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	<title>American McGee&#8217;s Alice &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Craziest Hospitals In Video Games</title>
		<link>https://gamingbolt.com/15-craziest-hospitals-in-video-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 08 Oct 2018 10:11:45 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[American McGee's Alice]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[dementium 2]]></category>
		<category><![CDATA[dementium: the ward]]></category>
		<category><![CDATA[Hitman: Codename 47]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[manhunt 2]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Saw]]></category>
		<category><![CDATA[silent hill 2]]></category>
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					<description><![CDATA[From demonic monstrosities to haphazard doctors, no hospital is safe in the world of video games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hat is it about hospitals in video games that attempt to simply cause misery or lay down the foundation for such? It&#8217;d be one thing if they all healed you and sent you on your merry way but that&#8217;s hardly ever the case. Let&#8217;s take a look at 15 insane hospitals you wouldn&#8217;t want to get up from.</p>
<p><b>Dhekelia SBA Memorial Hospital &#8211; Metal Gear Solid 5: The Phantom Pain</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-241122" src="https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain.jpg" alt="metal gear solid 5 the phantom pain" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/08/metal-gear-solid-v-the-phantom-pain-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Aside from a female assassin trying to kill him, Big Boss quote-unquote has to deal with a deranged psychic and a man on fire capable of summoning a burning steed. We&#8217;re sure the hospital itself is a nice enough place but given the number of forces attempting to eliminate our hero at any given time, you may want to avoid it based on who&#8217;s waking up on which day.</p>
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		<title>15 Games With The Most Number of Creepy Enemies</title>
		<link>https://gamingbolt.com/15-games-with-the-most-number-of-creepy-enemies</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 06 Apr 2018 05:55:48 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[American McGee's Alice]]></category>
		<category><![CDATA[Amnesia: The Dark Descent]]></category>
		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Dead Space 2]]></category>
		<category><![CDATA[Divinity: Original Sin 2]]></category>
		<category><![CDATA[left 4 dead]]></category>
		<category><![CDATA[Metro 2033]]></category>
		<category><![CDATA[outlast]]></category>
		<category><![CDATA[Resident Evil 7]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[The Dishwasher: Vampire Smile]]></category>
		<category><![CDATA[the evil within 2]]></category>
		<category><![CDATA[the last of us]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=325732</guid>

					<description><![CDATA[Expect a congregation of freaks and monstrosities in these games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are some enemies in games who are casually cut down or shot, whether as fodder or real threats. However, some enemies don&#8217;t just stay dead. They linger in our thoughts thanks to their gruesome appearances and make us wonder about the general messed up nature of humanity. So of course we&#8217;re going to look at 15 games that have a good number of these creepy enemies to battle.</p>
<p><b>Divinity: Original Sin 2</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/09/Divinity-Original-Sin-2_01.jpg"><img decoding="async" class="aligncenter wp-image-306991" src="https://gamingbolt.com/wp-content/uploads/2017/09/Divinity-Original-Sin-2_01.jpg" alt="Divinity Original Sin 2_01" width="620" height="347" srcset="https://gamingbolt.com/wp-content/uploads/2017/09/Divinity-Original-Sin-2_01.jpg 750w, https://gamingbolt.com/wp-content/uploads/2017/09/Divinity-Original-Sin-2_01-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>From the casual Undead to Voidwoken-possessed dogs, Divinity: Original Sin 2 has a number of monstrosities out to get you. One bit of exploration could reveal a Lamenting Abomination which appears composed of mutated wolves on a behemoth. Then there&#8217;s the corpse of Alice Alisceon, a witch that&#8217;s perpetually on fire and speaks in tormented lines. And that&#8217;s just by the second act mind you.</p>
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		<title>Alice: Madness Returns Review</title>
		<link>https://gamingbolt.com/alice-madness-returns-review</link>
					<comments>https://gamingbolt.com/alice-madness-returns-review#comments</comments>
		
		<dc:creator><![CDATA[Bill Smith]]></dc:creator>
		<pubDate>Mon, 20 Jun 2011 01:25:59 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Alice: Madness Returns]]></category>
		<category><![CDATA[American McGee's Alice]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Spicy Horse]]></category>
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		<guid isPermaLink="false">http://gamingbolt.com/?p=33778</guid>

					<description><![CDATA[Starting off in Alice: Madness Returns you are in your Orphanage type facility, speaking with your doctor and they are trying to make sense of your (Alice Liddell&#8217;s) twisted mind.  On the outside she seems like a normal girl but as she goes from the ever so real Victorian London, then back to a very [&#8230;]]]></description>
										<content:encoded><![CDATA[<div style="width: 515px" class="wp-caption aligncenter"><img decoding="async" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/06/Alice-Madness-Returns-The-Executioners.jpg" width="505" height="284" /><p class="wp-caption-text">Alice in action</p></div>
<p>Starting off in <em>Alice: Madness Returns</em> you are in your Orphanage type facility, speaking with your doctor and they are trying to make sense of your (Alice Liddell&#8217;s) twisted mind.  On the outside she seems like a normal girl but as she goes from the ever so real Victorian London, then back to a very twisted Wonderland&#8230; a Wonderland that we have never seen before.  Alice will go back and form between reality and Wonderland through different, random ways.  While in Wonderland, as fans of the original may know, it is no walk in the park as Alice must fight her way through the imaginary world just to survive, let alone get out.  <em>Alice: Madness Returns</em> is the sequel to the original game entitle <em>American McGee&#8217;s Alice</em> which was haled by many as a masterpiece released back on 2000.  By purchasing the game you automatically gain access to the original game through an online pass code.</p>
<p>The whole story of <em>Alice Madness: Returns</em> revolves around you trying to unravel the memories of your past and your parents death.  In fact there are many collectables in the game like potion bottles, teeth and miniature glowing houses that are suppose to add to add lost memories.  Unfortunately these collectables really don&#8217;t do all that much by attaining them all other than giving you a short audio snippet or some achievements/trophies, that is of course aside from the teeth which is used as a form of currency in Wonderland to upgrade your weaponry.  Speaking of weaponry, you will eventually get a number of different items to choose from that also reflect upon the twisted world of Wonderland.  With the Vorpal melee blade being the more normal of them, you will get a pepper grinder that resembles a machine gun, a tea pod that acts as a mortar, a Rabbit Bomb that can be seen as a timed remote mine, and a Hobby Horse that can be used to break through an enemy block, break through barriers or as a heavy attack once upgraded.  You will also gain a handy umbrella to block attacks as well as deflect ranged enemy attacks.  A new targeting system has also been put in place that is easy to use and very familiar from many other games.  All the weapons are upgradeable multiple times, provided you have collected enough teeth to do so.</p>
<div style="width: 515px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/06/alice-pepper-grinder.jpg" width="505" height="230" /><p class="wp-caption-text">Never leave home without your Pepper Grinder</p></div>
<p><em>Alice: Madness Returns</em> is essentially a 3D puzzle-platformer which has been seen before and is in no way a bad thing.  You can double jump while at times it can be beneficial to let your first jump let you float through air using your dress before the next jump is attempted.  There are steam vents to keep Alice afloat, mushrooms that are used to spring you in the air and of course what modern day platformer would be complete with out some moving platforms.  The world of Wonderland has changed very much since the last game but in the the classic McGee style it has not lost any of the twisted touches that made the original as well as Lewis Carroll&#8217;s version so unique.  You will enter a much darker Wonderland if that seems possible after playing the original.  While playing the game thinking to myself how twisted this was from the original, I went even deeper down the rabbit hole even surprising myself as the story and world kept morphing into something new.  Every little detail to the game was so unique and creative in that Wonderland kind of way.  I almost felt as if I was in the dark side of Lewis Carroll&#8217;s mind while playing the game.</p>
<p>As impressive as the dark and twisted wonderland was, as you journeyed through the five different environments or stages, there were some issues with the game.  The worlds are filled with detailed environments, but at times it took a moment to actually load the graphics or textures in, which really could have been appreciated more if they were pre-loaded.  Sometimes you might find yourself running into invisible walls or not being able to enter an area while shrunken, which you could clearly enter if there was something beyond that point.  This was not all that common, nor a huge issue but most definitely worth mentioning considering the hidden collectibles strewn across wonderland.  Being able to shrink yourself on command was a delightful bit of humor as you hiccuped every so often while shrunken from drink the potion.  You can also see secrets written on the walls or simply the direction you were suppose to move toward to progress, only while shrunken.  Along with your shrinkage vision, I am sure you can imagine another end of the spectrum without giving too much of the story away.</p>
<div style="width: 515px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/06/alice-madness-returns-hall.jpg" width="505" height="284" /><p class="wp-caption-text">Awesome creepy environments</p></div>
<p>With there being only five stages, you will be spending much time in each of them.  While the unique environments are enjoyable to see, they are not as enjoyable hours later.  That coupled with the puzzle system can make the game seem rather repetitive until you reach that next stage.  You can only turn so many switches on that will usually do something extremely obvious until you just know what&#8217;s coming next.  There were a few unique puzzles and stages to get away from the normal formula used for the levels though.  The cut scenes were all pretty much this paper cut-out of characters and environments moving which obviously is not the graphic quality you are used to seeing in games, but it was with out a doubt, intentionally used to add to the macabre feel of the game.</p>
<p><em>Alice: Madness Returns</em> was a fun game, especially if you have a knack for a little darkness or are just a fan of the first game.  I personally due, so it was amusing to see that mixed with the developers art style, along with a classic fairytale that has its own kind of mystery to it alone.  The weapons and environments truly could not have been more creative with a touch of humor.  In terms of content, it really doesn&#8217;t get much better than this because even though there are only five stages, you&#8217;ll be at the game for at least 12 hours.  On top of that with the original <em>American McGee&#8217;s Alice</em> included with every purchase you are essentially getting a whole other game.  If you were a fan of the original or are just looking for something different, I would suggest you check out the game, because there is really nothing else like this on the market.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the PlayStation 3.</strong></em></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">33778</post-id>	</item>
		<item>
		<title>American McGee&#8217;s Alice Heading To PSN And XBLA</title>
		<link>https://gamingbolt.com/american-mcgees-alice-heading-to-psn-and-xbla</link>
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		<dc:creator><![CDATA[James Reith]]></dc:creator>
		<pubDate>Thu, 21 Apr 2011 00:31:11 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Alice: Madness Returns]]></category>
		<category><![CDATA[American McGee's Alice]]></category>
		<category><![CDATA[PSN XBLA]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28370</guid>

					<description><![CDATA[Although it has previously been reported that the original American McGee&#8217;s Alice will be included with Alice: Madness Returns and that it will require an online pass, meaning that 2nd hand buyers will have to purchase a separate code to play, the game has now been confirmed for a stand alone PSN and XBLA release. [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2011/04/13_american-mcgees-alice.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-28371" src="https://gamingbolt.com/wp-content/uploads/2011/04/13_american-mcgees-alice.jpg" alt="" width="505" height="404" srcset="https://gamingbolt.com/wp-content/uploads/2011/04/13_american-mcgees-alice.jpg 600w, https://gamingbolt.com/wp-content/uploads/2011/04/13_american-mcgees-alice-300x240.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a>Although it has previously been reported that the original American McGee&#8217;s Alice will be included with Alice: Madness Returns and that it will require an online pass, meaning that 2nd hand buyers will have to purchase a separate code to play, the game has now been confirmed for a stand alone PSN and XBLA release. The title will be 800 MS points on XBLA and $9.99 on PSN and should see release on June 14th.</p>
<p>Thanks to <a href="http://www.siliconera.com/2011/04/20/american-mcgees-alice-will-be-10-on-psn-and-xbox-live-arcade/">Siliconera</a> for the info.</p>
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