting words before the Expedition took her as well.</span></p>
<p class="p3"><span class="s2">Sorun would come to follow in their footsteps, taking command of a sizable company. But when faced with Death, he thinks immortality will give him the means to honor his mother’s memory, and make a name for himself. But immortality is not without its costs.</span></p>
<p class="p3"><span class="s2"><b>Since the character is supposed to be immortal, how exactly does the death mechanic work in the game?</b></span></p>
<p class="p3"><span class="s2">Sorun is in a state of limbo between life and death. He can still be killed when squaring off against enemies, but will be resurrected at a Death shrine per his contract with Death. Knowing we would be making a difficult game, we wanted death to be a marker of progression. For one, if you die to a boss, you are rewarded experience for doing better than your previous attempt. A hiscore system of sorts. Secondly, characters will remember when you do die and return. And finally, death unlocks certain story related cutscenes and flashbacks that delve into the backstory of Sorun and the state of the world.</span></p>
<p class="p3"><span class="s2"><b>How important is your starting class in the game? Is it more just a place to start off with or does it define your playstyle for the rest of the game?</b></span></p>
<p class="p3"><span class="s2">The game is balanced so that you can complete it with any of the classes. There are pros and cons for how you build out your character at the beginning, but there’s a lot of flexibility too, and your starting class is more about giving you different playstyles to experiment with on each playthrough. There is always room to adapt as the game goes on, with plenty of avenues for min-maxing. It’s really about making the hero you want to play.</span></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_01.jpg"><img decoding="async" class="aligncenter wp-image-354661" src="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_01.jpg" alt="Death's Gambit_01" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_01.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_01-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_01-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_01-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<span class="s2">The pixel art style was chosen out of necessity. Between the two of us who started developing the game, there was no way I could animate fully illustrated characters or 3D models.</span>"</p>
<p class="p3"><span class="s2"><b>What can you tell us about the progression system in the game?</b></span></p>
<p class="p3"><span class="s2">The game is non-linear, allowing players to explore different zones in whatever order they choose. Various skills and weapons become available through the paths you take, and equipment can be upgraded upon finding a specific NPC. Certain bosses offer new skills, vendors increase their items, etc. Defeating a boss will reward you with a talent point that can be spent on improving certain aspects of your character. However you won’t be able to fill out all of your talents in one playthrough, so strategically choose which progression path you wish to take. </span></p>
<p class="p3"><span class="s2"><b>What has your collaboration with Adult Swim Games been about?</b></span></p>
<p class="p3"><span class="s2">Adult Swim has supported us financially as a publishing house, as well as provided marketing and venue space for conventions, and ad spaces around the web. </span></p>
<p class="p3"><span class="s2"><b>The game’s fantastic art style immediately arrests the viewer’s attention. What can you tell us about the inspirations and reasons that led you to use this art style?</b></span></p>
<p class="p3"><span class="s2">The pixel art style was chosen out of necessity. Between the two of us who started developing the game, there was no way I could animate fully illustrated characters or 3D models. Pixel art gave us the leeway to create a demo to pitch. Beyond that, pixel art is just fun to do, and it inspires people’s creativity in a way high fidelity graphics don’t. Pixel art leaves it up to the player to imagine parts of the design. Each area has its own color palette and theme to keep it memorable.</span></p>
<p class="p3"><span class="s2"><b>As of now, the game has been announced only for the PC and PS4. Are there plans to bring it over to the Xbox One and Nintendo Switch in the future?</b></span></p>
<p class="p3"><span class="s2">Right now we are just focused on the PS4 and PC versions, continuing to update them based on feedback we’ve received since launch.</span></p>
<p class="p3"><span class="s2"><b>What can you tell us about the non-linear gameplay and how exactly it works?</b></span></p>
<p class="p3"><span class="s2">It was important for us to give players a sense of choice in their adventure. The full game really opens up to player freedom after the initial area. There are definitely easier paths and bosses you can choose to take on early, but we try to leave that up to you to discover. Either way, players are rewarded for their exploration with valuable gear and items that may help overcome the game’s various challenges.</span></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_04.jpg"><img decoding="async" class="aligncenter wp-image-354658" src="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_04.jpg" alt="Death's Gambit_04" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_04.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/Deaths-Gambit_04-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<span class="s2">We’ve seen some incredible player strategies shine through these fights, and it serves to really inspire player creativity to overcome these challenges.</span>"</p>
<p class="p3"><span class="s2"><b>How exactly does the Heroic Mode work?</b></span></p>
<p class="p3"><span class="s2">Upon defeating a boss, you have the option to challenge them again. In the same way that you are immortal and can continue to face them despite your deaths, this gives the bosses a chance to do the same. Certain twists are introduced to increase the challenge of the fight, as well as buffing their overall health and damage. We’ve seen some incredible player strategies shine through these fights, and it serves to really inspire player creativity to overcome these challenges. </span></p>
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		<title>Death&#8217;s Gambit Mega Guide -All Boss Fights, Tome Locations, Cheats And All Classes</title>
		<link>https://gamingbolt.com/deaths-gambit-mega-guide-all-boss-fights-tome-locations-cheats-and-all-classes</link>
					<comments>https://gamingbolt.com/deaths-gambit-mega-guide-all-boss-fights-tome-locations-cheats-and-all-classes#respond</comments>
		
		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Mon, 27 Aug 2018 17:56:02 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video Game Tips]]></category>
		<category><![CDATA[Adult Swim]]></category>
		<category><![CDATA[Death's Gambit]]></category>
		<category><![CDATA[Death's Gambit guide]]></category>
		<category><![CDATA[Death's Gambit tips and tricks]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Whit Rabbit]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=356691</guid>

					<description><![CDATA[A complete guide for Death's Gambit. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n <em>Death&#8217;s Gambit, </em>you play as Death&#8217;s agent called Sorun and you&#8217;re sent on a mission to Siradon to claim the souls of the undead. As you might have guessed from the game&#8217;s aesthetic, this is a game that is going to be quite difficult but it also features a deep combat system to master over time. There will also be a lot of platforming elements in the game, and if you need help with anything at all related to the game, this guide is here to help you out.</p>
<p>If you&#8217;re ready, then let&#8217;s get started!</p>
<p><span style="color: #ff6600;"><strong>ALL BOSS FIGHTS AND ENDING</strong></span></p>
<p>There are quite a lot of bosses in this game, and given how challenging the game is even otherwise, you can imagine just how challenging some of these bosses can be. You can find below the entire list of bosses that you can find the in the game.</p>
<ul>
<li>Owlking</li>
<li>Soul of the Phoenix</li>
<li>Tundra Lord Kaern</li>
<li>The Bulwark of Aldwynn</li>
<li>Forgotten Gaian and Ione</li>
<li>Dark Knight</li>
<li>Origa</li>
<li>Cusith</li>
<li>Bysurge</li>
<li>Eldritch Inquisitor</li>
<li>Galaxy Mage Amulvaro</li>
<li>Soul of the Phoenix Heroic Rematch</li>
<li>Endless Final Boss</li>
</ul>
<p>You can check out the video below to see how to defeat each of the bosses in the game and also to see what the ending of the game is like.</p>
<p><iframe loading="lazy" title="Death&#039;s Gambit: All Bosses and Ending" width="500" height="281" src="https://www.youtube.com/embed/tZTyD_qjGCY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><span style="color: #ff6600;"><strong>ALL CLASSES GUIDE</strong></span></p>
<p>In this  game, classes aren&#8217;t really balanced and some are clearly more powerful than others if played right. What classes affect in the game is the extra talent that determines how soul energy is gained . Some classes also get unique abilities that also make a difference. You can check out below the full list of classes and how exactly each of them work.</p>
<p><strong>Assassin</strong></p>
<p><strong> </strong>The Assassin is a decent starting class for those of you who want to get those fast attacks in. The Assassin gains soul energy by dodging  enemy attacks.</p>
<p><strong>Sentinel</strong></p>
<p>The Sentinel gains soul energy by parrying attacks, so if you&#8217;re confident of getting those parries, then this is the class for you! This class has a very useful unique ability  which is that it allows you to wear equipment at half the required stats which means that you won&#8217;t have to level up certain stats that you might have had to otherwise.</p>
<p><strong>Soldier</strong></p>
<p>The Soldier is quite a balanced class and while it is certainly viable, it won&#8217;t let you taste the power that you might with some of the more  powerful classes. The Solider is able to earn soul energy by blocking attacks.</p>
<p><strong>Blood Knight</strong></p>
<p>The Blood Knight is probably the most aggressive class. This is because he gains soul energy by taking damage and his unique ability which allows him to regain health when he deals damage quickly. Both of these abilities synergize well and allow him to take damage while also dealing it.</p>
<p><strong>Wizard</strong></p>
<p>The Wizard gains soul energy by healing. One thing you would want to do as soon as you start off with the class is get a bow instead of a sword since the Wizard isn&#8217;t very durable fighting up close and personal. The Wizard&#8217;s talent can be a bit  of a disadvantage as well since to  open chests, you&#8217;ve got to avoid healing, so keep that in mind before picking this class.</p>
<p><strong>Acolyte Of Death</strong></p>
<p>The Acolyte of Death&#8217;s unique ability is that he can restore broken save points, but this is not particularly useful. The best part about this class is that it gains soul energy by getting kills which means that you will never run short of soul energy in the game. This makes the Acolyte one of the strongest classes in the game.</p>
<p><strong>Noble</strong></p>
<p>The Noble gains soul energy upon using items, so make sure you keep using them. With that said, this class isn&#8217;t particularly strong as compared to the other classes in the game.</p>
<p><span style="color: #ff6600;"><strong>ALL COLLECTIBLES LOCATIONS</strong></span></p>
<p>There are a number of Tomes to collect in the game and these grant you some bonuses which can make fights against bosses somewhat easier. You can find below the full list of Tomes you can find along with their locations.</p>
<p><strong>Tome On The Kaern: </strong>This Tome grants you 5% bonus damage against Tundra Lord Kaern. To  find this Tome, you first have to get to Oblivion Vale and go left to the entrance. Keep going left and then you will come across a hill. Go down the hill and you will find a cave which you should enter. Once you enter the cave, you will see some traps and a rest area. The traps surround a wooden platform, so go down that platform  and you will be able to find the Tome.</p>
<p><strong>Tome On The Eldritch Council: </strong>This will grant you 5% bonus damage against the Eldritch Council. You will be able to find this by going to the Journey&#8217;s End area. The Ivory Key is required for this and once you have it, go past the locked door which you can find close to the rotating platforms and you will be able to find the Tome inside.</p>
<p><strong>Tome On The Bulwark: </strong>This grants you 5% bonus damage against The Bulwark Of Aldwynn. To find this Tome, head to the Central Sanctuary and you will be able to see two ladders, one going up and the other going down near the gates of Aldwynn. You will first have to go up the ladder and pull a lever to be able to use the ladder going down. Once you&#8217;ve done this, go down and then keep going left until you reach a new area. Continue on your path towards the left until you reach yet another area and you  can find the Tome in this area.</p>
<p><strong>Tome On The Dark Knight: </strong>This grants 5% bonus damage against the Dark Knight. To find the Tome, get to the entrance of Darkness and go through the first hallway. Next, go down the ladder and there will be a hallway under the entrance hallway, but it won&#8217;t be visible. Just go down the ladder and manage to avoid the poison gas to find the Tome.</p>
<p><strong>Tome On Amulvaro: </strong>This grants 5% bonus damage against Galaxy Mage Amulvaro. In Amulvaro&#8217;s Observatory, go into the next building from the rest area and then climb up a floor. Once there, just go way to the left of the tower and you will be able to find the Tome on the ledge.</p>
<p><strong>Tome On The Phoenix: </strong>This grants 5% bonus damage against the Soul of the Phoenix. In the area near this boss&#8217; room there will be a tower and an enemy with a kite shield will be defending it. Just defeat this enemy and go on towards the end of the hallway inside the tower and you will be able to find the Tome there.</p>
<p><strong>Tome On Bysurge: </strong>This grants 5% bonus damage against Bysurge the Lightning Lurker. In Garde Tum you will come across theelevator with the puzzle with 4 switches. Just go down the elevator and then keep going towards the left and you will soon see the Tome.</p>
<p><strong>Tome On Origa: </strong>This grants 5% damage against Origa. Just before you enter the city with lots of houses, there will be pathway going down from near the entrance. Just go down this path to find the Tome.</p>
<p><span style="color: #ff6600;"><strong>CHEATS AND CHEAT CODES</strong></span></p>
<p><em>Note: Please use the following cheats at your own discretion. Using cheats online or offline may lead to an immediate ban. GamingBolt or its staff members are not responsible for any problems arising due to their use.</em></p>
<p>Since this is quite a challenging game, some of you may want to just play it by your own rules. You can do so by making use of cheats and cheat codes to gain bonuses like infinite soul energy and infinite ammo.</p>
<p>To enable cheats, you will first have to get the cheats from this site (http://fearlessrevolution.com/viewtopic.php?t=7656). Once you get the cheats, you can enable some of the following cheats among others:</p>
<ul>
<li>Infinite Ammo</li>
<li>Infinite Soul Energy</li>
<li>Max Stamina On Leveling  Up</li>
<li>Max Health On Leveling Up</li>
</ul>
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		<title>Death&#8217;s Gambit Walkthrough With Ending</title>
		<link>https://gamingbolt.com/deaths-gambit-walkthrough-with-ending</link>
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		<dc:creator><![CDATA[Ashish Isaac]]></dc:creator>
		<pubDate>Thu, 16 Aug 2018 14:30:30 +0000</pubDate>
				<category><![CDATA[Walkthrough]]></category>
		<category><![CDATA[Adult Swim]]></category>
		<category><![CDATA[Death's Gambit]]></category>
		<category><![CDATA[Death's Gambit Ending]]></category>
		<category><![CDATA[Death's Gambit Walkthrough]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[White Rabbit]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=354434</guid>

					<description><![CDATA[A complete video walkthrough  for Death's Gambit.  ]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2018/08/deaths-gambit.jpg"><img loading="lazy" decoding="async" class="wp-image-351440 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2018/08/deaths-gambit-1024x576.jpg" alt="death's gambit" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/08/deaths-gambit-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2018/08/deaths-gambit-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/08/deaths-gambit-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/08/deaths-gambit.jpg 1280w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>In <em>Death&#8217;s Gambit, </em>you play as Siradon and serve as an agent of death who is on a quest which involves going to the undead realm where you will face lots of challenges. As you would expect from a game with this story, the visuals also reflect the dark themes of the story.</p>
<p>There are a lot of classes to choose from in the game and a lot of different weapons as well, each with their unique playstyle. The game is described as a hardcore Action platformer, but there are also some RPG elements in there which means you will be able to customize your character quite a bit.</p>
<p>The game also seems quite challenging and you can expect to face off against some truly tough bosses along with some difficult platforming sections. If you need help progressing past any particular section in the game, then the following video walkthrough will help you out.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/videoseries?list=PLsvKzct5-R6IAf_qd6zPWTZfhCxjd_LGM" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen"><span data-mce-type="bookmark" style="display: inline-block; width: 0px; overflow: hidden; line-height: 0;" class="mce_SELRES_start">﻿</span></iframe></p>
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