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		<title>Dwarf Fortress Devs Turned Down Six Figure Amount from Publisher</title>
		<link>https://gamingbolt.com/dwarf-fortress-turned-down-six-figure-amount-from-publisher</link>
					<comments>https://gamingbolt.com/dwarf-fortress-turned-down-six-figure-amount-from-publisher#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 02 Jul 2013 10:43:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ASCII]]></category>
		<category><![CDATA[Dwarf Fortress]]></category>
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					<description><![CDATA[The Adams brothers recently rejected an offer to use the game's name.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/07/dwarf-fortress.jpg"><img fetchpriority="high" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/07/dwarf-fortress.jpg" alt="dwarf fortress" width="620" height="348" class="aligncenter size-full wp-image-163157" srcset="https://gamingbolt.com/wp-content/uploads/2013/07/dwarf-fortress.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/07/dwarf-fortress-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a><br />
In a rather interesting interview, Tarn and Zach Adams, the creators of Dwarf Fortress, revealed to <a href="http://www.gamasutra.com/view/feature/195148/dwarf_fortress_in_2013.php">Gamasutra</a> that they recently rejected a six figure amount from a publisher to use the game&#8217;s name..</p>
<p>Tarn Adams stated that, &#8220;There was an offer to use the Dwarf Fortress name &#8211; sort of &#8216;Dwarf Fortress: Subtitle&#8217; or whatever &#8211; they wanted to brand one of their other games. And the amount of money on the table was six figures.&#8221;</p>
<p>Dwarf Fortress runs purely on donations, which the brothers post regularly, with last month totaling roughly $3350.10 alone. Why did they reject such a huge sum of money then? Why, on principle of course, and a bit of practicality.</p>
<p>&#8220;When you look at that you think well, there&#8217;s trade-offs. Does the brand get cheapened? Are you deceiving people? As long as they&#8217;re clear this is not Dwarf Fortress or whatever, and this is not Dwarf Fortress with graphics, as people call a lot of things that are coming out these days. As long as you&#8217;re upfront and honest, there&#8217;s not technically a problem with that &#8211; it&#8217;s our brand to piss all over if we want.</p>
<p>&#8220;I mean, if we had enough money suddenly to become independently wealthy and not worry about our health insurance anymore, then we&#8217;re working on Dwarf Fortress even more than before &#8211; who should complain about that?</p>
<p>&#8220;It would take a very philosophical person interested in way down in the details of ethical behavior, I think, to find points of concern there. I mean, I wouldn&#8217;t necessarily disagree with that person. But we&#8217;ve certainly talked about it, and considered some ramifications of that.</p>
<p>&#8220;If people saw that there was this other thing out there, we considered in the worst case scenario, then the contributions from people would just dry up, and we&#8217;d be sitting with this lump sum that would not have added up to 10 years&#8217; salary or whatever. So do we want the stress of having to search for a new IP, or a new angle all of a sudden? We have some name recognition to be able to do that kind of thing perhaps, although it&#8217;s a very chancy thing.&#8221;</p>
<p>&#8220;Putting all your eggs in one basket like we have is a very chancy thing, right? I mean, it just takes a superior game to blow it all out of the water. There are no rules when it comes to copyright, or whatever.&#8221;</p>
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