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	<title>bulkhead &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Tactical FPS WARDOGS Trailer Highlights Explosive 100 vs. 100 Action</title>
		<link>https://gamingbolt.com/tactical-fps-wardogs-gets-an-explosive-new-gameplay-trailer</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sat, 06 Jun 2026 19:32:06 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bulkhead]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Team 17]]></category>
		<category><![CDATA[WARDOGS]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645677</guid>

					<description><![CDATA[Chaotic battlefields and cool ways to take advantage of them await you in this shooter that’s quite specific about what it aims to be.]]></description>
										<content:encoded><![CDATA[<p>Is it an extraction shooter? Is It a Battle Royale? No, it&#8217;s a Tactical All Out Warfare FPS.</p>
<p>We&#8217;re talking about WARDOGS, a shooter that simulates the chaos of a battlefield quite well in the new gameplay trailer it just dropped at Future Games Showcase. We get a glimpse of life in the Control Zone, a 2&#215;2 km chunk of a large map in which you&#8217;re going to be duking it out with up to 100 other players, vying for control (and cash) by eliminating as many members of the opposing teams as you can. To do that, you&#8217;re going to have to coordinate your attacks with deadly weapons and vehicles while shoring up your defences by constructing them. You could always choose to tear through your enemy&#8217;s defenses if that&#8217;s more your style, though.</p>
<p>Whatever you choose, know that you&#8217;re going to have to earn your pay in this one, as your opponents are surely plotting your abrupt demise even as you plot theirs. It&#8217;s the perfect formula for some intense battles, with unpredictability lying at the heart of every match you dive into.</p>
<p>Don&#8217;t believe us? The trailer below should help you decide otherwise, and perhaps even wishlist this one before it enters Early Access on Steam.</p>
<p><iframe title="WARDOGS | Gameplay Trailer" width="500" height="281" src="https://www.youtube.com/embed/v1ISv_h_qXY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>&nbsp;</p>
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		<title>Xbox One and PS4 Have Limitations, Says Battalion 1942 Developer</title>
		<link>https://gamingbolt.com/xbox-one-and-ps4-have-limitations-says-battalion-1942-developer</link>
					<comments>https://gamingbolt.com/xbox-one-and-ps4-have-limitations-says-battalion-1942-developer#comments</comments>
		
		<dc:creator><![CDATA[Pramath]]></dc:creator>
		<pubDate>Tue, 23 Feb 2016 17:24:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[battalion 1944]]></category>
		<category><![CDATA[bulkhead]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[unreal engine 4]]></category>
		<category><![CDATA[Xbox One]]></category>
		<guid isPermaLink="false">http://gamingbolt.com/?p=258453</guid>

					<description><![CDATA['PS4 and Xbox One have limitations that we have no power over.']]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2016/02/battalion-1944.jpg" rel="attachment wp-att-258454"><img fetchpriority="high" decoding="async" class="wp-image-258454 aligncenter" src="https://gamingbolt.com/wp-content/uploads/2016/02/battalion-1944.jpg" alt="battalion 1944" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2016/02/battalion-1944.jpg 635w, https://gamingbolt.com/wp-content/uploads/2016/02/battalion-1944-300x169.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p><em>Battalion 1942</em> promises to be a very interesting break from tradition for the shooter market- it promises to return the genre to its World War II trappings. World War II FPSs were, of course, dime a dozen a decade or so ago, until <em>Call of Duty 4: Modern Warfare </em>came along and spawned a new approach to shooters in its wake.</p>
<p><em>Battalion </em>is currently on Kickstarter for crowdfunding. But don&#8217;t let that be any indication about its technical prowess, or the lack thereof- the game will be using Unreal Engine 4 to deliver on some pretty sweet visuals and tech. Or so the developers hope. Speaking on Twitter, Joe Brammer, Executive Producer at Bulkhead admitted that there are limits to what can be achieved on the Xbox One and PlayStation 4.</p>
<p>&#8220;UE4 and XB1 and PS4 have their limitations that we have no power over. But we&#8217;ll do our best [to hit 60fps]. It may be out of our hands,&#8221; <a href="https://twitter.com/Brammertron/status/701763291903868928" target="_blank">Brammer said</a>.</p>
<p>Man, we&#8217;re just about two years into this generation, and we are already hitting walls like this. What a bummer.</p>
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