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	<title>CaptiveMotion &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>CaptiveMotion Releases Impressive Motion Capture Technology: Embody</title>
		<link>https://gamingbolt.com/captivemotion-releases-impressive-motion-capture-technology-embody</link>
					<comments>https://gamingbolt.com/captivemotion-releases-impressive-motion-capture-technology-embody#respond</comments>
		
		<dc:creator><![CDATA[Rashid Sayed]]></dc:creator>
		<pubDate>Wed, 13 Jul 2011 13:40:35 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[CaptiveMotion]]></category>
		<category><![CDATA[Embody]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[la noire]]></category>
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					<description><![CDATA[Ever since LA Noire was announced, the race for motion capture has increased. Big companies are launching new technologies to bridge the ever decreasing gap between games and reality. Once such company is CaptiveMotion  which have released a new motion capture tech called as Embody. The Embody Animation trial includes all of the features available in the [&#8230;]]]></description>
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<p>Ever since LA Noire was announced, the race for motion capture has increased. Big companies are launching new technologies to bridge the ever decreasing gap between games and reality. Once such company is CaptiveMotion  which have released a new motion capture tech called as Embody.</p>
<p>The Embody Animation trial includes all of the features available in the full product, allowing the user to evaluate the entire product and to find the best way to integrate it into their pipeline. It includes sample models, textures, and facial mocap animations, as well as sample projects that demonstrate the final results of facial animation retargeting. Included tutorials cover mocap-to-rig retargeting, mocap-to-mesh retargeting, advanced facial skinning, and more. By the end of the tutorials, the user will be able to retarget the included facial mocap animation to any character mesh.</p>
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