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	<title>COLOPL &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Veteran Shin Megami Tensei and Persona Artist Kazuma Kaneko Has Left Atlus After 35 Years</title>
		<link>https://gamingbolt.com/veteran-shin-megami-tensei-and-persona-artist-kazuma-kaneko-has-left-atlus-after-35-years</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 23 Apr 2024 10:46:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[COLOPL]]></category>
		<category><![CDATA[Persona]]></category>
		<category><![CDATA[Shin Megami Tensei]]></category>
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					<description><![CDATA[After having worked on Shin Megami Tensei, Persona, and more, Kaneko has left Atlus to join COLOPL, where he'll work on a new IP. ]]></description>
										<content:encoded><![CDATA[<p>Veteran Atlus artist and character designer Kazuma Kaneko has left the Japanese company. Kaneko departed in 2023, ending a tenure that lasted 35 years, joining Tokyo-based publisher and developer COLOPL. He revealed the same in an official <a href="https://colopl.co.jp/recruit/work/17786/" target="_blank" rel="noopener">interview</a> recently published by his new employer.</p>
<p>In the interview, when asked about his decision to leave Atlus and join COLOPL, Kaneko revealed that he was introduced to the opportunity by a career agent. With COLOPL working on a new IP, Kaneko felt that &#8220;planning and releasing a game from scratch was very much in line with my work.&#8221;</p>
<p>&#8220;I&#8217;m good at creating IP from scratch, so I thought that was a good match,&#8221; he said.</p>
<p>Kaneko joined Atlus in 1988, and across his 35-year tenure, he worked in a number of positions, including character designer, art director, creature designer, and more. His credits include major franchises such as <em>Shin Megami Tensei, Persona, Devil Summoner</em>, and more.</p>
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