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	<title>Assetto Corsa Rally &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Assetto Corsa Rally Gets More 1990s Cars, Extends Dynamic Snow System to More Stages</title>
		<link>https://gamingbolt.com/assetto-corsa-rally-gets-more-1990s-cars-extends-dynamic-snow-system-to-more-stages</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 30 Apr 2026 11:33:02 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Assetto Corsa Rally]]></category>
		<category><![CDATA[Kunos Simulazioni]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Supernova Games Studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=642699</guid>

					<description><![CDATA[The latest update for the early access rally racer has also brought a host of other improvements to driving and more events.]]></description>
										<content:encoded><![CDATA[<p>Developer Supernova Games Studios has <a href="https://assettocorsa.gg/assetto-corsa-rally-ea-04-out-now/" target="_blank" rel="noopener">released</a> a new update for its early access rally racing game, <em>Assetto Corsa Rally</em>. It&#8217;s headlined by the addition of two classic cars from the 1990s—the Peugeot 306 Maxi Kit Car and the Subaru Impreza S3 Group A. The former will be available in its iconic IKE Racing livery, while the latter will be available as driven by rally legend Colin McRae in 1993.</p>
<p>The update also brings improvements to the dynamic snow system, which was first <a href="https://gamingbolt.com/assetto-corsa-rally-gets-monte-carlo-stages-two-new-cars-in-latest-update">introduced with the release of the Monte Carlo stages back in February</a>, extending the weather condition to the Alsace and Wales rallies. While players might already be familiar with those stages, the snow will bring in an entirely new set of challenges.</p>
<p>There are now two new Event Groups that revolve around the newly-released cars, bringing the total number of events in the game to 12. Each of the three Traction Groups—FWD, RWD, and 4WD—also gets one new event each that mixes up all the in-game weather conditions.</p>
<p>The studio has also announced that, as of last month, <em>Assetto Corsa Rally</em> has entered into an official collaboration with M-Sport WRC rally driver Jon Armstrong. This partnership, according to Supernova Games Studios, has already led to Armstrong playing a direct role in the development, with his expertise in the sport helping the studio to refine vehicle physics and handling. The primary focus of these improvements has been tires, aerodynamics, and suspension for smoother, more predictable car behavior.</p>
<p>Along with this, <em>Assetto Corsa Rally</em> has also kicked off its partnership with the FIA, and as a result, the update has brought in dedicated in-game events that represent the first qualification phase of the FIA Esports Global Rally Tour. For more details about all of the changes brought along in update 0.4, check out the patch notes below.</p>
<p><em>Assetto Corsa Rally</em> is currently available exclusively on PC.</p>
<p><strong><em>Assetto Corsa Rally</em> update 0.4 patch notes:</strong></p>
<p><em><strong>New content:</strong></em></p>
<ul>
<li><em>Added 2 new cars: Peugeot 306 Maxi Kit Car and Subaru Impreza S3 Gr.A 1993</em></li>
<li><em>Added snowy weather conditions in Rally Alsace and Rally Wales</em></li>
<li><em>Added 2 new Assetto Corsa Rally Events groups for the 2 new cars, for a total of 12 new events</em></li>
<li><em>Added 1 event each (3 total) in the FWD, RWD and 4WD Traction groups with mixed weather conditions</em></li>
<li><em>Added 3 new partners in the Rally Encyclopedia</em></li>
</ul>
<p><em><strong>Cars:</strong></em></p>
<ul>
<li><em>Fixed go-pro cameras in replays clipping with bodywork on ultra-wide resolutions in Hyundai i20</em></li>
<li><em>Fixed gameplay cameras clipping with damaged bodywork in Citroen Xsara WRC</em></li>
<li><em>Fixed exposure of “Between Heads” and Driver/Co-Driver go-pro cameras in replays for all cars</em></li>
<li><em>Reduced direction-based ambient occlusion on cars</em></li>
<li><em>Updated LCD on Lancia Delta</em></li>
<li><em>Updated license plates on Skoda Fabia</em></li>
<li><em>Added competition logos on all cars</em></li>
<li><em>Made the back face of window stickers less saturated (simulated the paper backing)</em></li>
<li><em>Many minor bug fixes across all cars</em></li>
</ul>
<p><em><strong>Input:</strong></em></p>
<ul>
<li><em>Implemented Fanatec FullForce and Logitech TrueForce, with new in-game FFB parameter to be tuned by users</em></li>
<li><em>Improved generic devices compatibility. This enables more devices to work as expected.</em></li>
</ul>
<p><em><strong>Physics:</strong></em></p>
<ul>
<li><em>Added angular damping to small movable objects to prevent unrealistic spinning</em></li>
<li><em>Added Peugeot 306 Maxi Kit Car and Subaru Impreza S3 Group A</em></li>
<li><em>With the Peugeot 306, it was made available for the first time the adjustment of brake bias through a pressure limiter valve (similarly to tandem master cylinders cars) instead of a balance bar. This, despite the car having a dual master cylinder setup. This allows the driver to reduce rear brake pressure without increasing the front one.</em></li>
<li><em>Further tires tuning for all surfaces, in particular:</em>
<ul>
<li><em>The way wet conditions and snow affect tire forces has been modified; they no longer reduce cornering stiffness, and the S-shaped curve is effectively cut off when grip is saturated.</em></li>
<li><em>In the case of snow, an additional experimental deformation component has been added to the slip angle, which increases the more suitable a tire is for snow. This simulates the tire actually gripping the underlying surface.</em></li>
<li><em>These changes make the transition between grip and no grip more immediate and noticeable on both wet and snowy surfaces, improving the car’s responsiveness in the wet and its controllability on snow.</em></li>
<li><em>The parameters related to the tire’s dynamic masses and damping have been fine-tuned for more consistent force delivery.</em></li>
<li><em>The ability to grip on snow has been added to gravel tires, making them suitable for driving on snowy gravel roads.</em></li>
<li><em>The parameters of the tire’s S-shaped curve have been adjusted based on test data.</em></li>
<li><em>The load sensitivity parameters of some tires have been refined based on results from field tests.</em></li>
</ul>
</li>
<li><em>Revised aerodynamic tuning for both drag and lift forces</em></li>
<li><em>Revised some vehicle setups and presets to improve handling or to make them more adequate to the latest tire changes.</em></li>
</ul>
<p><em><strong>Audio:</strong></em></p>
<ul>
<li><em>Impreza Engine/Exhaust implemented. The sound will improve further in the future – our audio designer is an Impreza owner and wants to make it perfect!</em></li>
<li><em>306 Maxi Engine/Exhaust implemented.</em></li>
<li><em>Skoda exhaust after-fire implemented.</em></li>
<li><em>Rally2 turbo added to Skoda</em></li>
<li><em>Improved gravel skid feedback.</em></li>
<li><em>Improved 3rd person spatialization for replays, especially approaching from a distance.</em></li>
<li><em>Improved 3rd person spatialization for forced induction.</em></li>
<li><em>Improved 3rd person spatialization for rear engine vehicles.</em></li>
<li><em>Fix for turbo BOV sounds cutting off too early based on the drop in turbo pressure.</em></li>
<li><em>Fix for too much “hill” reverberation coming through the cabin view.</em></li>
<li><em>Fix for various sounds cutting out randomly.</em></li>
<li><em>The usual “variety of tiny tweaks all over the place” statement 😉</em></li>
</ul>
<p><em><strong>Gameplay and UI:</strong></em></p>
<ul>
<li><em>Updated pacenotes for Monte Carlo Bollene</em></li>
<li><em>Updated pacenotes for Monte Carlo Sisteron</em></li>
<li><em>Fixed incorrect pacenote call on Wales Hafren North 3/6</em></li>
<li><em>Fixed stop marshals at Monte-Carlo Bollene 7/8 and Monte-Carlo Sisteron 6/6 not guiding player to stop point</em></li>
<li><em>Fixed some incorrect respawn collisions around crowd on Monte-Carlo Bollene walls</em></li>
<li><em>Fix an issue resulting in the automatic tire allocation on rally weekends to give an odd number of total tires and single compounds.</em></li>
<li><em>Fix an issue preventing the automatic tire allocation to give the correct number of multiple compounds tires. This allows for more tire choices during rally weekends, even while using the automatic selection.</em></li>
<li><em>Added Apply button in Video options</em></li>
<li><em>Fixed minor text and translations issues</em></li>
</ul>
<p><em><strong>Online:</strong></em></p>
<ul>
<li><em>Player session now correctly sets the client version</em></li>
<li><em>Added the Partners functionality</em></li>
<li><em>Leaderboards: added a dedicated endpoint for fetching leaderboards as Partner</em></li>
<li><em>Leaderboards: store client version with the Leaderboard entries</em></li>
<li><em>Leaderboards: FetchLeaderboard procedure now checks for the minimum allowed client version</em></li>
<li><em>Leaderboards: removed the results collection from the Store operation, which was causing tons of false errors, ending up in a Time Upload Failure dialogue </em></li>
</ul>
<p><em><strong>VFX, Lighting and Art Direction:</strong></em></p>
<ul>
<li><em>Added snow support for Alsace and Wales</em></li>
<li><em>Added support for the snow on the offroad track materials</em></li>
<li><em>Improved road and trajectory readability in snowy conditions on all tracks</em></li>
<li><em>Improved the transition between clear and fully snowy ground</em></li>
<li><em>Improved the transition between dry and melting snow</em></li>
<li><em>Improved the consistency of the snow effect between different surfaces</em></li>
<li><em>Improved the snow on asphalt particle effects</em></li>
<li><em>Improved vehicles ambient occlusion</em></li>
<li><em>Adjusted the red box at stage start and end of all stages for better visibility in daylight conditions</em></li>
</ul>
<p><em><strong>Environments:</strong></em></p>
<ul>
<li><em>Improvements to rally/event dressing at Monte Carlo Sisteron</em></li>
<li><em>Improvements to rally/event dressing at Alsace Munster</em></li>
<li><em>Improvements to rally/event dressing at Alsace Saverne</em></li>
<li><em>Improvements to rally/event dressing at Wales Hafren South</em></li>
<li><em>Improvements to rally/event dressing at Wales Hafren North</em></li>
<li><em>Added new parked vehicles</em></li>
<li><em>Improved parked vehicles visuals by adding shadows under the chassis</em></li>
<li><em>Fixed floating vegetation bugs across all stages</em></li>
<li><em>Fixed minor bugs across all stages</em></li>
</ul>
<p><iframe title="Assetto Corsa Rally - Update 0.4 OUT NOW Trailer" width="500" height="281" src="https://www.youtube.com/embed/cHvRQsLAfDQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<item>
		<title>Assetto Corsa Rally Gets Monte-Carlo Stages, Two New Cars in Latest Update</title>
		<link>https://gamingbolt.com/assetto-corsa-rally-gets-monte-carlo-stages-two-new-cars-in-latest-update</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 26 Feb 2026 15:21:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Assetto Corsa Rally]]></category>
		<category><![CDATA[Kunos Simulazioni]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Supernova Games Studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=638058</guid>

					<description><![CDATA[The legendary Monte-Carlo location has been split into two stages: La Bollène-Vésubie, Col de Turini (18 km), and Sisteron (13 km).]]></description>
										<content:encoded><![CDATA[<p>Following the <a href="https://gamingbolt.com/assetto-corsa-rally-announced-coming-to-steam-early-access-on-november-13th">November 2025 Early Access release of <em>Assetto Corsa Rally</em></a>, developer Supernova Games Studios has continued its ongoing support for the title with the release of <a href="https://store.steampowered.com/news/app/3917090/view/521991484783722969" target="_blank" rel="noopener">patch 0.3</a>. The update brings with it quite a bit of new content, headlined by the Monte-Carlo stages. Described as the “last major step in the <em>Assetto Corsa Rally</em> Early Access program,” the update was released alongside a new trailer, which you can check out below.</p>
<p>The addition of the Monte-Carlo stages is a big deal, since the whole course was fully laser-scanned to ensure “uncompromising precision” across various aspects, including road geometry and the technical challenge that made the area famous in the sport. The in-game version will also tap into the real-world equivalent’s unpredictable weather, with snow, ice and dry asphalt all being represented. The whole location will be available in the form of two stages: the 18 km-long La Bollène-Vésubie, Col de Turini, and the 13 km-long Sisteron.</p>
<p>La Bollène-Vésubie, Col de Turini has been described as featuring “relentless” elevation changes, along with narrow passages and plenty of hairpin and off-camber corners. The stage is slated to challenge players’ mechanical prowess over <em>Assetto Corsa Rally</em>, especially when it comes to their throttle control and precision. Sisteron, on the other hand, features wide, smooth roads and long, open corners. The stage places an emphasis on high speed direction changes, paired with critical braking zones that have limited visibility.</p>
<p>Along with the stage itself, <em>Assetto Corsa Rally</em> now also has two iconic rally cars added to its roster—the FWD Lancia Fulvia Coupé 1.6 HF Gr. 4, and the 4WD ŠKODA Fabia RS Rally2. The former is capable of 115-130+ horsepower thanks to its narrow-angle 1.6L V4 engine, and is known for winning the 1972 International Rally Championship and the Monte-Carly Rally. The latter is a modern Rally2-specced car with a 1.6L turbo engine capable of 289 horsepower, and is known for winning its debut competition at the 2022 Lausitz Rally.</p>
<p>As you might expect from an update featuring the Monte Carly stages, <em>Assetto Corsa Rally</em> now also has a dynamic snowy weather condition. The studio has described the possibility of a race starting out dry, that eventually gets snow involved as the player rises in altitude over the course of a stage. It is also worth noting that, rather than being limited to fixed areas, snowfall can happen anywhere on the Monte Carlo stages as long as the atmospheric conditions are met. This means that the temperatures have to fall below 0 degrees celsius, and it has to start raining.</p>
<p>Snow can have adverse effects on gameplay, especially in the form of decreased tarmac grip. These adverse effects can be minimized thanks to the addition of new winter and Snow tyre compounds, giving players more freedom in mixing and matching their tyres.</p>
<p>Bringing it all together, the update introduces 40 new AC Rally events to the game, along with bringing in a host of improvements and fixes across the board. For more comprehensive details, check out the full patch notes below.</p>
<p><em>Assetto Corsa Rally</em> is currently available on PC.</p>
<p><strong><em>Assetto Corsa Rally</em> release 0.3 patch notes:</strong></p>
<p><em>New content:</em></p>
<ul>
<li><em>Skoda Fabia RS Rally2</em></li>
<li><em>Added Lancia Fulvia Gr.4</em></li>
<li><em>Added Rally “Monte Carlo” with two special stages: Col de Turini (18km) and Sisteron (13km). Weather conditions are fully dynamic within the same race</em></li>
<li><em>Added 4 new ACR Events groups and a total of 40 new ACR Events</em></li>
</ul>
<p><em>Stages and Circuits:</em></p>
<ul>
<li><em>Added Rally “Monte Carlo”: Col de Turini, Sisteron, Service Park</em></li>
</ul>
<p><em>Cars:</em></p>
<ul>
<li><em>Added Skoda Fabia RS Rally2</em></li>
<li><em>Added Lancia Fulvia Gr.4</em></li>
<li><em>Added Montecarlo tires (regular &amp; studded variants)</em></li>
<li><em>Improved anti-aliasing on car materials</em></li>
<li><em>Added support for daytime running lights</em></li>
<li><em>Added tarmac dust type on cars</em></li>
<li><em>Fixed flipped right-side badges on Alpine A110</em></li>
<li><em>Adjusted graphical wheel offsets on several wheel setups</em></li>
<li><em>Improved textures on Mini Cooper license plate</em></li>
<li><em>Fixed auxiliary lights on Mini Cooper</em></li>
<li><em>Reduced fog effect on interior windows</em></li>
<li><em>Fixed corrupt dirt and damage effects on rear of Hyundai i20</em></li>
<li><em>Added animations on latches on Citroen Xsara, Peugeot 208 and Fiat 131</em></li>
</ul>
<p><em>Input:</em></p>
<ul>
<li><em>Added gamepad steer filter options and removed default steer dead zone (now the user can set it to 0). When relaunching the game for the first time, all values will be reset.</em></li>
<li><em>Added soft lock option for steering wheels</em></li>
<li><em>Fixed Xbox wireless gamepad detection</em></li>
</ul>
<p><em>Physics:</em></p>
<ul>
<li><em>More realistic steering ratio for Lancia Rally 037</em></li>
<li><em>Review of combined grip model for all surfaces</em></li>
<li><em>Review of pneumatic trail model and thus FFB for all surfaces</em></li>
<li><em>Introduced a specific per-car setup option for FFB strength</em></li>
<li><em>Adjusted surfaces grip</em></li>
<li><em>Tire thermal evolution is currently disable as we work on an evolution of the system</em></li>
<li><em>Added Skoda Fabia RS Rally2 and Lancia Fulvia Coupé HF 1.6</em></li>
<li><em>Added Winter Tarmac Tires, normal and studded.</em></li>
<li><em>Adjusted and improved the default setups of some cars</em></li>
</ul>
<p><em>Audio:</em></p>
<ul>
<li><em>Added engine/exhaust sounds for Skoda Fabia RS Rally2</em></li>
<li><em>Added engine/exhaust sounds for Lancia Fulvia Gr.4</em></li>
<li><em>Rally Monte Carlo environmental audio setup</em></li>
<li><em>Firework audio first implementation</em></li>
<li><em>Tweaks to asphalt slides to get more feedback early</em></li>
<li><em>Engine damage improvements</em></li>
<li><em>Spatial improvements to exhausts in 3rd person view</em></li>
<li><em>Asphalt/snow surface blend</em></li>
<li><em>Increased off load exhaust volume on Delta</em></li>
<li><em>Added a couple more randomised events for service area</em></li>
<li><em>Mix improvements for all driving camera positions</em></li>
</ul>
<p><em>Gameplay and UI:</em></p>
<ul>
<li><em>Added camera yaw and roll customization</em></li>
</ul>
<p><em>Online:</em></p>
<ul>
<li><em>Fixed hitches caused by authentication recovery while playing</em></li>
<li><em>Migrated backend cluster to a new, more stable server service</em></li>
<li><em>VFX, Lighting and Art Direction</em></li>
<li><em>Added new Sky setup with Rally Monte Carlo geographic coordinates</em></li>
<li><em>Added custom lighting setup for Rally Monte Carlo</em></li>
<li><em>Improving visual quality of raindrops on windshield</em></li>
<li><em>Fixed over-exposure issue with triple monitor</em></li>
<li><em>Reduced stuttering during gameplay</em></li>
</ul>
<p><iframe title="Assetto Corsa Rally Update 0.3 OUT NOW Trailer" width="500" height="281" src="https://www.youtube.com/embed/stEH5MVnc-M?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Assetto Corsa Franchise Has Sold More Than 20 Million Copies</title>
		<link>https://gamingbolt.com/assetto-corsa-franchise-has-sold-more-than-20-million-copies</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Wed, 22 Oct 2025 15:20:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[assetto corsa]]></category>
		<category><![CDATA[Assetto Corsa EVO]]></category>
		<category><![CDATA[Assetto Corsa Rally]]></category>
		<category><![CDATA[Kunos Simulazioni]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630288</guid>

					<description><![CDATA[In a keynote speech at SimRacing Expo 2025, KUNOS CEO Marco Massarutto spoke about the success and development of the franchise.]]></description>
										<content:encoded><![CDATA[<p>Developer KUNOS Simulazioni took to the stage during the recent SimRacing Expo 2025 to announce that its sim racing franchise, <em>Assetto Corsa</em>, collectively sold 20 million copies. As caught by <a href="https://traxion.gg/assetto-corsa-franchise-surpasses-20-million-players/" target="_blank" rel="noopener">Traxion</a>, studio CEO Marco Massarutto confirmed that the sales figures have been taken into account from all the way back in 2013 when the first <em>Assetto Corsa</em> was released as an Early Access game.</p>
<p>“With the release of EVO last January, the <em>Assetto Corsa</em> franchise has reached over 20 million unique users. This is a great result,” Massarutto said at the event. “These numbers are amazing. If you think that <em>Assetto Corsa</em> is meant to be a realistic simulation, it’s intended to be for ‘niche’ users. But it’s not a niche anymore.”</p>
<p>“It’s not a result of great physics, visuals, sounds, gameplay and modding. It’s a combination of all these things together. But it’s especially the result of a beautiful relationship between a developer and the sim racing community. We created a relationship based on mutual trust that helped us to do what we do. We are developers. But before that, we are sim racers.”</p>
<p>This announcement comes on the heels of the recent <a href="https://gamingbolt.com/assetto-corsa-rally-announced-coming-to-steam-early-access-on-november-13th">announcement of rally racing sim <em>Assetto Corsa Rally</em></a>, which is slated for release on PC on November 13. The title is going to be an Early Access release, and will include ten licensed vehicles, as well a day/night cycle, and shifting weather, all of which can have heavy impacts on the driving conditions thanks to changes in visibility and traction.</p>
<p>At launch, among the 10 driveable vehicles in <em>Assetto Corsa Rally</em> will be the Lancia Stratos Gr.4 (1976), the Fiat 131 Abarth Gr.4 (1976) and the Peugeot 208 Rally4 (2020). Along with this, the title will also feature locations like Asace and Wales with 33 kilometers of “fully laser-scanned roads.” The title has been described as making use of the same physics engine as the highly-praised one from the original <em>Assetto Corsa</em>.</p>
<p>The company has noted major plans for the game, including 30 different cars, a full-fledged career mode, and more than 120 kilometers of realistically-recreated roads.</p>
<p>In the meantime, the company is also <a href="https://gamingbolt.com/assetto-corsa-evos-future-updates-will-add-career-mode-open-mode-and-modding-tools">continuing its work on <em>Assetto Corsa EVO</em></a>, which was released in Early Access back in January. Massarutto had also spoken about the title at SimRacing Expo 2025, noting that the studio is still working hard to make sure that fans of the franchise get what they want from the title.</p>
<p>“As developers, we know the challenges of creating a simulation like <em>Assetto Corsa</em>,” he said. “But as sim racers, we know what we want to drive and play, and we never forget this. This is important because today is a great time to be a sim racer. <em>Assetto Corsa Rally</em> and <em>EVO</em> are the answer to what people want.”</p>
<p>“With <em>EVO</em>, during the early access programme, we are doing our very best to fit with the needs and feedback that we are receiving from the community. We are so amazed because thanks to <em>EVO</em> and the new <em>Assetto Corsa Rally</em>, the franchise is growing at a level we never imagined before.”</p>
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		<title>Assetto Corsa Rally Announced, Coming to Steam Early Access on November 13th</title>
		<link>https://gamingbolt.com/assetto-corsa-rally-announced-coming-to-steam-early-access-on-november-13th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 17 Oct 2025 11:47:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Assetto Corsa Rally]]></category>
		<category><![CDATA[Kunos Simulazioni]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Steam Early Access]]></category>
		<category><![CDATA[Supernova Games Studios]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=629934</guid>

					<description><![CDATA[Featuring ten licensed rally cars and four Special Stages spanning 33 kilometers each, it promises a "pure" rally simulation.]]></description>
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<p class="wp-block-paragraph">While<em> <a href="https://gamingbolt.com/assetto-corsa-evo-early-access-review-starting-position" data-type="post" data-id="611452">Assetto Corsa EVO</a></em> remains in development, KUNOS Simulazioni has a new title in the series launching next month. Developed by Supernova Games Studios, <em>Assetto Corsa Rally</em> will arrive on November 13th for PC via Steam Early Access. Check out the first trailer below.</p>



<p class="wp-block-paragraph">Touted <a href="https://assettocorsa.gg/assetto-corsa-rally-wishlist-now-on-steam/" target="_blank" rel="noreferrer noopener">as a “pure and relentless rally simulation,”</a> <em>Assetto Corsa Rally</em> promises day/night cycles, shifting weather that impacts visibility and traction, and the same physics engine as <em>Assetto Corsa</em>. When early access begins, players can look forward to ten licensed vehicles, including the Lancia Stratos Gr.4 (1976), the Fiat 131 Abarth Gr.4 (1976) and the Peugeot 208 Rally4 (2020).</p>



<p class="wp-block-paragraph">There will also be four “Special Stages” in locations such as Alsace and Wales, each consisting of 33 kilometers of “fully laser-scanned roads.” Realistic car noises and sound effects are a given, but Supernova&#8217;s co-driver system also offers “authentic voices and timing” courtesy of working with professional racers.</p>



<p class="wp-block-paragraph">The plan is to include over 30 cars, Rally School, five international rallies, a Career Mode, and more than 120 kilometers of faithfully recreated roads. The goal is to remain in early access for less than 18 months, with pricing yet to be revealed. Stay tuned for more details in the meantime.</p>



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