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	<title>Bungie &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>PlayStation&#8217;s Marathon Bet Looks Like It’s Already Backfiring</title>
		<link>https://gamingbolt.com/playstations-marathon-bet-looks-like-its-already-backfiring</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 18 Jun 2026 17:46:54 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Marathon]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=646661</guid>

					<description><![CDATA[With a less-than-enthusiastic reception at launch and an underwhelming Season 2, the extraction shooter could be on borrowed time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n case you missed it &#8211; and how could you with all the people spamming &#8220;We Want <em>Destiny 3</em>&#8221; &#8211; <em>Destiny 2</em> had its final content update on June 9th. It&#8217;s a substantial addition with brief teases for what could have been, new challenges to tackle, and plenty of new gear to earn. Plus, you can earn some of the snazziest new armor sets by simply playing the game – a bittersweet turnabout, given Bungie&#8217;s Eververse fixation over the years.</p>
<p><iframe title="The Marathon Experiment Has Already Run its Course For PlayStation" width="500" height="281" src="https://www.youtube.com/embed/K-cvFSqvZr4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>But one of the more interesting stories out of this whole ordeal is <em>Marathon</em>. When Bungie announced that its flagship looter shooter would no longer receive new content&#8230;well, some fans didn&#8217;t take it very kindly, and resorted to review-bombing the extraction shooter (which wasn&#8217;t enough to really drag down its Steam score but still). A small dispute of sorts broke out as many encouraged boycotting <em>Marathon</em>.</p>
<p>This all made for an awkward launch to its second season, NIGHTFALL, on June 2nd. In terms of new content, it added a night version of Dire Marsh, imaginatively titled Night Marsh. And while it did offer several new additions, from oppressive darkness that required light sources to new enemy types, the real appeal was seemingly in the new limited PvE mode, where a squad with Sponsored Kits could occupy the map for the first several minutes before Rooks, a Runner Shell meant for solos, began backfilling.</p>
<p>Even with all the uproar around <em>Destiny 2</em>, and thanks in part to a free week, <em>Marathon</em> crawled back up to just under 41,000 peak concurrent players on Steam. Of course, this is still a massive drop from nearly 89,000 concurrent players when it launched in March, but surely this momentum—with all these changes, new features, and loot—would hold&#8230;right?</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-627603" src="https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades.jpg" alt="destiny 2 renegades" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"Even with all the uproar around <em>Destiny 2</em>, and thanks in part to a free week, <em>Marathon</em> crawled back up to just under 41,000 peak concurrent players on Steam."</p>
<p>Well, no. Two weeks later, and <em>Marathon</em> is slowly sliding back down to where it was before Season 2&#8217;s launch. Yikes.</p>
<p>There are several ways of looking at this, of course. The market is overly saturated with online games, especially in the free-to-play space where most want to stick with their comfort picks. The season&#8217;s release timing – the same day as State of Play – coupled with <em>Destiny 2</em>&#8216;s end of support and preceding several major showcases is just bad timing in terms of exposure and word of mouth. The live-service business model is one that&#8217;s seen nothing but losses at this point, particularly earlier this year with Highguard. <em>Marathon</em> also costs $40 – not the highest price of admission but also not enough to beat free. And even when it was free, the number of players willing to check it out, at least on Steam, is disappointing at best.</p>
<p>It would be enough to chalk it up as another live-service failure and move on, but that&#8217;s not quite so simple. For starters, <em>Marathon</em> reportedly cost more than $200 million, close to $250 million, and it&#8217;s confirmed to have been in development for four years. That budget isn&#8217;t too hard to believe considering the pre-launch marketing, the all-star voice cast, and so on (and yet it launched with even fewer PvP maps than <em>Destiny 1</em>, but that&#8217;s neither here nor there). But the fact that Bungie was willing to delay it proves that (a) the overall state of the game was nowhere near as polished as it wanted, (b) it needed time to build some positive buzz around it, and (c) Sony clearly has a significant amount riding on it.</p>
<p>I mean, look no further than the company&#8217;s statements after its last financial report, where it was revealed to have suffered $765 million in impairment losses because of Bungie. It even admitted outright that the developer&#8217;s title portfolio “did not reach our expectations.”</p>
<p><img decoding="async" class="aligncenter wp-image-643889" src="https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-scaled.jpg" alt="Marathon_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"For starters, <em>Marathon</em> reportedly cost more than $200 million, close to $250 million, and it&#8217;s confirmed to have been in development for four years."</p>
<p>That said, it wasn&#8217;t going to pull a Concord and suddenly abandon the game. Sony noted strong reviews, including on Steam, and high player retention. So the goal was to then “improve the performance of the game by working to retain highly engaged core users through the introduction of additional content, further improvements in the gameplay experience, and expansion of the user base.&#8221;</p>
<p>However, Bungie has done all these things. Not only could it not reach the heights of the game&#8217;s launch, but player numbers have dropped right back down to what they were before.</p>
<p>And that&#8217;s a problem for many reasons because that apparent near $250 million budget probably doesn&#8217;t account for post-launch content. Or the cost of running servers. Or the cost of additional marketing, like those fancy cinematic trailers.</p>
<p>Sales figures remain unknown – all we have are reports that it had 2.2 million players in March. It&#8217;s very much possible that there&#8217;s a thriving community on consoles, but even in terms of actual numbers, it appears to be far below the likes of, say, <em>ARC Raiders</em> – another extraction shooter whose Steam player base is nowhere near its peak.</p>
<p>The problem with <em>Marathon</em> is, and always has been, the more hardcore PvP approach. Bungie could take every step possible to mitigate gear losses or pile on the loot, but it was built from day one to be a more ruthless competitive experience. It&#8217;s a game where a highly skilled player could absolutely thrive&#8230;just as much as a highly skilled team could effectively shut down anyone, and wipe out a good chunk of their progress. Unlike <em>ARC Raiders</em>, the avenues for avoiding other players, much less getting matched with those who aren&#8217;t out for blood, are far lower. And I say this as someone who enjoyed my time with it, learning the ins and outs of Tau Ceti IV – its hazardous flora, its mysterious events, and the sheer terror of trying to survive while savoring the gunplay.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-637150" src="https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03.jpg" alt="Marathon_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p class="review-highlite" >"The problem with <em>Marathon</em> is, and always has been, the more hardcore PvP approach."</p>
<p>The funny thing is that it&#8217;s nowhere near as hardcore or realistic as Escape from Tarkov, and yet, even that&#8217;s seeing better Steam numbers. <em>Marathon</em> definitely offers a far more polished experience, but it&#8217;s also trying to appeal to a wider audience. First impressions matter though, and those who weren&#8217;t hooked from the get-go, either because of the messy UI or the punishing gameplay, clearly didn&#8217;t want to stick around. Which makes these experimental PvE modes all the more questionable, because Bungie has a PvE-focused game that it&#8217;s committed so many resources to over the years, just recently put out to pasture.</p>
<p>I can&#8217;t really tell you if there&#8217;s a solution to the whole <em>Marathon</em> problem because it may have been doomed from the start. Even with its announcement, the sheer bafflement at the classic FPS trilogy being turned into an extraction shooter was overwhelming. There was hope at the time that Bungie, of all developers, could probably pull it off. Call it a coin toss, because even the most skeptical of <em>Destiny 2</em> players (read: me) admitted that the studio had its wins here and there.</p>
<p>But for Sony, it&#8217;s probably becoming clearer that <em>Marathon</em> won&#8217;t become a worthy live-service addition. It may be fine enough for a small hardcore community, but with that budget and given the spending on post-launch content – never mind how much Bungie costs to maintain in general – that&#8217;s simply not enough.</p>
<p>And with rumors of layoffs looming large at the studio, Sony may be content to just let <em>Marathon</em> ride out the remainder of its roadmap, offsetting costs by paying fewer salaries. By this time next year, it wouldn&#8217;t be surprising if it too gets that tearful end-of-support warning. Such is the nature of the industry, but you would think that Sony would have known better from the start rather than continuing to persist. But such is the siren of live-service, and the fate of those ensnared by its song.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Marathon Showcases its Vantage Shell With a New Cinematic Trailer</title>
		<link>https://gamingbolt.com/marathon-showcases-its-vantage-shell-with-a-new-cinematic-trailer</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 18 Jun 2026 12:51:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646628</guid>

					<description><![CDATA[The cinematic trailer focused on the agility of Vantage, who gets in a big fight almost immediately before sweeping its targets away.]]></description>
										<content:encoded><![CDATA[<p>Bungie has released a cinematic trailer for new Vandal shell coming to <em>Marathon</em>. As is the case with any of <em>Marathon</em>’s cinematic trailers, we don’t really get much in the way of gameplay here. Rather, the trailer focuses entirely on the vibes that Bungie is going for with the new shell, and a showcase of how their abilities would work within the setting of <em>Marathon</em>. Check it out below.</p>
<p>The trailer begins with the Vandal perched atop a high wall, looking at some enemy forces coming in through drop ships. After almost immediately antagonizing them, Vandal then leaps into action, all while dodging a hail of gunfire. Eventually, after getting to a better vantage point, the Vandal decides to strike, taking out a single enemy and dropping a grenade to wipe the rest of the squad out. The trailer culminates with the shell using their high speed and ability to get a jump boost to get to the squad’s leader.</p>
<p><em>Marathon</em> is currently in the midst of its second season, dubbed NIGHTFALL. Bungie has confirmed that the season will mark the arrival of <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">two new game modes</a>, with the first one focusing largely on PvE with “light” PvP elements, and the second one being purely PvE-focused. The first one was launched at the season’s start, and the second one is slated to be released at a later date.</p>
<p>NIGHTFALL also brought with it a <a href="https://gamingbolt.com/marathons-night-marsh-plays-like-a-survival-horror-experience-warns-bungie-ahead-of-season-2">new variant of Dire Marsh</a>, dubbed Night Marsh. In a blog post, Bungie noted that this variant has been designed to be “slower-paced than Day Marsh and plays more like a survival horror experience, with slightly fewer players and extra environmental challenges with navigating the darkness and threats within.”</p>
<p>Despite Bungie’s continued post-launch support for <em>Marathon</em>, the fact that it hasn’t really been getting the number of players that the studio or parent company Sony would be happy with isn’t exactly a secret. Sony CFO Lin Tao had noted back in May that one of the company’s aims in the coming months is to improve its overall performance by <a href="https://gamingbolt.com/sony-aims-to-improve-the-performance-of-marathon-by-focusing-on-content-player-acquisition">bringing in more players</a>.</p>
<p>“Going forward, we aim to improve the performance of [<em>Marathon</em>] by working to retain highly engaged core users through the introduction of additional content, further improvements in the gameplay experience, and expansion of the user base,” she said.</p>
<p>This would eventually lead to the <a href="https://gamingbolt.com/marathons-open-play-week-includes-sponsored-survival-the-new-experimental-pve-mode"><em>Marathon</em> Open Play Week earlier this month</a>, which invited players to give the PvPvE extraction shooters a shot for a whole week. The Open Play Week also included the Sponsored Survival PvE mode.</p>
<p>Interestingly, the Open Play Week would come with <a href="https://gamingbolt.com/marathons-open-play-week-met-with-confusion-about-14-deluxe-edition-on-ps5">its own host of problems</a>; some PS5 players discovered that they could get their hands on the Digital Deluxe Edition of <em>Marathon</em> for only $14 during the week. This turned out to have been a mistake, however, leading to Sony quickly updating the PlayStation Store page for the game to offer clarification that the $14 price tag is only for the Digital Deluxe itself, and doesn’t include the base game, which would be needed to access the content.</p>
<p><iframe loading="lazy" title="Vandal Shell Cinematic | Marathon" width="500" height="281" src="https://www.youtube.com/embed/MiAuW_YAlwA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Destiny 2 Trailer Sets the Stage for Next Week&#8217;s Moment of Triumph Update</title>
		<link>https://gamingbolt.com/destiny-2-trailer-sets-the-stage-for-next-weeks-moment-of-triumph-update</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 22:50:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645431</guid>

					<description><![CDATA[It’s time to say goodbye, but if the new trailer is any indication, Bungie's shooter is going out with style despite the somber tone.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s a bittersweet time, as the launch trailer for <em>Destiny 2 </em>has dropped ahead of the release of Moment of Triumph, the <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">final update</a> to a game that&#8217;s been around for so long and given us so many fond memories.</p>
<p>It hasn&#8217;t all been great, but we can safely say that this is a title that we&#8217;re all going to miss. The trailer seems to understand that, and there&#8217;s a hint of the sadness that sudden goodbyes often bring, underlining all the cool stuff coming on June 9th. Earth is on the mend, and the Guardians must look towards the future. There are still things to do, and new triumphs and rewards to uncover in the Pantheon, where you&#8217;re going to be taking on returning Raid Bosses with cool new Distortion abilities that look quite nasty to be on the receiving end of.</p>
<p>Sparrow Racing League is making its return, and you&#8217;re going to be racing against your fellow Guardians on some very cool-looking speeders. The future beckons, but whether that includes <em>Destiny 3</em> is still uncertain. It might have made learning about the game&#8217;s <a href="https://gamingbolt.com/destiny-2-relaunch-sequel-were-discussed-at-bungie-before-deciding-on-end-of-support-rumor">last days</a> a tad easier, and perhaps even helped lessen the shock of what might have been the <a href="https://gamingbolt.com/destiny-2s-end-of-support-was-unknown-to-most-of-bungie-rumor">best-kept secret</a> at Bungie. Nevertheless, it&#8217;s nearly time to tip our collective hats to a looter shooter that has had a good run, all things considered.</p>
<p><iframe loading="lazy" title="Destiny 2: Monument of Triumph Update | Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/-TWYj6sw2NQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Marathon&#8217;s Open Play Week Met With Confusion About $14 Deluxe Edition on PS5</title>
		<link>https://gamingbolt.com/marathons-open-play-week-met-with-confusion-about-14-deluxe-edition-on-ps5</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 15:25:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645397</guid>

					<description><![CDATA[Bungie and Sony had to update the PlayStation Store page for Marathon to let players know that they still need to buy the base game.]]></description>
										<content:encoded><![CDATA[<p><em>Marathon</em>’s Open Play Week seems to have caused a fair bit of confusion among players who were actually looking to buy the extraction shooter on PS5. As caught by <a href="https://mp1st.com/news/marathon-deluxe-description-changed-after-players-bought-14-during-free-trial" target="_blank" rel="noopener">Mp1st</a>, some players discovered that attempting to buy the Digital Deluxe Edition of <em>Marathon</em> during its Open Play Week only cost them $14, since the purchase was technically considered to be an “upgrade” rather than a purchase. This meant that they only had to pay the price difference between the standard and Deluxe editions.</p>
<p>However, Sony quickly caught onto many players trying to take advantage of this, and has updated the PlayStation Store page for <em>Marathon</em> to offer some clarification. An attempt to grab the Deluxe Edition of <em>Marathon</em> for cheaper than even the base game through this method will now warn you that you are only buying the extra goodies that come with the Deluxe Edition, and that the purchase doesn’t include the game itself.</p>
<p>“Purchasing this product will grant access to the Deluxe Edition content only for the duration of the Open Play Week, after which accessing this content will require purchase of the <em>Marathon</em> Standard Edition,” wrote Sony. “The price displayed reflects only the Deluxe Edition content add-ons, not the Standard Edition price.”</p>
<p>According to Mp1st’s report, the PlayStation Store description for <em>Marathon</em>’s Deluxe Edition seemingly also listed the base game as being part of the entire package. This was likely the primary cause of the confusion among players who were trying to buy the title during the Open Play Week.</p>
<p>As one would expect, the <em>Marathon</em> community hasn’t taken too kindly to this move by Sony and Bungie. One player took to <a href="https://x.com/LeexanderCastro/status/2062452545361215833" target="_blank" rel="noopener">social media</a> to note that, “this is exactly why people hate Bungie bro, and I play <em>Marathon</em> every day, what is this s***.”</p>
<p>Discussions about the subject on the <a href="https://www.reddit.com/r/Marathon/comments/1twhq8d/this_is_going_to_blow_up_in_sony_and_bungies_face/" target="_blank" rel="noopener"><em>Marathon</em> subreddit</a> have seen similar levels of confusion and anger from the community. While some have noted that this was essentially the equivalent of a pricing error, others raised the question of why Bungie didn’t create a separate game client that could be used to access the Open Play Week and not much else.</p>
<p>As for players who may have grabbed the Deluxe Edition during Open Play Week in the hopes of getting a cheap copy of <em>Marathon</em>, if they are no longer interested in picking up the base game, Sony still has its <a href="https://www.playstation.com/en-us/support/store/ps-store-refund-request/" target="_blank" rel="noopener">refund options available</a>.</p>
<p><em>Marathon</em>’s Open Play Week was kicked off on June 2nd across PC, PS5, and Xbox Series X/S. The title will be available to free until June 9th, beyond which, those interested in continuing their time with the PvPvE extraction shooter will need to buy the game. Interestingly, the Open Play Week also features <a href="https://gamingbolt.com/marathons-open-play-week-includes-sponsored-survival-the-new-experimental-pve-mode">one of <em>Marathon</em>’s two experimental PvE game modes – Sponsored Survival</a>.</p>
<p>The start of the Open Play Week coincided with Bungie <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">kicking off season 2 of <em>Marathon</em></a>, which brought with it a new matchmaking system and the new Night Marsh map, which has been described as offering a <a href="https://gamingbolt.com/marathons-night-marsh-plays-like-a-survival-horror-experience-warns-bungie-ahead-of-season-2">survival horror experience</a> by the studio.</p>
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		<title>Marathon&#8217;s Open Play Week Includes Sponsored Survival, the New Experimental PvE Mode</title>
		<link>https://gamingbolt.com/marathons-open-play-week-includes-sponsored-survival-the-new-experimental-pve-mode</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Jun 2026 16:47:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645097</guid>

					<description><![CDATA[A single Runner Crew will spawn in the new Night Marsh and has a few minutes to loot before Rooks start populating the map.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As <em>Marathon</em> attempts to claw its way back up to better player numbers, it will have its first Open Play Week from June 2nd to 9th. And to help accommodate new players, Bungie is <a href="https://www.bungie.net/7/en/News/Article/open_play_week_june_2_9" target="_blank" rel="noreferrer noopener">offering</a> the <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">first of two experimental PvE modes</a>: Sponsored Survival.</p>



<p class="wp-block-paragraph">In a typical match, all Runner crews spawn on the map at the same time (barring any Rooks who can join one in progress). Sponsored Survival takes place on Night Marsh, the new map, but only one crew will start. They&#8217;ll have a few minutes to explore and battle the UESC (and <a href="https://gamingbolt.com/marathon-season-2-cinematic-teases-the-assorted-horrors-of-night-marsh">other monstrosities</a>) before the Rooks start to join.</p>



<p class="wp-block-paragraph">You could leave them alone and go about your business, strike up a temporary alliance, gun them down as you please or exfil early. Either way, when 18 minutes have passed, the final exfil will be available. Just in case you&#8217;re joining as a Rook and worried about the sheer firepower of the Runner Crew, the latter can only have Sponsored Kits at the start.</p>



<p class="wp-block-paragraph">What happens if they find better weapons or make up for that with better coordination? Well, you better run fast. Note that all Rooks will immediately be redirected into Sponsored Survival as it&#8217;s available, so even if you&#8217;re not a new player, you might as well take the opportunity to learn the intricacies of Night Marsh.</p>



<p class="wp-block-paragraph">Once again, this is only the first PvE mode &#8211; the second arrives later in Season 2 and won&#8217;t have PvP at all. It&#8217;s all experimental, so whether they&#8217;re permanent additions to the game or not remains to be seen.</p>



<p class="wp-block-paragraph"><em>Marathon</em> Season 2: NIGHTFALL goes live at the same time as the Open Play Week for Xbox Series X/S, PS5, and PC. Head <a href="https://gamingbolt.com/marathons-night-marsh-plays-like-a-survival-horror-experience-warns-bungie-ahead-of-season-2">here</a> for what you should know before jumping in.</p>
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		<item>
		<title>Destiny 2 Relaunch Was Discussed at Bungie Before End of Support &#8211; Rumor</title>
		<link>https://gamingbolt.com/destiny-2-relaunch-sequel-were-discussed-at-bungie-before-deciding-on-end-of-support-rumor</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Fri, 29 May 2026 12:56:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Destiny 2: Edge of Fate]]></category>
		<category><![CDATA[Destiny 2: Renegades]]></category>
		<category><![CDATA[Destiny 2: The Final Shape]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644951</guid>

					<description><![CDATA[A new report indicates that there were discussions about relaunching Destiny 2 as Destiny Infinity with a one-expansion-a-year schedule.]]></description>
										<content:encoded><![CDATA[<p>While Bungie has announced that it is stopping further development on <em>Destiny 2</em>, a new report indicates that the studio was looking for other ways to keep the shooter alive. According to a report by <a href="https://www.forbes.com/sites/paultassi/2026/05/28/new-info-on-destiny-2-alarm-bells-marathons-role-and-destiny-infinity-pitch/" target="_blank" rel="noopener">Forbes</a>, Bungie started having internal discussions about &#8220;what the future of <em>Destiny 2</em> would look like&#8221; after <a href="https://gamingbolt.com/destiny-2-director-doesnt-want-a-dead-live-game-admits-failings-with-the-edge-of-fate">the release of the <em>Edge of Fate</em> expansion</a>.</p>
<p>While the report notes that the decision to end support for <em>Destiny 2</em> was made earlier this year, discussions started getting more serious following the release of <em>Renegades</em> owing to the expansion&#8217;s poor commercial performance. A major subject was whether Bungie would give up on its more recent two-expansion model in favor of switching to its older model, where it would release a single, larger expansion that would then be supported with year-long updates.</p>
<p><em>Destiny 3</em> was also discussed, and there don&#8217;t seem to be any indications that Bungie is keen on revisiting the franchise, at least for now. Another interesting idea was for a major relaunch, dubbed <em>Destiny Infinity</em>. While it wouldn&#8217;t have been a full-fledged sequel, the report indicates that it would have been closer in its release cadence to older <em>Destiny</em> and <em>Destiny 2</em> expansions.</p>
<p>Interestingly, aside from its own recent commercial downturn, <em>Destiny</em>&#8216;s demise was seemingly further helped along by <em>Marathon</em> not doing well right out of the gate. One source told the publication, &#8220;If [<em>Marathon</em>] made a billion dollars, would <em>Destiny 2</em> have a chance to continue? Sure, maybe.&#8221;</p>
<p>It doesn&#8217;t look like players will have much say in Bungie potentially reprioritizing <em>Destiny 2</em> either, with the report noting that &#8220;neither the petition nor the planned login surge on the 9th has any chance of reversing the decision or greenlighting <em>Destiny 3</em>.&#8221; As for now, Bungie is facing pressure to succeed with <em>Marathon</em>, and <a href="https://gamingbolt.com/marathon-season-2-cinematic-teases-the-assorted-horrors-of-night-marsh">Season 2</a> will seemingly be a major part of this.</p>
<p>Bungie had announced earlier this month that June 9th will mark the release of <em>Destiny 2</em>&#8216;s final content update. In a statement, the studio said that &#8220;it has become clear that after <em>The Final Shape</em>, we have reached the time of our shared worlds, and <em>Destiny</em>, to live beyond <em>Destiny 2</em>.&#8221; While active development on the shooter is coming to an end, Bungie has noted that its servers will continue to live on.</p>
<p>Interestingly, another report noted that, when Bungie <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">made its announcement</a> to stop supporting <em>Destiny 2</em>, many of the developers at the studio were also <a href="https://gamingbolt.com/destiny-2s-end-of-support-was-unknown-to-most-of-bungie-rumor">caught off guard</a>. At the time, work was reportedly underway for a new expansion that was seemingly titled <em>Shattered Cycle</em>. Employees who already knew about the decision described themselves feeling isolated, and &#8220;begged&#8221; studio leadership to let the other developers know.</p>
<p>The last major expansion for <em>Destiny 2</em> was <em>Renegades</em>, which was quite poorly received both critically and commercially. In <a href="https://gamingbolt.com/destiny-2-renegades-review-somehow-destiny-returned">our review</a>, we gave it a score of 6 out of 10, noting that despite its intriguing use of Star Wars themes and references, the same aspects often felt overtly heavy-handed. The expansion also suffered from repetitive objectives in the Lawless Frontier missions, and its new faction being little more than a new set of vendors.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">644951</post-id>	</item>
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		<title>Marathon&#8217;s Night Marsh &#8220;Plays Like a Survival Horror Experience&#8221;, Warns Bungie Ahead of Season 2</title>
		<link>https://gamingbolt.com/marathons-night-marsh-plays-like-a-survival-horror-experience-warns-bungie-ahead-of-season-2</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 May 2026 15:51:23 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644806</guid>

					<description><![CDATA[Flashlights, Vector Rounds and Grenades, Darksight Scopes, and Signal Flares are your best friends when the lights go out.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">After <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games" data-type="post" data-id="644326">leaving <em>Destiny 2</em></a>, the Darkness has found a new place to settle &#8211; Bungie&#8217;s <em>Marathon</em>. Starting next week, Dire Marsh will have a nighttime variant, and if the <a href="https://gamingbolt.com/marathon-season-2-cinematic-teases-the-assorted-horrors-of-night-marsh">cinematic trailer</a> gave you horror vibes, then that&#8217;s exactly what the team is going for.</p>



<p class="wp-block-paragraph">In a <a href="https://www.bungie.net/7/en/News/Article/welcome_season_2" target="_blank" rel="noreferrer noopener">new blog post</a>, it noted that Night Marsh is &#8220;built to be slower-paced than Day Marsh and plays more like a survival horror experience, with slightly fewer players and extra environmental challenges with navigating the darkness and threats within.&#8221;</p>



<p class="wp-block-paragraph">The first and most obvious challenge is the lack of visibility. The new Flashlights, Vector Rounds, which leave pools of light on impact (and even illuminate enemies) and Vector Grenades for pinging nearby threats help in that regard. You also get Darksight scopes, which will briefly highlight the world when aiming down sights. It creates a real sense of tension, as you stop to survey your surroundings, keep moving, and repeat.</p>



<p class="wp-block-paragraph">And if all that fails, Signal Flares are on hand. They&#8217;ll alert others to your location, but in terms of lighting up the sky, there are few better options.</p>



<p class="wp-block-paragraph">Bungie has spoken quite a bit about increased security from the UESC, but what does that mean? Simply put, you&#8217;ll need to kill bots to obtain Certs, which can hack into Network Towers for the loot within. But they&#8217;re also used for activating exfiltration, so be careful not to let hubris and greed be your own demise.</p>



<p class="wp-block-paragraph">As for those strange creatures that have seemingly been running around…well, if you&#8217;re feeling lucky, take those Certs to Complex Control&#8217;s upper floors, open the doors and find out first-hand. Survive, and you just might earn some &#8220;powerful loot.&#8221;</p>



<p class="wp-block-paragraph">Of course, to ensure the player base isn&#8217;t split much between the new Duos queue and <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">upcoming experimental PvE modes</a>, Bungie will cycle the day and night versions of Dire Marsh every 90 minutes. The first week of the season, which is also when <em>Marathon</em> will be free to play across all platforms, will see both available round the clock. As for Contracts, keep an eye out for MIDA and Traxus &#8211; they may have some tasks that require braving the dark.</p>



<p class="wp-block-paragraph"><em>Marathon</em> Season 2: NIGHTFALL <a href="https://gamingbolt.com/marathon-season-2-nightfall-starts-june-2nd-full-reveal-coming-may-25th">kicks off on June 2nd</a>. Stay tuned for more details and insights from the development team in the meantime.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Season 2 Developer Insights | Marathon" width="500" height="281" src="https://www.youtube.com/embed/k2UFxzejNNg?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<title>Marathon Season 2 Cinematic Teases the Assorted Horrors of Night Marsh</title>
		<link>https://gamingbolt.com/marathon-season-2-cinematic-teases-the-assorted-horrors-of-night-marsh</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 26 May 2026 19:36:54 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644696</guid>

					<description><![CDATA[Something (or things) lurk in the darkness of this new version of Dire Marsh, which debuts on June 2nd for all players in NIGHTFALL.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph"><em>Destiny 2</em> may be sailing off into the sunset with its <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games" data-type="post" data-id="644326">final content update on June 9th</a>, but Bungie&#8217;s <em>Marathon</em> is just getting started. Season 2: NIGHTFALL begins on June 2nd, and to appropriately hype Runners new and old, a cinematic trailer is now available.</p>



<p class="wp-block-paragraph">It starts with what seems to be the new Runner Shell, the Sentinel, and their crew entering Night Marsh, the nighttime version of Dire Marsh. The UESC&#8217;s troops seem to be on much higher alert &#8211; a fact gleaned from what appear to be the flashbacks of previously downed Shells. Some appear to have been cornered by strange beings. Others are hunted and brutally murdered by other Runners.</p>



<p class="wp-block-paragraph">It&#8217;s not long before the Sentinel is left alone in the present, firing at the shadows as unknown creatures scamper about. Suffice it to say that it doesn&#8217;t survive, though death seemingly hasn&#8217;t provided an escape either. Are players dealing with the mutated husks of former Shells? Or something else?</p>



<p class="wp-block-paragraph">A full reveal is coming later this week and hopefully we&#8217;ll learn more about the Cradle, a gameplay system that grants more control over one&#8217;s Runner stats, and that new weapon that the Sentinel is wielding. Of course, Bungie has even more in store, including two new experimental PvE modes, more Vault Space, and so on. Head <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">here</a> for all the details.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Season 2 Cinematic Trailer | Marathon" width="500" height="281" src="https://www.youtube.com/embed/a1i801SDrJA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
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		<title>Destiny 2&#8217;s End of Support Was Unknown to Most of Bungie &#8211; Rumor</title>
		<link>https://gamingbolt.com/destiny-2s-end-of-support-was-unknown-to-most-of-bungie-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 24 May 2026 17:15:08 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Destiny 3]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644477</guid>

					<description><![CDATA[Several individuals who worked on the upcoming final update "begged" leadership to let others in the studio know, but to no avail.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As Bungie prepares the <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">final content update for <em>Destiny 2</em> on June 9th</a>, marking the end of support for the 2017 live service shooter, reports have begun circulating about what&#8217;s next. Unsurprisingly, it&#8217;s not good. Between plans for significant layoffs and <a href="https://gamingbolt.com/destiny-3-is-not-in-development-bungie-planning-significant-number-of-layoffs-rumor"><em>Destiny 3</em> not being in active production</a>, Bungie may end up a shadow of its former self.</p>



<p class="wp-block-paragraph"><a href="https://www.forbes.com/sites/paultassi/2026/05/23/more-details-about-the-end-of-destiny-2-from-inside-bungie/" target="_blank" rel="noreferrer noopener">Forbes&#8217; Paul Tassi</a> added to this with new details from his own sources. It seems the decision to stop supporting <em>Destiny 2</em> was unknown to most of the studio until the actual announcement. As such, the team continued working on future content, including an alleged expansion called <em>Shattered Cycle</em>. Those who were knowledgeable about the decision reportedly felt isolated and “begged” the higher-ups to let more of the studio know about it.</p>



<p class="wp-block-paragraph">Regarding the layoffs, a town hall meeting was apparently held that saw leadership questioned multiple times about the same. There was no answer, but despite being “significant,” they&#8217;re apparently not “immediately imminent,” per Tassi. In the meantime, you probably shouldn&#8217;t expect a <em>Destiny 3</em> announcement any time soon.</p>



<p class="wp-block-paragraph">Why didn&#8217;t it begin development immediately after <em>The Final Shape</em>? Because, as Schreier noted on Twitter, “The answer (as it usually is) is how much money it would take.” With how Sony&#8217;s live-service initiative has fared over the past several years, it&#8217;s understandably not going to make that investment any time soon.</p>



<p class="wp-block-paragraph">This doesn&#8217;t mean Bungie is completely abandoning the IP, though – it&#8217;s apparently pitching other titles that use it without being a “full sequel.” What shape that will take remains to be seen, but as of now, <em>Destiny</em>, as fans know it, is effectively over.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:2mkgbhbhqvappkkorf2bzyrp/app.bsky.feed.post/3mmfnevl6q22a" data-bluesky-cid="bafyreic2qctq2kj3fajr52kfp6rj6a7da2jxay36z5zu55roijdsfztkfq"><p lang="en">A lot of people have wondered why Bungie didn&#39;t immediately start working on Destiny 3 after The Final Shape two years ago. The answer (as it usually is) is how much money it would take</p>&mdash; <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp?ref_src=embed">Jason Schreier (@jasonschreier.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3mmfnevl6q22a?ref_src=embed">2026-05-22T00:08:56.376Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
</div></figure>
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		<post-id xmlns="com-wordpress:feed-additions:1">644477</post-id>	</item>
		<item>
		<title>Destiny 3 is Not in Development, Bungie Planning &#8220;Significant&#8221; Number of Layoffs &#8211; Rumor</title>
		<link>https://gamingbolt.com/destiny-3-is-not-in-development-bungie-planning-significant-number-of-layoffs-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 22 May 2026 19:58:14 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Destiny 3]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=644425</guid>

					<description><![CDATA[The studio is reportedly pitching new titles, but nothing has been greenlit, and the future of the Destiny franchise remains unknown.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It&#8217;s the end of the road for Bungie&#8217;s live service shooter <em>Destiny 2</em>, which still feels insane to type after it&#8217;s been going strong (and hanging on) since 2017. While there <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">won&#8217;t be any new content updates after June 9th</a>, there was some hope when the developer said it was focusing on &#8220;incubating its next games.&#8221;</p>



<p class="wp-block-paragraph">Unfortunately, any hopes for <em>Destiny 3</em> might be shelved for the time being. <a href="https://www.bloomberg.com/news/articles/2026-05-21/bungie-plans-layoffs-after-ending-destiny-2-development" target="_blank" rel="noreferrer noopener">Bloomberg&#8217;s Jason Schreier</a> spoke to &#8220;people familiar with the studio&#8217;s plans&#8221; who claimed that the sequel isn&#8217;t planned for immediate production. Furthermore, it&#8217;s planning to lay off a &#8220;significant number&#8221; of employees. How many exactly remains unknown.</p>



<p class="wp-block-paragraph">Right now, pitching new titles (including new entries in the <em>Destiny</em> franchise) is underway, but nothing has been greenlit. Schreier noted that Bungie is one of the &#8220;more expensive studios to operate,&#8221; both due to its Seattle location and its experienced staff. While you may think Sony would try to preserve as many as possible, it likely mandated the layoffs to counteract <a href="https://gamingbolt.com/sony-reports-560-million-loss-from-bungie-in-latest-earnings-report" data-type="post" data-id="643355">the studio&#8217;s hefty impairment losses</a>.</p>



<p class="wp-block-paragraph">And if it wasn&#8217;t obvious already, especially after the delay to <em>Destiny 2&#8217;s</em> Shadow and Order Update (which has since been renamed to Monument of Triumph), it seems some prior <em>Destiny</em> staff are now working on <em>Marathon</em>. Not that the extraction shooter has been doing huge numbers, but Sony is <a href="https://gamingbolt.com/sony-aims-to-improve-the-performance-of-marathon-by-focusing-on-content-player-acquisition" data-type="post" data-id="643374">hopeful and committed to it</a>. For now.</p>
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