<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>bethesd game studios &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
	<atom:link href="https://gamingbolt.com/tag/bethesd-game-studios/feed" rel="self" type="application/rss+xml" />
	<link>https://gamingbolt.com</link>
	<description>Get a Bolt of Gaming Now!</description>
	<lastBuildDate>Sat, 28 Aug 2021 10:09:13 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.8.3</generator>
<site xmlns="com-wordpress:feed-additions:1">185493399</site>	<item>
		<title>Fallout 5 &#8211; 5 Locations It Can Take Place In</title>
		<link>https://gamingbolt.com/fallout-5-5-locations-it-can-take-place-in</link>
					<comments>https://gamingbolt.com/fallout-5-5-locations-it-can-take-place-in#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 28 Aug 2021 10:09:12 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[bethesd game studios]]></category>
		<category><![CDATA[Bethesda]]></category>
		<category><![CDATA[fallout]]></category>
		<category><![CDATA[Fallout 5]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=491123</guid>

					<description><![CDATA[We'd be interested to see the next mainline Fallout game tackle one of these five potential settings. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">Y</span>ou wouldn&#8217;t think that post-apocalyptic nuclear wastelands would make for fun worlds to explore, but Bethesda&#8217;s <em>Fallout</em> series has provided compelling and extraordinarily crafted worlds to explore on a consistent basis. Even when the series has stumbled elsewhere &#8211; looking at you <em>Fallout 76</em> &#8211; the world design has been impeccable. Whether it be because of Bethesda&#8217;s extremely finely honed knack for crafting great worlds, or the excellent Americana lens the series looks at its locations through, <em>Fallout</em> is consistently delivering excellent settings that you can lose completely yourselves in with each new game. And on that note, here, we&#8217;ll be talking about five we hope to see the series tackle in the future.</p>
<p style="text-align: center;"><strong>NEW ORLEANS</strong></p>
<p><iframe title="Fallout 5 - 5 Settings It Can Explore" width="500" height="281" src="https://www.youtube.com/embed/Xv7Dlwyml1I?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>This is probably on top (or at least close to the top) on most <em>Fallout </em>fans&#8217; wishlists for future settings. New Orleans would, simply put, be the perfect setting for a new <em>Fallout </em>game. There&#8217;s the obvious fact that this is a series that relies a great deal on world-building with lore and backstory and building the setting&#8217;s unique personality. New Orleans, a place with so much culture of its own, would be a perfect fit for the series.</p>
<p>Meanwhile, New Orleans&#8217; topography is another important point worth considering. <em>Fallout </em>games generally tend to be dominated by dry, barren apocalyptic wastelands, but a game set in New Orleans with radioactive swamplands would be the perfect way to shake things up. A location such as that would also be a great foil for all the times <em>Fallout </em>veers into horror territory with spooky locations and unsettling stories and quests. Oh, and think of all the different kinds of mutated freaks and monsters you could run into out in the swamps. That&#8217;d be a great bonus.</p>
<p style="text-align: center;"><strong>SAN FRANCISCO</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-268396" src="https://gamingbolt.com/wp-content/uploads/2016/06/Watch-Dogs-2_02.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2016/06/Watch-Dogs-2_02.jpg 600w, https://gamingbolt.com/wp-content/uploads/2016/06/Watch-Dogs-2_02-300x169.jpg 300w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>San Francisco is a setting that <em>Fallout </em>as a series has plenty of familiarity with. Back before the Bethesda days,<em> Fallout 2 </em>was set in the region called the New California Republic, of which San Francisco was a part. Meanwhile, even though we haven&#8217;t really visited the location since then, it continues to be an important part of the universe. Bethesda&#8217;s take on the setting in a modern <em>Fallout </em>game could be a fascinating thing to experience.</p>
<p>Obviously, a fully fleshed-out San Francisco in a large-scale modern-day open world game would be an exciting prospect, and there&#8217;d be other ways Bethesda could do a lot with that setting as well. From a narrative perspective, from instance, the New California Republic being at the forefront of the story would bring about some interesting storytelling opportunities. Presumably, the game would have to be set earlier in the timeline, which would probably work as a solid refresh in its own right. And of course, it goes without saying that getting to see landmarks such as the Golden Gate bridge would be a great bonus.</p>
<p style="text-align: center;"><strong>NEW YORK CITY</strong></p>
<p><img decoding="async" class="aligncenter size-large wp-image-459969" src="https://gamingbolt.com/wp-content/uploads/2020/10/marvels-spider-man-miles-morales-image-3-3-1024x576.jpg" alt="marvels spider-man miles morales" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/10/marvels-spider-man-miles-morales-image-3-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/10/marvels-spider-man-miles-morales-image-3-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/10/marvels-spider-man-miles-morales-image-3-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/10/marvels-spider-man-miles-morales-image-3-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2020/10/marvels-spider-man-miles-morales-image-3-3.jpg 1600w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>It&#8217;s a little surprising, honestly, that in all the time <em>Fallout </em>has been around, it&#8217;s never once taken us to New York City. Arguably, that makes sense from a lore perspective- New York City might be practically all but wiped out the map, since it could potentially have been affected greatly by the nukes. Even so, it&#8217;s hard not be intrigued by the prospect of a <em>Fallout </em>game that would let you explore the remains of New York City, perhaps see even more dilapidated and broken-down environments than in previous games. Seeing a city that was hit much harder than most other places would not only make for a nice change of pace, it would also allow for some pretty interesting and potentially creative design opportunities. Verticality, for instance, could be much more emphasized than it&#8217;s ever been in a <em>Fallout </em>game before.</p>
<p>Interestingly enough, as revealed in a NoClip documentary from 2018, Bethesda initially considered setting <em>Fallout 4 </em>in New York, and even had design documents drawn up for it, which means that the idea for making a <em>Fallout </em>game in New York has at least floated around at Bethesda before. They did end up going with Boston as <em>Fallout 4&#8217;s </em>setting, but there&#8217;s every chance that they consider revisiting New York as a potential setting in the future. We certainly hope they do.</p>
<p style="text-align: center;"><strong>ALASKA</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-599" src="https://gamingbolt.com/wp-content/uploads/2009/09/fallout-3-operation-anchorage_msp1.jpg" alt="" width="720" height="405" /></p>
<p>While speaking about New Orleans as a potential setting for <em>Fallout 5, </em>we briefly mentioned how it would also serve as a nice change of pace from the dry, barren places the series is usually set in. A setting like Alaska would work for pretty much the same reason. A <em>Fallout </em>game set in a frozen wasteland? That would certainly be worth experiencing. Seeing such a different kind of environment would be a huge point in the setting&#8217;s favour, and given how different it is from typical <em>Fallout </em>settings, it could also potentially give Bethesda room for a lot of creativity from a design and worldbuilding perspective.</p>
<p>We have, of course, been to Anchorage in the <em>Fallout 3 </em>DLC. That was set in the very, very early days of the <em>Fallout </em>chronology though, and a honestly, had a much different flavour than what we&#8217;re hoping we would find in a hypothetical <em>Fallout 5 </em>set in Alaska.</p>
<p style="text-align: center;"><strong>HAWAII</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-7257" src="https://gamingbolt.com/wp-content/uploads/2010/03/Test_Drive_Unlimited_2.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2010/03/Test_Drive_Unlimited_2.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/03/Test_Drive_Unlimited_2-300x169.jpg 300w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Again, just like Alaska, Hawaii would be a great way for Bethesda to introduce some visual variety to a <em>Fallout </em>setting. Locations could potentially be less devastated by bombs, with more tropical environments like radioactive jungles or beaches. The game could also explore so many ideas in terms of local mutated wildlife and factions. Just in terms of pure design and variety, if nothing else, a hypothetical <em>Fallout 5 </em>set in Hawaii sounds like an exciting prospect.</p>
<p>Even from a storytelling perspective though, Hawaii would make for a great setting, because Bethesda would then have the chance to combine the unique culture of place with the lore and worldbuilding strengths of <em>Fallout </em>as a series. It&#8217;s hard not to get excited about such a <em>Fallout </em>setting when you think about all the different kinds of factions, vignettes, characters, and questlines you could potentially discover in that world.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
]]></content:encoded>
					
					<wfw:commentRss>https://gamingbolt.com/fallout-5-5-locations-it-can-take-place-in/feed</wfw:commentRss>
			<slash:comments>0</slash:comments>
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">491123</post-id>	</item>
	</channel>
</rss>
