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	<title>Aliens vs Predator &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Video Games Where You Can Actually Play As A Monster</title>
		<link>https://gamingbolt.com/15-video-games-where-you-can-actually-play-as-a-monster</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 19 Aug 2022 13:57:04 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Aliens vs Predator]]></category>
		<category><![CDATA[Back 4 Blood]]></category>
		<category><![CDATA[Carrion]]></category>
		<category><![CDATA[Dead by Daylight]]></category>
		<category><![CDATA[Destroy All Humans!]]></category>
		<category><![CDATA[Evolve]]></category>
		<category><![CDATA[friday the 13th]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[Maneater]]></category>
		<category><![CDATA[Manhunt]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=526721</guid>

					<description><![CDATA[Terrorizing others can be a hell of a lot of fun. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>t&#8217;s always fun when games flip the scrip in unexpected ways, which, given their more interactive nature than any other entertainment medium, they do quite often. One method that games have adopted frequently over the years is letting you play as the monster, so that terrorizing your prey or unleashing your unique abilities becomes the focus of the experience. Games have let players do that in a variety of ways, and here, we&#8217;re going to talk about a few of them.</p>
<p style="text-align: center;"><strong>PREDATOR: HUNTING GROUNDS</strong></p>
<p><iframe title="15 Games Where You Can Play As A MONSTER" width="500" height="281" src="https://www.youtube.com/embed/kK6vvj8xJgc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Illfonic&#8217;s asymmetrical multiplayer title <em>Predator: Hunting Grounds </em>was a flawed game in more ways than one, but for fans of the property, there was some fun to be had in getting to play as a Predator. With multiple different Predator types to play as and unique abilities to make use of with each of them, the game certainly had some interesting mechanics up its sleeve- even though not all of them were as well executed as they should have been.</p>
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		<title>Aliens: Colonial Marines Delisted from Steam</title>
		<link>https://gamingbolt.com/aliens-colonial-marines-delisted-from-steam</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 02 Jan 2015 14:15:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aliens vs Predator]]></category>
		<category><![CDATA[Aliens: Colonial Marines]]></category>
		<category><![CDATA[gearbox software]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=218439</guid>

					<description><![CDATA[Aliens vs. Predator also gone from Steam.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/02/aliens-colonial-marines-3.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/02/aliens-colonial-marines-3.jpg" alt="aliens colonial marines 3" width="620" height="349" class="aligncenter size-full wp-image-139622" srcset="https://gamingbolt.com/wp-content/uploads/2013/02/aliens-colonial-marines-3.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/02/aliens-colonial-marines-3-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/02/aliens-colonial-marines-3-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>The controversial and widely panned Aliens: Colonial Marines is one of the latest games to be delisted from Valve&#8217;s Steam platform. Another Sega-published title based on the franchise, Aliens vs. Predator 2010, has also been removed from the service.</p>
<p>Though it&#8217;s possible that both games have been removed due to their lack of popularity and poor critical reception, a likelier explanation is that the license agreements possessed by Sega have expired. This is fairly odd considering that the publisher still has Alien: Isolation which has been reviewed positively and could be used as the basis for a sequel.</p>
<p>Alien: Colonial Marines is most famous for its poor quality and production values despite a prolonged development period. It also found controversy when it was revealed that Gearbox Software outsourced several aspects to another studio, which only led to further complications down the line when a lawsuit was filed over false advertising. What are your thoughts on both games no longer being available on Steam? Let us know in the comments.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">218439</post-id>	</item>
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		<title>You Can Nab The 2000 Aliens vs Predator Game For Free on GOG&#8230; Right Now</title>
		<link>https://gamingbolt.com/you-can-nab-the-2000-aliens-vs-predator-game-for-free-on-gog-right-now</link>
					<comments>https://gamingbolt.com/you-can-nab-the-2000-aliens-vs-predator-game-for-free-on-gog-right-now#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Thu, 16 Oct 2014 00:52:58 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aliens vs Predator]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=211625</guid>

					<description><![CDATA[Alien Isolation Begins.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/10/avp.jpg"><img decoding="async" class="aligncenter wp-image-211626" src="https://gamingbolt.com/wp-content/uploads/2014/10/avp.jpg" alt="avp" width="620" height="348" srcset="https://gamingbolt.com/wp-content/uploads/2014/10/avp.jpg 626w, https://gamingbolt.com/wp-content/uploads/2014/10/avp-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>If you have an account on GOG, now&#8217;s the time to use it (although of course, you should be using it all the time anyway, since it orders so many amazing games at cheap prices with no DRM)- <a href="http://www.gog.com/galaxy" target="_blank">for a period of 48 hours, GOG is offering the 2000 video game based on the crossover of the two popular franchises, Aliens vs Predator, for free</a>. As long as you have an account, you&#8217;re good to go.</p>
<p>What&#8217;s the catch, you ask? Well, this is GOG, so really, there isn&#8217;t one. GOG is doing this as part of the beta testing phase for its upcoming desktop client for its service, GOG Galaxy (although you don&#8217;t need the client or anything to do with it, to redeem this game). As with all games on GOG, this game has been updated for modern drivers and PCs, and will even run with Xbox 360 controllers, so that is great.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">211625</post-id>	</item>
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		<title>New DLC Coming To Aliens vs Predator</title>
		<link>https://gamingbolt.com/new-dlc-coming-to-aliens-vs-predator</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Thu, 01 Jul 2010 16:12:07 +0000</pubDate>
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					<description><![CDATA[SEGA and Twentieth Century Fox Licensing &#38; Merchandising (Fox Licensing) today announced that the second downloadable content pack for Aliens vs Predator will be available on Xbox LIVE Marketplace for the Xbox 360, PlayStation Store for the PlayStation 3  and STEAM for PC. This first newly designed Map Pack, including 4 brand new maps and [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>SEGA and Twentieth Century Fox Licensing &amp; Merchandising (Fox Licensing) today announced that the second downloadable content pack for Aliens vs Predator will be available on Xbox LIVE Marketplace for the Xbox 360, PlayStation Store for the PlayStation 3  and STEAM for PC. This first newly designed Map Pack, including 4 brand new maps and new weather types will be available on 7th July 2010, allowing players to prove their skills on the killing grounds of BG-386.</p>
<p><img loading="lazy" decoding="async" class="aligncenter" title="Alien Versus Predator" src="https://gamingbolt.com/wp-content/uploads/2010/01/aliens_vs_predator_screen.jpg" alt="" width="505" height="284" /><br />
The Bughunt Map Pack contains two new multiplayer maps for the six different competitive online modes; Deathmatch, Predator Hunt, Infestation, Species Deathmatch, Mixed Species Deathmatch and Domination, as well as two new maps for the “Survival” mode in which a team of up to four Marines fight to survive against the increasing horde of Aliens. For the first time, these maps will include environmental hazards and new weather effects, detailed descriptions of these maps are available on www.sega.co.uk/avp.<br />
The “Bughunt Map Pack” will be available on 7th July for €5.99/ £4.79/ AUS$9.95 / 560 Microsoft Points.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">9585</post-id>	</item>
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		<title>Aliens vs Predator Review</title>
		<link>https://gamingbolt.com/aliens-vs-predator-reviewed</link>
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		<dc:creator><![CDATA[Guy Silberrad]]></dc:creator>
		<pubDate>Wed, 02 Jun 2010 00:23:41 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Aliens vs Predator]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Rebellion]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=8769</guid>

					<description><![CDATA[Aliens vs Predator is a sci-fi First Person Shooter (FPS) game developed by Rebellion and ublished by Sega. It is available for PS3, Xbox 360 and PC. The first two PC titles &#8211; developed by Rebellion and Monolith respectively &#8211; were great games, but can the same be said about the long-awaited third instalment to the franchise? [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: justify;">Aliens vs Predator is a sci-fi First Person Shooter (FPS) game developed by Rebellion and ublished by Sega. It is available for PS3, Xbox 360 and PC. The first two PC titles &#8211; developed by Rebellion and Monolith respectively &#8211; were great games, but can the same be said about the long-awaited third instalment to the franchise?</p>
<p style="text-align: justify;">The game&#8217;s story is split into three overlapping narratives over the three campaigns. The marine campaign features the typical ‘survival&#8217; scenario as you play as a nameless Marine, commonly referred to as ‘the rookie&#8217; by his squad mates. You and your squad mates are responding to a distress signal coming from a nearby military-occupied planet. On arrival you discover the planet has been infested with Aliens and you and your squad mates have to work together to survive. The Alien campaign centres on a Xenomorph (known simply as number six), subject to captivity in a human-occupied laboratory. Breaking out, along with an army of your Alien cronies your task is to wreak havoc upon the marine forces as you attempt to overrun their colony. Lastly, the Predator campaign follows a lone ‘Youngblood&#8217; predator, who like the Marines, is also responding to a distress call on the planet. The ‘Youngblood&#8217; after discovering the bodies of fellow elite predators, must now undertake the hunt of the Xenomorphs and Marines solo.</p>
<p style="text-align: justify;">The marine campaign features several collectable audio diaries which fill in the game&#8217;s back-story significantly. The downside however is that somewhat strangely; they can only be listened to via the pause menu and cannot be accessed during gameplay (ala Doom 3/BioShock). Sadly the story line covers little new ground and, while this is not always a bad thing, it is pretty much the same as it was in Rebellion’s original AvP title for pc back in 1999.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/06/combat1.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-8770 " alt="" src="https://gamingbolt.com/wp-content/uploads/2010/06/combat1.jpg" width="505" height="277" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/combat1.jpg 528w, https://gamingbolt.com/wp-content/uploads/2010/06/combat1-300x164.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
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<p style="text-align: justify;">Visually I found the game to be totally underwhelming. For a start, the environments are severely repetitive, the development team seemingly putting little effort into making one area differentiate from the next. This gets to the point where you&#8217;re feeling a strong sense of déjà vu every time you entered a <em>‘new&#8217;</em> room or area. It certainly doesn&#8217;t help either that the linear path the three campaigns follow often crossover, forcing you to relive and retread many of the games locations up to three times. The scenery itself (repetition aside) looks extremely generic and bland. When you&#8217;re not corridor-crawling through the game&#8217;s many dimly lit passages and spaces, you&#8217;re exploring overly dark, drab and dank military base/jungle/temple locations. The texture-work it suffices to say is definitely not ‘state-of-the-art&#8217; and despite this, there were countless times the game would stutter due to frame-rate issues, almost constantly dropping <em>well</em> below the standard thirty frames-per-second.</p>
<p style="text-align: justify;">The character models are definitely very nice and while they lack variation, are still visually faithful to that of the source material. The fluidity in the games animation is definitely not up to standard. A number of the game&#8217;s character models appear as if they are missing a few frames of animation. The predators suffered the most from this, often appearing unnaturally robotic and wooden in motion. The game&#8217;s dynamic lighting effects are by far the most visually pleasing aspect of the game, but even so it fails to really impress when compared to other recent titles. The sound effects on offer here, as with previous instalments in the AVP franchise, are exceptionally well done. Everything represented here is truly faithful to the source material, whether it is the bone-chillingly unsettling hisses of the Aliens or the trademark buzzing of the pulse rifle, if it&#8217;s stellar SFX you&#8217;re after, AVP certainly has you covered. That said, the voice acting is generally terrible with the exception of ‘Weyland&#8217; &#8211; a recurring character in the AVP universe who is portrayed by Lance Henriksen. The game&#8217;s soundtrack fails to impress, delivering one of the most overwhelmingly mediocre and uninspired musical scores I have heard in a while.</p>
<p style="text-align: justify;">Similarly to the previous AVP titles, the biggest draw to playing Aliens vs. Predator is that allows for the playing of three distinct races; Xenomorphs (Aliens), Predators and Marines across three distinct campaigns and a multiplayer component. Of the three playable races, Marine gameplay is by far the most ‘run-of-the-mill&#8217;: playing like a poor man&#8217;s <em>‘Doom 3&#8242;</em> centring mostly around survival as you navigate the game&#8217;s generic level design, flashlight in hand, and constantly monitoring your motion tracker for any nearby movement or hostile activity. The marine campaign while it has a promising start fails to really take off and delivers a mediocre experience from start to finish. The marine campaign is the weakest of the three campaigns which is ironic considering that it is by far the longest, clocking in at around six hours on the regular difficulty setting.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2010/06/aliens_vs_predator_3.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-8771 " alt="" src="https://gamingbolt.com/wp-content/uploads/2010/06/aliens_vs_predator_3.jpg" width="505" height="296" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/aliens_vs_predator_3.jpg 529w, https://gamingbolt.com/wp-content/uploads/2010/06/aliens_vs_predator_3-300x175.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
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<p style="text-align: justify;">While Marines lack the mobility and the strong defensive capabilities of their Alien opposition, they make up for this with their heavy weaponry; or what little of it they have. There&#8217;s the standard pistol sidearm (weak, but blessed with an infinite supply of ammo) as well as the Assault Rifle, Shotgun and Scoped Rifle. Introduced later in the game and far less common are the flamethrower and minigun weapons; the former is utterly useless and the latter forces you to drop both of your primary weapons. The Marines’ weapon choice is, to be brutally honest, extremely conventional, and the player will realise this quickly. Not even the secondary fire modes (such as burst-fire for the pistol and tracking for the minigun (smart-gun)) are enough to redeem what is an execrable campaign.</p>
<p style="text-align: justify;">Alien gameplay is vastly more enjoyable, but the campaign it supports only spans around a two hour long experience. As I mentioned earlier, the Xenos are the most agile and mobile of the three races. Able to move at breakneck speeds and capable of climbing virtually every wall and surface, Xenomorphs unlike the Marines and Predators, lack ranged combat capabilities and instead rely on their skills in melee. Aliens can also constantly regenerate health without the need of health packs. You can also see enemies through walls, but this ability has short range. Melee combat is dealt with using a Paper-Scissors-Rock system. Both the Aliens and Predators can pull off light attacks, which in exchange can be blocked by using the guard function. A heavy attack can break an enemy’s guard, thus leaving them open to more attacks. There are also instant stealth kills which can be executed on unsuspecting enemies. These trigger one of the game’s many killcams as you watch your victim perish before you in an incredibly gory manner. The downside is that during this unskippable sequence you yourself are open to attack.</p>
<p style="text-align: justify;">Finally, the Predator gameplay: probably the best of the three purely from a fun-factor perspective. Focussed primarily around stealth, Predators have the ability to sneak around cloaking themselves invisible for several seconds as well as switch between multiple visors that will allow you to seek out targets in your surroundings. Predators can also (within certain limits), leap around environments to reach areas that both the Marines and Aliens would not normally be able to reach. In addition to their trademark retractable wrist blades, Predators have access to their shoulder-mounted plasma cannon, proximity mines, a glaive-like throwing disc <span style="text-decoration: line-through;">(Darksector, anyone?)</span> and combi-stick (a spear like javelin capable of a one-hit kill).</p>
<div id="attachment_8772" style="width: 460px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/aliensvspredatortrailer.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-8772" class="size-full wp-image-8772 " alt="" src="https://gamingbolt.com/wp-content/uploads/2010/06/aliensvspredatortrailer.jpg" width="450" height="239" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/aliensvspredatortrailer.jpg 450w, https://gamingbolt.com/wp-content/uploads/2010/06/aliensvspredatortrailer-300x159.jpg 300w" sizes="auto, (max-width: 450px) 100vw, 450px" /></a><p id="caption-attachment-8772" class="wp-caption-text">The interior sections of the Marines campaign are very reminiscent of Doom 3.</p></div>
<p style="text-align: justify;">Overall in regard to the single player campaigns; the game&#8217;s mechanics feel heavily dated and the structure is plagued with repetition. The level design is blatantly average as is the pitiful enemy AI. Not to say you won&#8217;t have any fun playing through it, but just don&#8217;t expect anything to rival the single-player efforts of Rebellions previous instalments to the franchise. All up the three campaigns together measure to around 8-10 hours of gameplay which is decent for today&#8217;s standards. It&#8217;s safe to say if I was giving this game a score based solely the single player experience it would be lucky to score anything higher than a five.</p>
<p style="text-align: justify;">Aliens vs. Predator&#8217;s multiplayer component fares much better &#8211; delivering a solid, more polished and well-rounded experience. As with the single player, multiplayer lets you play as one of the game&#8217;s three distinct races across multiple game types. There are free-for-all and team deathmatch variants that everyone knows and loves, as well four other modes; infestation, predator hunt, domination and survival. Infestation, probably my favourite of the game types features a single alien against a team of marines. The alien must essentially ‘infect&#8217; the marines by killing them thus making them join his team. The game is over when the last marine is killed. Predator Hunt is somewhat similar, except revolving around a team of marines fighting against one player designated as the Predator. When the predator is killed, the killer is now tasked with the playing of the Predator, rinse and repeat. Domination mode has teams of players competing for control over capture points located around the maps. Survivor mode is the latest take on the popular horde and survival modes from Gears of War and Left 4 Dead, pitting you and two other marine players against hordes of relentless AI controlled Aliens. While it&#8217;s definitely not as robust as the aforementioned variants, there&#8217;s still a bit of fun to be had here.</p>
<div id="attachment_8773" style="width: 460px" class="wp-caption aligncenter"><a href="https://gamingbolt.com/wp-content/uploads/2010/06/aliens-vs-predator-chess.jpg"><img loading="lazy" decoding="async" aria-describedby="caption-attachment-8773" class="size-full wp-image-8773 " alt="" src="https://gamingbolt.com/wp-content/uploads/2010/06/aliens-vs-predator-chess.jpg" width="450" height="318" srcset="https://gamingbolt.com/wp-content/uploads/2010/06/aliens-vs-predator-chess.jpg 450w, https://gamingbolt.com/wp-content/uploads/2010/06/aliens-vs-predator-chess-300x212.jpg 300w" sizes="auto, (max-width: 450px) 100vw, 450px" /></a><p id="caption-attachment-8773" class="wp-caption-text">This just in: &#8216;AvP &#8211; Chess Edition&#8217; said to be outselling FPS port 10:1.</p></div>
<p style="text-align: justify;">Map design is a mixed-bag. Many, not just from a visual perspective, are rather poor, and good maps are few and far between. All in all it&#8217;s a fun distraction, expect nothing more or less. The controls, while not totally broken, do lack some of the fine tuning that I&#8217;ve come to expect from FPS titles as of late. The Alien controls in particular are awkwardly and clunky and it seems as if fifty percent of the time, transitioning from surface to surface is inconsistent leading to many cheap deaths. Fortunately the Marine/Predator controls fare better, although I found the camera control to be just not <em>right</em> and even after adjusting the sensitivity it still wasn&#8217;t exactly ideal for the kind of gameplay on offer. Overall a decent attempt at rebooting the franchise. As I mentioned before I was still a bit wary in case the game turned out as poor as some of Rebellion’s <em>other</em> titles, but having played it, it&#8217;s not THAT bad. The single player is not great and the multiplayer, while fun, probably isn&#8217;t enough to warrant purchasing it from new. Hit the pre-owned section at your game store of choice if you want a copy.</p>
<p style="text-align: left;"><em><strong><span style="color: #ff6600;">This game was reviewed on the Xbox 360.</span></strong></em></p>
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		<item>
		<title>Sega keen on sequels for Bayonetta, Aliens Vs Predator and Alpha Protocol</title>
		<link>https://gamingbolt.com/sega-keen-sequels-for-bayonetta-aliens-vs-predator-and-alpha-protocol</link>
					<comments>https://gamingbolt.com/sega-keen-sequels-for-bayonetta-aliens-vs-predator-and-alpha-protocol#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Fri, 19 Mar 2010 14:32:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aliens vs Predator]]></category>
		<category><![CDATA[Alpha Protocol]]></category>
		<category><![CDATA[Bayonetta]]></category>
		<category><![CDATA[Sega]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/2010/03/19/sega-keen-sequels-for-bayonetta-aliens-vs-predator-and-alpha-protocol/</guid>

					<description><![CDATA[According to an interview conducted by CVG, SEGA has revealed that they are very keen on doing the sequels for Bayonetta, Aliens Vs Predator and Alpha Protocol. Sega West president Mike Hayes said: &#8220;We want to get the core games right before anything else,&#8221; said Hayes. &#8220;We&#8217;ve got our shooter with AvP and our RPG [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>According to an interview conducted by <a href="http://www.computerandvideogames.com/article.php?id=239624">CVG</a>, <a href="https://gamingbolt.com/tag/sega/">SEGA</a> has revealed that they are very keen on doing the sequels for <a href="https://gamingbolt.com/tag/bayonetta/">Bayonetta</a>, Aliens Vs Predator and Alpha Protocol. Sega West president Mike Hayes said:</p>
<p><img loading="lazy" decoding="async" class="aligncenter" title="Bayonetta" src="https://gamingbolt.com/wp-content/uploads/2010/02/Bayonetta.jpg" alt="" width="550" height="312" /></p>
<p>&#8220;We want to get the core games right before anything else,&#8221; said Hayes. &#8220;We&#8217;ve got our shooter with AvP and our RPG with Alpha Protocol &#8211; we really want to make those into franchises. &#8221;</p>
<p>&#8220;If you think about it, we can sequel-ise Bayonetta, AVP, Alpha Protocol and we can make a hit of something like Vanquish. Add that to Football Manager and Virtua Tennis &#8211; we actually have a broad portfolio.&#8221;</p>
<p>Stay tuned with GB for more news and updates.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">7510</post-id>	</item>
		<item>
		<title>AvP &#8216;Predetorizing&#8217; the U.K.</title>
		<link>https://gamingbolt.com/avp-predetorizing-the-u-k</link>
					<comments>https://gamingbolt.com/avp-predetorizing-the-u-k#comments</comments>
		
		<dc:creator><![CDATA[Matt Lorenz]]></dc:creator>
		<pubDate>Mon, 22 Feb 2010 14:21:37 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aliens vs Predator]]></category>
		<category><![CDATA[avp]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[U.K.]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=7094</guid>

					<description><![CDATA[Despite its poor review showings, and let&#8217;s be honest, out right bashing; Aliens vs Predator has been doing really well. Well, at least on one island in particular. (I am talking about the U.K.) Yes AvP is now the number one fastest selling game this year. At least according to this twitter from Sega of [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2010/02/AvP2.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2010/02/AvP2.jpg" alt="" width="505" height="285" class="alignnone size-full wp-image-7093" srcset="https://gamingbolt.com/wp-content/uploads/2010/02/AvP2.jpg 600w, https://gamingbolt.com/wp-content/uploads/2010/02/AvP2-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>Despite its poor review showings, and let&#8217;s be honest, out right bashing; Aliens vs Predator has been doing really well.  Well, at least on one island in particular.  (I am talking about the U.K.)  Yes AvP is now the number one fastest selling game this year.  At least according to this twitter from Sega of Europe:</p>
<p>“News just in; AvP is the fastest selling game this year and also no.1 in the all-formats chart here in the UK.“</p>
<p>Take particular not again of a key phrase.  ‘This year’  So no, not all time.  Yet it still beat out Mass Effect 2.  Guess the English (with a big E) don’t like space marines….. Oh, wait.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">7094</post-id>	</item>
		<item>
		<title>New Aliens vs Predator Trailer</title>
		<link>https://gamingbolt.com/new-aliens-vs-predator-trailer</link>
					<comments>https://gamingbolt.com/new-aliens-vs-predator-trailer#comments</comments>
		
		<dc:creator><![CDATA[Jim Girgenti]]></dc:creator>
		<pubDate>Fri, 15 Jan 2010 19:37:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[Aliens vs Predator]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=6325</guid>

					<description><![CDATA[Be warned, this trailer is brutal for the the upcoming Aliens vs Predator game.  The trailer reveals that the game will not be skimping out on violence by any means.  The game will feature online play where you can choose between the role of Alien, Predator or Marine.  Aliens vs Predator will be available for [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Be warned, this trailer is brutal for the the upcoming Aliens vs Predator game.  The trailer reveals that the game will not be skimping out on violence by any means.  The game will feature online play where you can choose between the role of Alien, Predator or Marine.  Aliens vs Predator will be available for the Xbox 360, Playstation 3 and PC on February 16th.</p>
<p><object width="640" height="385"><param name="movie" value="https://www.youtube.com/v/ZgN2ChA49N8&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="https://www.youtube.com/v/ZgN2ChA49N8&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">6325</post-id>	</item>
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