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	<title>BlazBlue &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Blazblue: Chrono Phantasma Review</title>
		<link>https://gamingbolt.com/blazblue-chrono-phantasma-review</link>
					<comments>https://gamingbolt.com/blazblue-chrono-phantasma-review#respond</comments>
		
		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 16 Apr 2014 06:46:11 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[BlazBlue: Chrono Phantasma]]></category>
		<category><![CDATA[ps3]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=193029</guid>

					<description><![CDATA[Blazblue has its audience and knows how to please them, but the latest entry makes a few concessions to get anyone interested in jumping in up to speed. ]]></description>
										<content:encoded><![CDATA[<p><span style="float: left; color: #b00000; font-family: Georgia; font-size: 60px; line-height: 35px; padding-right: 6px;">I</span> n many circles, &#8220;Anime fighter&#8221; can be seen as dirty words, and this isn’t without cause. While many of the top fighting games of the day have amazingly dedicated competitive communities around them, its not unheard of to have an evening of Street Fighter or Smash Bros. with friends. However, the intimidating sub-genre that Blazblue finds itself in does little to seduce new audiences.</p>
<p>Continually growing plot webs thicker than badly prepared ramen, box-standard Japanese character designs and archetypes, levels of exposition that would make Hideo Kojima blush and a fighting system that demands dedication tend to send potential new players running back to more friendly tussles like Tekken. By the third entry, Blazblue: Chrono Phantasma isn’t exactly an exception to the rule, but its not completely leaving those jumping in now completely in the dust either.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1.jpg"><img fetchpriority="high" decoding="async" class="size-full wp-image-193048 aligncenter" alt="BlazblueCP-1" src="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-1-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "All the mechanics, genre standard and unique, fit together like Legos, creating a highly offensive fighter..."   
      </p> </p>
<p>Presentation wise, the sleek anime visuals are gorgeous and the entire game runs at a speedy sixty frames per second. The developers, Arc Systemworks have been around the block by now and know how to build a great fighter right down to the pixel. All the mechanics, genre standard and unique, fit together like Legos, creating a highly offensive fighter where finding that balance between getting in your adversaries face and pushing him out of yours becomes key.</p>
<p>An expansive fantasy, rock and j-pop inspired soundtrack meshes with the large, colourful cast of characters to give a distinct style to the series, and all are very well developed, being distinct and interesting in both play style and backstory if you take the time with them. All the modes you would expect are present and accounted for, including arcade, multiplayer both online and off, amazingly in depth training modes and a very extensive story mode, one that might take its name too literally in fact.</p>
<p>Story mode tells the ongoing saga of the series with three intertwining arcs, mainly following a handful of major players as they pursue their personal goals in Ikaruga. It&#8217;s not overly difficult for a newcomer to pick up the ongoing thread, and a separate mode even helpfully breaks down some of the more complex jargon in a delightful chibi style. While even a cursory summery of the plot would go on longer than this review, the heavily political tale leverages its detailed characters to keep interest in the story alive, but tensions escalate all too infrequently.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3.jpg"><img decoding="async" class="size-full wp-image-193050 aligncenter" alt="BlazblueCP-3" src="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-3-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "The occasional one round or half round battles often flit between characters as well, giving players little time to get accustomed."   
      </p> </p>
<p>Affairs will unravel for hours and chapters on end, yet when it comes to actual battles they are stunningly infrequent, even sometimes bordering on teasing when characters choose to talk it out. The occasional one round or half round battles often flit between characters as well, giving players little time to get accustomed. Occasional dialog branches offer non-cannon, often humorous spin-offs to the story that are worth seeing through once stumbled across, but as it&#8217;s impossible to know whether you&#8217;re continuing the actual story or going into one of these offshoots, they could also be seen as interruptions. Because of how long-winded this mode can get, I frequently found myself putting dialog on auto-play, opting to find other avenues to passively entertain myself while “playing” an entertainment product</p>
<p>A much more gameplay focused and genre standard experience can be found within modes such as arcade, which give a truncated version of the plot over the course of eight battles. The wide cast is available to you from the start to play with, and offers a more character focused take on the story that otherwise switches around and leaves many under explored.</p>
<p>A highly in depth training mode gives you the tools to tune your game and the tutorial introduces the staples of the genre along with unique systems of the game, including two separate control schemes. A newcomer friendly, Marvel VS Capcom-esque “Stylish” mode makes combo’s easier and helps with learning new characters, while “Technical” mode shifts into manual gear, demanding players take command of combos and tuning spotless specials. Score attack style modes challenge players to progress against waves of extreme enemies and demand perfection of technique.</p>
<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4.jpg"><img decoding="async" class="size-full wp-image-193051 aligncenter" alt="BlazblueCP-4" src="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/BlazblueCP-4-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "Other special effects can also be gained, such as extra jumps, health regeneration and meter benefits that can open up new, interesting strategies, only viable in this interesting mode."   
      </p> 
</p>
<p>Of particular note is the Abyss mode. This unique blend of styles plays something like Tekken’s Ghost Battle, Smash Bros Subspace Emissary and Soul Calibur’s Tower of Souls. Players take their fighter of choice through a variety of gauntlets, As you descend through these increasingly difficult challenges, and take down the boss fighters that pop in every now and then, you grab stat upgrades that function much like the stickers in Super Smash Bros Brawl.</p>
<p>By building up your fighters base speed, strength, defence and meter abilities, among others you gain a sense of real progression and feel more up to the progressive challenge of the mode. Other special effects can also be gained, such as extra jumps, health regeneration and meter benefits that can open up new, interesting strategies, only viable in this interesting mode.</p>
<p>In a genre where you get laughed out of the room for anything less than perfect net code, the basis of what you can expect from a fighting game when it comes to online is fairly consistent. All the usual suspects are present, ranked and player matches offer serious and more casual play respectively. Leaderboards and player cards keep track of win loss records overall and by character to get an overall view of skill and player kept lobbies can be customized to a heavy degree to fight with friends however you might want.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-193215" alt="Blazblue Chrono Phantasma 1" src="https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1.jpg 620w, https://gamingbolt.com/wp-content/uploads/2014/04/Blazblue-Chrono-Phantasma-1-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><p class='review-highlite' >
        "Spend some time in Ikaruga though, learn the language and meet the people and its hardly impossible to catch up."   
      </p> </p>
<p>Replays can be downloaded and viewed, as well as saved for later study. The game rather uniquely offers a passive online search, letting you dive into practice or play another round of arcade while waiting on a Japanese kid to pummel you. The aforementioned net code is solid as a rock too, making sure that when you are in a skirmish against someone across the globe, your blows are responsive.</p>
<p>Blazblue: Chrono Phantasma knows exactly what it wants to be, and has its audience in its sights already. Fans have already jumped in to follow the continuing story and to pour over the new systems and features. While Chrono Phantasma makes a few concessions towards the newcomers, its tortuously drawn-out story and complex characters that demand a lot of time to learn send would-be brawlers face first into a learning curve like a brick wall.</p>
<p>Spend some time in Ikaruga though, learn the language and meet the people and its hardly impossible to catch up. Once familiar, the staggering amount of content spanning from score attack leaderboard chasing to online skirmishes should keep any fighting fan very busy.</p>
<p><span style="color: #ff9900;"><b><i>This game was reviewed on the PlayStation  3.</i></b></span></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">193029</post-id>	</item>
		<item>
		<title>Aksys Games to unveil two new games at E3</title>
		<link>https://gamingbolt.com/aksys-games-to-unveil-two-new-games-at-e3</link>
					<comments>https://gamingbolt.com/aksys-games-to-unveil-two-new-games-at-e3#respond</comments>
		
		<dc:creator><![CDATA[Leonid Melikhov]]></dc:creator>
		<pubDate>Thu, 23 May 2013 04:59:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aksys]]></category>
		<category><![CDATA[Aksys games]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[e3 2013]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=156499</guid>

					<description><![CDATA[Aksys Games to announce two new titles at E3 and a couple of other things]]></description>
										<content:encoded><![CDATA[<p style="text-align: center;"><a href="https://gamingbolt.com/wp-content/uploads/2012/02/blazblue-vita.png"><img loading="lazy" decoding="async" class="aligncenter  wp-image-66590" alt="blazblue vita" src="https://gamingbolt.com/wp-content/uploads/2012/02/blazblue-vita.png" width="505" height="284" /></a></p>
<p>Aksys Games has announced they will be showcasing a couple of new goodies at this year&#8217;s E3 in June. Here is a blurb from the press release regarding the official announcement.</p>
<p>They will be showing off two new titles that are confirmed to be playable at the event. Muramasa Rebirth is confirmed to be playable along with A.R.E.S. Extinction Agenda EX which is set to hit the Xbox 360 via XBLA.</p>
<p>Muramasa Rebirth will be releasing on June 25th, 2013.</p>
<p>They will also be showing off their first mobile titles. However, they have not what mobile game they are actually going to show off.<br />
Let us know if you&#8217;re excited to see what Aksys has to show in the next few weeks at E3 2013 in the comments below.</p>
<p>Check back on GamingBolt for more updates.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">156499</post-id>	</item>
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		<title>BlazBlue Developer Considering New PlayStation 4 Fighting Game</title>
		<link>https://gamingbolt.com/blazblue-developer-considering-new-playstation-4-fighting-game</link>
					<comments>https://gamingbolt.com/blazblue-developer-considering-new-playstation-4-fighting-game#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 23 Apr 2013 21:36:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Arc System Works]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[Guilty Gear]]></category>
		<category><![CDATA[new IP]]></category>
		<category><![CDATA[playstation 4]]></category>
		<category><![CDATA[ps4]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=151378</guid>

					<description><![CDATA[Dig it.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma.jpg"><img loading="lazy" decoding="async" src="https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma.jpg" alt="blazblue chrono phantasma" width="505" height="285" class="aligncenter size-full wp-image-151304" srcset="https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma.jpg 505w, https://gamingbolt.com/wp-content/uploads/2013/04/blazblue-chrono-phantasma-300x169.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a><br />
BlazBlue: Chrono Phantasma may be heading to the PlayStation 3 on October 24th in Japan but Arc System Works is still enamoured by the next generation PlayStation 4. Speaking to <a href="http://www.ricedigital.co.uk/blazblue-director-working-on-new-ps4-fighter/">Rice Digital</a>, director Toshimichi Mori stated that he&#8217;s thinking about making a fighting game for the console.</p>
<p>And he wants it to be a completely new game that will follow BlazBlue, just as that game followed Guilty Gear.</p>
<p>“Yes, we still can’t give you a title name — but we are working on it. We’re a fighting game maker — so we’re thinking of doing a fighting game. I want to make a new title to follow Guilty Gear and BlazBlue — a third title. </p>
<p>&#8220;Guilty Gear was made for Dreamcast originally, BlazBlue was meant for PS3 soon after it launched — so now that PS4 is coming out we’d like to make a completely new title for it. Making something at these turning points is what Arc System Works is all about.”</p>
<p>And who knows how they plan to up the ante this time around.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">151378</post-id>	</item>
		<item>
		<title>Celebrate BlazBlue&#8217;s 3rd US release anniversary</title>
		<link>https://gamingbolt.com/celebrate-blazblues-3rd-us-release-anniversary</link>
					<comments>https://gamingbolt.com/celebrate-blazblues-3rd-us-release-anniversary#respond</comments>
		
		<dc:creator><![CDATA[Jordan Garland]]></dc:creator>
		<pubDate>Wed, 01 Aug 2012 15:52:01 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Aksys games]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[BlazBlue: Continuum Shift Extend]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=100629</guid>

					<description><![CDATA[Aksys games today announced the 3rd anniversary of BlazBlue&#8217;s initial US release. With the series selling over 800,000 copies in in the US alone, and 1.7m worldwide, Aksys have also announced a host of celebratory events planned for the rest of the year. From August to October, Aksys are hosting three contests, giving fans a chance to [&#8230;]]]></description>
										<content:encoded><![CDATA[<p>Aksys games today announced the 3rd anniversary of BlazBlue&#8217;s initial US release.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2012/08/26abcf51b9ed3e661f0a53763db198a7505thumb.jpg"><img loading="lazy" decoding="async" class="alignnone size-full wp-image-100638" src="https://gamingbolt.com/wp-content/uploads/2012/08/26abcf51b9ed3e661f0a53763db198a7505thumb.jpg" alt="" width="505" height="198" srcset="https://gamingbolt.com/wp-content/uploads/2012/08/26abcf51b9ed3e661f0a53763db198a7505thumb.jpg 505w, https://gamingbolt.com/wp-content/uploads/2012/08/26abcf51b9ed3e661f0a53763db198a7505thumb-300x117.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>With the series selling over 800,000 copies in in the US alone, and 1.7m worldwide, Aksys have also announced a host of celebratory events planned for the rest of the year.</p>
<p>From August to October, Aksys are hosting three contests, giving fans a chance to win things like a Jin Dakimakura, signed illustrations from the Arc System Works team and an exclusive BlazBlue banner.</p>
<p>New pricing was also announced for BlazBlue Continuum Shift EXTEND for the Vita, PlayStation 3 and Xbox 360.</p>
<p>More contest announcements and details are to be announced on <a href="http://www.aksysgames.com/blazblue/" target="_blank">http://www.aksysgames.com/blazblue/</a> in the near future.</p>
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		<title>This weeks Games on Demand</title>
		<link>https://gamingbolt.com/this-weeks-games-on-demand</link>
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		<dc:creator><![CDATA[George Reith]]></dc:creator>
		<pubDate>Tue, 26 Apr 2011 19:15:51 +0000</pubDate>
				<category><![CDATA[Industry News]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[Dead Rising 2]]></category>
		<category><![CDATA[Tekken 6]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=28914</guid>

					<description><![CDATA[If you want the downloadable (and slightly more expensive alternative) to getting some great Xbox 360 games, you&#8217;ll want to know that Tekken 6 and Dead Rising 2 are now available on the Xbox Live&#8217;s Games on Demand service for £14.99 and £19.99 respectively. If you like your 2D fighters a bit more cartoon like, [&#8230;]]]></description>
										<content:encoded><![CDATA[<p style="text-align: center"><a href="https://gamingbolt.com/wp-content/uploads/2010/09/DeadRising2_night.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-11411" src="https://gamingbolt.com/wp-content/uploads/2010/09/DeadRising2_night.jpg" alt="" width="505" height="284" srcset="https://gamingbolt.com/wp-content/uploads/2010/09/DeadRising2_night.jpg 620w, https://gamingbolt.com/wp-content/uploads/2010/09/DeadRising2_night-300x168.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
<p>If you want the downloadable (and slightly more expensive alternative) to getting some great Xbox 360 games, you&#8217;ll want to know that Tekken 6 and Dead Rising 2 are now available on the Xbox Live&#8217;s Games on Demand service for £14.99 and £19.99 respectively.</p>
<p>If you like your 2D fighters a bit more cartoon like, then BlazBlue will tide you well, which is also now available on the service for £14.99.</p>
<p>&nbsp;</p>
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		<title>BlazBlue coming on the PSP</title>
		<link>https://gamingbolt.com/blazblue-coming-on-the-psp</link>
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		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Wed, 04 Nov 2009 14:24:44 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BlazBlue]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=3606</guid>

					<description><![CDATA[According to the latest issue of Famitsu Arc System is bringing a port of BlazBlue. However there were no details mentioned or screenshots shown in the game. We will see how it develops from here on. Stay tuned with GamingBolt.com for news and updates.]]></description>
										<content:encoded><![CDATA[<p>According to the latest issue of Famitsu Arc System is bringing a port of BlazBlue. However there were no details mentioned or screenshots shown in the game. We will see how it develops from here on. Stay tuned with GamingBolt.com for news and updates.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2009/11/blazblue.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-3607" title="blazblue" src="https://gamingbolt.com/wp-content/uploads/2009/11/blazblue.jpg" alt="blazblue" width="505" height="282" srcset="https://gamingbolt.com/wp-content/uploads/2009/11/blazblue.jpg 550w, https://gamingbolt.com/wp-content/uploads/2009/11/blazblue-300x167.jpg 300w" sizes="auto, (max-width: 505px) 100vw, 505px" /></a></p>
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