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	<title>Bungie &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Bungie&#8217;s Recent Layoffs Affect 292 Employees in Washington State</title>
		<link>https://gamingbolt.com/bungies-recent-layoffs-affect-292-employees-in-washington-state</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Sat, 27 Jun 2026 04:07:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Marathon]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=647243</guid>

					<description><![CDATA[Destiny 2 might have gotten its moment of triumph, but for a lot of the talent behind it, it’s an ending that's turning out bittersweet.]]></description>
										<content:encoded><![CDATA[<p>Well, folks, we&#8217;ve finally begun to see the fallout of Bungie&#8217;s <a href="https://gamingbolt.com/bungie-announces-layoffs-and-reorganization-after-destiny-2-fell-short-in-the-past-several-years">recent wave</a> of layoffs. It&#8217;s quite a sad thing, but it looks like 292 of the studio&#8217;s employees have been impacted, with their final day at the studio set for July 9.</p>
<p>The news comes from a report by <a href="https://www.gamefile.news/p/console-price-hike-chart-bungie-cuts-video" target="_blank" rel="noopener">Game File</a>, which has drawn on information from a notice to the Washington State Employment Security Department from Sony. Of course, that number doesn&#8217;t account for employees from locations outside of Washington, but it&#8217;s quite a grim situation, affecting people across various teams, like art, technical departments, audio and sound, engineering, production, integrated support, and system design.</p>
<p>Several impacted employees were folks working on <em>Destiny 2,</em> thanks to a <a href="https://gamingbolt.com/most-of-the-destiny-team-will-face-layoffs-confirms-playstation-studios-head">recent statement</a> from Herman Hulst himself, while <a href="https://gamingbolt.com/bungie-studio-head-justin-truman-steps-down-rumor">rumors</a> of Justin Truman stepping down are becoming increasingly true. Additionally, there is speculation that Jason Jones, one of the studio&#8217;s co-founders, might also be impacted, since one of the reported layoffs is the company&#8217;s Chief Vision Officer. Jones is known for keeping a low profile, but he did appear in a video promoting <em>Destiny 2</em>, where the title is attributed to him.</p>
<p>We&#8217;re keeping a close eye on this one, and as much as we hate to be the bearers of bad news, you can be sure that we&#8217;ll tell you more as soon as possible. Of course, <em>Marathon</em>, despite also suffering some layoffs, will continue, with its next major update <a href="https://gamingbolt.com/marathon-adds-a-pve-version-of-cryo-archive-on-july-21st-season-3-goes-live-on-september-22nd">planned for July 21st</a> and Season 3 hitting on September 22nd.</p>
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		<title>Bungie Studio Head Justin Truman Steps Down &#8211; Rumor</title>
		<link>https://gamingbolt.com/bungie-studio-head-justin-truman-steps-down-rumor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 16:57:13 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Rumors]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[pc]]></category>
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		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=647118</guid>

					<description><![CDATA[Having worked at Bungie for more than 16 years, Truman took over for the previous CEO, the controversial Pete Parsons, in August 2025.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">While the true extent of Bungie&#8217;s <a href="https://gamingbolt.com/bungie-announces-layoffs-and-reorganization-after-destiny-2-fell-short-in-the-past-several-years">recently announced layoffs</a> is unknown, it seems that leadership is undergoing a massive change. Studio head Justin Truman is reportedly stepping down, according to those familiar with the situation, to Bloomberg.</p>



<p class="wp-block-paragraph">Before succeeding previous CEO Pete Parsons, Truman has worn many hats on <em>Destiny 2</em>, serving as a development lead and a gameplay experience director before becoming chief development officer. However, his experience with the company stretches even further back as he worked on <em>Halo: Reach</em> and then the original <em>Destiny</em>.</p>



<p class="wp-block-paragraph">Truman became studio head in August 2025, which means he spent less than a year in the role. With PlayStation Studios head Hermen Hulst <a href="https://gamingbolt.com/most-of-the-destiny-team-will-face-layoffs-confirms-playstation-studios-head">noting</a> that &#8220;most&#8221; of the <em>Destiny</em> team facing layoffs, it&#8217;s probably a given that someone with such a huge background in the series would leave.</p>



<p class="wp-block-paragraph">The question now is who will step into the role, and whether PlayStation will be much more heavily involved. Hulst already hinted at <em>Marathon</em> being a larger focus, though that team is apparently incubating other exciting projects. At this point, there isn&#8217;t much else to do but wait for more details.</p>



<p class="wp-block-paragraph">As for <em>Marathon</em>, its <a href="https://gamingbolt.com/marathon-adds-a-pve-version-of-cryo-archive-on-july-21st-season-3-goes-live-on-september-22nd">next big update arrives on July 21st</a>, adding a PvE version of Cryo Archive called Vault Breaker. The team also announced that Season 3 would go live on September 22nd and add a new Runner Shell and overhaul the Perimeter map with new encounters and whatnot.</p>



<figure class="wp-block-embed is-type-rich is-provider-bluesky-social wp-block-embed-bluesky-social"><div class="wp-block-embed__wrapper">
<blockquote class="bluesky-embed" data-bluesky-uri="at://did:plc:2mkgbhbhqvappkkorf2bzyrp/app.bsky.feed.post/3mp4stadbc22h" data-bluesky-cid="bafyreib4nlwjrmacdc62s3r47cekii2dnzpdff7araqihdd5p6utjddsge"><p lang="en">BREAKING: Bungie studio head Justin Truman, who succeeded Pete Parsons last year, is stepping down, people familiar with the situation tell Bloomberg News.</p>&mdash; <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp?ref_src=embed">Jason Schreier (@jasonschreier.bsky.social)</a> <a href="https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3mp4stadbc22h?ref_src=embed">2026-06-25T16:08:03.360Z</a></blockquote><script async src="https://embed.bsky.app/static/embed.js" charset="utf-8"></script>
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		<title>&#8220;Most of the Destiny Team&#8221; Will Face Layoffs, Confirms PlayStation Studios Head</title>
		<link>https://gamingbolt.com/most-of-the-destiny-team-will-face-layoffs-confirms-playstation-studios-head</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 15:50:07 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PlayStation Studios]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647112</guid>

					<description><![CDATA["Some Marathon team members" will also depart, while "SIE teams that support Bungie’s operations" will also see reductions.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">Following Bungie&#8217;s <a href="https://gamingbolt.com/bungie-announces-layoffs-and-reorganization-after-destiny-2-fell-short-in-the-past-several-years">announcement of a reduction in its workforce</a>, the second after mass layoffs in June 2024, PlayStation Studios head Hermen Hulst <a href="https://sonyinteractive.com/en/news/blog/an-update-from-playstation-studios-2/" target="_blank" rel="noreferrer noopener">followed</a> with an update on the same. As it turns out, the layoffs will affect &#8220;most of the <em>Destiny</em> team&#8221; and &#8220;some&#8221; team members on <em>Marathon</em>. Furthermore, teams at Sony Interactive Entertainment that helped support Bungie will also see a reduction.</p>



<p class="wp-block-paragraph">According to Hulst, the decision was made &#8220;only after extensive discussion and careful consideration.&#8221; &#8220;Over the past several months, together with Bungie leadership, we reviewed the studio’s long-term direction, development priorities, resource needs, and role within our broader portfolio strategy. We explored multiple alternatives before concluding that a reduction was necessary to align the studio’s resources with its current priorities and long-term goals.&#8221;</p>



<p class="wp-block-paragraph">Praising the franchise as a whole, he noted that Bungie would begin a &#8220;new journey&#8221; after the recent final content update for <em>Destiny 2</em>. Whether that means a new project or something else remains to be seen. According to reports before this announcement, <a href="https://gamingbolt.com/destiny-3-is-not-in-development-bungie-planning-significant-number-of-layoffs-rumor"><em>Destiny 3</em> is not in development</a>.</p>



<p class="wp-block-paragraph">As for <em>Marathon</em>, Sony considers it an &#8220;important part of our portfolio,&#8221; and Hulst says it will &#8220;continue to support the team as they build on the strong foundation established in Season 1 and 2, and as they work on incubation efforts for future projects.&#8221; The latter is seemingly &#8220;too early to discuss&#8221;, but the company is &#8220;encouraged by the creativity and opportunities that lie ahead.&#8221; Potential spin-offs or something else entirely? It would certainly be an interesting option to explore, especially since the extraction shooter hasn&#8217;t exactly been setting the charts on fire or hitting record player counts, at least on Steam.</p>



<p class="wp-block-paragraph">Regarding those facing layoffs, Hulst said, &#8220;We are providing transition support and, where possible, working to identify opportunities across SIE and our global network of studios.&#8221; This is similar to what happened in June 2024 when <a href="https://gamingbolt.com/bungie-is-laying-off-another-220-people-deepening-integration-with-playstation">155 roles from Bungie were integrated into PlayStation</a>, resulting in new studios like <a href="https://gamingbolt.com/teamlfg-is-a-new-studio-under-playstation-team-based-multiplayer-action-game-announced" data-type="post" data-id="618667">teamLFG</a>.</p>



<p class="wp-block-paragraph">We may only know the extent of layoffs in the coming months, so stay tuned, but based on previous reports, they&#8217;re looking to be &#8220;significant.&#8221;</p>
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		<title>Bungie Announces Layoffs and Reorganization After Destiny 2 &#8220;Fell Short&#8221; in the Past Several Years</title>
		<link>https://gamingbolt.com/bungie-announces-layoffs-and-reorganization-after-destiny-2-fell-short-in-the-past-several-years</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 25 Jun 2026 15:19:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647098</guid>

					<description><![CDATA[These layoffs and changes are "necessary to best position the studio now and for the future," according to studio leadership.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">It&#8217;s been brewing for some time and is finally official, as Bungie announced a &#8220;reduction in force.&#8221; As stated on Twitter, the company will be reorganized following <em>Destiny 2&#8217;s</em> final content update, <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">Monument of Triumph</a>, earlier this month.</p>



<p class="wp-block-paragraph">&#8220;As the leaders of Bungie, past and present, we recognize <em>Destiny 2</em> fell short of expectations these past several years. Following our final content update to <em>Destiny 2</em>, and with our future projects still in early incubation, we unfortunately could not continue operating at our previous size,&#8221; it stated.</p>



<p class="wp-block-paragraph">While aware of the &#8220;profound impact&#8221; this would have on those laid off, leadership noted that the changes &#8220;are necessary to best position the studio now and for the future.&#8221; Further details will be revealed at an unknown date.</p>



<p class="wp-block-paragraph">Bungie didn&#8217;t divulge the number of layoffs, but Bloomberg&#8217;s Jason Schreier claims <a href="https://gamingbolt.com/destiny-3-is-not-in-development-bungie-planning-significant-number-of-layoffs-rumor">that they&#8217;re &#8220;significant.&#8221;</a> Other reports allege that 50 percent of the studio will face layoffs, which would bring its apparent size of 850 employees as of June 2024 down to roughly 425, if not lower.</p>



<p class="wp-block-paragraph">Keep in mind that the current headcount is <a href="https://gamingbolt.com/bungie-is-laying-off-another-220-people-deepening-integration-with-playstation">after mass layoffs</a> following the disappointing performance of <em>Destiny 2: The Final Shape</em>. Of course, these reported reductions are far from confirmed, but as it stands, expect major changes at the studio going forward.</p>



<p class="wp-block-paragraph">And for those hoping that <em>Destiny 3</em> could help its fortunes, reports indicate that it&#8217;s not in production. <em>Destiny 2&#8217;s</em> servers will remain available for the time being, but while Monument of Triumph has provided more than enough to keep fans satisfied for the time being, there won&#8217;t be any major fixes or changes for the foreseeable future. As always, stay tuned for further updates and details on the studio in the coming months.</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="zxx" dir="ltr"><a href="https://t.co/ceJTcKMs23">pic.twitter.com/ceJTcKMs23</a></p>&mdash; Bungie (@Bungie) <a href="https://x.com/Bungie/status/2070149689127973265?ref_src=twsrc%5Etfw">June 25, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
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		<title>Marathon Adds a PvE Version of Cryo Archive on July 21st; Season 3 Goes Live on September 22nd</title>
		<link>https://gamingbolt.com/marathon-adds-a-pve-version-of-cryo-archive-on-july-21st-season-3-goes-live-on-september-22nd</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 24 Jun 2026 16:12:29 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=647031</guid>

					<description><![CDATA[Vault Breaker mode will enable players to experience the end-game raid-like area without having to deal with other teams.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">We&#8217;ve talked in great detail about Bungie&#8217;s player numbers for <em>Marathon</em>, specifically on Steam, and how <a href="https://gamingbolt.com/playstations-marathon-bet-looks-like-its-already-backfiring">they&#8217;re not exactly setting the world on fire</a>. Perhaps in response to the same, the start date for NIGHTFALL&#8217;s mid-season has been <a href="https://www.bungie.net/7/en/News/Article/season_2_key_dates" target="_blank" rel="noreferrer noopener">announced</a> well in advance. It begins on July 21st and features none other than the second PvE mode, which offers a surprising twist.</p>



<p class="wp-block-paragraph">If you&#8217;ve ever wanted to delve into Cryo Archive but hated facing other teams, Vault Breaker is essentially a PvE version. You&#8217;ll take on &#8220;progressively challenging&#8221; vaults with a unique progression system that helps you get stronger over time.</p>



<p class="wp-block-paragraph">There are multiple caveats, though. You can only enter with a Vault Breaker Sponsored Kit, and can&#8217;t exfil anything but Vault Data. The latter is used to purchase gear for regular PvEvP, and can also be used to upgrade the unique Sponsored Kits for better odds.</p>



<p class="wp-block-paragraph">Other notable changes include the Cradle Evolution system to essentially Prestige it and unlock new Runner Shell skins and one additional max Energy point. Players can also finally look forward to profile stats, showcasing their history as a Tau Ceti IV nuisance.</p>



<p class="wp-block-paragraph">But that&#8217;s not all, as Season 3 is confirmed for September 22nd. It adds a new Runner Shell, weapons and equipment alongside an overhaul of Perimeter. It could be thematically relevant as Bungie promises new locations, encounters and mechanics, but other surprises also await in the season, so stay tuned.</p>
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		<title>PlayStation&#8217;s Marathon Bet Looks Like It’s Already Backfiring</title>
		<link>https://gamingbolt.com/playstations-marathon-bet-looks-like-its-already-backfiring</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 18 Jun 2026 17:46:54 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646661</guid>

					<description><![CDATA[With a less-than-enthusiastic reception at launch and an underwhelming Season 2, the extraction shooter could be on borrowed time.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">I</span>n case you missed it &#8211; and how could you with all the people spamming &#8220;We Want <em>Destiny 3</em>&#8221; &#8211; <em>Destiny 2</em> had its final content update on June 9th. It&#8217;s a substantial addition with brief teases for what could have been, new challenges to tackle, and plenty of new gear to earn. Plus, you can earn some of the snazziest new armor sets by simply playing the game – a bittersweet turnabout, given Bungie&#8217;s Eververse fixation over the years.</p>
<p><iframe title="The Marathon Experiment Has Already Run its Course For PlayStation" width="500" height="281" src="https://www.youtube.com/embed/K-cvFSqvZr4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>But one of the more interesting stories out of this whole ordeal is <em>Marathon</em>. When Bungie announced that its flagship looter shooter would no longer receive new content&#8230;well, some fans didn&#8217;t take it very kindly, and resorted to review-bombing the extraction shooter (which wasn&#8217;t enough to really drag down its Steam score but still). A small dispute of sorts broke out as many encouraged boycotting <em>Marathon</em>.</p>
<p>This all made for an awkward launch to its second season, NIGHTFALL, on June 2nd. In terms of new content, it added a night version of Dire Marsh, imaginatively titled Night Marsh. And while it did offer several new additions, from oppressive darkness that required light sources to new enemy types, the real appeal was seemingly in the new limited PvE mode, where a squad with Sponsored Kits could occupy the map for the first several minutes before Rooks, a Runner Shell meant for solos, began backfilling.</p>
<p>Even with all the uproar around <em>Destiny 2</em>, and thanks in part to a free week, <em>Marathon</em> crawled back up to just under 41,000 peak concurrent players on Steam. Of course, this is still a massive drop from nearly 89,000 concurrent players when it launched in March, but surely this momentum—with all these changes, new features, and loot—would hold&#8230;right?</p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-627603" src="https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades.jpg" alt="destiny 2 renegades" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/destiny-2-renegades-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Even with all the uproar around <em>Destiny 2</em>, and thanks in part to a free week, <em>Marathon</em> crawled back up to just under 41,000 peak concurrent players on Steam."</p></p>
<p>Well, no. Two weeks later, and <em>Marathon</em> is slowly sliding back down to where it was before Season 2&#8217;s launch. Yikes.</p>
<p>There are several ways of looking at this, of course. The market is overly saturated with online games, especially in the free-to-play space where most want to stick with their comfort picks. The season&#8217;s release timing – the same day as State of Play – coupled with <em>Destiny 2</em>&#8216;s end of support and preceding several major showcases is just bad timing in terms of exposure and word of mouth. The live-service business model is one that&#8217;s seen nothing but losses at this point, particularly earlier this year with Highguard. <em>Marathon</em> also costs $40 – not the highest price of admission but also not enough to beat free. And even when it was free, the number of players willing to check it out, at least on Steam, is disappointing at best.</p>
<p>It would be enough to chalk it up as another live-service failure and move on, but that&#8217;s not quite so simple. For starters, <em>Marathon</em> reportedly cost more than $200 million, close to $250 million, and it&#8217;s confirmed to have been in development for four years. That budget isn&#8217;t too hard to believe considering the pre-launch marketing, the all-star voice cast, and so on (and yet it launched with even fewer PvP maps than <em>Destiny 1</em>, but that&#8217;s neither here nor there). But the fact that Bungie was willing to delay it proves that (a) the overall state of the game was nowhere near as polished as it wanted, (b) it needed time to build some positive buzz around it, and (c) Sony clearly has a significant amount riding on it.</p>
<p>I mean, look no further than the company&#8217;s statements after its last financial report, where it was revealed to have suffered $765 million in impairment losses because of Bungie. It even admitted outright that the developer&#8217;s title portfolio “did not reach our expectations.”</p>
<p><img decoding="async" class="aligncenter wp-image-643889" src="https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-scaled.jpg" alt="Marathon_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-scaled.jpg 2560w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2026/05/Marathon_02-2048x1152.jpg 2048w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"For starters, <em>Marathon</em> reportedly cost more than $200 million, close to $250 million, and it&#8217;s confirmed to have been in development for four years."</p></p>
<p>That said, it wasn&#8217;t going to pull a Concord and suddenly abandon the game. Sony noted strong reviews, including on Steam, and high player retention. So the goal was to then “improve the performance of the game by working to retain highly engaged core users through the introduction of additional content, further improvements in the gameplay experience, and expansion of the user base.&#8221;</p>
<p>However, Bungie has done all these things. Not only could it not reach the heights of the game&#8217;s launch, but player numbers have dropped right back down to what they were before.</p>
<p>And that&#8217;s a problem for many reasons because that apparent near $250 million budget probably doesn&#8217;t account for post-launch content. Or the cost of running servers. Or the cost of additional marketing, like those fancy cinematic trailers.</p>
<p>Sales figures remain unknown – all we have are reports that it had 2.2 million players in March. It&#8217;s very much possible that there&#8217;s a thriving community on consoles, but even in terms of actual numbers, it appears to be far below the likes of, say, <em>ARC Raiders</em> – another extraction shooter whose Steam player base is nowhere near its peak.</p>
<p>The problem with <em>Marathon</em> is, and always has been, the more hardcore PvP approach. Bungie could take every step possible to mitigate gear losses or pile on the loot, but it was built from day one to be a more ruthless competitive experience. It&#8217;s a game where a highly skilled player could absolutely thrive&#8230;just as much as a highly skilled team could effectively shut down anyone, and wipe out a good chunk of their progress. Unlike <em>ARC Raiders</em>, the avenues for avoiding other players, much less getting matched with those who aren&#8217;t out for blood, are far lower. And I say this as someone who enjoyed my time with it, learning the ins and outs of Tau Ceti IV – its hazardous flora, its mysterious events, and the sheer terror of trying to survive while savoring the gunplay.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-637150" src="https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03.jpg" alt="Marathon_03" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2026/02/Marathon_03-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"The problem with <em>Marathon</em> is, and always has been, the more hardcore PvP approach."</p></p>
<p>The funny thing is that it&#8217;s nowhere near as hardcore or realistic as Escape from Tarkov, and yet, even that&#8217;s seeing better Steam numbers. <em>Marathon</em> definitely offers a far more polished experience, but it&#8217;s also trying to appeal to a wider audience. First impressions matter though, and those who weren&#8217;t hooked from the get-go, either because of the messy UI or the punishing gameplay, clearly didn&#8217;t want to stick around. Which makes these experimental PvE modes all the more questionable, because Bungie has a PvE-focused game that it&#8217;s committed so many resources to over the years, just recently put out to pasture.</p>
<p>I can&#8217;t really tell you if there&#8217;s a solution to the whole <em>Marathon</em> problem because it may have been doomed from the start. Even with its announcement, the sheer bafflement at the classic FPS trilogy being turned into an extraction shooter was overwhelming. There was hope at the time that Bungie, of all developers, could probably pull it off. Call it a coin toss, because even the most skeptical of <em>Destiny 2</em> players (read: me) admitted that the studio had its wins here and there.</p>
<p>But for Sony, it&#8217;s probably becoming clearer that <em>Marathon</em> won&#8217;t become a worthy live-service addition. It may be fine enough for a small hardcore community, but with that budget and given the spending on post-launch content – never mind how much Bungie costs to maintain in general – that&#8217;s simply not enough.</p>
<p>And with rumors of layoffs looming large at the studio, Sony may be content to just let <em>Marathon</em> ride out the remainder of its roadmap, offsetting costs by paying fewer salaries. By this time next year, it wouldn&#8217;t be surprising if it too gets that tearful end-of-support warning. Such is the nature of the industry, but you would think that Sony would have known better from the start rather than continuing to persist. But such is the siren of live-service, and the fate of those ensnared by its song.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Marathon Showcases its Vandal Shell With a New Cinematic Trailer</title>
		<link>https://gamingbolt.com/marathon-showcases-its-vantage-shell-with-a-new-cinematic-trailer</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 18 Jun 2026 12:51:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=646628</guid>

					<description><![CDATA[The cinematic trailer focused on the agility of Vandal, who gets in a big fight almost immediately before sweeping its targets away.]]></description>
										<content:encoded><![CDATA[<p>Bungie has released a cinematic trailer for new Vandal shell coming to <em>Marathon</em>. As is the case with any of <em>Marathon</em>’s cinematic trailers, we don’t really get much in the way of gameplay here. Rather, the trailer focuses entirely on the vibes that Bungie is going for with the new shell, and a showcase of how their abilities would work within the setting of <em>Marathon</em>. Check it out below.</p>
<p>The trailer begins with the Vandal perched atop a high wall, looking at some enemy forces coming in through drop ships. After almost immediately antagonizing them, Vandal then leaps into action, all while dodging a hail of gunfire. Eventually, after getting to a better vantage point, the Vandal decides to strike, taking out a single enemy and dropping a grenade to wipe the rest of the squad out. The trailer culminates with the shell using their high speed and ability to get a jump boost to get to the squad’s leader.</p>
<p><em>Marathon</em> is currently in the midst of its second season, dubbed NIGHTFALL. Bungie has confirmed that the season will mark the arrival of <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">two new game modes</a>, with the first one focusing largely on PvE with “light” PvP elements, and the second one being purely PvE-focused. The first one was launched at the season’s start, and the second one is slated to be released at a later date.</p>
<p>NIGHTFALL also brought with it a <a href="https://gamingbolt.com/marathons-night-marsh-plays-like-a-survival-horror-experience-warns-bungie-ahead-of-season-2">new variant of Dire Marsh</a>, dubbed Night Marsh. In a blog post, Bungie noted that this variant has been designed to be “slower-paced than Day Marsh and plays more like a survival horror experience, with slightly fewer players and extra environmental challenges with navigating the darkness and threats within.”</p>
<p>Despite Bungie’s continued post-launch support for <em>Marathon</em>, the fact that it hasn’t really been getting the number of players that the studio or parent company Sony would be happy with isn’t exactly a secret. Sony CFO Lin Tao had noted back in May that one of the company’s aims in the coming months is to improve its overall performance by <a href="https://gamingbolt.com/sony-aims-to-improve-the-performance-of-marathon-by-focusing-on-content-player-acquisition">bringing in more players</a>.</p>
<p>“Going forward, we aim to improve the performance of [<em>Marathon</em>] by working to retain highly engaged core users through the introduction of additional content, further improvements in the gameplay experience, and expansion of the user base,” she said.</p>
<p>This would eventually lead to the <a href="https://gamingbolt.com/marathons-open-play-week-includes-sponsored-survival-the-new-experimental-pve-mode"><em>Marathon</em> Open Play Week earlier this month</a>, which invited players to give the PvPvE extraction shooters a shot for a whole week. The Open Play Week also included the Sponsored Survival PvE mode.</p>
<p>Interestingly, the Open Play Week would come with <a href="https://gamingbolt.com/marathons-open-play-week-met-with-confusion-about-14-deluxe-edition-on-ps5">its own host of problems</a>; some PS5 players discovered that they could get their hands on the Digital Deluxe Edition of <em>Marathon</em> for only $14 during the week. This turned out to have been a mistake, however, leading to Sony quickly updating the PlayStation Store page for the game to offer clarification that the $14 price tag is only for the Digital Deluxe itself, and doesn’t include the base game, which would be needed to access the content.</p>
<p><iframe loading="lazy" title="Vandal Shell Cinematic | Marathon" width="500" height="281" src="https://www.youtube.com/embed/MiAuW_YAlwA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Destiny 2 Trailer Sets the Stage for Next Week&#8217;s Moment of Triumph Update</title>
		<link>https://gamingbolt.com/destiny-2-trailer-sets-the-stage-for-next-weeks-moment-of-triumph-update</link>
		
		<dc:creator><![CDATA[Varun Karunakar]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 22:50:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Destiny 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645431</guid>

					<description><![CDATA[It’s time to say goodbye, but if the new trailer is any indication, Bungie's shooter is going out with style despite the somber tone.]]></description>
										<content:encoded><![CDATA[<p>It&#8217;s a bittersweet time, as the launch trailer for <em>Destiny 2 </em>has dropped ahead of the release of Moment of Triumph, the <a href="https://gamingbolt.com/destiny-2-gets-final-content-update-on-june-9th-as-bungie-works-on-incubating-our-next-games">final update</a> to a game that&#8217;s been around for so long and given us so many fond memories.</p>
<p>It hasn&#8217;t all been great, but we can safely say that this is a title that we&#8217;re all going to miss. The trailer seems to understand that, and there&#8217;s a hint of the sadness that sudden goodbyes often bring, underlining all the cool stuff coming on June 9th. Earth is on the mend, and the Guardians must look towards the future. There are still things to do, and new triumphs and rewards to uncover in the Pantheon, where you&#8217;re going to be taking on returning Raid Bosses with cool new Distortion abilities that look quite nasty to be on the receiving end of.</p>
<p>Sparrow Racing League is making its return, and you&#8217;re going to be racing against your fellow Guardians on some very cool-looking speeders. The future beckons, but whether that includes <em>Destiny 3</em> is still uncertain. It might have made learning about the game&#8217;s <a href="https://gamingbolt.com/destiny-2-relaunch-sequel-were-discussed-at-bungie-before-deciding-on-end-of-support-rumor">last days</a> a tad easier, and perhaps even helped lessen the shock of what might have been the <a href="https://gamingbolt.com/destiny-2s-end-of-support-was-unknown-to-most-of-bungie-rumor">best-kept secret</a> at Bungie. Nevertheless, it&#8217;s nearly time to tip our collective hats to a looter shooter that has had a good run, all things considered.</p>
<p><iframe loading="lazy" title="Destiny 2: Monument of Triumph Update | Launch Trailer" width="500" height="281" src="https://www.youtube.com/embed/-TWYj6sw2NQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Marathon&#8217;s Open Play Week Met With Confusion About $14 Deluxe Edition on PS5</title>
		<link>https://gamingbolt.com/marathons-open-play-week-met-with-confusion-about-14-deluxe-edition-on-ps5</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Thu, 04 Jun 2026 15:25:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645397</guid>

					<description><![CDATA[Bungie and Sony had to update the PlayStation Store page for Marathon to let players know that they still need to buy the base game.]]></description>
										<content:encoded><![CDATA[<p><em>Marathon</em>’s Open Play Week seems to have caused a fair bit of confusion among players who were actually looking to buy the extraction shooter on PS5. As caught by <a href="https://mp1st.com/news/marathon-deluxe-description-changed-after-players-bought-14-during-free-trial" target="_blank" rel="noopener">Mp1st</a>, some players discovered that attempting to buy the Digital Deluxe Edition of <em>Marathon</em> during its Open Play Week only cost them $14, since the purchase was technically considered to be an “upgrade” rather than a purchase. This meant that they only had to pay the price difference between the standard and Deluxe editions.</p>
<p>However, Sony quickly caught onto many players trying to take advantage of this, and has updated the PlayStation Store page for <em>Marathon</em> to offer some clarification. An attempt to grab the Deluxe Edition of <em>Marathon</em> for cheaper than even the base game through this method will now warn you that you are only buying the extra goodies that come with the Deluxe Edition, and that the purchase doesn’t include the game itself.</p>
<p>“Purchasing this product will grant access to the Deluxe Edition content only for the duration of the Open Play Week, after which accessing this content will require purchase of the <em>Marathon</em> Standard Edition,” wrote Sony. “The price displayed reflects only the Deluxe Edition content add-ons, not the Standard Edition price.”</p>
<p>According to Mp1st’s report, the PlayStation Store description for <em>Marathon</em>’s Deluxe Edition seemingly also listed the base game as being part of the entire package. This was likely the primary cause of the confusion among players who were trying to buy the title during the Open Play Week.</p>
<p>As one would expect, the <em>Marathon</em> community hasn’t taken too kindly to this move by Sony and Bungie. One player took to <a href="https://x.com/LeexanderCastro/status/2062452545361215833" target="_blank" rel="noopener">social media</a> to note that, “this is exactly why people hate Bungie bro, and I play <em>Marathon</em> every day, what is this s***.”</p>
<p>Discussions about the subject on the <a href="https://www.reddit.com/r/Marathon/comments/1twhq8d/this_is_going_to_blow_up_in_sony_and_bungies_face/" target="_blank" rel="noopener"><em>Marathon</em> subreddit</a> have seen similar levels of confusion and anger from the community. While some have noted that this was essentially the equivalent of a pricing error, others raised the question of why Bungie didn’t create a separate game client that could be used to access the Open Play Week and not much else.</p>
<p>As for players who may have grabbed the Deluxe Edition during Open Play Week in the hopes of getting a cheap copy of <em>Marathon</em>, if they are no longer interested in picking up the base game, Sony still has its <a href="https://www.playstation.com/en-us/support/store/ps-store-refund-request/" target="_blank" rel="noopener">refund options available</a>.</p>
<p><em>Marathon</em>’s Open Play Week was kicked off on June 2nd across PC, PS5, and Xbox Series X/S. The title will be available to free until June 9th, beyond which, those interested in continuing their time with the PvPvE extraction shooter will need to buy the game. Interestingly, the Open Play Week also features <a href="https://gamingbolt.com/marathons-open-play-week-includes-sponsored-survival-the-new-experimental-pve-mode">one of <em>Marathon</em>’s two experimental PvE game modes – Sponsored Survival</a>.</p>
<p>The start of the Open Play Week coincided with Bungie <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">kicking off season 2 of <em>Marathon</em></a>, which brought with it a new matchmaking system and the new Night Marsh map, which has been described as offering a <a href="https://gamingbolt.com/marathons-night-marsh-plays-like-a-survival-horror-experience-warns-bungie-ahead-of-season-2">survival horror experience</a> by the studio.</p>
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		<title>Marathon&#8217;s Open Play Week Includes Sponsored Survival, the New Experimental PvE Mode</title>
		<link>https://gamingbolt.com/marathons-open-play-week-includes-sponsored-survival-the-new-experimental-pve-mode</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Jun 2026 16:47:27 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Marathon]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=645097</guid>

					<description><![CDATA[A single Runner Crew will spawn in the new Night Marsh and has a few minutes to loot before Rooks start populating the map.]]></description>
										<content:encoded><![CDATA[
<p class="wp-block-paragraph">As <em>Marathon</em> attempts to claw its way back up to better player numbers, it will have its first Open Play Week from June 2nd to 9th. And to help accommodate new players, Bungie is <a href="https://www.bungie.net/7/en/News/Article/open_play_week_june_2_9" target="_blank" rel="noreferrer noopener">offering</a> the <a href="https://gamingbolt.com/marathon-season-2-adds-two-experimental-pve-modes-a-new-matchmaking-system-and-more-vault-space">first of two experimental PvE modes</a>: Sponsored Survival.</p>



<p class="wp-block-paragraph">In a typical match, all Runner crews spawn on the map at the same time (barring any Rooks who can join one in progress). Sponsored Survival takes place on Night Marsh, the new map, but only one crew will start. They&#8217;ll have a few minutes to explore and battle the UESC (and <a href="https://gamingbolt.com/marathon-season-2-cinematic-teases-the-assorted-horrors-of-night-marsh">other monstrosities</a>) before the Rooks start to join.</p>



<p class="wp-block-paragraph">You could leave them alone and go about your business, strike up a temporary alliance, gun them down as you please or exfil early. Either way, when 18 minutes have passed, the final exfil will be available. Just in case you&#8217;re joining as a Rook and worried about the sheer firepower of the Runner Crew, the latter can only have Sponsored Kits at the start.</p>



<p class="wp-block-paragraph">What happens if they find better weapons or make up for that with better coordination? Well, you better run fast. Note that all Rooks will immediately be redirected into Sponsored Survival as it&#8217;s available, so even if you&#8217;re not a new player, you might as well take the opportunity to learn the intricacies of Night Marsh.</p>



<p class="wp-block-paragraph">Once again, this is only the first PvE mode &#8211; the second arrives later in Season 2 and won&#8217;t have PvP at all. It&#8217;s all experimental, so whether they&#8217;re permanent additions to the game or not remains to be seen.</p>



<p class="wp-block-paragraph"><em>Marathon</em> Season 2: NIGHTFALL goes live at the same time as the Open Play Week for Xbox Series X/S, PS5, and PC. Head <a href="https://gamingbolt.com/marathons-night-marsh-plays-like-a-survival-horror-experience-warns-bungie-ahead-of-season-2">here</a> for what you should know before jumping in.</p>
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