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	<title>Code: To Jin Yong &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Upcoming Single Player Games in Unreal Engine 5 to Look Forward to</title>
		<link>https://gamingbolt.com/15-upcoming-single-player-games-in-unreal-engine-5-to-look-forward-to</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Wed, 31 May 2023 18:49:39 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Code: To Jin Yong]]></category>
		<category><![CDATA[Fort Solis]]></category>
		<category><![CDATA[I.G.I. Origins]]></category>
		<category><![CDATA[Immortals of Aveum]]></category>
		<category><![CDATA[Infinitesimals]]></category>
		<category><![CDATA[layers of fear]]></category>
		<category><![CDATA[Project M]]></category>
		<category><![CDATA[repo man]]></category>
		<category><![CDATA[senua&#039;s saga: hellblade 2]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[Stray Souls]]></category>
		<category><![CDATA[the invincible]]></category>
		<category><![CDATA[Unawake]]></category>
		<category><![CDATA[Unrecord]]></category>
		<category><![CDATA[witches of the new world]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=554345</guid>

					<description><![CDATA[The games on this rundown are all graphically stunning, showcasing UE5’s capability for film quality textures, dynamic lighting, and realistic facial animations.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">A</span>fter a tentative early access period beginning in 2020 before launching proper in 2022, we’re now starting to see the fruits of game developers’ labour, of those studios that have adopted Unreal Engine 5 as their go-to game engine.</p>
<p>It’s still early days for the technology too; as this console generation develops, expect more studios to release games that realise the UE5’s full potential.</p>
<p style="text-align: center;"><strong><em>Unrecord</em></strong></p>
<p><iframe title="15 Graphically Stunning Upcoming Single Player Games in Unreal Engine 5" width="500" height="281" src="https://www.youtube.com/embed/BF_a1ao2ukY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Causing quite the stir when it’s first gameplay reveal trailer dropped recently, <em>Unrecord</em> is an upcoming tactical FPS that distinguishes itself from other shooters by way of its unique bodycam perspective. Blurring the line between video game and real-life police footage has proven too close to the bone for some, but it must be said that as a technical showpiece <em>Unrecord</em> looks fantastic, with tense gunplay intimately viewable through fish-eye lens distortion providing unprecedented grisly detail. <em>Unrecord</em> is still in pre-production, so no release window for this one yet.</p>
<p style="text-align: center;"><strong><em>Silent Hill 2  </em></strong></p>
<p>Exhumed after a decade dead and buried is <em>Silent Hill</em>. Three new games are in the works: new mainline entry <em>Silent Hill F</em>, mysterious spin-off <em>Silent Hill: Townfall</em>, and a remake of arguably the most iconic of the franchise <em>Silent Hill 2</em>. <em>Layers of Fear</em> developer Bloober Team are in charge, with the isolating, dread-soaked atmosphere of the original top of the list of priorities to recapture. Fog will play a big part, of course, but original composer Akira Yamaoka – whose soundtrack arguably characterises the pervading dread as much as the fog – is also on board. Coming to PS5 and Windows some time in 2023, with rumours surfacing that a release window is announcing soon.</p>
<p style="text-align: center;"><strong><em>Senua’s Saga: Hellblade II</em></strong></p>
<p>The continuation of <em>Senua’s Saga</em> in <em>Hellblade II</em> has been a long time coming. It feels an age since the jaw-dropping gameplay trailer, you know… the one where <em>Senua</em> comes face to face with a harrowing crawling giant inside a beachhead cave. At the recent State of Unreal 2023 showcase <em>Senua</em> actor Melina Juergens appeared demonstrating the power of Unreal Engine 5’s MetaHuman. This innovation is a complex system capable of capturing human faces, with believable features, emotions, and skin complexions selling the realism of actor performance. Expect to see plenty of this when <em>Senua’s Saga: Hellblade II </em>eventually comes out, with rumours pointing to a 2023 release.</p>
<p style="text-align: center;"><strong><em>I.G.I. Origins</em></strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-537646" src="https://gamingbolt.com/wp-content/uploads/2022/12/igi-origins-1024x576.jpg" alt="I.G.I. Origins" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/12/igi-origins-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/12/igi-origins-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/12/igi-origins-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/12/igi-origins-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/12/igi-origins-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2022/12/igi-origins.jpg 1920w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Think your way in and shoot your way out is the name of the game in upcoming tactical espionage FPS <em>I.G.I. Origins, </em>and for a game which challenges players to exist mostly in the shadows there’s an awful lot of complex graphical detail in weaponry and clothing on display. <em>I.G.I. Origins’ </em>graphics harness every shard of light to demonstrate Unreal Engine 5’s prowess for film-quality surface textures. No release window yet, but here’s hoping gameplay is as good as the graphics when <em>I.G.I. Origins </em>does come out.</p>
<p style="text-align: center;"><strong><em>Fort Solis</em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08.jpg"><img decoding="async" class="aligncenter wp-image-541370" src="https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08.jpg" alt="Fort Solis_08" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/01/Fort-Solis_08-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>First revealed summer 2022, last month <em>Fort Solis</em> developer Fallen Leaf shared a first official look at gameplay, and whilst actual gameplay is unquestionably scant in the trailer it does solidify <em>Fort Solis’</em> potential as a deeply unsettling, desolate experience. Taking place over one long night within the confines of a Martian base, this upcoming third-person thriller was allegedly pitched to voice actor Troy Baker as ‘<em>Moon</em> meets <em>Dead Space’, </em>and it’s easy to see why – tentatively treading through dark, creepy, neon-lit corridors make the up the bulk of <em>Fort Solis’</em> action. Set to release Q3 2023.</p>
<p style="text-align: center;"><strong><em>Unawake</em></strong></p>
<p>In <em>Unawake</em>, players will decide the fate of humanity amidst the turmoil of brutal war, battling nightmarish creatures from both Heaven and Hell in an epic story spanning eons. These surreal, clouded environments where melee-heavy skirmishes take place are breath-taking… nay, biblical in appearance. <em>Unawake’s</em> dev team RealityArts Studio truly are pushing the boundaries of imagination. Announced for Windows and listed as coming soon on Steam.</p>
<p style="text-align: center;"><strong><em>Immortals of Aveum     </em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-549733" src="https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3.jpg" alt="Immortals of Aveum" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/04/immortals-of-aveum-image-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Assume command of Jak and join an elite unit of battlemages to save a planet on the verge of abyss in <em>Immortals of Aveum. </em>Standing out from a crowd of first-person shooters is immensely challenging, but <em>Immortals of Aveum’s</em> <em>Bioshock</em>-tinged weaponised hands mixed with the franticness of arena shooters like <em>Doom</em> looks to be tapping into something unique. This first-person magic shooter features approximately 25 spells, colour-coded for offensive or defensive purposes, with action sequences fast, fluid, and dazzlingly colourful. Announced for PS5, Xbox Series X|S, and PC, with an initial release date of 20<sup>th</sup> July 2023.</p>
<p style="text-align: center;"><em><strong>Infinitesimals</strong> </em></p>
<p><em>Infinitesimals </em>is a third-person sci-fi adventure where players take control of 1mm tall Captain Awkney Relinrake as he commands his band of miniscule aliens as they explore the treacherous, awestriking scale of Earth-like jungles through the miniature eyes. The crew utilises innovative alien technology to smoothly traverse the forest floors, with hostile mechs and organic insect lifeforms posing immediate threats to survival. Listed as coming soon to PC via the Epic Games Store.</p>
<p style="text-align: center;"><strong><em>Stray Souls   </em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-550408" src="https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4.jpg" alt="stray souls" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/04/stray-souls-image-4-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Nightmarish, third-person action horror <em>Stray Souls</em> blends <em>Alan Wake</em> style psychological trauma with combat demanding Soulslike precision<em>. </em>Unreal Engine 5’s graphical fidelity perfectly complements the game’s eerie atmosphere, with ghoulish, foggy forests and crumbling foundations of dilapidated housing ripe for tentative exploration in the haunted, secret-laden town of Aspen Falls. Unreal Engine 5’s advanced facial animation innovation MetaHuman is said by developer Jukai Studio to exacerbate sheer terror by delivering new levels of photorealism and human emotion. Coming to PlayStation, Xbox, and Windows some time in 2023.</p>
<p style="text-align: center;"><strong><em>Repo Man</em></strong></p>
<p>Set in the imaginative Art Nouveau city San Alma, players in <em>Repo Man</em> will assume the role of an intelligent debt collector. Tasked with tracking down debtors and reclaiming assets through the crumbling neon streets of a city akin to <em>Bioshock’s</em> Rapture, players will also come face to face with occultist forces, with mystery and conspiracy rife in high society and criminal lowlife. This peculiar first-person open world RPG will land on PlayStation, Xbox, and Windows in 2023.</p>
<p style="text-align: center;"><strong><em>Code: To Jin Yong</em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-522859" src="https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong.jpg" alt="code to jin yong" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/06/code-to-jin-yong-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Explore the immersive, wuxia style martial arts imbued worlds of legendary writer Jin Yong in <em>Code: To Jin Yong, </em>an upcoming open-world RPG from developer Lightspeed Studios. Hyper-real renditions of iconic, much-loved characters is key priority for Lightspeed, with 3D creation tools in Unreal Engine 5 perfect for the task. Indeed, <em>Code: To Jin Yong’s</em> depiction of ancient China and character designs are masterful. Platforms and release window to be announced.</p>
<p style="text-align: center;"><strong><em>The Invincible</em></strong></p>
<p>Set in a retro-future timeline on the grubby desert planet Regis III, <em>The Invincible </em>is an exploratory experience, one whereby players command sharp-witted astrobiologist Yasna as she embarks on a scientific journey, one which devolves into a search mission for lost crewmates. Unreal Engine 5’s penchant for photorealistic textures is present and correct here, with the game’s eerie landscapes are begging to be explored. Announced for the PS5, Xbox Series X|S, and PC, with a release window targeting 2023.</p>
<p style="text-align: center;"><strong><em>Layers of Fear</em></strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-546875" src="https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02.jpg" alt="Layers of Fear_02" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/03/Layers-of-Fear_02-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The next instalment in Bloober Team’s narrative-driven psychological horror experience has been rebuilt from the ground up in Unreal Engine 5. A recent tech demo showcased <em>Layers of Fear’s</em> ray tracing, HDR, 4K resolution and UE5-only features such as Lumen dynamic lighting and Niagara real-time VFX, crafting an immersive, stunning environment that’s sure to chill to the bone. Releasing in June 2023 to PlayStation, Xbox, and PC.</p>
<p style="text-align: center;"><em><strong>Witches of the New World</strong> </em></p>
<p>Plunging English witchfinder Jedediah Hopkins, armed only with sword and flintlock pistol, into colonial New England during the height of the 17<sup>th</sup> century witch hunting craze is <em>Witches of the New World. </em>Promising a rich blend of survival horror, Soulslike combat, and RPG elements Hopkins will investigate the strange happenstance occurring, coming face to face with hordes of demonic monstrosities in the process. No platforms have been announced yet as <em>Witches of the New World </em>is still a couple of years away from its targeted release window. <em> </em></p>
<p style="text-align: center;"><em><strong>Project M </strong> </em></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/project-m.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-554347" src="https://gamingbolt.com/wp-content/uploads/2023/05/project-m.jpg" alt="project m" width="720" height="380" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/project-m.jpg 1836w, https://gamingbolt.com/wp-content/uploads/2023/05/project-m-300x158.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/project-m-1024x540.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/05/project-m-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/05/project-m-768x405.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/05/project-m-1536x811.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>This stunning interactive movie will likely play akin to <em>The Quarry</em>, but for now <em>Project M</em> is a truly lifelike experience coming from South Korean developer NCSoft, known mostly for MMORPGs. This story-heavy, choice-driven experience is supported by incredible interior design and lighting, realistic facial animations, and phenomenal city design that’s almost indistinguishable to real life. Announced last summer, with a presence at this year’s State of Unreal showcase at GDC 2023, production of <em>Project M</em> is ticking along although we’re still yet to be provided with platforms or a release window.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">554345</post-id>	</item>
		<item>
		<title>15 Upcoming New Unreal Engine 5 Games That Look Like Real-Life</title>
		<link>https://gamingbolt.com/15-upcoming-new-unreal-engine-5-games-that-look-like-real-life</link>
					<comments>https://gamingbolt.com/15-upcoming-new-unreal-engine-5-games-that-look-like-real-life#respond</comments>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Fri, 07 Apr 2023 10:13:26 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Code: To Jin Yong]]></category>
		<category><![CDATA[layers of fear]]></category>
		<category><![CDATA[Lost Soul Aside]]></category>
		<category><![CDATA[off the grid]]></category>
		<category><![CDATA[paranormal tales]]></category>
		<category><![CDATA[Project Gray]]></category>
		<category><![CDATA[Project M]]></category>
		<category><![CDATA[project th]]></category>
		<category><![CDATA[rooted]]></category>
		<category><![CDATA[Silent Hill 2 Remake]]></category>
		<category><![CDATA[Synduality: Echo of Ada]]></category>
		<category><![CDATA[the axis unseen]]></category>
		<category><![CDATA[the relic]]></category>
		<category><![CDATA[veiled experts]]></category>
		<category><![CDATA[welcome to pine harbor]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=549056</guid>

					<description><![CDATA[Unreal Engine 5 continues to impress with its advanced graphical capabilities, and here are 15 games that use them to create photorealistic environments.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he Unreal Engine has been at the forefront of rendering techniques for some time now, and Unreal Engine 5 continues the trend with a comprehensive suite of features that allow development teams of all sizes to broaden their horizons and deliver better games than before. As you might already know, Unreal Engine 5 is gaining a ton of popularity within development circles &#8211; and we are already seeing plenty of great games utilizing this tech to create worlds that are almost indistinguishable from reality. On that note, we present 15 Unreal Engine 5 games that look just like real life.</p>
<p><strong>Welcome To Pine Harbor</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-549057" src="https://gamingbolt.com/wp-content/uploads/2023/04/welcome-to-pine-habor.jpg" alt="welcome to pine harbor" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/04/welcome-to-pine-habor.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2023/04/welcome-to-pine-habor-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/04/welcome-to-pine-habor-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/04/welcome-to-pine-habor-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/04/welcome-to-pine-habor-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Welcome To Pine Harbor</em> is an upcoming survival game from a small group of developers by the name of Vision Forge Team, and it looks to be packing some punch. Set against the backdrop of the ominous town of Pine Harbor, the game is set to present a story that’s equal parts scary and immersive. While not a lot of information is available at the moment, the developers have stated that the game is inspired by the likes of Silent Hill and Resident Evil which has us excited to see what’s in store. Of course, it’s incredibly atmospheric and makes good use of Unreal Engine 5’s detailed shadows and realistic lighting tech &#8211; and we will be checking it out when it releases sometime next year.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">549056</post-id>	</item>
		<item>
		<title>Code: To Jin Yong is a New Open World Martial Arts Game by Tencent</title>
		<link>https://gamingbolt.com/code-to-jin-yong-is-a-new-open-world-martial-arts-game-by-tencent</link>
					<comments>https://gamingbolt.com/code-to-jin-yong-is-a-new-open-world-martial-arts-game-by-tencent#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 28 Jun 2022 11:51:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Code: To Jin Yong]]></category>
		<category><![CDATA[lightspeed studios]]></category>
		<category><![CDATA[Tencent Games]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=522858</guid>

					<description><![CDATA[Billed as a tribute to titular wuxia writer Jin Yong, the action game, developed by Lightspeed Studios, is being built on Unreal Engine 5. ]]></description>
										<content:encoded><![CDATA[<p>Fans of martial arts stories, rejoice. At its recent game conference, Tencent Games announced <em>Code: To Jin Yong</em>, an upcoming open world action game based on martial arts, and inspired by the wuxia novels of legendary Chinest author Jin Yong- as the game&#8217;s title may have given away.</p>
<p>Billed as a tribute to the author and based on the world created by him, <em>Code: To Jin Yong </em>will feature slick melee combat and swordfighting duels, though it looks like some fantastical elements will also find their way into the experience. The gameplay footage shown off in the game&#8217;s debut trailer shows two characters going up against each other, and while their encounter is largely melee-based, we see some magical and elemental abilities used by both sides as well. Check out the trailer below.</p>
<p><em>Code: To Jin Yong </em>is being built on Unreal Engine 5, and developed by Lightspeed Studios, the team behind <em>PUBG Mobile </em>and <em>Apex Legends Mobile</em>. There&#8217;s no word yet on when the game will launch or what platforms it will be available for.</p>
<p><iframe loading="lazy" title="Code: To Jin Yong - The First Unreal Engine 5 Game of LightSpeed Studios" width="500" height="281" src="https://www.youtube.com/embed/U3Wr8JfNgww?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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