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	<title>battlefleet gothic: armada &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Best Space Exploration Games</title>
		<link>https://gamingbolt.com/15-best-space-exploration-games</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 15 Jul 2019 08:56:22 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=407094</guid>

					<description><![CDATA[s a species, exploring the unknown is something we have always been obsessed with, and there&#8217;s no greater unknown than the vast expanses of space. And as is the case with so many other things, video games often help us fulfil these fantasies- some with more grounded attempts at simulations, others not so much. In [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>s a species, exploring the unknown is something we have always been obsessed with, and there&#8217;s no greater unknown than the vast expanses of space. And as is the case with so many other things, video games often help us fulfil these fantasies- some with more grounded attempts at simulations, others not so much. In this feature, we&#8217;ll be taking a look at fifteen games that, in one form or another, allowed us to do just that.</p>
<p><strong>METROID PRIME</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/metroid-prime.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-392372" src="https://gamingbolt.com/wp-content/uploads/2019/03/metroid-prime.jpg" alt="metroid prime" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/metroid-prime.jpg 640w, https://gamingbolt.com/wp-content/uploads/2019/03/metroid-prime-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Nintendo&#8217;s seminal <em>Metroid</em> series has always seen us explore wondrous and unearthly alien vistas, and <em>Metroid Prime</em> was no exception to that rule. As the game that took the series to 3D, in fact, it presented us with more starkly realized alien landscapes than any game in the series has before. Tallon IV is a beautiful, desolate planet haunted by the remnants of the Chozo, and as you dig deeper into its secrets, you find threats hitherto undreamt of. There are many reasons to play a game as stellar as <em>Metroid Prime</em>, but the star of the show is the world it has you explore &#8211; few outer space games have achieved a setting as rich or as well realized as <em>Metroid Prime</em> did.</p>
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		<title>Battlefleet Gothic: Armada Review &#8211; Cathedral of Rust</title>
		<link>https://gamingbolt.com/battlefleet-gothic-armada-review</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 Apr 2016 05:45:33 +0000</pubDate>
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					<description><![CDATA[Fun space combat and interesting mechanics feel besieged by odd implementation and punishing structure.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>indalos&#8217; <em>Battlefleet Gothic: Armada</em> is a game seemingly at odds with its identity but still managing its diverse personas in a deft display of combat prowess. Based on the Warhammer 40K universe, a miniature tabletop war-game, <em>Battlefleet Gothic: Armada</em> is balancing a lot of little nuances together into a campaign that combines real-time strategy with role-playing mechanics and tactics. It&#8217;s an odd yet visually appealing mixture which seems to stumble in its own magnanimousness.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_01.jpg"><img decoding="async" class="aligncenter size-full wp-image-264490" src="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_01.jpg" alt="Battlefleet Gothic Armada_01" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_01.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_01-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Do you safeguard a specific sector or let it fall to the enemy to retain resources for later? It&#8217;s up to you and granted, not every decision can lead to a happy conclusion."</p>
<p><em>Battlefleet Gothic: Armada</em> as a story is pretty straightforward so if you&#8217;re not well-versed with the Warhammer 40K universe then there&#8217;s very little to worry about. As part of the Imperium&#8217;s Imperial Fleet, you face off against the Chaos Undivided faction in a lengthy campaign. Epic music and cheesy voice acting aside, the story was actually pretty easy to get into. The various factions and their roles in the war are interesting &#8211; it creates a feeling of knowing enough to enjoy the ongoing conflict without overly inundating you with information. It&#8217;s not the most involved or cinematic caper I&#8217;ve embarked on, especially in a real-time strategy campaign, but it works for the most part without feeling tacked on.</p>
<p>Only the Imperial Fleet is available for playing in the campaign however. The other factions like the Orks and Craftworld Eldar (along with the aforementioned Chaos) are only accessible in Skirmish and multiplayer. In terms of fleet management, there&#8217;s a lot of nuance to <em>Battlefleet Gothic: Armada</em>. You start with the most basic of ships (which in the Imperium&#8217;s case means frigate-like behemoths) and are ultimately charged with upgrading them, completing objectives along the way. Mission deployments are limited per turn so you&#8217;ll need to think carefully about what you&#8217;re going to do next. Do you safeguard a specific sector or let it fall to the enemy to retain resources for later? It&#8217;s up to you and granted, not every decision can lead to a happy conclusion.</p>
<p>No matter what ship you have under your command, they come with a host of different abilities. Along with a decent variety in the units themselves, you have a specific set of slots for upgrading and specializing them further. As ships level up, their crew members can also be customized with different abilities, thus leading to an even deeper build.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_02.jpg"><img decoding="async" class="aligncenter size-full wp-image-264491" src="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_02.jpg" alt="Battlefleet Gothic Armada_02" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_02.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_02-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"Despite the typical story and somewhat average musical score, <em>Battlefleet Gothic: Armada</em> does a pretty decent job at mixing up its objectives. The problem arises with the difficulty of said objectives and the game&#8217;s punishing structure."</p>
<p>Ships can also be given specific orders like targeting enemies without direct input, avoiding the enemy by a certain margin and even engaging with certain types of foes. Want to target a specific section of the enemy ship? How about deciding which guns to fire in the process? Maybe send a few boarding parties for a front door greeting or two? <em>Battlefleet Gothic: Armada</em> offers it all. So it&#8217;s kind of strange to admit that certain battles can be slow at times. With so many options, micro-management is definitely a factor for one&#8217;s success. Heck, there&#8217;s a slow-time mode to encourage as much in the heat of battle. A lot of that micro-management involves just setting the specific orders that a unit must follow and hoping it remembers as much. It&#8217;s also hard to tell just how effective specific strategies are when it&#8217;s all said and done. In many ways, the game isn&#8217;t quite able to visualize the results of different unit builds and strategies as effectively as, say, playing a tabletop game would. Keeping the complexity of the tabletop only makes things that much more awkward.</p>
<p><em>Battlefleet Gothic: Armada</em>&#8216;s campaign is admittedly tough. When you get into the combat, it&#8217;s easy to see the core appeal of the game. The environments are lovingly rendered, particle effects and fevered volleys between ships are as cinematic as can be and there&#8217;s a constant feeling of tension in the air. Honestly, it&#8217;s great fun to just unleash your ships on the enemy, even with all the micro-managing and customization, and watch the spectacle unfold. In a way, <em>Battlefleet Gothic: Armada</em> has some of the prettiest space battles I&#8217;ve seen in a while.</p>
<p>Despite the typical story and somewhat average musical score, <em>Battlefleet Gothic: Armada</em> does a pretty decent job at mixing up its objectives. The problem arises with the difficulty of said objectives and the game&#8217;s punishing structure. When you&#8217;re cruising through missions, rendezvousing at random points, the game feels pretty fairly paced. Convey escorts are difficult as are assaulting blockades but it&#8217;s nothing overwhelming while recovering data and executing assassinations can be a nightmare. The latter two are especially dubious since you&#8217;re given a limited time to battle before the target escapes.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_03.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-264492" src="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_03.jpg" alt="Battlefleet Gothic Armada_03" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_03.jpg 620w, https://gamingbolt.com/wp-content/uploads/2016/04/Battlefleet-Gothic-Armada_03-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="review-highlite" >"<em>Battlefleet Gothic: Armada</em> isn&#8217;t an awful game by any means. It&#8217;s just struggling at times to really translate its tabletop rules to the real-time strategy realm."</p>
<p>And if you lose any ships during battle? You better hope you didn&#8217;t, especially a higher level unit because it can pretty much derail your progress. Ships won&#8217;t be available for a set number of turns when destroyed so you&#8217;re encouraged to have some replacements on standby if you want to complete latter missions. It would be one thing if you had to spend an inordinate amount of resources to repair damaged ships but instead, <em>Battlefleet Gothic: Armada</em> seems content to handicap you for a period of time.</p>
<p>Skirmish is a series of randomized battles, offering control of other factions and allowing for quite the variety in how you approach the game (the Orks, for instance, can mutiny if the battle is going poorly, encouraging you to quell the mutiny). Multiplayer is a similarly pleasing affair and features both 1v1 and 2v2 play. However, it&#8217;s a bummer to have to level up separately across all three modes though, especially in Skirmish which should be reserved for quick matches.</p>
<p><em>Battlefleet Gothic: Armada</em> isn&#8217;t an awful game by any means. It&#8217;s just struggling at times to really translate its tabletop rules to the real-time strategy realm. The visuals are great and the battles themselves can be highly entertaining. If the game had focused more on its epic space combat and improved on the narrative a bit more, <em>Battlefleet Gothic: Armada</em> would be easily recommended. As it stands, with its ambiguous strategies, difficult mission types and severe consequences wrapped up in a bombastic story and decent multiplayer, it ranks above average. Check out <em>Homeworld: Deserts of Kharak</em> instead of RTS space battles are your thing.</p>
<p><span style="color: #ff6600;"><strong><em>This game was reviewed on the PC.</em></strong></span></p>
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		<title>A New Warhammer 40K RTS Game, Battlefleet Gothic: Armada Announced</title>
		<link>https://gamingbolt.com/a-new-warhammer-40k-rts-game-battlefleet-gothic-armada-announced</link>
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		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 20 Jan 2015 06:09:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
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					<description><![CDATA[First screenshots inside.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-large wp-image-220042" src="https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1-1024x576.jpg" alt="1421426613-1" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1.jpg 1920w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Focus Home Interactive and Tindalos Interactive officially announced that Battlefleet Gothic: Armada is now under development for the PC; the game is going to be a real time strategy game and it will be based on the famous Games Workshop tabletop RPG.</p>
<p>The game will use Unreal Engine 4, and will see players take command of battlefleets. Players will be able to customize every single aspect of their fleets, including weaponry, defense and support sub-systems. Your progress will be persistent across battles as well, with your ships and commanders earning experience and getting more powerful over the course of the game.</p>
<p>That&#8217;s really all that we know about the game so far; the game will be officially unveiled very soon, but for now, all of this information and those three screenshots that you see above are really all that we have. Stay tuned to GamingBolt for more coverage and information on the game.</p>

<a href='https://gamingbolt.com/wp-content/uploads/2015/01/1421426614-3.jpg'><img loading="lazy" decoding="async" width="1920" height="1080" src="https://gamingbolt.com/wp-content/uploads/2015/01/1421426614-3.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/1421426614-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426614-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426614-3-1024x576.jpg 1024w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1.jpg'><img loading="lazy" decoding="async" width="1920" height="1080" src="https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-1-1024x576.jpg 1024w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a>
<a href='https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-2.jpg'><img loading="lazy" decoding="async" width="1920" height="1080" src="https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-2.jpg" class="attachment-full size-full" alt="" srcset="https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2015/01/1421426613-2-1024x576.jpg 1024w" sizes="auto, (max-width: 1920px) 100vw, 1920px" /></a>

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