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	<title>BioWare Austin &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Anthem Overhaul Still in the Works, Confirms BioWare Austin Studio Director</title>
		<link>https://gamingbolt.com/anthem-overhaul-still-in-the-works-confirms-bioware-austin-studio-director</link>
					<comments>https://gamingbolt.com/anthem-overhaul-still-in-the-works-confirms-bioware-austin-studio-director#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 04 Dec 2020 09:08:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Anthem]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[BioWare Austin]]></category>
		<category><![CDATA[dragon age 4]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=464050</guid>

					<description><![CDATA[Previously in charge of Anthem's revamp, Christian Dailey now leads the Dragon Age team.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/anthem.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-392790" src="https://gamingbolt.com/wp-content/uploads/2019/04/anthem.jpg" alt="anthem" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/anthem.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/anthem-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/anthem-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/anthem-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Earlier today, it was announced that BioWare veterans Casey Hudson and Mark Darrah would <a href="https://gamingbolt.com/bioware-general-manager-casey-hudson-and-dragon-age-executive-producer-mark-darrah-have-left-the-studio">no longer be working with the studio</a>. This is Hudson&#8217;s second departure from the developer and Darrah was previously working on <a href="https://gamingbolt.com/dragon-age-4-early-development-footage-new-details-revealed">the next <em>Dragon Age</em></a>. So obviously there&#8217;s concern, especially given the studio&#8217;s high-profile mishaps like <a href="https://gamingbolt.com/mass-effect-andromeda-got-more-criticism-than-it-deserves-no-reason-not-to-make-another-one-ea-executive"><em>Mass Effect Andromeda</em></a> and <a href="https://gamingbolt.com/anthem-may-not-have-had-the-start-we-wanted-ea-still-committed-wilson"><em>Anthem</em></a>.</p>
<p>Even more interesting, however, is that BioWare Austin studio director Christian Dailey is now in charge of <em>Dragon Age 4</em>. Dailey is perhaps better known as handling <em>Anthem</em> and its updates post-launch while also being in charge of the game&#8217;s <a href="https://gamingbolt.com/anthem-will-receive-longer-term-redesign-moving-away-from-full-seasons-bioware">much-needed revamp</a>. In a new tweet, Dailey said that joining the <em>Dragon Age</em> team was a &#8220;tough decision but made easier because of the talented <em>Anthem</em> leadership and team in place.&#8221;</p>
<p>So for all intents and purposes, the live-service looter shooter&#8217;s rework is still happening. With the second anniversary of its launch coming up next February and no real indication for when the rework will roll-out, however, its ultimate fate remains to be seen. As for <em>Dragon Age 4</em>, it&#8217;s not coming any time soon with EA previously <a href="https://gamingbolt.com/dragon-age-4-probably-releasing-after-fiscal-year-2022-ea">indicating a release date some time after April 1st 2022.</a></p>
<p>https://twitter.com/ChristianDailey/status/1334639721201299456</p>
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		<title>Shadow Realms Rebooted, Launching in 2017 &#8211; Rumour</title>
		<link>https://gamingbolt.com/shadow-realms-rebooted-launching-in-2017-rumour</link>
					<comments>https://gamingbolt.com/shadow-realms-rebooted-launching-in-2017-rumour#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 07 Jan 2015 13:51:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BioWare Austin]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Origin]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Shadow Realms]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=218889</guid>

					<description><![CDATA[The PC-only title is also rumoured to be heading to PS4 and Xbox One.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/07/shadow_realms.jpg"><img decoding="async" src="https://gamingbolt.com/wp-content/uploads/2014/07/shadow_realms.jpg" alt="shadow_realms" width="620" height="349" class="aligncenter size-full wp-image-203849" srcset="https://gamingbolt.com/wp-content/uploads/2014/07/shadow_realms.jpg 700w, https://gamingbolt.com/wp-content/uploads/2014/07/shadow_realms-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Remember Bioware Austin&#8217;s Shadow Realms, its online action role playing game that was revealed at Gamescom 2014 after a hefty stream of teasers? The PC-only title may have undergone a significant retooling since the deal of its closed alpha test that was to happen in October 2014.</p>
<p>According to <a href="http://kotaku.com/sources-biowares-shadow-realms-in-flux-possibly-reboo-1677669790">Kotaku</a>, while two sources claimed the game had been cancelled, a third &#8220;reliable&#8221; source revealed that Shadow Realms had actually been overhauled to integrate EA&#8217;s Origin services. Though the game was originally thought to be offered as a standalone client, Origin integration means that the developer will have access to more resources and financing.</p>
<p>That&#8217;s not all &#8211; Shadow Realms will also have a campaign mode along with a possible release on PS4 and Xbox One. Whatever the case may be, sources state that we won&#8217;t see the RPG until at least 2017.</p>
<p>Take this all with a grain of salt but it would explain the absence of any Shadow Realms-related news and happenings in the past few months. What are your thoughts on the same? Let us know in the comments.</p>
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		<title>Bioware Austin: &#8220;Not Inconceivable in Next Decade for Most Games to Have F2P Microtransaction Model&#8221;</title>
		<link>https://gamingbolt.com/bioware-austin-not-inconceivable-in-next-decade-for-most-games-to-have-f2p-microtransaction-model</link>
					<comments>https://gamingbolt.com/bioware-austin-not-inconceivable-in-next-decade-for-most-games-to-have-f2p-microtransaction-model#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 29 Apr 2013 09:03:07 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[BioWare Austin]]></category>
		<category><![CDATA[F2P]]></category>
		<category><![CDATA[free to play]]></category>
		<category><![CDATA[industry]]></category>
		<category><![CDATA[Microtransactions]]></category>
		<category><![CDATA[star wars: the old republic]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=152001</guid>

					<description><![CDATA[Said model is apparently approaching quickly, according to Schubert.]]></description>
										<content:encoded><![CDATA[<p>&lt;a href=&quot;<span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">N</span>&#8220;&gt;I</a>n an editorial for Game Developer Magazine, republished by <a href="http://www.gamasutra.com/view/news/191264/Respecting_the_players_wallet.php?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+GamasutraNews+%28Gamasutra+News%29&amp;utm_content=FaceBook">Gamasutra</a> online, Bioware Austin&#8217;s Damion Schubert speaks about the current state of free to play games with microtransactions in the West.</p>
<p>It&#8217;s &#8220;coming fast now,&#8221; according to Schubert, &#8220;and it is not inconceivable to imagine a world in the next decade where the majority of games available to users are delivered in this reality. </p>
<p>&#8220;For the time being, though, we are still in a Wild West game design reality, where every design shop is attempting different ways to earn that dollar &#8211; some of those bordering on shady and questionable.   </p>
<p>&#8220;Still, game designers need to start by acknowledging that a small number of heavy users will likely subsidize the majority of the efforts in their microtransaction-oriented game. </p>
<p>&#8220;To me, as a game designer, this is a good thing; making a game that earns the love and devotion of players is the right path. Making a great game with a solid design and a respect for your player&#8217;s wallet is still the best way forward.&#8221;</p>
<p>Bioware Austin is in charge of Star Wars: The Old Republic, which went free to play after its release.</p>
]]></content:encoded>
					
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		<title>EA&#8217;s EA2D is now BioWare San Francisco</title>
		<link>https://gamingbolt.com/eas-ea2d-is-now-bioware-san-francisco</link>
					<comments>https://gamingbolt.com/eas-ea2d-is-now-bioware-san-francisco#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sat, 06 Aug 2011 09:06:53 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Bioware]]></category>
		<category><![CDATA[BioWare Austin]]></category>
		<category><![CDATA[BioWare Edmonton]]></category>
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		<category><![CDATA[BioWare Mythic]]></category>
		<category><![CDATA[BioWare San Francisco]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA2D]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=39077</guid>

					<description><![CDATA[EA&#8217;s EA2D studio has been renamed as BioWare San Francisco now. The studio, responsible for titles such as Dragon Age Legends and Mirror&#8217;s Edge 2D is now part of BioWare, and these games will now be released under the BioWare banner. Dragon Age Journeys and The Fancy Pants Adventures are also under the BioWare unbrella [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2010/07/bioware-logo_0.jpg"><img decoding="async" class="aligncenter size-full wp-image-9794" title="bioware-logo_0" src="https://gamingbolt.com/wp-content/uploads/2010/07/bioware-logo_0.jpg" alt="" width="505" height="379" srcset="https://gamingbolt.com/wp-content/uploads/2010/07/bioware-logo_0.jpg 600w, https://gamingbolt.com/wp-content/uploads/2010/07/bioware-logo_0-300x225.jpg 300w" sizes="(max-width: 505px) 100vw, 505px" /></a></p>
<p style="text-align: justify;">EA&#8217;s EA2D studio has been renamed as BioWare San Francisco now. The studio, responsible for titles such as Dragon Age Legends and Mirror&#8217;s Edge 2D is now part of BioWare, and these games will now be released under the BioWare banner.</p>
<p style="text-align: justify;">Dragon Age Journeys and The Fancy Pants Adventures are also under the BioWare unbrella now.</p>
<p style="text-align: justify;">After Edmonton, Montreal, Austin and BioWare Mythic (Virginia), this is the developer&#8217;s fifth studio.</p>
<p style="text-align: justify;">EA clearly has big plans for BioWare, since yesterday, they <a title="BioWare now one of EA’s four publishing labels" href="https://gamingbolt.com/bioware-now-one-of-eas-four-publishing-labels" target="_blank">announced</a> BioWare was now one of EA&#8217;s only four publishing labels along with EA Sports, EA Games and EA Play.</p>
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