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	<title>AUDIOMECH &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Fri, 12 Dec 2025 00:45:44 +0000</lastBuildDate>
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		<title>AUDIOMECH, Audiosurf Developer&#8217;s Next Title, is Getting a Free Demo on December 12th</title>
		<link>https://gamingbolt.com/audiomech-audiosurf-developers-next-title-is-getting-a-free-demo-on-december-12th</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 12 Dec 2025 00:45:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[AUDIOMECH]]></category>
		<category><![CDATA[Dylan Fitterer]]></category>
		<category><![CDATA[pc]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=633217</guid>

					<description><![CDATA[Weaponize your music in this audio-driven action title about mechs and fight against it across multiple different modes.]]></description>
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<p>Dylan Fitterer of <em>Audiosurf </em>fame has a new title on the horizon, and surprise, it&#8217;s heavily music-focused. <em>AUDIOMECH</em> sees you piloting a mech in a hostile world fueled by music.</p>



<p>Essentially, all Red elements are influenced by a track&#8217;s bass, while the vocals and lead instruments influence all Purple elements. Meanwhile, Treble influences all the Blue elements. Your mech has three forms &#8211; Bass Knight, Vocal Gunship and Treble Bomber &#8211; so depending on how bass or treble-heavy a track is, it may be to your advantage.</p>



<p>Of course, for those who want a less stressful experience, there&#8217;s Relax Mode, where you can&#8217;t be damaged and Touring Mode, where health recovers over time. There&#8217;s also the rogue-lite-ish Headliner Mode, where clearing each wave allows for choosing upgrades or more hearts. If you&#8217;re looking for something more punishing, go for Metal Mode, where there are no upgrades or health regen.</p>



<p>Check out the latest trailer below and keep an eye out for December 12th when a free demo goes live on Steam.</p>



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