<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>AionGuard &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/aionguard/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Mon, 11 Mar 2013 10:48:27 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
<site xmlns="com-wordpress:feed-additions:1">185493399</site>	<item>
		<title>&#8216;PS4 will out-power most PCs for years to come&#8217; &#8211; Avalanche Studios CTO</title>
		<link>https://gamingbolt.com/ps4-will-will-out-power-most-pcs-for-years-to-come-avalanche-studios-cto</link>
					<comments>https://gamingbolt.com/ps4-will-will-out-power-most-pcs-for-years-to-come-avalanche-studios-cto#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Sun, 10 Mar 2013 15:32:22 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[AionGuard]]></category>
		<category><![CDATA[Avalanche Studios]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=143390</guid>

					<description><![CDATA["Most" PCs]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">S</span>ony revealed the PS4 at an event in New York last month and it managed to impress a lot of industry people. Linus Blomberg, CTO and Co-founder of Avalanche Studios, is one of them.</p>
<p>He told us that due to the competition from mobile platforms, and due to the fact that PCs have overtaken consoles by a large amount when it comes to performance, a new console cycle was needed desperately.</p>
<p>&#8220;<img alt="" />It&#8217;s always very exciting with a new console cycle, for a number of reasons,&#8221; he said. &#8220;The consoles desperately need a boost since having been overtaken in terms of performance by PC&#8217;s several years ago, and also losing market share to mobile platforms.</p>
<p>He also revealed that the PS4 will accomplish a lot of things due to the business model behind it and will open up new opportunities.</p>
<p>&#8220;The PS4 will not only be a very powerful gaming machine from a hardware perspective, but it will also be a social tool and integrated marketplace more akin to the successful mobile devices. It&#8217;s the best of all worlds in a way; great performance for demanding high-end gaming, good social ecosystem and connectivity, and integrated business marketplace. For Avalanche Studios as an open-world games developer this is super exciting and opens up many new opportunities.</p>
<p>&#8220;It&#8217;s a perfect fit for the types of games we do, and we are confident that we&#8217;ll bring open-world gaming to a whole new level because of it. I&#8217;m glad Sony decided to go with 8gb RAM because it means that the PS4 will out-power most PC&#8217;s for years to come.</p>
<p>&#8220;The off-the-shelf philosophy behind the architecture makes sense from a pricing and heating point of view, but it also means that Sony more easily can make incremental improvements of their system. If that&#8217;s actually their plan I don&#8217;t know, but it could help preventing the inevitable loss of market shares that the long console cycles entails.&#8221;</p>
<p>We also talked to the founder of Avalanche Studios and he told us that <a href="https://gamingbolt.com/aionguard-still-in-development-at-avalanche-studios">AionGuard was still in development</a> at the studio, and his <a href="https://gamingbolt.com/avalanche-studios-on-drm-it-treats-our-fans-like-criminals-which-they-are-not">views on piracy</a> are something inspiring as well.</p>
<p>Tell us what you think in the comments section below.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/ps4-will-will-out-power-most-pcs-for-years-to-come-avalanche-studios-cto/feed</wfw:commentRss>
			<slash:comments>234</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">143390</post-id>	</item>
		<item>
		<title>AionGuard still in development at Avalanche Studios</title>
		<link>https://gamingbolt.com/aionguard-still-in-development-at-avalanche-studios</link>
					<comments>https://gamingbolt.com/aionguard-still-in-development-at-avalanche-studios#comments</comments>
		
		<dc:creator><![CDATA[Kartik Mudgal]]></dc:creator>
		<pubDate>Wed, 06 Mar 2013 09:18:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AionGuard]]></category>
		<category><![CDATA[Avalanche Studios]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=142601</guid>

					<description><![CDATA[It won't be called that if it surfaces again.]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2013/03/aionguard.jpg"><img decoding="async" class="aligncenter  wp-image-142603" alt="aionguard" src="https://gamingbolt.com/wp-content/uploads/2013/03/aionguard.jpg" width="505" srcset="https://gamingbolt.com/wp-content/uploads/2013/03/aionguard.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/03/aionguard-300x142.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p style="text-align: justify;">AionGuard&#8211;an open world fantasy game&#8211;which was rumoured to have been cancelled back in 2010, is still in development at Avalanche Studios we&#8217;ve been told.</p>
<p style="text-align: justify;">The name has been changed as well due to conflict with NC Soft. Here&#8217;s what Cristofer Sundberg, founder of Avalanche Studios, told us in an interview which is yet to be published.</p>
<p style="text-align: justify;">&#8220;AionGuard (we’ve changed the name now after that friendly letter from NC Soft) is becoming the stuff of legend,&#8221; he revealed.</p>
<p style="text-align: justify;">&#8220;We pitched the game around four years ago and publishers thought we were crazy. After a while we moved on to other projects, but AionGuard is still in the works and we’re taking baby steps to make it happen.</p>
<p style="text-align: justify;">&#8220;It will be huge, once we start working on it in earnest.&#8221;</p>
<p style="text-align: justify;">This game is one example of how publisher input can really hurt the creative vision of a studio. Stay tuned for our full interview soon.</p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/aionguard-still-in-development-at-avalanche-studios/feed</wfw:commentRss>
			<slash:comments>4</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">142601</post-id>	</item>
	</channel>
</rss>
