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	<title>BrokenLore: Follow &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Brokenlore: FOLLOW Review &#8211; Growing Up Too Fast</title>
		<link>https://gamingbolt.com/brokenlore-follow-review-growing-up-too-fast</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Fri, 12 Jun 2026 17:54:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[BrokenLore: Follow]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Serafini Productions]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646159</guid>

					<description><![CDATA[Serafini is back with a sequel which blends everything that was good about UNFOLLOW with new touches and a nuanced take on childhood neglect that’s quite impressive.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span> really liked <em>BrokenLore: UNFOLLOW</em> when I reviewed it last year, despite a few complaints. That one particular brand of psychedelic horror worked well, but it was the themes that it tried to tackle that brought on its scariest and perhaps most horrifying aspects. Well, we’re back for another trip through protagonist Anne’s fractured psyche in <em>BrokenLore: FOLLOW</em>, a sequel that’s not necessarily bigger, but certainly better.</p>
<p>Like its predecessor, FOLLOW wastes no time in reintroducing us to Anne, who’s now a young adult with a little more maturity than she had when we first met her. She’s come to terms with the trauma she faced from her bullies at school and is a tad more confident and assertive as a result. It’s a welcome change that establishes continuity with the first game while taking the story in a sinister new direction.</p>
<p><iframe title="BrokenLore FOLLOW Review - A Shockingly Good Horror Game" width="500" height="281" src="https://www.youtube.com/embed/EwO08BAT57o?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>You see, Anne may have buried the self-esteem issues from her high school bullies, or perhaps even healed through it. But the first game carried many hints about how her life at home was no walk in the park either. <em>FOLLOW</em> dives right into that side of her personality with very interesting results. This time around, it’s Anne’s mother who is the big bad, and I can tell you she cuts quite the scary figure thanks to some truly chilling design choices from Serafini Productions.</p>
<p>She lurks in the darkest corners of Anne’s mind, waiting to be let out the moment you uncover an important memory or piece of information pertaining to how she raised her daughter. The manner in which she’s characterized is sure to resonate with any of you who’ve faced similar situations in your own lives, and it’s easy to see how her actions have left lasting scars on Anne’s personality that she might never fully heal from.</p>
<p>Anne’s mother is the catalyst for the entire experience, with each level coming with a distinct theme and color to underline how her mind has interpreted her feelings toward her. She constantly declares that she’s tired of the ordeal she faces, which is presumably all in her head, but escape is never really presented as an option, even as you go further into the story. Instead, you only go from one memory to the next, with each one having its own puzzles to solve in order to proceed.</p>
<p>Of course, the giant monster from the first game, which I’m now convinced is a representation of Anne’s own lack of self-esteem, makes a comeback, often popping up when you least expect it to give you enough of a fright to justify taking a break. The jump scares and atmospheric horror from the first game also make a return, and like Anne, the game itself feels more confident than Serafini’s first outing with her.</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-646169" src="https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image6-1024x576.jpg" alt="BrokenLore: FOLLOW" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image6-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image6-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image6-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image6-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image6-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image6.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"A personal highlight of all that was Little Annie, a truly unsettling doll that represents Anne’s youthful innocence and vigor, which looks so darn creepy, I was reminded of why I often avoid horror stories involving dolls in the first place."</p>
<p>With a story and design that’s so compelling, it’s a pity, then, that the levels themselves are nothing to write home about despite how well they’re presented visually. Most of my time with the game involved navigating each one, uncovering important information or items that would then unlock new paths and new puzzles for me to solve. I’m all for a game jealously guarding its secrets and forcing me to think out of the box, but I do believe <em>FOLLOW</em> could have done better to present a stronger path to progression than the one on offer.</p>
<p>You’re given little to no information about what you need to do to get past a locked door, and the little nuggets of knowledge you get feel disconnected from the actual solution in many instances. It’s a very strong effort, no arguments there, but I couldn’t help but think that I was spending way too long running around the same level until I managed to spot an interactable object that would open up a new path.</p>
<p>A personal highlight of all that was Little Annie, a truly unsettling doll that represents Anne’s youthful innocence and vigor, which looks so darn creepy, I was reminded of why I often avoid horror stories involving dolls in the first place. Her adorable voice and the childish sense of wonder she brings to the exposition she offers are a superb contrast that makes her a very welcome addition to the experience. She’s also the biggest indicator that something important is nearby, which makes her quite helpful when you’re trying to navigate the convoluted puzzles in each level.</p>
<p>Another thing I liked was that Anne was far more agile than in her previous outing, which made getting around a lot easier. I miss the chase sequences that the first game had, despite how clunky the controls could feel. Those are now relegated to side-scrolling sequences that bookmark the end of a chapter, with little Anne desperately trying to avoid the representation of her older version’s insecurities. You could skip these sequences entirely, though, if you find them tedious. That’s a possibility because of the way obstacles are a constant presence, and navigating them with a very short window for error can get annoying.</p>
<p><img decoding="async" class="aligncenter wp-image-646170" src="https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image5-1024x576.jpg" alt="BrokenLore: FOLLOW" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image5-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image5-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image5-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image5-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image5-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/06/brokenlore-follow-image5.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"The soundtrack balances silence and the sinister build-up to a scary moment so well, you’re bound to feel the tension when you’re navigating an area that’s designed to have you on edge."</p>
<p>The audio design continues to shine, just as it did in the first game. The soundtrack balances silence and the sinister build-up to a scary moment so well, you’re bound to feel the tension when you’re navigating an area that’s designed to have you on edge. There are helpful cues to tell you when you’ve unlocked something new on a level, and the voice acting does a very good job of bringing subtle, unspoken emotions to the forefront. That’s very important in a game that tackles the nuances of a parent-child relationship that hasn’t gone the way either party intended for it to go.</p>
<p>On the performance front, I found no issues on my base PS5 aside from minor frame drops that don’t really break the immersion. This one’s a polished effort from the developers, and it definitely outshines the first game in that area. The visuals are also noteworthy thanks to how they integrate each level’s themes and use light so much better than what was on offer in <em>UNFOLLOW</em>. They’re probably the best example I can find to demonstrate how the new game is a more confident, nuanced take on the issues it tries to present than the first one, which was already quite good to begin with.</p>
<p>So, with all that’s been said, would I recommend FOLLOW to you? If psychedelic horror is your jam, this one’s not going to disappoint. If you like games that give you chills and thrills in equal measures, you’re probably going to like it, although you might find the lack of combat or real danger in any form a tad boring. However, if you’re like me and enjoy stories that are nuanced and geared towards a slow burn, this one’s going to be right up your alley.</p>
<p><em>FOLLOW</em> is a solid game, and continues the franchise’s traditions of insightful examinations of trauma through the eyes of a victim. It takes creative liberties that might seem like flights of fancy on the surface, but are very insightful takes on how the human mind processes negative emotions, and the dangers of leaving such thoughts to fester without seeking the help one needs to repair the damage. There’s a bit of Anne in all of us, and <em>BrokenLore: FOLLOW</em> does a great job as a game that makes you look inward and wonder about what the darkest corners of your own mind look like.</p>
<p>And that’s its biggest achievement.</p>
<p><span style="color: #ff6600;"><em><strong>This game was reviewed on PlayStation 5.</strong></em></span></p>
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		<title>10 Big Games Launching in June 2026</title>
		<link>https://gamingbolt.com/10-big-games-launching-in-june-2026</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Jun 2026 15:09:18 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[#DRIVE Rally]]></category>
		<category><![CDATA[BrokenLore: Follow]]></category>
		<category><![CDATA[EA Sports UFC 6]]></category>
		<category><![CDATA[Final Fantasy 7 Rebirth]]></category>
		<category><![CDATA[Gothic 1 Remake]]></category>
		<category><![CDATA[hell let loose: vietnam]]></category>
		<category><![CDATA[NBA The Run]]></category>
		<category><![CDATA[nintendo switch 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[star fox]]></category>
		<category><![CDATA[STARSEEKER: Astroneer Expeditions]]></category>
		<category><![CDATA[The 7th Guest Remake]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645051</guid>

					<description><![CDATA[It may be one of the more low-key Junes in recent years, but there are still plenty of high-profile launches and must-play titles.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>fter last year&#8217;s launch of the Nintendo Switch 2 with its first-party titles and ports, not to mention acclaimed releases like <em>Death Stranding 2</em> and <em>The Alters</em>, it&#8217;s kind of funny that June 2026 is decidedly less hyped. The usual showcases are coming up, and we&#8217;re bound to see a few shadowdrops, but what can you expect in terms of game releases? Let&#8217;s delve into the ten biggest releases in June, starting with&#8230;</p>
<p><strong>BrokenLore: FOLLOW</strong></p>
<p><iframe loading="lazy" title="10 NEW Games of June 2026 To Look Forward To [PS5, Xbox, Switch 2, PC]" width="500" height="281" src="https://www.youtube.com/embed/8sQMh68T0h4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>After <em>UNFOLLOW</em>, Serafini Productions now wants you to <em>FOLLOW</em> with its addition to the <em>BrokenLore</em> franchise. What exactly is happening? Well, we don&#8217;t know, aside from the fact that Anne is back and still dealing with extensive trauma, including but not limited to issues with her mother, bullying, feelings of worthlessness, and so on. And if that wasn&#8217;t bad enough, she contended with all kinds of horrors, like a giant gagged head shuffling through the halls and Mini Anne, a sentient doll. If this is truly the end of her journey before we move on to scary climbing in Ascend, then here&#8217;s hoping Anne finds some peace when <em>BrokenLore: FOLLOW</em> launches on June 1st for PS5, Xbox Series X/S, and PC.</p>
<p><strong>Final Fantasy 7 Rebirth (Xbox Series X/S, Nintendo Switch 2)</strong></p>
<p>The second chapter in the remake trilogy features a much bigger world to explore, far deeper combat, enough mini-games to trip over, and of course, more Sephiroth. With Midgar left behind, Cloud and company venture across new locations, which are more expansive open-world-esque fields with enough enemies to test out the new Synergy attacks and Summons. And if you&#8217;re just here for the story, the Streamlined Progression features allow limitless HP and MP, easier ways to earn weapons, XP boosters, and much more, keeping the focus entirely on exploration and getting to know old and new friends, including Red XIII and Cait Sith. Currently available on PS5 and PC, Xbox Series X/S, and Nintendo Switch 2 players will finally get their chance to join the adventure on June 3rd.</p>
<p><strong>Gothic 1 Remake</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-642453" src="https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1.jpg" alt="gothic remake 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/04/gothic-remake-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Imitation is the sincerest form of flattery, but regardless of the many clones over the years, nothing quite captured the feeling of the original <em>Gothic</em>. On June 5th, Alkimia Interactive is bringing the legend back to life, complete with contemporary visuals, expanded questlines, new abilities, and combat that promises to be more “fluid and dynamic.” However, the core experience of wandering around the Colony, which is a venerable ecosystem in its own right, and choosing which camps to ally with while uncovering this massive world and its stories, remains intact. If an open-world RPG that doesn&#8217;t hold your hand sounds good, then <em>Gothic 1 Remake</em> may be worth your while when it launches on PS5, Xbox Series X/S, and PC.</p>
<p><strong>Starseeker: Astroneer Expeditions</strong></p>
<p>If you&#8217;re looking for a break from <em>No Man&#8217;s Sky</em>, perhaps a more structured co-op experience, then <em>Starseeker: Astroneer Expeditions</em> may be your jam. It enters early access on PS5, PC, and Xbox Series X/S on June 11th, and diverges from the original&#8217;s terraforming gameplay loop in favor of more adventure. Through the ESS Starseekeer, you&#8217;ll meet other players, pair up for expeditions, and venture to various planets to complete objectives (along with materials and loot to earn). The twist is that you have a limited amount of oxygen and avenues for violence, so you&#8217;ll need to repel creatures, explore the environment – including diving into unknown depths – and work alongside your crew to survive. With a much more polished base and monthly updates planned, it could serve as a worthwhile co-op distraction&#8230;in space.</p>
<p><strong>EA Sports UFC 6</strong></p>
<p>Much like <em>EA Sports FC, Madden</em>, and <em>College Football</em>, you know what you&#8217;re getting into with a new <em>UFC</em> title. <em>UFC 6</em> sports a few new modes at the very least, including Hall of Legends, which feels like it&#8217;s taking a page out of the <em>WWE 2K</em> Showcase mode with its mix of gameplay and live-action footage from famous fights across UFC history. Meanwhile, The Legacy has you playing as a prospect who fights all the way to the top to become champion, offering a more narrative bent. But you still have Career Mode, where you can create a fighter and plot their career with a much larger number of choices and the option to hold and defend two belts. With its June 19th launch on PS5 and Xbox Series X/S, maybe it could break the mold and bring some excitement to an otherwise familiar formula. Just like EA Sports is renowned for!</p>
<p><strong>The 7th Guest Remake</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-645053" src="https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake.jpg" alt="The 7th Guest Remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/06/The-7th-Guest-Remake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>As obtuse and impossible as the old-school adventure games were, it&#8217;s nice to see the more contemporary remakes capturing their essence with updated visuals. <em>The 7th Guest Remake</em>, based on Trilobyte&#8217;s critically acclaimed 1993 adventure, offers the same mystery as before. You&#8217;re the titular seventh guest, investigating a mystery surrounding the previous six and the villainous Henry Strauf in a dark mansion. Numerous puzzles await, unraveling more of its secrets while bringing you ever closer to the truth. Perhaps more intriguing, however, is that the remake retains the original&#8217;s use of live-action actors in 3D environments, except with newly recorded footage that looks far crisper. <em>The 7th Guest Remake</em> launches on June 4th for Xbox Series X/S, PS5, and PC, so if you covet adventure mystery titles with a dash of horror, this might just be another worthy addition to the collection.</p>
<p><strong>#DRIVE Rally (Consoles)</strong></p>
<p>Sega will continue dragging its feet and never give us a brand new <em>Sega Rally</em> title, so in the meantime, efforts like <em>#DRIVE Rally</em> will have to suffice. Currently available on PC, it&#8217;s coming to PS5, Xbox Series X/S, and Nintendo Switch 2 on June 18th, packing six massive locations and 25 customizable vehicles in three classes. If you&#8217;re serious about competition, there are multiple Championships to earn and leaderboards to compete in (complete with ghosts), or you can kick back in Free Roam and add some sweet interior decorations to your collection. <em>#DRIVE Rally</em> definitely leans more towards the arcade side of racing, especially with its aesthetic, but it still offers some fun off-roading action.</p>
<p><strong>NBA The Run</strong></p>
<p>Remember the good old days of <em>NBA Street</em>? Play by Play Studios is seemingly trying to capture some of that magic with <em>NBA The Run</em>, a $30 street basketball title coming to Xbox Series X/S, PS5, and PC. The main goal is to win the Run the World Tournament. Four rounds, knockout rules, winner is crowned the champion. Pair up with two other players, taking control of a single player in Knockout Squads or control the entire team in Knockout Solos. Private Tournaments are also possible in Knockout Friends, and you can either take on the AI alone, with other players, or organize a massive competition with a staggering 48-player limit. And even with the indie studio budget, there are still over 30 NBA superstars to control, as you make a run for the top.</p>
<p><strong>Star Fox</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-643223" src="https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03.jpg" alt="Star Fox_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/05/Star-Fox_03-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The audible groan of certain communities when this was revealed to be a remake of <em>Star Fox 64</em> was palpable. But the latter arguably remains the series&#8217; peak, and <em>Star Fox</em> for the Switch 2, launching on June 25th, retains everything that made it so great, save for completely overhauled visuals. You can experience the story on three different difficulties, either solo or in co-op, or partake in Challenge Mode with different objectives. Even multiplayer has been revamped to support multiple objective-based modes pitting Star Fox and Star Wolf against each other. It may not be the next big Switch 2 exclusive, but personally, it&#8217;s great to see the franchise return and looking so good.</p>
<p><strong>Hell Let Loose: Vietnam</strong></p>
<p>After bringing the brutal conflicts of World War 2 into the multiplayer space with unrelenting realism and a massive scale, Expression Games has its eyes set on Vietnam. <em>Hell Let Loose: Vietnam</em>, out on June 18th for Xbox Series X/S, PS5, and PC, leverages Unreal Engine 5 to deliver six massive maps where one side attempts to annihilate the other. With 17 different combat roles, new aerial units like helicopters, patrol boats, to battle across extensive rivers, dragging allies away to help them recover, revamped movement and the ability to tunnel for ambushes, this could be the definitive war sim shooter experience of the year.</p>
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		<title>BrokenLore: Follow Gets An Insightful New Trailer, Drops June 1st</title>
		<link>https://gamingbolt.com/brokenlore-follow-gets-an-insightful-new-trailer-drops-june-1-2026</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Fri, 13 Mar 2026 23:18:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BrokenLore: Follow]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Serafini Productions]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=639204</guid>

					<description><![CDATA[Serafini Productions is back at it, taking us deeper into Anne's psyche as she tries to navigate the darkest corners of her mind.]]></description>
										<content:encoded><![CDATA[<p>After an impressive outing with <a href="https://gamingbolt.com/brokenlore-unfollow-review-this-game-has-surprised-me"><em>BrokenLore: Unfollow</em></a> last year, Serafini Productions is continuing the story with <em>BrokenLore: Follow</em> coming out on June 1st.</p>
<p>Anne is as troubled as she was in the previous game; her memories of her parents are the apparent source of her problems this time around. The game&#8217;s release date trailer showcases a new approach to its visuals with a new art style that&#8217;s immediately creepy. It&#8217;s worth mentioning to those of you who didn&#8217;t play the first game that Anne has been a victim of bullying and even developed an eating disorder thanks to constant taunts from her schoolmates, who were the major threats to her sanity in the first game.</p>
<p>It&#8217;s an intelligent choice, then, to focus on her life at home in the second one before it all comes to a head in the third and final game, which is what Serafini has been planning all along. We were quite impressed with the first title and curious to see how the studio has addressed its issues in the sequel.</p>
<p>It&#8217;s a long wait till June, but the trailer below should give you an idea of what to expect when this one drops for the PS5, PC, and Xbox Series X|S.</p>
<p><iframe loading="lazy" title="BrokenLore: FOLLOW - Release Date Trailer" width="500" height="281" src="https://www.youtube.com/embed/48DDK4_yeTU?start=65&#038;feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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