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	<title>Alienation &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 More Underrated PS4 Games You Probably Didn&#8217;t Play</title>
		<link>https://gamingbolt.com/15-more-underrated-ps4-games-you-probably-didnt-play</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 11 Dec 2023 18:26:27 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Astro bot rescue mission]]></category>
		<category><![CDATA[Concrete Genie]]></category>
		<category><![CDATA[days gone]]></category>
		<category><![CDATA[inFamous First Light]]></category>
		<category><![CDATA[Infamous: Second Son]]></category>
		<category><![CDATA[just cause 3]]></category>
		<category><![CDATA[The Dark Pictures Anthology: House of Ashes]]></category>
		<category><![CDATA[The Last Guardian]]></category>
		<category><![CDATA[The Surge 2]]></category>
		<category><![CDATA[what remains of edith finch]]></category>
		<category><![CDATA[yakuza 0]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=572688</guid>

					<description><![CDATA[With this feature, we run down 15 of the most underrated games on the PS4 that never received the love and appreciation they truly deserve.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>ony had a great run with the PS4, and there has been no shortage of compelling first-party output from its studios during the last generation. However, there has also been an equal share of underrated games that didn’t quite get the love and attention they deserve, and this feature will talk about 15 such examples.</p>
<p><strong>inFamous: Second Son</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-525118" src="https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son.jpg" alt="inFamous Second Son" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/07/inFamous-Second-Son-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>The <em>inFamous</em> series peaked during the PS3 days with <em>inFamous 2,</em> and while <em>inFamous: Second Son</em> was well-received by critics &#8211; it didn’t really have the same magnitude of an impact as its brothers. And that’s quite a shame because Second Son is a well-made game that makes good use of the PS4’s capabilities to render a beautiful open world alongside some solid gameplay mechanics.</p>
<p><strong>The Last Guardian</strong></p>
<p><img decoding="async" class="aligncenter wp-image-284715" src="https://gamingbolt.com/wp-content/uploads/2016/12/20160927_141347_0_0_1478605585_bmp_jpgcopy.jpg" alt="the last guardian" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/12/20160927_141347_0_0_1478605585_bmp_jpgcopy.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2016/12/20160927_141347_0_0_1478605585_bmp_jpgcopy-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/12/20160927_141347_0_0_1478605585_bmp_jpgcopy-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/12/20160927_141347_0_0_1478605585_bmp_jpgcopy-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Fumito Ueda is widely considered to be a video game auteur thanks to his work on <em>Ico</em> and <em>Shadow of the Colossus</em>, and <em>The Last Guardian</em> is a project that had been in development for a long time. But when it was released in 2016, the game was met with a divisive critical reception &#8211; primarily because the companion dog would refuse to listen to your instructions at times, which made it a really frustrating experience at times. To be honest, those aren’t technical problems but a conscious decision on the developer’s part &#8211; and that combined with the unique world and themes of the story makes <em>The Last Guardian</em> a truly special game that deserves to be experienced by a lot more people.</p>
<p><strong>Days Gone</strong></p>
<p><img decoding="async" class="aligncenter wp-image-475991" src="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg" alt="Days Gone_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/04/Days-Gone_02-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>Days Gone</em> was Sony Bend’s take on a post-apocalyptic open-world game, and it turned out to be one of the more disappointing first-party games of its time. It would be an utter lie to state that <em>Days Gone</em> is a spotless masterpiece, but it’s also a game that perhaps got a lot more hate than it deserves. The bike riding mechanics are pretty good for the most part, and the Freaker horde mechanics are fun to interact with &#8211; even though the game holds that particular part hostage until the very end. It’s not a life-changing game by any means, but it is a fun open-world nevertheless.</p>
<p><strong>No Man&#8217;s Sky</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-548888" src="https://gamingbolt.com/wp-content/uploads/2023/04/No-Mans-Sky-Interceptor-update.jpg" alt="No Man's Sky Interceptor update" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/No-Mans-Sky-Interceptor-update.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/04/No-Mans-Sky-Interceptor-update-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/No-Mans-Sky-Interceptor-update-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/No-Mans-Sky-Interceptor-update-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/No-Mans-Sky-Interceptor-update-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/04/No-Mans-Sky-Interceptor-update-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Hello Games’ CEO Sean Murray created a lot of headlines with his brief on how <em>No Man’s Sky</em> would be a game of endless possibilities, but those claims were turned to dust when the game finally came out in 2016.<em> No Man’s Sky</em> took place in a bland world where there wasn’t anything interesting to do, and the procedural generation of planets felt like a faint shadow of the big promises that he made pre-release. Fans were understandably upset which made it a disappointing game back then, but the team has put in the hard work to turn the game into a much better version through consistent content updates and overhauls. As it stands now, <em>No Man’s Sky</em> is easily one of the best space exploration games on the market &#8211; and is absolutely unmissable for genre fans.</p>
<p><strong>Gravity Rush 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-281104" src="https://gamingbolt.com/wp-content/uploads/2016/10/gravity-rush-2.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/10/gravity-rush-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2016/10/gravity-rush-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/10/gravity-rush-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2016/10/gravity-rush-2-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Gravity Rush</em> 2 thrusts players into a fantastical world and takes them on a journey like no other, and an interesting gravity shift mechanic sits at the epicenter of everything you do. It’s a beautiful game that excels in more aspects than one, but it’s a shame that not many people actually played it in the first place. A lot of that could be blamed on the incompetent marketing by Sony, and that limited exposure ultimately turned <em>Gravity Rush 2</em> into a cult classic.</p>
<p><strong>Sniper Elite 4</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-279524" src="https://gamingbolt.com/wp-content/uploads/2016/10/Sniper-Elite-4_02.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/10/Sniper-Elite-4_02.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/10/Sniper-Elite-4_02-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Sniper Elite 4</em> puts us back in the shoes of Karl Fariburne as he embarks on increasingly difficult missions behind enemy lines. The series has always never been so polished in terms of its mechanics or story, which is perhaps why <em>Sniper Elite 4</em> never really got much mainstream attention. But if you are able to look past those flaws, you will find a truly dynamic stealth game where you can make some really creative use of your toolset and come up with unique solutions for your problems.</p>
<p><strong>Just Cause 3</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-222682" src="https://gamingbolt.com/wp-content/uploads/2015/02/1423837158-4.jpg" alt="just cause 3" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/02/1423837158-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/02/1423837158-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/02/1423837158-4-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The <em>Just Cause</em> series has been in a downward spiral following the success of <em>Just Cause 2,</em> and <em>Just Cause</em> 3’s rather tepid commercial reception is proof of that theory. <em>Just Cause</em> 3 did a good job of building upon the concepts of prior games, and critics generally liked the game. But many fans weren’t really interested in its brand of chaos-driven open-world gameplay, and that’s disappointing news because creatively wreaking havoc in this game continues to be an extremely satisfying activity even after dozens upon dozens of hours.</p>
<p><strong>Astro Bot Rescue Mission</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-382155" src="https://gamingbolt.com/wp-content/uploads/2019/01/astro-bot-rescue-mission-image.jpg" alt="astro bot rescue mission" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/astro-bot-rescue-mission-image.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/01/astro-bot-rescue-mission-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/astro-bot-rescue-mission-image-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Astro Bot Rescue Mission</em> is a game built to showcase the capabilities of PSVR, and you might be forgiven for discarding it as a glorified tech demo of sorts. But that’s not really the case, because <em>Astro Bot Rescue Mission</em> is a really polished and fun platformer that is more than the sum of its parts. It makes good use of the VR capabilities to really immerse you in its world, and there are plenty of smart touches peppered throughout this adventure that makes it so charming.</p>
<p><strong>The Dark Pictures Anthology: House of Ashes</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-493743" src="https://gamingbolt.com/wp-content/uploads/2021/09/the-dark-pictures-house-of-ashes-image-7.jpg" alt="The Dark Pictures Anthology - House of Ashes" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/09/the-dark-pictures-house-of-ashes-image-7.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2021/09/the-dark-pictures-house-of-ashes-image-7-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/09/the-dark-pictures-house-of-ashes-image-7-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/09/the-dark-pictures-house-of-ashes-image-7-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/09/the-dark-pictures-house-of-ashes-image-7-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2021/09/the-dark-pictures-house-of-ashes-image-7-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Supermassive Games’ <em>The Dark Pictures Anthology: House of Ashes</em> follows a group of soldiers exploring an ancient temple, and coming face to face with the many horrors that lie within. The story is well-written, and it can take some sharp turns depending on the choices that you make at critical points in the adventure. Between this flexibility and a strong visual presentation, <em>The Dark Pictures Anthology: House of Ashes</em> is a very solid horror game that fans of the genre should definitely check out.</p>
<p><strong>Concrete Genie</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-310793" src="https://gamingbolt.com/wp-content/uploads/2017/10/Concrete-genie.jpg" alt="Concrete genie" width="720" height="403" srcset="https://gamingbolt.com/wp-content/uploads/2017/10/Concrete-genie.jpg 1056w, https://gamingbolt.com/wp-content/uploads/2017/10/Concrete-genie-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2017/10/Concrete-genie-768x430.jpg 768w, https://gamingbolt.com/wp-content/uploads/2017/10/Concrete-genie-1024x573.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Developed by PixelOpus Studios, <em>Concrete Genie</em> is a charming game about using your creative powers to bring a murky town back to life. The gameplay is simple yet works well within the context of the experience, and that combined with the wonderful story makes it a game worthy of your attention. It’s a sad state of affairs that it never got the audience it deserves, and a lot of that can be blamed on poor marketing from Sony.</p>
<p><strong>Alienation</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-229053" src="https://gamingbolt.com/wp-content/uploads/2015/04/17133555336_7793ba8cfe_o.jpg" alt="alienation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/17133555336_7793ba8cfe_o.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/04/17133555336_7793ba8cfe_o-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/17133555336_7793ba8cfe_o-1024x576.jpg 1024w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Alienation</em> comes from Housemarque, the team that recently released Returnal to some excellent critical and commercial acclaim. Alienation is a twin-stick shooter that tasks you to control different kinds of supersoldiers &#8211; each with their different sets of strengths and weaknesses. The gameplay is an absolute blast through and through, and the developer has done a good job of adding even more content to the experience.</p>
<p><strong>The Surge 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-411492" src="https://gamingbolt.com/wp-content/uploads/2019/08/the-surge-2-image-4-1024x560.jpg" alt="the surge 2" width="720" height="394" srcset="https://gamingbolt.com/wp-content/uploads/2019/08/the-surge-2-image-4.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2019/08/the-surge-2-image-4-300x164.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/08/the-surge-2-image-4-768x420.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>The Surge 2</em> takes what worked in the original, and cranked it all the way up to eleven &#8211; which resulted in an experience that’s big in almost every regard. <em>The Surge 2</em> takes players to wonderfully well-realized locales and pits them against brutal bosses, but the game wasn’t really able to capture much of an audience when it released in 2019 &#8211; most likely due to an oversaturation of Souslikes at that point. If you were one of the people who skipped it back in the day, give it another try and you might be really surprised.</p>
<p><strong>Yakuza 0</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-533874" src="https://gamingbolt.com/wp-content/uploads/2022/10/Yakuza-Zero--1024x576.jpg" alt="Yakuza Zero  " width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/10/Yakuza-Zero--1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/10/Yakuza-Zero--300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/10/Yakuza-Zero--15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/10/Yakuza-Zero--768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/10/Yakuza-Zero-.jpg 1280w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The <em>Yakuza</em> series has started to gain a lot of traction in the West, and recent entries like Y<em>akuza: Like a Dragon</em> have been widely praised by fans. <em>Yakuza 0</em> didn’t get the praises of the same intensity, and that’s a shame because it is a really great open-world game that condenses a ton of varied content within a rather small virtual district. It seamlessly switches between serious moments and goofy antics at the flip of a button, and that adds a really distinct charm to it all.</p>
<p><strong>What Remains of Edith Finch</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-295252" src="https://gamingbolt.com/wp-content/uploads/2017/04/Twins_01.jpg" alt="What Remains of Edith Finch" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2017/04/Twins_01.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/04/Twins_01-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>What Remains of Edith Finch</em> is a moving tale about the tragedies that happened to the Finch family. It’s a simple game that looks like a walking simulator on the surface, but it features some really interesting level design that expertly uses mechanics and visual imagery to tell its engaging stories. It’s also a really snappy experience that doesn’t waste much time with exposition or filler, so you could blast through it all in just a couple of hours.</p>
<p><strong>Infamous First Light</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-218465" src="https://gamingbolt.com/wp-content/uploads/2015/01/inFamous-First-Light.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/inFamous-First-Light.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/01/inFamous-First-Light-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>inFamous First Light</em> is a surprisingly fleshed-out standalone expansion that puts players in the shoes of Abigail Walker from the base game. The gameplay is largely based on the same foundations as S<em>econd Son,</em> which is to say it’s an absolute blast through and through. It’s a great excuse to explore the many corners of this beautifully recreated fictional Seattle, and it’s unmissable for fans of the franchise.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">572688</post-id>	</item>
		<item>
		<title>Alienation Season Pass and DLC Detailed, Getting Local Co-Op In Free Update Next Week</title>
		<link>https://gamingbolt.com/alienation-season-pass-and-dlc-detailed-getting-local-co-op-in-free-update-next-week</link>
					<comments>https://gamingbolt.com/alienation-season-pass-and-dlc-detailed-getting-local-co-op-in-free-update-next-week#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 28 Jun 2016 15:49:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=270716</guid>

					<description><![CDATA[Loads of new content coming up for the game.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-265111 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581.jpg" alt="Alienation" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Housemarque&#8217;s latest game, <em>Alienation</em>, will be getting some rather extensive post launch support, the developers announced today in a blog post on the PlayStation Blog. The post launch support will be available in the form of the Survivor Pack DLC, as well as a Season Pass, for the Survivor Pack, and future content- and both of these will be available on the PSN Store to purchase starting July 5.</p>
<p>July 5 will be a big day for <em>Alienation</em>, because in addition to the start of official paid post launch support for the game, Housemarque will also be releasing a free update, and it will be a substantial, big one. The new update will be adding a local co-op mode, tournaments in the form of Leagues (which will consist of five ranks), harder enemies, better loot, an Arkship with new rooms, Expert and Master Difficulty levels, new Hero Levels, as well as a bunch of new Trophies.</p>
<p>Whew, that&#8217;s enough content for an expansion- or a full fledged sequel! The best part is, this update will be available to everyone for free, so you can get a whole lot of out <em>Alienation</em> without spending a single penny on the DLC (but that&#8217;s all still there if you want <em>even more</em> from the game). The game is available now, exclusively on the PS4.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">270716</post-id>	</item>
		<item>
		<title>Alienation Walkthrough With Ending</title>
		<link>https://gamingbolt.com/alienation-walkthrough-with-ending</link>
					<comments>https://gamingbolt.com/alienation-walkthrough-with-ending#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Sat, 07 May 2016 14:06:46 +0000</pubDate>
				<category><![CDATA[Walkthrough]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Alienation Ending]]></category>
		<category><![CDATA[Alienation Video Walkthrough]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[video game walkthrough]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=264780</guid>

					<description><![CDATA[A complete video walkthrough of Alienation.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-206309" src="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg" alt="alienation ps4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Complete <em>Alienation </em>with help of this HD video walkthrough and game guide. <em>Alienation</em> features three classes which includes the Tank, the Bio-Specialist and the Saboteur, RPG like progression system, online leaderboards, loot system, 4 players drop-in/drop out online co-op and PvP, and according to the developer the &#8220;most colorful game world&#8221; they have ever pulled off.</p>
<p><em>Alienation</em><em> </em>is <span style="line-height: 1.5;">now available exclusively for the PlayStation 4</span><span style="line-height: 1.5;">.</span><span style="line-height: 1.5;"> The game </span><span style="line-height: 1.5;">was</span><span style="line-height: 1.5;"> developed by Housemarque and published by Sony</span><span style="line-height: 1.5;">. </span></p>
<p>Check out the video walkthrough of <em>Alienation</em> below and let us know if you have any questions in the comments section below. For video game guides, tips and wikis, check out our gaming portal <a href="https://gamingbolt.com/video-game-wikis-walkthroughs-cheats-guides-unlockables-and-secrets">here</a>.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/cqECAqTLMNk?list=PLt2QgkA5w6W3moFRFNGC1phfQWkBqUsJ1" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">264780</post-id>	</item>
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		<title>Alienation Review &#8211; An Alienating Experience</title>
		<link>https://gamingbolt.com/alienation-review</link>
					<comments>https://gamingbolt.com/alienation-review#comments</comments>
		
		<dc:creator><![CDATA[Josh Griffiths]]></dc:creator>
		<pubDate>Tue, 03 May 2016 10:20:55 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=265107</guid>

					<description><![CDATA[This alien blasting twin-stick shooter is as tedious as it sounds.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span><em>lienation</em> is about as bland, boring, and predictable as a title can get. In that regard, it’s perfectly fitting for the game. Made by the developers of <em>Super Stardust</em> and <em>Resogun</em>, Housemarque, <em>Alienation</em> is a game that will make you wish you were playing those games instead.</p>
<p>Rather than those previous twin stick shooters, <em>Alienation</em> goes with a more story and gameplay based route. Aliens have invaded Earth, a world government called the UNX formed to fight them, but resistance is seen as an increasingly lost cause. You’re then sent to a world where you’ll have to choose one of several hotspots to attack or defend using an array of upgrades and a leveling system.</p>
<p>If any of that sounds familiar, it’s because <em>Alienation</em> is a complete rip-off of <em>XCOM</em> Enemy Unknown in every way. The only difference is the lighter focus on strategy, and the emphasis on Housemarque’s age old twin stick shooting gameplay. That’s all it has going for it, as the rest of the game plays like a lazy clone of not only <em>XCOM</em>, but every popular 3<sup>rd</sup> person shooter that crammed in unnecessary RPG elements.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-265111" src="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581.jpg" alt="Alienation" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Firepower_1461235581-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"While <em>XCOM’s</em> story wasn’t the most innovative or in-depth narrative in gaming, it felt like the developers at least tried. Here, the story is as barebones as you can imagine."</p>
<p>While <em>XCOM’s</em> story wasn’t the most innovative or in-depth narrative in gaming, it felt like the developers at least tried. Here, the story is as barebones as you can imagine. There are aliens trying to take over the world, and you – a random person with a gun as far as we know – must stop them. A government agent and a scientist constantly talk to you throughout missions, serving only to spit clichés with as much enthusiasm as you’ll have before long.</p>
<p>The gameplay, meanwhile, is equally paint by numbers. There’s a leveling system in which you can acquire certain abilities like healing, stronger melee attacks, and increased speed. These abilities are split between active and passive levels, and you gain points for them separately. You can also collect materials in the field or by scrapping extra weapons to get other unique abilities. There’s no reason to ever keep weaker weapons though, as each new weapon is objectively better than the previous. There isn’t much variety amongst the abilities or items to create either, and more often than not it feels like a waste of time.</p>
<p>There are three classes to choose from at the start of the game. There’s a basic tank unit that deals a lot of damage and can equally take a lot, a medic/specialist class that’s fast and has all kinds of unique abilities, and the basic soldier class. Each class has their own abilities and general weapon loadouts that can be boosted and added to as you progress through the game. But level ups are slow, even early on, and none of the abilities are necessary to use. As a result, each class feels the same, except for the tank soldier, if only because they have slightly more health.</p>
<p>Because of this, you’ll stick with your basic weapons and maybe one or two abilities like healing throughout the game. There are also other power ups you can find like any other game in the genre that’ll make leveling up almost pointless, like health packs, new weapons, and speed boosts. You’ll need those pickups too, because the game is not well balanced. It’s not unusual to walk through an empty area, picking your nose, and suddenly be surrounded without any idea where the aliens came from. They can spawn anywhere, behind cars, scenario, and off camera. They’re faster than you as well, so it’s difficult to outrun them.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Fire_1461235580.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-265110" src="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Fire_1461235580.jpg" alt="Alienation" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Fire_1461235580.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Fire_1461235580-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"The AI leaves a lot to be desired. Most enemies will run straight at you, and the ranged enemies will stand in place."</p>
<p>You can see Housemarque was at least trying to bring some balance however. Basic aliens go down in one hit, and the bug-like enemies that burst out of eggs can be destroyed before they hatch. There’s also a speed reloading mechanic like in <em>Gears of War</em>, in which you can reload faster if you time it right. There’s no penalty if you fail though, you’ll just reload as you normally would. Enemies go down fast, most going down in a single shot, and the toughest can only take three or four shotgun blasts. It doesn’t matter when you’re not surrounded, but when you are it can feel like you spend more time reloading than shooting, even when you do time things correctly.</p>
<p>When you’re not totally surrounded, it can be very easy to shoot down one or two enemies that get in your way, or bypass whole groups entirely without them noticing you. Sometimes hordes of enemies will approach you from one side, and whenever this happens the best strategy is to lead them in a conga-line to the nearest car and blowing it up.</p>
<p>The AI leaves a lot to be desired. Most enemies will run straight at you, and the ranged enemies will stand in place. This kind of AI is a staple of the genre, where enemies are more akin cannon-fodder than a strategic threat. But in a game that’s trying to masquerade as something more, it defeats the point of the upgrades and leveling. No matter what you do, you’ll eventually be surrounded so the stealth upgrades are pointless, and since most enemies go down in a single shot, there’s no need to invest in dealing more damage.</p>
<p>The difficulty seems to change arbitrarily and at random. Bringing up the menu is the only way to change your primary and secondary weapons and to level up. However, the game doesn’t pause when you go into the menu, even in single player. Thing is, there’s no indication of this, because the menu will obscure the entire screen. When you play the game for the first time, you’ll have no idea the game is still going in the background until you hear your character screaming in pain. Even when you do find an isolated area to perform item management, it’s not at all unlikely that enemies will appear out of nowhere and swarm you, leaving you dead before you realize what’s going on.</p>
<p>Enemies respawn whenever you die, and if you didn’t activate a respawning station you’ll be thrown back to the beginning of the level. You’ll keep your experience however, and your ammo will refill, not that it’s ever a problem anyway. Having to plow through the same waves of enemies in the same uninspired levels using the same weapons proves just as tedious as it does difficult.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Behind_Closed_Doors_1461235581.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-265109" src="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Behind_Closed_Doors_1461235581.jpg" alt="Alienation" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Behind_Closed_Doors_1461235581.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/05/AN_-_PS4_-_Behind_Closed_Doors_1461235581-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"There isn’t much to say about <em>Alienation</em>. It’s an uninspired shooter that’ll kill an hour or two before tedium sets in."</p>
<p>That’s the main flaw with this game. The core of it isn’t fundamentally broken, it’s just boring. You play in levels that all look the same, fight the same enemies that have the same two kinds of attacks, using the same basic weapons. With no new gameplay variations ever presenting themselves and the pointless leveling system, you’ll see all there is to see of the game in the first two levels. It’s the kind of game you stop not long after you start and wonder if you’ve played it before and forgot about it. It tries to make itself more difficult to compensate, but its arbitrary up and down nature is more frustrating than fun.</p>
<p>There are a few bugs and glitches and other technical problems too, though nothing major. I was going through one level when I died near the middle of the stage. Instead of spawning at the last respawn point I unlocked, I somehow teleported to the next objective near the end of the level. There were also a few instances of my bullets clearly going through enemies without doing any damage.</p>
<p>Audio balancing is another issue. The dialog from the bored sounding scientist and government agent is at a low volume and can barely be heard, even as the rest of the game’s volume lowers. Your gun also beeps every time you reload as well, and the sound comes from both the TV and the controller’s speaker. The beeping is incredibly high pitched and very loud, and due to the high amount of enemies, you’ll be reloading constantly. Eventually the beeping will drive you to listen to U2 if only it’ll stop. Or you could turn off the audio from the controller speaker.</p>
<p>There isn’t much to say about <em>Alienation</em>. It’s an uninspired shooter that’ll kill an hour or two before tedium sets in. It’s a game made to attract a larger audience with RPG elements, but it also wanted fans of <em>Resogun</em> and <em>Super Stardust</em>, so those RPG elements were made almost optional. The final product is a watered down toy box lacking both the charm of Housemarque’s previous titles and the depth to attract new fans. It might be more fun to play with friends, but what game isn’t?</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 4.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">265107</post-id>	</item>
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		<title>New Alienation Trailer Details Classes And Shows Crazy Action</title>
		<link>https://gamingbolt.com/new-alienation-trailer-details-classes-and-shows-crazy-action</link>
					<comments>https://gamingbolt.com/new-alienation-trailer-details-classes-and-shows-crazy-action#respond</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Thu, 14 Apr 2016 06:07:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
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					<description><![CDATA[The game is out at the end of April.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-206309" src="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg" alt="alienation ps4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Alienation</em> got a brand new trailer that showed off even more of the crazy action that makes up this game. Developers Housemarque have released a number of videos already that talk about the different classes but the this one talks about the importance of choosing the right class for your team.</p>
<p>The video, dubbed Armor Up talks also talks about the importance of picking the right armor when going into battle. <em>Alienation</em>, which looks an awful lot like <em>Helldivers</em> in this video is one the developers have said can be played on your own, but has a focus on team play in order to get through some of the levels.</p>
<p>The teams at the heart of the multiplayer mode will need to be chosen wisely in order to fight off the waves of alien enemies players will face. Check out the trailer below and get ready because Alienation comes exclusively to the PS4 on April 26, 2016.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/JZgeCbSr3gg" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<title>Top 10 Upcoming Games in April 2016</title>
		<link>https://gamingbolt.com/top-10-upcoming-games-in-april-2016</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 04 Apr 2016 10:55:46 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Bravely Second: End Layer]]></category>
		<category><![CDATA[dark souls 3]]></category>
		<category><![CDATA[dirt rally]]></category>
		<category><![CDATA[Hitman: Sapienza]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Quantum Break]]></category>
		<category><![CDATA[star fox guard]]></category>
		<category><![CDATA[Star Fox Zero]]></category>
		<category><![CDATA[The Banner Saga 2]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=262194</guid>

					<description><![CDATA[April is a busy month for gamers. Find out what's in store.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>pril is here and it&#8217;s packed with a number of big-time releases. From long-awaited blockbusters to indie follow-ups, there&#8217;s no shortage of awesome games to enjoy this month. Heck, the only problem you&#8217;ll have is finding time for everything.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/Zusv5JW2bHo" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
<p><strong>Quantum Break</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/08/Quantum-Break2.jpg" rel="attachment wp-att-241012"><img loading="lazy" decoding="async" class="aligncenter wp-image-241012" src="https://gamingbolt.com/wp-content/uploads/2015/08/Quantum-Break2.jpg" alt="Quantum Break" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/08/Quantum-Break2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2015/08/Quantum-Break2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/08/Quantum-Break2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The time-bending adventure is finally arriving amidst multiple delays and a long development cycle. Remedy&#8217;s <em>Quantum Break</em> isn&#8217;t just about fancy moves and even fancier kills &#8211; the live-action TV show challenges you to make important decisions and watch the future change with your every move. What does the future hold for our beloved Ice Man? Find out when <em>Quantum Break</em> is out on April 5th for Xbox One and Windows 10.</p>
<p><strong>Ratchet &amp; Clank</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Ratchet-Clank-PS4.jpg" rel="attachment wp-att-234346"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-234346" src="https://gamingbolt.com/wp-content/uploads/2015/06/Ratchet-Clank-PS4.jpg" alt="Ratchet &amp; Clank PS4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Ratchet-Clank-PS4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/06/Ratchet-Clank-PS4-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Insomniac Games isn&#8217;t just remastering the original <em>Ratchet &amp; Clank</em> &#8211; it&#8217;s reimagining it in a whole new way with gorgeous visuals. The remake is actually based on the upcoming film and will feature plenty of new planets, levels, weapons like the Groovitron which causes enemies to dance or the Pixelizer which takes your foes back to the 8-bit era and much more to play around with. <em>Ratchet &amp; Clank</em> arrives on April 12th for North America and April 20th for Europe. The film is out on April 29th in the United States.</p>
<p><strong>Dark Souls 3</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/06/Dark-Souls-3.jpg" rel="attachment wp-att-235258"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-235258" src="https://gamingbolt.com/wp-content/uploads/2015/06/Dark-Souls-3.jpg" alt="Dark Souls 3" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/06/Dark-Souls-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/06/Dark-Souls-3-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Death comes for us all but in <em>Dark Souls 3</em>, it won&#8217;t stop hounding you until you&#8217;ve snapped your controller in half. From Software&#8217;s hack and slash dungeon crawler will be the most significant entry for the series, debuting for current gen consoles on April 12th. However, something is different this time around. What awaits the player in his battle with the Lords of Cinder? Will the Dark Soul make its appearance once more?  Find out on the 12th and don&#8217;t forget to practice those breathing exercises.</p>
<p><strong>Bravely Second: End Layer</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/01/Bravely-Second-End-Layer.jpg" rel="attachment wp-att-255087"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-255087" src="https://gamingbolt.com/wp-content/uploads/2016/01/Bravely-Second-End-Layer.jpg" alt="Bravely Second End Layer" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/01/Bravely-Second-End-Layer.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/01/Bravely-Second-End-Layer-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Japan has been enjoying <em>Bravely Second: End Layer</em> for the past year now on the Nintendo 3DS. Europe has enjoyed it for almost two months. On April 15th, it&#8217;s the turn of North America to continue the tale of Tiz Arrior as he fights to save Agnès Oblige and explore the world of Luxendarc. Combined with the awesome soundtrack and anime-esque art style, <em>Bravely Second: End Layer</em> promises an awesome finale.</p>
<p><strong>The Banner Saga 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/08/The-Banner-Saga-2_02.jpg" rel="attachment wp-att-238907"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-238907" src="https://gamingbolt.com/wp-content/uploads/2015/08/The-Banner-Saga-2_02.jpg" alt="The Banner Saga 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/08/The-Banner-Saga-2_02.jpg 620w, https://gamingbolt.com/wp-content/uploads/2015/08/The-Banner-Saga-2_02-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The follow-up to the amazing tactical RPG from Stoic sees you once again commanding your caravan of Vikings and doing everything to stay alive. The story this time is shrouded in mystery but you&#8217;ll still have numerous ancient threats and make difficult decisions, some which determine the lives of your clan. Just remember that there are no second chances in <em>The Banner Saga 2</em> when it arrives on April 19th for PC and Mac OS X (PS4 and Xbox One releases are scheduled for later).</p>
<p><strong>Star Fox Zero</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/03/star-fox-zero-1-3.jpg" rel="attachment wp-att-260660"><img loading="lazy" decoding="async" class="aligncenter wp-image-260660" src="https://gamingbolt.com/wp-content/uploads/2016/03/star-fox-zero-1-3.jpg" alt="star fox zero" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/star-fox-zero-1-3.jpg 831w, https://gamingbolt.com/wp-content/uploads/2016/03/star-fox-zero-1-3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2016/03/star-fox-zero-1-3-768x431.jpg 768w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Star Fox</em> has finally returned with its classic gameplay intact. The arcade shooting, return of classic Star Fox (and Star Wolf) characters and the ability to control your Arwing with the Wii U Gamepad make this the most enticing combination of new and old yet. And hey, with transforming vehicles and Platinum Games at the helm along with returning locations like Zoness and Titania, <em>Star Fox Zero</em> should be a treat for fans of the series. Look out for it on April 22nd worldwide.</p>
<p><strong>Dirt Rally (XB1, PS4)</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/03/Dirt-Rally_02.jpg" rel="attachment wp-att-261055"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-261055" src="https://gamingbolt.com/wp-content/uploads/2016/03/Dirt-Rally_02.jpg" alt="Dirt Rally_02" width="620" height="328" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/Dirt-Rally_02.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/03/Dirt-Rally_02-300x159.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Codemasters has returned to grace with <em>Dirt Rally</em>, delivering off-road rallying with 17 cars and 36 stages across three locations. The clash of realistic racing and arcade excitement makes <em>Dirt Rally</em> one of the better rally racing games in this modern era. It will finally arrive on PS4 and Xbox One on April 5th along with a Windows retail release and Codemasters is promising some interesting updates for console gamers.</p>
<p><strong>Star Fox Guard</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/04/Star-Fox-Guard.jpg" rel="attachment wp-att-262365"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-262365" src="https://gamingbolt.com/wp-content/uploads/2016/04/Star-Fox-Guard.jpg" alt="Star Fox Guard" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/04/Star-Fox-Guard.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/04/Star-Fox-Guard-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If you&#8217;re looking for something a little different from the usual arcade space shooting, then maybe <em>Star Fox Guard</em> will be more up your alley. This tower defense title will be downloadable through the Wii U eShop and has you managing several cameras on the GamePad to shoot down invading robots. There&#8217;s quite the variety on display as robots can obscure your vision, steal cameras and shield their allies. <em>Star Fox Guard</em> releases alongside <em>Star Fox Zero</em> on April 22nd.</p>
<p><strong>Alienation</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/16973323309_de16db4c00_o.jpg" rel="attachment wp-att-229051"><img loading="lazy" decoding="async" class="aligncenter wp-image-229051" src="https://gamingbolt.com/wp-content/uploads/2015/04/16973323309_de16db4c00_o.jpg" alt="alienation" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/16973323309_de16db4c00_o.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/04/16973323309_de16db4c00_o-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/16973323309_de16db4c00_o-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Housemarque has been quite busy with <em>Alienation</em>. It also has <em>Matterfall</em> in the pipeline but Alienation has seemingly been delayed forever. It appears to be worth the wait though with intense action and four player co-op that will push players to the limit. If isometric shooters are your things &#8211; and Housemarque is damn good at making them &#8211; then you may want to pick up <em>Alienation</em> on April 26th for PS4.</p>
<p><strong>Hitman: Sapienza</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/03/hitman-episode-2.jpg" rel="attachment wp-att-262028"><img loading="lazy" decoding="async" class="aligncenter wp-image-262028" src="https://gamingbolt.com/wp-content/uploads/2016/03/hitman-episode-2.jpg" alt="hitman episode 2" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/03/hitman-episode-2.jpg 614w, https://gamingbolt.com/wp-content/uploads/2016/03/hitman-episode-2-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>IO Interactive&#8217;s <em>Hitman</em> has had a rough first month but now that most of its online kinks have been worked out, all that&#8217;s left is an influx of content. Fans will be getting just that when the next major city Sapienza arrives on April 26th for Xbox One, PS4 and PC. What could await Agent 47 and his victims in the beautiful south Italy city? We&#8217;re not sure but fans should have their hands busy, cleaning up after each kill.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">262194</post-id>	</item>
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		<title>Alienation&#8217;s New Trailer Shows Off Co-Op, Classes</title>
		<link>https://gamingbolt.com/alienations-new-trailer-shows-off-co-op-classes</link>
					<comments>https://gamingbolt.com/alienations-new-trailer-shows-off-co-op-classes#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Fri, 25 Mar 2016 19:16:18 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=261595</guid>

					<description><![CDATA[Don't go solo.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg" rel="attachment wp-att-206309"><img loading="lazy" decoding="async" class="size-full wp-image-206309 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg" alt="alienation ps4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/08/alienationscreenshot4-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Housemarque, the guys who brought us some brilliant PlayStation games like <em>Resogun</em> and <em>Dead Nation</em>, are bringing us their newest title- it&#8217;s called <em>Alienation</em>, and it looks pretty cool. And today, they shared a brand new trailer for the title.</p>
<p>The trailer shows us a fair bit of footage from the game, as well as introducing us to the game&#8217;s co-op mode, and the playable classes. The co-op mode can support up to four players, and there are three different playable classes. The game can be played single player as well, but Housemarque says that it has been designed for a co-op experience, and it is best experienced that way.</p>
<p>So, you guys need to go out and make yourselves some friends, then.</p>
<p><em>Alienation</em> launches exclusively on the PlayStation 4 on April 26. You can pre-order it now, and get 10% off. Check out its trailer below, and tell us what you think in the comments section.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/orw3gDgSPco" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">261595</post-id>	</item>
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		<title>Alienation Launches April 26</title>
		<link>https://gamingbolt.com/alienation-launches-april-26</link>
					<comments>https://gamingbolt.com/alienation-launches-april-26#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 08 Mar 2016 17:17:19 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=259875</guid>

					<description><![CDATA[Plus a 10% discount on the game if you pre-order it now.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/16973324009_9c0b3ee0b0_o.jpg" rel="attachment wp-att-229052"><img loading="lazy" decoding="async" class="aligncenter wp-image-229052" src="https://gamingbolt.com/wp-content/uploads/2015/04/16973324009_9c0b3ee0b0_o.jpg" alt="alienation" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/16973324009_9c0b3ee0b0_o.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/04/16973324009_9c0b3ee0b0_o-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/16973324009_9c0b3ee0b0_o-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Alienation</em>, the next game from Housemarque, the makers of the hit PlayStation 4 launch title <em>Resogun</em>,  will be launching on April 26, the developers confirmed on the PlayStation Blog today. The game will be, like most of Housemarque&#8217;s games, a shoot &#8217;em up game, though this new title resembles Housemarque&#8217;s older hit <em>Dead Nation</em> more than it does <em>Resogun.</em></p>
<p><em>Alienation</em> appears to be the most technically ambitious game that Housemarque have ever attempted. Ilari Kuittinen, one of the founders of Housemarque, was recently quoted as saying, “We’ve always been a tech centric company and now we have the chance to prove our capabilities to the world in our most ambitious project ever”.</p>
<p><em>Housemarque</em> is available to pre-purchase on the PSN Store starting today. If you buy it now, you will get 10% off on the launch price. Check out the new trailer for the game that was made available on the PS Blog below.</p>
<p><iframe loading="lazy" src="https://www.youtube.com/embed/DX1RFO0Aa5s" width="620" height="349" frameborder="0" allowfullscreen="allowfullscreen"></iframe></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">259875</post-id>	</item>
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		<title>Shadow of the Beast, Alienation Release Dates Possibly Pushed Back</title>
		<link>https://gamingbolt.com/shadow-of-the-beast-alienation-release-dates-possibly-pushed-back</link>
					<comments>https://gamingbolt.com/shadow-of-the-beast-alienation-release-dates-possibly-pushed-back#comments</comments>
		
		<dc:creator><![CDATA[Oliver VanDervoort]]></dc:creator>
		<pubDate>Tue, 12 Jan 2016 06:05:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Heavy Spectrum Entertainment Labs]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Shadow of the Beast]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=254196</guid>

					<description><![CDATA[No reasons for the delays have been announced.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/04/1429193119-shadow-of-the-beast-1.jpg" rel="attachment wp-att-229018"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-229018" src="https://gamingbolt.com/wp-content/uploads/2015/04/1429193119-shadow-of-the-beast-1.jpg" alt="Shadow of the Beast" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/04/1429193119-shadow-of-the-beast-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/04/1429193119-shadow-of-the-beast-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/04/1429193119-shadow-of-the-beast-1-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Two PS4 exclusives that were due to hit the market in the next few months have apparently had their release dates pushed back. Both <em>Shadow of the Beast</em> and <em>Alienation</em> have had their ship dates changed in the PlayStation store, though Sony has not made an official announcement for either game. <em>Shadow of the Beast</em> now shows a <a href="https://store.playstation.com/#!/en-gb/games/shadow-of-the-beast/cid=EP9000-CUSA00951_00-SOTB000PREORDPSN" target="_blank">release date</a> of March 2, 2016 while <em>Alienation</em> now has a <a href="https://store.playstation.com/#!/en-gb/games/alienation/cid=EP9000-CUSA00062_00-ALIENATPREORDPSN" target="_blank">ship date</a> of March 23, 2016.</p>
<p>It seems that <em>Shadow of the Beast</em> has been pushed back five weeks, since it was originally supposed to be launching at the end of this month. <em>Alienation</em> has now had its release date pushed back about three weeks from when we expected it to go live. Since Sony has not yet talked about the delays, we&#8217;re not sure exactly why the changes were made. Considering the releases weren&#8217;t pushed back all that far, it&#8217;s likely the developers just feel as though they need to have a few more weeks to iron out some details.</p>
<p>If you want to learn all there is to know about these games while you know wait a bit longer to play them, you can check out the wiki for <em>Shadow of the Beast</em> <a href="https://gamingbolt.com/shadow-of-the-beast-wiki">here</a> and the wiki for <em>Alienation</em> <a href="https://gamingbolt.com/alienation-wiki">here</a>. With the new dates, <em>Shadow of the Beast</em> is now due out March 2 while <em>Alienation</em> will not be hitting your PS4 until March 23, 2016.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">254196</post-id>	</item>
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		<title>Alienation PS4 Won&#8217;t Support Local Co-Op at Launch</title>
		<link>https://gamingbolt.com/alienation-ps4-wont-support-local-co-op-at-launch</link>
					<comments>https://gamingbolt.com/alienation-ps4-wont-support-local-co-op-at-launch#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 18 Dec 2015 09:35:16 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alienation]]></category>
		<category><![CDATA[Housemarque]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=252409</guid>

					<description><![CDATA[Housemarque's upcoming shooter may look into it after launch though.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/08/ddb41725-6915-4ee7-aea5-0f1bf3667cac.jpg" rel="attachment wp-att-206311"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-206311" src="https://gamingbolt.com/wp-content/uploads/2014/08/ddb41725-6915-4ee7-aea5-0f1bf3667cac.jpg" alt="alienation ps4" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/08/ddb41725-6915-4ee7-aea5-0f1bf3667cac.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/08/ddb41725-6915-4ee7-aea5-0f1bf3667cac-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Resogun and Dead Nation developer Housemarque&#8217;s next top-down shooter Alienation will be out next year on PS4 but it won&#8217;t feature one of the most important features for a game of its type, namely local co-op play.</p>
<p>The developer confirmed this in a <a href="https://twitter.com/Housemarque/status/676803218878394368">recent tweet</a>, stating that, &#8220;We&#8217;re focusing on online co-op for now.&#8221;</p>
<p>This isn&#8217;t to say that there won&#8217;t be any local co-op support at all for the foreseeable future. The developer further <a href="https://twitter.com/Housemarque/status/676884661696638976">stated</a> that it, &#8220;might look into it after release, but first things first.&#8221;</p>
<p>Alienation functions a lot like Dead Nation but with a host of angry, hungry aliens and some high-powered futuristic weaponry to unleash on them. It wouldn&#8217;t quite feel the same without local co-op but Housemarque wouldn&#8217;t be the first developer to opt for online co-op out of the box.</p>
<p>Alienation is out on March 23rd 2016 for PS4. Stay tuned for more details in the coming months.</p>
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