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	<title>Behavior Interactive &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Dead by Daylight May End Up Getting Xbox One X Support</title>
		<link>https://gamingbolt.com/dead-by-daylight-may-end-up-getting-xbox-one-x-support</link>
					<comments>https://gamingbolt.com/dead-by-daylight-may-end-up-getting-xbox-one-x-support#respond</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Mon, 09 Oct 2017 17:15:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Behavior Interactive]]></category>
		<category><![CDATA[Dead by Daylight]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps4 pro]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[xbox one x]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=308839</guid>

					<description><![CDATA[But what these enhancements might be is up in the air for now.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2017/04/Dead-by-Daylight.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-294889 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2017/04/Dead-by-Daylight.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/04/Dead-by-Daylight.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/04/Dead-by-Daylight-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Dead by Daylight</em> ended up doing really well for itself when it launched last year. The <em>Texas Chainsaw Massacre</em> and <em>Saw</em> inspired multiplayer horror action game has become a favorite of many, and it continues doing well for itself.</p>
<p>Like any good multiplayer game, it is a game that thrives on constant updates to keep the community engaged and returning to it. One of these upcoming updates, it seems, will be Xbox One X support. Speaking to <a href="https://www.dualshockers.com/dead-by-daylight-switch-xbox-one-x/" target="_blank" rel="noopener">DualShockers</a> at New York Comic Con, Behaviour Interactive’s lead designer Mathieu Cote confirmed that the developers are looking into support for Xbox One X&#8217;s enhanced power and features.</p>
<p>Cote did not go into the specifics of what fans can expect, though he did cite general improvements, such as performance and resolution, as being among what might happen. <em>Dead by Daylight</em> is available now on PS4, Xbox One, and PC. It already has PS4 Pro enhancements available, as well.</p>
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		<title>Star Citizen Soars Past The $50 Million Mark</title>
		<link>https://gamingbolt.com/star-citizen-soars-past-the-50-million-mark</link>
					<comments>https://gamingbolt.com/star-citizen-soars-past-the-50-million-mark#respond</comments>
		
		<dc:creator><![CDATA[Martin Toney]]></dc:creator>
		<pubDate>Mon, 18 Aug 2014 17:27:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Behavior Interactive]]></category>
		<category><![CDATA[CGBot]]></category>
		<category><![CDATA[Cloud Imperium Games]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[microsoft windows]]></category>
		<category><![CDATA[Star Citizen]]></category>
		<category><![CDATA[voidALPHA]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=205932</guid>

					<description><![CDATA[Get out of my way wallet, I've got money to pledge.]]></description>
										<content:encoded><![CDATA[<p><img decoding="async" class="aligncenter size-full wp-image-186115" src="https://gamingbolt.com/wp-content/uploads/2014/02/Star_Citizen.jpg" alt="Star_Citizen" width="620" height="333" srcset="https://gamingbolt.com/wp-content/uploads/2014/02/Star_Citizen.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/02/Star_Citizen-300x161.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></p>
<p>Earlier in the month, we brought you a piece of news showing just <a href="https://gamingbolt.com/star-citizen-funding-now-crosses-49-million">how much funding Star Citizen has received</a>. Well hey, we&#8217;re back again to amend that information with the latest figures.</p>
<p>The latest numbers are in and it keeps getting bigger and bigger, with no sign of stopping  its upwards trajectory of financial glory. When word first reached us, the game had broken the 50 million mark, sitting at  $51,079,723.</p>
<p>That number has since increased. Now sitting at $51,133,275, the upcoming and hugely ambitious space simulator has gone above and beyond all expectations by not only clearing its initial funding goal, but by smashing it to smithereens and speeding on, completely unhindered.</p>
<p>The excess money shan&#8217;t be wasted though, oh no. Now that the game has reached 50 million, the developers are going to be hiring linguists to create actual alien languages for the game. Not just noises like Sim Speak, but actual languages that you can learn to speak (if one were so inclined). You know, like Klingon.</p>
<p>The campaign started back in September of 2013 with a total goal of $2,000,000. Since then, things have ballooned immensely and &#8220;the little ship that could&#8221; has grown into &#8220;the star destroyer that did&#8221;.</p>
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		<title>Transformers: Dark of the Moon &#8211; Stealth Force Edition 3DS Review</title>
		<link>https://gamingbolt.com/transformers-dark-of-the-moon-force-stealth-edition-3ds-review</link>
					<comments>https://gamingbolt.com/transformers-dark-of-the-moon-force-stealth-edition-3ds-review#comments</comments>
		
		<dc:creator><![CDATA[Jim Girgenti]]></dc:creator>
		<pubDate>Fri, 12 Aug 2011 16:22:14 +0000</pubDate>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[Behavior Interactive]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Transformers]]></category>
		<category><![CDATA[Transformers: Dark of the Moon]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=39853</guid>

					<description><![CDATA[Let&#8217;s start off by mentioning that this is a Nintendo 3DS title which implies that the game is in 3D.  Now some either cannot or prefer not to play in 3D because of various issues from dizziness to headaches, but I am not one of those people.  Unfortunately as hard as it may be to [&#8230;]]]></description>
										<content:encoded><![CDATA[<div style="width: 515px" class="wp-caption aligncenter"><img decoding="async" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/08/transformers-3ds-screen12.jpg" width="505" height="312" /><p class="wp-caption-text">Left screen is a Decepticon Mission &#8211; Right is BumbleBee in an Autobot Mission</p></div>
<p>Let&#8217;s start off by mentioning that this is a Nintendo 3DS title which implies that the game is in 3D.  Now some either cannot or prefer not to play in 3D because of various issues from dizziness to headaches, but I am not one of those people.  Unfortunately as hard as it may be to make a game in 3D and have it look good the 3DS version of <em>Transformers: Dark of the Moon [Stealth Force Edition]</em> fails to make it look good or even in 3D for that matter as at points no matter the angle it is held at you cannot see it in 3D, but rather just overlay after overlay.  Now having seen 3D trailers and playing other games in 3D on the portable console, it was clear that the game was not made to integrate well with the 3D features.  This was a huge disappointment as I was waiting to play the 3DS version of the game, while have the 3D setting off will give you a much more pleasurable experience.  The DS versions of the game prove to be more fun at any rate, however the graphics of the game are not too bad compared to your average DS game.</p>
<p>Even the cut scenes although original do not prove in anyway to take advantage of the system graphically being in non 3D cartoon drawn style.  Aside from the graphics the gameplay is extremely repetitive with each mission not changing much as far as objectives go other than what character you play as and the location you play in, which was one upside bringing you to different places to play each level.  Another aspect of the gameplay is the each level seems to be borderline between being very difficult to passable, but it certainly hurt my hands as I clenched the 3DS in fear of failing the level, trying my best.  All in all though once you get the hang of the controls it is not all that difficult.  The biggest throw off about the game was right there in the title, and call it myself to blame but &#8216;<em>Stealth Force Edition</em>&#8216; simply means that you cannot change into a Transformers.  You have two modes, the non-threatening vehicle mode and yet another vehicle mode that allows you to use missiles as well as a machine gun while still in vehicle mode and controls are now switched around.  You will have to get used to it as you will need to collect enough energon to be in attack mode while if you run out, you are forced to your defenseless driving mode, (thankfully ramming enemies at high speed can eliminate them) but energon re-spawns after time as well as appearing in dead enemies places as well as missile or other special gun refills which each Transformer can hold more or less of their specific special weapon.</p>
<div style="width: 410px" class="wp-caption aligncenter"><img loading="lazy" decoding="async" alt="" src="https://gamingbolt.com/wp-content/uploads/2011/08/transformers-dark_of_the_moon_3ds-bumblebee.jpg" width="400" height="225" /><p class="wp-caption-text">Graphics are not all that bad while it&#8217;s the 3D that suffers</p></div>
<p>It is nice to see that you get to play as many of the different Autobots as well as Decepticons as their missions are split up nearly equally.  This is different from the DS versions of the game where two separate game are sold with one where you play as all Autobots and the other as all Decepticons.  Still there is only a mere 18 missions with some so short that once you get the hang of the game, it should not be hard to complete the whole game in less than two hours.  There is no multiplayer in the game either, no matter which way you have, which might have been a good choice considering the outcome of the game.  Each mission can be accessed individually as long as you have completed it.  The story is bare bones as it leads up to the movie or along with it as it is hard to tell as the scattered missions come about.  Sound of the game goes up and down especially during cut scenes where headphones are nearly required.</p>
<p>The title may come down to a love/hate sort of thing considering the controls can be mastered.  You will want to strafe from left to right using your special (until it runs out) and you infinite ammo machine gun, then switching to vehicle mode to zoom away looking for energon as well as special weapon ammo.  There are also power ups places through out maps from infinite ammo for a short time to a shield that also refills your health proving very helpful.  It still boils down to a very short game that could have been made with much better quality.  My suggestion would be to stay clear of this one unless you are a die hard Transformers fan, while you must keep in mind you are not getting any real 3D quality out of the game.  But although disappointing for me, you might find that being in a vehicle mode the entire game is an intrigue for you so I would throw this title in the never check out ever category, but at any rate it could have been developed better as you might find the DS versions more suitable.  It would be nice if you could demo the game if not from a download maybe from someone else who owns it similar to the Street Fighter 3DS game feature, but I would be careful with this title as the console game <em>War for Cybertron</em> is absolutely AMAZING compared to <em>Stealth Force Edition</em> for 3DS regardless of console differences.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on the Nintendo 3DS.</strong></em></span></p>
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