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	<title>cloth simulation &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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	<lastBuildDate>Thu, 27 Feb 2014 12:21:52 +0000</lastBuildDate>
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		<title>The Order 1886 Developer Explains The Game&#8217;s Stellar Cloth Simulation</title>
		<link>https://gamingbolt.com/the-order-1886-developer-explains-the-games-stellar-cloth-simulation</link>
					<comments>https://gamingbolt.com/the-order-1886-developer-explains-the-games-stellar-cloth-simulation#comments</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 27 Feb 2014 12:21:52 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[cloth simulation]]></category>
		<category><![CDATA[next gen consoles]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[Ready at Dawn Studios]]></category>
		<category><![CDATA[sce santa monica]]></category>
		<category><![CDATA[The Order: 1886]]></category>
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					<description><![CDATA[Studio founder and CTO Andrea Pessino also talks about cool little details in the game.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/wp-content/uploads/2014/02/The-Order-1886.jpg"><img fetchpriority="high" decoding="async" class="aligncenter size-full wp-image-188271" alt="The Order 1886" src="https://gamingbolt.com/wp-content/uploads/2014/02/The-Order-1886.jpg" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2014/02/The-Order-1886.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/02/The-Order-1886-300x168.jpg 300w" sizes="(max-width: 620px) 100vw, 620px" /></a></p>
<p>Despite still being in a very early stage of development, Ready At Dawn Studios&#8217; <a title="The Order 1886 – News, Reviews, Videos, Screenshots And Wiki" href="https://gamingbolt.com/the-order-1886">The Order: 1886</a> is looking real good. One of the few things that caught the public&#8217;s eye was the cloth simulation in the game. This is usually one of the tougher aspects of a graphical model, especially when you need to realistically simulate the cloth moving about.</p>
<p>Founder and CTO of Ready At Dawn Andrea Pessino <a href="https://twitter.com/AndreaPessino/status/438810671782707200">talked about it</a> on Twitter. In response to a tweet about the same, <a href="https://twitter.com/AndreaPessino/status/438810895729180672">Pessino said that</a>:</p>
<p>&#8220;We do some unique things with physics: a very fast converging non-stretchable model,&#8221;</p>
<p>&#8220;We model volumetric resistance in medium &#8211; that&#8217;s why the cloth &#8216;catches air&#8217; correctly as opposed to looking like springs.&#8221;</p>
<p>One of the coolest things about that short trailer was the player turns over the gun to Galahad&#8217;s hand right after he removes it from the crate. Andrea <a href="https://twitter.com/AndreaPessino/status/438166615763341312" target="_blank">revealed</a> that they plan to use such cool moments more in the game.</p>
<p>The Order: 1886 isn&#8217;t all about pretty graphics though &#8211; creative director Ru Weerasuriya also talked about the <a href="https://gamingbolt.com/the-order-1886-creative-director-talks-science-cover-mechanics-and-melee-system">fighting and cover mechanics today</a>, besides explaining the jovial cast of monster hunters.</p>
<p>Though it has no set release date, The Order: 1886 is rumoured to be out by Autumn on the PlayStation 4. Stay tuned for more details.</p>
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