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	<title>Bomberman: Act Zero &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>12 Games With Awful Save/Checkpoint Systems</title>
		<link>https://gamingbolt.com/12-games-with-awful-save-checkpoint-systems</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 Jul 2022 09:37:39 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Bomberman: Act Zero]]></category>
		<category><![CDATA[crash bandicoot]]></category>
		<category><![CDATA[Dead Rising 2]]></category>
		<category><![CDATA[Diablo 2]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[Maximo: Ghosts to Glory]]></category>
		<category><![CDATA[ninja gaiden]]></category>
		<category><![CDATA[Ori and the Blind Forest]]></category>
		<category><![CDATA[resident evil]]></category>
		<category><![CDATA[Resistance: Fall of Man]]></category>
		<category><![CDATA[Sonic the Hedgehog (2006)]]></category>
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					<description><![CDATA[A challenging game and missions are one thing but iffy checkpoint and save systems can make them downright frustrating to complete.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are a lot of features we take for granted in games like auto-saves and checkpoints. Suffered a terrible death? Chances are you would respawn not too far away and continue onwards. Some games rely on save point placement for their difficulty, like in the Souls series. But some games have terrible save and checkpoint systems that test your patience. Let&#8217;s take a look at 12 of them here.</p>
<p><b>Ori and the Blind Forest </b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-428666" src="https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest.jpg" alt="ori and the blind forest" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/01/ori-and-the-blind-forest-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Moon Studios&#8217; acclaimed game had its share of aggravating platforming, accentuated by its checkpoint system. While you had normal save spots, energy could be spent on creating checkpoints anywhere. During difficult sections, you may forget to make a checkpoint or not have enough energy to create one. Thankfully, the sequel forgoes this for a more traditional auto-save and checkpoint system.</p>
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		<title>10 Dark Video Game Sequels</title>
		<link>https://gamingbolt.com/10-dark-video-game-sequels</link>
					<comments>https://gamingbolt.com/10-dark-video-game-sequels#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 23 May 2022 10:25:13 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Alice: Madness Returns]]></category>
		<category><![CDATA[Bomberman: Act Zero]]></category>
		<category><![CDATA[grand theft auto 4]]></category>
		<category><![CDATA[Jak 2]]></category>
		<category><![CDATA[Max Payne 2]]></category>
		<category><![CDATA[Metal Gear Solid 5: The Phantom Pain]]></category>
		<category><![CDATA[Resident Evil 7]]></category>
		<category><![CDATA[Shadow the Hedgehog]]></category>
		<category><![CDATA[the last of us 2]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=516700</guid>

					<description><![CDATA[Some video game sequels might veer into a darker territory to explore more mature themes, and here are a few examples of such games. ]]></description>
										<content:encoded><![CDATA[<p><span style="font-weight: 400;"><span class="bigchar">G</span>ames don&#8217;t just cater to kids. They are meant for a variety of different age groups. As such, they aren&#8217;t always hearty tales about saving a princess in a castle or banishing an evil force into the unknown. It just so happens that sometimes, a franchise that may not originally be dark in theme will veer into a dark territory to deliver a more mature narrative. To that effect, here are 10 video game sequels that went dark in their respective themes.</span></p>
<p><b>Jak 2 </b></p>
<p><img decoding="async" class="aligncenter wp-image-517580" src="https://gamingbolt.com/wp-content/uploads/2022/05/jak-2.jpg" alt="jak 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/jak-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/jak-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/jak-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/jak-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/jak-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/jak-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><span style="font-weight: 400;">Naughty Dog had carved out its reputation as one of the best developers with its 3-hit streak of<em> Crash Bandicoot</em> on the PS1. The studio once again reinvented itself with <em>Jak and Daxter</em> on the PS2, masterfully morphing its learnings from previous games into a brand new world. Despite many differences between the two franchises, most of Naughty Dog&#8217;s work was focused on building family-friendly experiences and charismatic characters, and light-hearted banter. This then changed with <em>Jak 2</em>, a markedly darker sequel that revolves around the iconic duo being thrust into an open-world futuristic dystopia &#8211; all while Jak&#8217;s personality becomes much darker after an experiment. Some might see this tonal shift as a welcome shake-up for the series, but many resented this change. Either way, Naughty Dog course-corrected again with the next entry in the franchise. </span></p>
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		<title>15 Worst Video Game Spin-offs</title>
		<link>https://gamingbolt.com/15-worst-video-game-spin-offs</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Wed, 18 Apr 2018 16:16:35 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Bomberman: Act Zero]]></category>
		<category><![CDATA[Castlevania Judgement]]></category>
		<category><![CDATA[Death by Degrees]]></category>
		<category><![CDATA[Hey You Pikachu]]></category>
		<category><![CDATA[Hotel Mario]]></category>
		<category><![CDATA[Link's Crossbow Training]]></category>
		<category><![CDATA[Megaman Soccer]]></category>
		<category><![CDATA[Metal Gear Survive]]></category>
		<category><![CDATA[Metroid Prime: Federation Force]]></category>
		<category><![CDATA[Mortal Kombat: Special Forces]]></category>
		<category><![CDATA[Pokemon Channel]]></category>
		<category><![CDATA[Resident Evil Survivor]]></category>
		<category><![CDATA[Shadow the Hedgehog]]></category>
		<category><![CDATA[Sonic R]]></category>
		<category><![CDATA[Street Fighter 2010: The Final Fight]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=332695</guid>

					<description><![CDATA[These games exist as a lesson that a name brand isn't enough to tell you something is quality]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span> name on the box isn&#8217;t always going to lead you in the right direction. Sometimes there&#8217;s a really obvious way to spin off a popular element of a game or series into something completely new that&#8217;s also natural and really fun. Then there&#8217;s other times when it&#8217;s clear that the name on the box is a Trojan horse to get some less than thought through schlock onto shelves for a quick buck. We&#8217;ve got 15 here that we&#8217;re more than a little upset about still. But did we miss a really insulting one? Let us know in the comments.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/01/MG-Survive_2018_01-17-18_013.jpg"><img decoding="async" class="aligncenter wp-image-320031" src="https://gamingbolt.com/wp-content/uploads/2018/01/MG-Survive_2018_01-17-18_013.jpg" alt="Metal Gear Survive Beta Gameplay" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/01/MG-Survive_2018_01-17-18_013.jpg 1600w, https://gamingbolt.com/wp-content/uploads/2018/01/MG-Survive_2018_01-17-18_013-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/01/MG-Survive_2018_01-17-18_013-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/01/MG-Survive_2018_01-17-18_013-1024x576.jpg 1024w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><b>Metal Gear Survive</b></p>
<p>Picture this, you’re head of a game company and had a huge falling out with the father of one of your biggest franchises, a legendary series that’s famous for political intrigue, deep stories full of subtext with deep commentary on the future of information warfare or how language can destroy culture, all wrapped within a super spy thriller where a solo operative penetrates terrorist cells and save the world? Now that the creator of this series is gone, what do you do with that name?</p>
<p>If you answered lame co-op zombie survival game, Konami already tried that. Nobody bit.</p>
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