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	<title>BlazBlue: Chrono Phantasma &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Blazblue: Chrono Phantasma Review</title>
		<link>https://gamingbolt.com/blazblue-chrono-phantasma-review</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 16 Apr 2014 06:46:11 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[BlazBlue: Chrono Phantasma]]></category>
		<category><![CDATA[ps3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193029</guid>

					<description><![CDATA[Blazblue has its audience and knows how to please them, but the latest entry makes a few concessions to get anyone interested in jumping in up to speed. ]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">I</span> n many circles, &#8220;Anime fighter&#8221; can be seen as dirty words, and this isn’t without cause. While many of the top fighting games of the day have amazingly dedicated competitive communities around them, its not unheard of to have an evening of Street Fighter or Smash Bros. with friends. However, the intimidating sub-genre that Blazblue finds itself in does little to seduce new audiences.</p>
<p>Continually growing plot webs thicker than badly prepared ramen, box-standard Japanese character designs and archetypes, levels of exposition that would make Hideo Kojima blush and a fighting system that demands dedication tend to send potential new players running back to more friendly tussles like Tekken. By the third entry, Blazblue: Chrono Phantasma isn’t exactly an exception to the rule, but its not completely leaving those jumping in now completely in the dust either.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-193048 aligncenter" alt="BlazblueCP-1" src="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "All the mechanics, genre standard and unique, fit together like Legos, creating a highly offensive fighter..."   
      </p> </p>
<p>Presentation wise, the sleek anime visuals are gorgeous and the entire game runs at a speedy sixty frames per second. The developers, Arc Systemworks have been around the block by now and know how to build a great fighter right down to the pixel. All the mechanics, genre standard and unique, fit together like Legos, creating a highly offensive fighter where finding that balance between getting in your adversaries face and pushing him out of yours becomes key.</p>
<p>An expansive fantasy, rock and j-pop inspired soundtrack meshes with the large, colourful cast of characters to give a distinct style to the series, and all are very well developed, being distinct and interesting in both play style and backstory if you take the time with them. All the modes you would expect are present and accounted for, including arcade, multiplayer both online and off, amazingly in depth training modes and a very extensive story mode, one that might take its name too literally in fact.</p>
<p>Story mode tells the ongoing saga of the series with three intertwining arcs, mainly following a handful of major players as they pursue their personal goals in Ikaruga. It&#8217;s not overly difficult for a newcomer to pick up the ongoing thread, and a separate mode even helpfully breaks down some of the more complex jargon in a delightful chibi style. While even a cursory summery of the plot would go on longer than this review, the heavily political tale leverages its detailed characters to keep interest in the story alive, but tensions escalate all too infrequently.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3.jpg"><img decoding="async" class="size-full wp-image-193050 aligncenter" alt="BlazblueCP-3" src="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "The occasional one round or half round battles often flit between characters as well, giving players little time to get accustomed."   
      </p> </p>
<p>Affairs will unravel for hours and chapters on end, yet when it comes to actual battles they are stunningly infrequent, even sometimes bordering on teasing when characters choose to talk it out. The occasional one round or half round battles often flit between characters as well, giving players little time to get accustomed. Occasional dialog branches offer non-cannon, often humorous spin-offs to the story that are worth seeing through once stumbled across, but as it&#8217;s impossible to know whether you&#8217;re continuing the actual story or going into one of these offshoots, they could also be seen as interruptions. Because of how long-winded this mode can get, I frequently found myself putting dialog on auto-play, opting to find other avenues to passively entertain myself while “playing” an entertainment product</p>
<p>A much more gameplay focused and genre standard experience can be found within modes such as arcade, which give a truncated version of the plot over the course of eight battles. The wide cast is available to you from the start to play with, and offers a more character focused take on the story that otherwise switches around and leaves many under explored.</p>
<p>A highly in depth training mode gives you the tools to tune your game and the tutorial introduces the staples of the genre along with unique systems of the game, including two separate control schemes. A newcomer friendly, Marvel VS Capcom-esque “Stylish” mode makes combo’s easier and helps with learning new characters, while “Technical” mode shifts into manual gear, demanding players take command of combos and tuning spotless specials. Score attack style modes challenge players to progress against waves of extreme enemies and demand perfection of technique.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4.jpg"><img decoding="async" class="size-full wp-image-193051 aligncenter" alt="BlazblueCP-4" src="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "Other special effects can also be gained, such as extra jumps, health regeneration and meter benefits that can open up new, interesting strategies, only viable in this interesting mode."   
      </p> 
</p>
<p>Of particular note is the Abyss mode. This unique blend of styles plays something like Tekken’s Ghost Battle, Smash Bros Subspace Emissary and Soul Calibur’s Tower of Souls. Players take their fighter of choice through a variety of gauntlets, As you descend through these increasingly difficult challenges, and take down the boss fighters that pop in every now and then, you grab stat upgrades that function much like the stickers in Super Smash Bros Brawl.</p>
<p>By building up your fighters base speed, strength, defence and meter abilities, among others you gain a sense of real progression and feel more up to the progressive challenge of the mode. Other special effects can also be gained, such as extra jumps, health regeneration and meter benefits that can open up new, interesting strategies, only viable in this interesting mode.</p>
<p>In a genre where you get laughed out of the room for anything less than perfect net code, the basis of what you can expect from a fighting game when it comes to online is fairly consistent. All the usual suspects are present, ranked and player matches offer serious and more casual play respectively. Leaderboards and player cards keep track of win loss records overall and by character to get an overall view of skill and player kept lobbies can be customized to a heavy degree to fight with friends however you might want.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-193215" alt="Blazblue Chrono Phantasma 1" src="https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "Spend some time in Ikaruga though, learn the language and meet the people and its hardly impossible to catch up."   
      </p> </p>
<p>Replays can be downloaded and viewed, as well as saved for later study. The game rather uniquely offers a passive online search, letting you dive into practice or play another round of arcade while waiting on a Japanese kid to pummel you. The aforementioned net code is solid as a rock too, making sure that when you are in a skirmish against someone across the globe, your blows are responsive.</p>
<p>Blazblue: Chrono Phantasma knows exactly what it wants to be, and has its audience in its sights already. Fans have already jumped in to follow the continuing story and to pour over the new systems and features. While Chrono Phantasma makes a few concessions towards the newcomers, its tortuously drawn-out story and complex characters that demand a lot of time to learn send would-be brawlers face first into a learning curve like a brick wall.</p>
<p>Spend some time in Ikaruga though, learn the language and meet the people and its hardly impossible to catch up. Once familiar, the staggering amount of content spanning from score attack leaderboard chasing to online skirmishes should keep any fighting fan very busy.</p>
<p><span style="color: #ff9900;"><b><i>This game was reviewed on the PlayStation  3.</i></b></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">193029</post-id>	</item>
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		<title>BlazBlue Chrono Phantasma Trailer Debuts Two New Characters</title>
		<link>https://gamingbolt.com/blazblue-chrono-phantasma-trailer-debuts-two-new-characters</link>
					<comments>https://gamingbolt.com/blazblue-chrono-phantasma-trailer-debuts-two-new-characters#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 23 May 2013 14:24:25 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Video News]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[BlazBlue: Alter Memory]]></category>
		<category><![CDATA[BlazBlue: Chrono Phantasma]]></category>
		<category><![CDATA[ps3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=156619</guid>

					<description><![CDATA[Anime also announced with BlazBlue Alter Memory.]]></description>
										<content:encoded><![CDATA[<p><span style="float: left;color: #b00000;font-family: Georgia;font-size: 60px;line-height: 35px;padding-right: 6px">A</span>rc System Works debuted a new gameplay trailer for the upcoming 2D arcade fighter BlazBlue: Chrono Phantasma. Set to release on October 24th for PlayStation 3, the trailer showcases two new characters for the game.</p>
<p>The first, Kagura Mutsuki fights using a heavy-handed style while wielding a large blunt blade. On the other end is Yuki Terumi, a hand to hand fighter who seems to utilize chains to trap and juggle his opponents while beating the tar out of them. Both fighters exhibit the same kind of detailed design and animation that defines the series.</p>
<p>Meanwhile, if you follow the trailer all the way to the end, you&#8217;ll see an announcement for BlazBlue: Alter Memory debuting in Autumn 2013. This is a new anime based on the game, and will focus on Ragna the Bloodedge as he takes on various fighters trying to claim his bounty while interacting with various weird characters.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">156619</post-id>	</item>
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		<title>BlazBlue: Chrono Phantasma to Feature Downloadable Content</title>
		<link>https://gamingbolt.com/blazblue-chrono-phantasma-to-feature-downloadable-content</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 23 Apr 2013 07:56:59 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[BlazBlue: Chrono Phantasma]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sega]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=151290</guid>

					<description><![CDATA[Famitsu also reports 1 to 8 players for multiplayer matches.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma.jpg" alt="blazblue chrono phantasma" width="505" height="285" class="aligncenter size-full wp-image-151304" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma-300x169.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
Japanese magazine <a href="http://www.famitsu.com/sp/130422_bbcp/">Famitsu</a> has revealed some new information Arc System Works&#8217; BlazBlue: Chrono Phantasma. Besides support between 1 to 8 players &#8211; with an indication that those players would be relegated to lobbies while the actual 1 vs 1 fights are happening &#8211; it also seems that the fighting game will feature DLC.</p>
<p>As of now, it&#8217;s not known what kind of DLC exactly will premiere for the PlayStation 3 title but this will likely include new characters and unlocks for special features. It&#8217;s also hardly new for the franchise given that Continuum Shift, its predecessor, had 3 downloadable characters and the ability to obtain Unlimited Characters.</p>
<p>BlazBlue: Chrono Phantasma is the next edition in Arc&#8217;s signature 2D fighting series, published by Sega. It will feature four new characters, returning cast members but with new attacks and more balanced movesets, new stages, mechanics and much more. To top it off, all the returning characters&#8217; portraits have redrawn as well and some even have new costumes.</p>
<p>Source: <a href="http://www.siliconera.com/2013/04/22/blazblue-chrono-phantasma-will-have-downloadable-content/">Siliconera</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">151290</post-id>	</item>
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		<title>BlazBlue: Chrono Phantasma Opening Movie Shows Off Stunning 2D Gameplay, Art Design</title>
		<link>https://gamingbolt.com/blazblue-chrono-phantasma-opening-movie-shows-off-stunning-2d-gameplay-art-design</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 17 Oct 2012 18:58:24 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[BlazBlue: Chrono Phantasma]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=116779</guid>

					<description><![CDATA[Drool. That is all.]]></description>
										<content:encoded><![CDATA[<p>Arc System Works&#8217; BlazBlue franchise has always been in the running for most beautiful 2D fighter series ever. BlazBlue: Chrono Phantasma only solidifies this stance, as the recently released opening movie for the game will show.</p>
<p>Set to hit arcades this Winter in Japan with three new characters, redesigns for the recurring cast, new stages and a brand new story, the gameplay looks simply phenomenal. The opening movie shows the action shifting from 2D to 3D at certain points and while that may just be an aesthetic, it still looks bad-ass. Check out the opening movie and fall in love all over again.</p>
<p>Source: <a href="http://www.siliconera.com/2012/10/17/blazblue-chrono-phantasma-opening-movie-shows-mu-12-and-nu-13/">Siliconera</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">116779</post-id>	</item>
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		<title>BlazBlue: Chrono Phantasma Confirmed for Playstation 3 Release</title>
		<link>https://gamingbolt.com/blazblue-chrono-phantasma-confirmed-for-playstation-3-release</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 08 Aug 2012 16:25:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[arcade]]></category>
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		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=102172</guid>

					<description><![CDATA[Over the past week, the announcement and gameplay footage for Arc System Works upcoming BlazBlue: Chrono Phantasma became know. We got to hear about new gameplay features, characters, costumes, and hey, why not a story as well, at this year&#8217;s BlueFes. However, while it was confirmed that the game would see an arcade release this [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2012/08/blazblue_chrono_phantasma.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2012/08/blazblue_chrono_phantasma.jpg" alt="" width="505" height="305" class="aligncenter size-full wp-image-101525" /></a><br />
Over the past week, the announcement and gameplay footage for Arc System Works upcoming BlazBlue: Chrono Phantasma became know. We got to hear about new gameplay features, characters, costumes, and hey, why not a story as well, at this year&#8217;s BlueFes.</p>
<p>However, while it was confirmed that the game would see an arcade release this Winter, no specific console was mentioned. Until now that is.</p>
<p>Apparently, <a href="http://andriasang.com/con25u/blazblue_chrono_ps3/">Famitsu has listed</a> the Playstation 3 version as part of it&#8217;s upcoming release schedule (though the actual date is TBA or &#8220;To be announced&#8221;). No word about an XBox 360 version yet. </p>
<p>Then again, Sinobi, who apparently receives Famitsu in advance, transcribed the news early. It could be an XBox 360 release was missed in the transcription but you never know.</p>
<p>Previous BlazBlue titles, which includes Calamity Trigger and Continuum Shift, both saw release on the XBox 360 and Playstation 3. Stay tuned for more as details unravel on this 2D fighting extravaganza. </p>
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		<post-id xmlns="com-wordpress:feed-additions:1">102172</post-id>	</item>
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		<title>Debut Trailer for BlazBlue: Chrono Phantasma Burns with 2D Bliss</title>
		<link>https://gamingbolt.com/debut-trailer-for-blazblue-chrono-phantasma-burns-with-2d-bliss</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 06 Aug 2012 07:42:24 +0000</pubDate>
				<category><![CDATA[Video News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[arcade]]></category>
		<category><![CDATA[BlazBlue: Chrono Phantasma]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=101519</guid>

					<description><![CDATA[On the heels of a recent announcement at BlueFes 2012, Arc System Works has released the first trailer detailing the upcoming BlazBlue: Chrono Phantasma. The old cast returns, some of them with new looks and weapons but looking good all the same. Three new characters have joined the rave: Amane, a geisha-esque figure using her [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>On the heels of a recent announcement at BlueFes 2012, Arc System Works has released the first trailer detailing the upcoming BlazBlue: Chrono Phantasma. </p>
<p>The old cast returns, some of them with new looks and weapons but looking good all the same. Three new characters have joined the rave: Amane, a geisha-esque figure using her robe as a weapon; Bullet, a speedster with an explosive elbow strike; and Azrael, a burly albeit smooth brawler.</p>
<p>It will reportedly see release in Japanese arcades this winter. No word yet on a home console release.</p>
<p>Source: <a href="http://www.siliconera.com/2012/08/05/blazblue-chrono-phantasma-trailer-shows-off-new-characters-and-moves/">Siliconera</a></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">101519</post-id>	</item>
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		<title>BlazBlue: Chrono Phantasma Announced by Arc System Works</title>
		<link>https://gamingbolt.com/blazblue-chrono-phantasma-announced-by-arc-system-works</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 05 Aug 2012 14:02:21 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[bluefes 2012]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=101370</guid>

					<description><![CDATA[The original insanity fighter returns. For those who&#8217;ve never heard of BlazBlue, it&#8217;s the spiritual successor to Guilty Gear. It goes by many other names: The game that gives strategy guide writers nightmares, crazy awesome fun times, pretty fireworks and more. Now, Arc System Works, who are also developing Persona 4: Arena for Atlus, have [&#8230;]]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2009/11/blazblue.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2009/11/blazblue.jpg" alt="" width="505" height="284" class="aligncenter size-full wp-image-3607" /></a><br />
The original insanity fighter returns. For those who&#8217;ve never heard of BlazBlue, it&#8217;s the spiritual successor to Guilty Gear. It goes by many other names: The game that gives strategy guide writers nightmares, crazy awesome fun times, pretty fireworks and more.</p>
<p>Now, Arc System Works, who are also developing Persona 4: Arena for Atlus, have <a href="http://shoryuken.com/2012/08/05/arc-system-works-announces-blazblue-chrono-phantasma-includes-three-new-characters-additional-outfits-updated-moves-and-more/">recently announced</a> at BlueFes 2012 that they&#8217;re working on a new game in the series, titled BlazBlue: Chrono Phantasm. </p>
<p>How and when we&#8217;ll see this new addition remains to be revealed. However a fan in attendance at the event revealed that there will be three new characters, and neutral poses for the series’ returning cast having been redrawn. We&#8217;ll also be seeing new costumes, moves and weapons on the old characters. Noel, for instance, apparently ditched his cap and uses a new weapon.</p>
<p>More details as they come, but it&#8217;s great to see some BlazBlue in this generation of Tekken and Dead or Alive.</p>
<p>Source: <a href="http://www.siliconera.com/2012/08/05/blazblue-chrono-phantasma-announced-by-arc-system-works/">Siliconera</a></p>
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