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	<title>Commandos: Origins &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>The Outer Worlds 2, Bounty Star, and Football Manager 26 Headline Wave 2 of October&#8217;s Game Pass</title>
		<link>https://gamingbolt.com/the-outer-worlds-2-bounty-star-and-football-manager-26-headline-wave-2-of-octobers-game-pass</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 22 Oct 2025 13:54:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[1000xRESIST]]></category>
		<category><![CDATA[Bounty Star]]></category>
		<category><![CDATA[Cloud]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Football Manager 26]]></category>
		<category><![CDATA[Football Manager 26 Console]]></category>
		<category><![CDATA[Game Pass Premium]]></category>
		<category><![CDATA[game pass ultimate]]></category>
		<category><![CDATA[Halls of Torment]]></category>
		<category><![CDATA[Microsoft Flight Simulator 2024]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[PC Game Pass]]></category>
		<category><![CDATA[PowerWash Simulator 2]]></category>
		<category><![CDATA[Super Fantasy Kingdom]]></category>
		<category><![CDATA[the outer worlds 2]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=630263</guid>

					<description><![CDATA[Premium subscribers can play Commandos: Origins and Microsoft Flight Simulator 2024 starting today on PC, cloud, and Xbox Series X/S.]]></description>
										<content:encoded><![CDATA[
<p>Microsoft has <a href="https://news.xbox.com/en-us/2025/10/22/xbox-game-pass-october-2025-wave-2/" target="_blank" rel="noreferrer noopener">revealed</a> the second wave of Game Pass titles for October, starting with <em>Commandos: Origins</em> and <em>Microsoft Flight Simulator 2024</em> for Premium. Tomorrow sees the arrival of <em>PowerWash Simulator 2</em> for Ultimate and PC Game Pass alongside <em>Bounty Star</em>. Both titles will be playable on PC, Xbox Series X/S, and the cloud.</p>



<p>October 24th will see the launch of<em> Super Fantasy Kingdom</em> into Game Preview for Ultimate and PC Game Pass subscribers. <em>Halls of Torment</em> follows for all subscription tiers (sans Core) on October 28th and The Outer Worlds 2 on October 29th.</p>



<p>Getting an early start on announcing next month&#8217;s line-up is the news that <em>1000xResist </em>will be available for Ultimate, Premium and PC Game Pass on November 4th. It coincides with the PC and console versions of <em>Football Manager 26</em>. As day-one launches, they&#8217;ll be available only for Game Pass Ultimate and PC Game Pass subscribers.</p>



<p>Only three titles are being removed from the service on October 31st, but they&#8217;re fairly significant. Check them out below.</p>


<ul>
<li><em>Jusant</em> (Cloud, Console, and PC)</li>
<li><em>Metal Slug Tactics</em> (Cloud, Console, and PC)</li>
<li><em>Return to Monkey Island</em> (Cloud, Console, and PC)</li>
</ul>]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">630263</post-id>	</item>
		<item>
		<title>60 Single-Player PC Games You Absolutely Need to Play (2025 Edition)</title>
		<link>https://gamingbolt.com/60-single-player-pc-games-you-absolutely-need-to-play-2025-edition</link>
		
		<dc:creator><![CDATA[Joelle Daniels]]></dc:creator>
		<pubDate>Mon, 06 Oct 2025 14:06:21 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[11 bit studios]]></category>
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		<category><![CDATA[ace combat 7: skies unknown]]></category>
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		<category><![CDATA[Asobo Studio]]></category>
		<category><![CDATA[Assassin's Creed Shadows]]></category>
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		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Crystal Dynamics]]></category>
		<category><![CDATA[Cyberpunk 2077: Ultimate Edition]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[Dead Cells]]></category>
		<category><![CDATA[Death Stranding Director's Cut]]></category>
		<category><![CDATA[Detroit: Become Human]]></category>
		<category><![CDATA[Disco Elysium - The Final Cut]]></category>
		<category><![CDATA[Dying Light]]></category>
		<category><![CDATA[Dying Light: The Beast]]></category>
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		<category><![CDATA[Elden Ring]]></category>
		<category><![CDATA[Elden Ring: Shadow of the Erdtree]]></category>
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		<category><![CDATA[Hangar 13]]></category>
		<category><![CDATA[Hogwarts Legacy]]></category>
		<category><![CDATA[Hollow Knight: Silksong]]></category>
		<category><![CDATA[Insomniac Games]]></category>
		<category><![CDATA[Kingdom Come: Deliverance]]></category>
		<category><![CDATA[Kojima Productions]]></category>
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		<category><![CDATA[little nightmares 2]]></category>
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		<category><![CDATA[Mafia: The Definitive Edition]]></category>
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		<category><![CDATA[Metal Gear Rising Revengeance]]></category>
		<category><![CDATA[metro: exodus]]></category>
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		<category><![CDATA[Red Dead Redemption 2]]></category>
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		<category><![CDATA[returnal]]></category>
		<category><![CDATA[Rockstar]]></category>
		<category><![CDATA[Sandfall Interactive]]></category>
		<category><![CDATA[sekiro: shadows die twice]]></category>
		<category><![CDATA[Shadow of the Tomb Raider]]></category>
		<category><![CDATA[Silent Hill f]]></category>
		<category><![CDATA[sleeping dogs]]></category>
		<category><![CDATA[Sniper Elite Resistance]]></category>
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		<category><![CDATA[Sucker Punch Productions]]></category>
		<category><![CDATA[Tainted Grail: The Fall of Avalon]]></category>
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		<category><![CDATA[The Elder Scrolls 4: Oblivion Remastered]]></category>
		<category><![CDATA[the elder scrolls 5: skyrim]]></category>
		<category><![CDATA[The Last of Us Part 2 Remastered]]></category>
		<category><![CDATA[The Rogue Prince of Persia]]></category>
		<category><![CDATA[The Witcher 3: Wild Hunt]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=628786</guid>

					<description><![CDATA[As a gaming platform, the PC has the biggest game library of any other platform out there. This makes picking just 60 incredibly difficult.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile PC gaming might be an expensive hobby to get into – especially thanks to rising costs of graphics cards – there are definitely quite a few advantages to it. Aside from a PC itself being a worthwhile machine to keep around that is capable of multiple functions, when just taking the gaming side of things into account, it has the largest, widest library of any other gaming system out there. So we decided to sit down, take a look, and figure out the 60 best single-player games that you can play on a modern gaming PC today.</p>
<p><strong>Clair Obscur: Expedition</strong></p>
<p><iframe title="60 Amazing Single Player Games On PC You Need To Try Out [2025 Edition]" width="500" height="281" src="https://www.youtube.com/embed/HnQHAy7CvaY?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>While traditional role-playing games never disappeared, they did become quite rare for a few years. The release of <em>Clair Obscur: Expedition </em>has managed to remind many people why that style of combat was so beloved. Along with an excellent setting that revolves around serious themes like loss and grief, <em>Expedition</em> also has a solid take on turn-based combat, with every single character in your party having their own bespoke mechanics, be it Maeve’s stance system, how Lune handles elements, or even Gustave’s Overcharge mechanics. Pair this with rewarding high-level gameplay with parries and dodging, and you get one of the best RPGs out there.</p>
<p><strong>Baldur’s Gate 3</strong></p>
<p><em>Baldur’s Gate 3</em> finally managed to hit mainstream success, thanks in large part to its strong setting and ambitious design. <em>Baldur’s Gate 3</em> adapts rules from the 5th edition of tabletop RPG Dungeons &amp; Dragons, and features some of the most interesting and likeable characters that have been featured in games in quite some time. Along with this, it also has an expansive story that kicks things off with a great premise: figure out how to get rid of a parasite in your brain before you end up being turned into a mindflayer. What follows is an epic adventure that carries you through different cities and planes, where countless stories and challenges await.</p>
<p><strong>The Witcher 3: Wild Hunt – Complete Edition</strong></p>
<p>What can we say about <em>The Witcher 3: Wild Hunt</em> that hasn’t been said already? An entire decade since its original release, the open-world RPG has continued to be awesome thanks to constant support from CD Projekt RED, not only through the release of excellent expansions—but also through updating the title to make use of more modern hardware with enhanced visuals. <em>The Witcher 3: Wild Hunt</em> continues to have an excellent story, with plenty of wonderfully-written sidequests. All of this, paired with a great combat system leads to a generally fun way to spend hundreds of hours.</p>
<p><strong>Elden Ring + Shadow of the Erdtree</strong></p>
<p>In many ways, both <em>Elden Ring</em> as well as its expansion, <em>Shadow of the Erdtree</em>, represents the culmination of everything developer FromSoftware has learned in developing titles since 2009’s Demon’s Souls. Along with the slow-paced but heavy combat that the studio is known for, <em>Elden Ring</em> and its expansion also feature a great open world to explore, some of the best boss fights it has ever design, and some incredibly dense lore available for players who would care enough to pore through the dozens of item descriptions and conversations needed to uncover it all. Pair this with tools that provide plenty of options for players that might want an easier time through the game, and <em>Elden Ring</em> and<em> Shadow of the Erdtree</em> simply prove themselves to be the best that FromSoftware has to offer.</p>
<p><strong>Red Dead Redemption 2</strong></p>
<p>Developer Rockstar has had many great games under its belt, essentially changing the entire concept of open-world games with the release of <em>Grand Theft Auto 3 </em>and its host of follow-ups, but none of them have been as jaw-dropping or awe-inspiring as 2018’s <em>Red Dead Redemption 2</em>. Acting as a prequel to the original <em>Red Dead Redemption</em>, the title puts you into the shoes of Arthur Morgan as he experiences the age of the cowboy coming to an end as a member of the Van der Linde gang. Along with some excellent character-writing and fun missions, <em>Red Dead Redemption 2</em> also offers dense gameplay, taking on a simulationist approach to even side activities like hunting or train robbing, giving players hundreds of hours worth of things to do in its massive and lush open world.</p>
<p><strong>Days Gone Remastered</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-390199" src="https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1.jpg" alt="days gone" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/days-gone-image-3-1-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Days Gone</em> was originally a PS4 game that came out to a middling reception, its release on PC has been a glow-up for the open-world zombie title, with modern gaming PCs being more than capable of handling the hordes of zombies that get thrown at you. Sure, the main narrative may not be particularly noteworthy. However, the side-activities, as well as the general gameplay loop encouraged by the fact that upgrading your motorbike is important, make the overall idea of setting out to scavenge from long-abandoned medical facilities or even rival gang camps an enticing idea.</p>
<p><strong>Cyberpunk 2077: Ultimate Edition</strong></p>
<p>While its initial release may have been a bit of a mess, in the years since, <em>Cyberpunk 2077</em> has proven itself to be an excellent open-world action RPG. Taking on the role of V in the year 2077, you set out to become a legend in Night City. However, one of the jobs you take alongside your best friend Jackie goes horribly wrong, and now you’re slowly dying and the ghost of Johnny Silverhand lives in your head. <em>Cyberpunk 2077</em>, along with its expansion <em>Phantom Liberty</em>, tells an excellent story that takes you across Night City’s various districts and social strata as you try and figure out the evil machinations of the megacorporation Arasaka that led to the development of the thing that has been slowly killing you. Along with an excellent main story, <em>Cyberpunk 2077</em> also features several well-written and fun side-quests that can range from getting into a rivalry with a Japanese pop group to discussing the nature of sentience with an AI taxi service.</p>
<p><strong>Disco Elysium &#8211; The Final Cut</strong></p>
<p>Quite easily one of the most interesting takes on the RPG genre that has been attempted, <em>Disco Elysium &#8211; The Final Cut</em> puts you in the shoes of a detective. You explore the city of Revachol, which is seemingly in the midst of a cultural upheaval in some parts, alongside your partner Lieutenant Kim Kitsuragi. <em>Disco Elysium</em> focuses more on conversation than it does action, and one of its most unique aspects is the fact that each aspect of the protagonist’s mind and body has a personality of its own. Through these conversations, you learn more about yourself, about Revachol, and about the world at large.</p>
<p><strong>Mass Effect Legendary Edition</strong></p>
<p><em>Mass Effect</em> is one of those rare video game trilogies that deserves its “legendary” moniker. The three titles tell the story of a galaxy’s fight against a cosmic, existential threat, and puts players in the shoes of human Commander Shepard who must assemble a rag-tag crew of allies from the various species from across the galaxy as they try to figure out the mysteries behind the forces known only as the Reapers. Along the way, in true RPG fashion, there are also plenty of choices that players have to make, with many of these choices having far-reaching consequences for the galaxy as a whole. While the ending of <em>Mass Effect 3</em> might be regrettable, the rest of the journey still holds up even today as one worth experiencing.</p>
<p><strong>Prey (2017)</strong></p>
<p><img decoding="async" class="aligncenter wp-image-457620" src="https://gamingbolt.com/wp-content/uploads/2020/10/prey.jpg" alt="prey" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/10/prey.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/10/prey-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>While it may not have anything to do with its 2006 namesake, <em>Prey (2017)</em> is an immersive sim that puts players in the shoes of Morgan Yu. Working for the TranStar Corporation on ethically-dubious experiments, you eventually start serving on the Talos I space station. However, these experiments eventually start going wrong, and the space station comes under attack by an alien threat known as the Typhon. The twist is that these aliens can shapeshift, which adds an extra layer of tension to the gameplay. Even when you’re just exploring an office room, one of the mugs might end up being a Mimic-type Typhon that can attack you at any time, after all. What makes <em>Prey</em> especially interesting is the freedom it gives the player in how they choose to tackle any situation, be it stealth, combat, or even something more creative, like building platforms out of nearby furniture and your Goo Gun to avoid any dangers.</p>
<p><strong>The Elder Scrolls 5: Skyrim Special Edition</strong></p>
<p><em>Skyrim</em> is still – at the time of publishing – the latest game in <em>The Elder Scrolls</em> franchise, and there’s a good reason that it has been the best-selling one so far. Taking place in the eponymous region of <em>Skyrim</em>, the game puts players in the shoes of whatever character they might like to be and, after a short opening quest, sets them free in the world. What makes <em>Skyrim</em> fun is that it has hundreds of hours worth of content, not only through its main story, but through several side quests as well. Along with this, the game also has an excellent modding community that has constantly worked on adding more content to the game, as well as improving what’s already there. Generally speaking, <em>The Elder Scrolls 5: Skyrim</em> is the closest thing we have to a game we can play forever.</p>
<p><strong>Fallout 3</strong></p>
<p>What <em>Skyrim </em>does for the fantasy genre, <em>Fallout 3</em> does for players that might prefer a post-apocalyptic setting. Taking place in and around a post-nuclear fallout Washington DC – referred to in-game as the Capitol Wasteland – <em>Fallout 3</em> sets you loose in an open world with a single goal: find your father. More interesting than the main story, however, is the sheer amount of side-content that is available right from the get-go. The first-person RPG will have you cover the entire length and breadth of the wasteland as you try and do as many side-quests as possible thanks to the excellent writing. While we’re at it, the gameplay isn’t bad either; it might be dated by modern standards, but the RPG systems in the game allow for plenty of player choice in terms of how you want to define your play style.</p>
<p><strong>Hollow Knight: Silksong</strong></p>
<p>After years of memes making the rounds on the Internet, <em>Hollow Knight: Silksong</em> is finally out. Putting players in the shoes of new protagonist Hornet, <em>Hollow Knight: Silksong</em> features an entirely new world to explore, and tons of challenging boss fights to tackle. Along the way, there are also plenty of new gameplay systems to explore, including the new healing mechanics, as well as the ability to change up Hornet’s entire moveset if you so desire. Much like the original Hollow Knight, <em>Silksong</em> has an easy claim to the crown at the top of the genre.</p>
<p><strong>Marvel’s Spider-Man 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-601904" src="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image.jpg" alt="marvels spider-man 2 p" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/10/marvels-spider-man-2-pc-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While <em>Marvel’s Spider-Man</em> was already a fantastic return of the webslinger to the gaming medium, Insomniac Games has taken everything about the open-world action game and turned it up to eleven with <em>Marvel’s Spider-Man 2</em>. Not only does it feature an even more epic storyline featuring plenty of Spider-Man’s rogues gallery, it also features two whole Spider-Men taking on the threats to New York City – Peter Parker and Miles Morales. Throw on top a fun plot about both of our heroes growing together, as well as the unique personal issues affecting both of them, as well as the threat of the Symbiote over the whole plot, and you get a great time.</p>
<p><strong>Little Nightmares 2</strong></p>
<p><em>Little Nightmares 2</em> is an interesting game since, while it might appear like a cutesy platformer from the outside, underneath its adorable exterior lies a dark game filled with a surprising amount of horror. The title revolves around a boy, Mono, who finds a girl, Six, trapped in the basement of a dark and terrible house, and the two must work together to make it out alive.Along the way, they will have to deal with many terrifying enemies and other dark secrets of the main setting of the game – the Pale City – and the title makes heavy use of some psychedelic visuals to hammer home the point that the city is not a welcoming place for wayward children.</p>
<p><strong>Kingdom Come: Deliverance 2</strong></p>
<p>While most open-world RPGs tend to make use of fantasy settings, <em>Kingdom Come: Deliverance 2</em> instantly sets itself apart from its contemporaries by instead making use of real-world place, complete with accurate depictions of historical events. Taking place in the lands of Bohemia, protagonist Henry finds himself and his friend, Sir Hans, the victims of a bandit attack on their way to deliver a message to Trosky. What follows is Henry’s attempts to complete his mission, and along the way, grow as a person. <em>Kingdom Come: Deliverance 2</em> takes a simulationist approach to its gameplay, with armours and weapons feeling appropriately hard to find and maintain, and crafting systems that will have you reading instructions from books before you go about mixing potions or forging a sword. The title offers hundreds of hours worth of gameplay, along with some of the best sword-fighting mechanics ever executed in a first-person game.</p>
<p><strong>Alan Wake 2 </strong></p>
<p><em>Alan Wake</em> was a masterclass in horror, but its sequel takes things a step further. In <em>Alan Wake 2</em>, players control multiple characters as they explore genuinely creepy locations, face terrifying creatures, and experience it all with an amazing score and exceptional gameplay. This is what horror games should strive to be, and it leaves us eager to see what Remedy has in store for the inevitable <em>Alan Wake 3.</em></p>
<p><strong>Death Stranding Director’s Cut</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-491539" src="https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image.jpg" alt="death stranding director's cut" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2021/08/death-stranding-directors-cut-image-768x432.jpg 768w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Hideo Kojima’s first major project after his departure from Konami, <em>Death Stranding</em> is a game that is quite difficult to explain. Essentially, you are a courier in a world where a global catastrophe has made humanity spread out far and wide, with little to keep them connected to each other. The core gameplay revolves around you taking on delivery jobs and then figuring out how to cross the terrain to get to your objective. What makes this interesting is that <em>Death Stranding</em> is one of those rare games where terrain is quite important, and you can’t just climb any surface you see. This means that you will have to figure out the best route to take that doesn’t risk too much damage to the cargo you’re carrying. Throw on top a bonkers plot that revolves around the concepts of death, the soul and the body, as well as the general creepiness that the ghost-like BTs exhibit, and you have a fantastic time experience, while long, is well worth it.</p>
<p><strong>The Witness</strong></p>
<p>From the developer behind <em>Braid</em>, <em>The Witness</em> is a strange puzzle game that takes a single mechanic – being able to draw lines – and turns it into the entire game. While most of the title will have you finding screens to then solve logical puzzles with your line drawing powers, the whole game essentially blows open at a certain point when you start to discover that the entire world around you is also a puzzle that can then be manipulated and solved in different ways. Along the way, the game also features narration that explores the nature of the island you’re exploring, and what its true purpose might be. All of this is paired with some wonderful art direction and a vibrant colour palette that makes sure that nothing in <em>The Witness</em> ever looks boring.</p>
<p><strong>Ghost of Tsushima</strong></p>
<p><em>Ghost of Tsushima</em> is an open-world game where the protagonist – a samurai named Jin Kasai – survives an initial battle against an invading Mongol force, and must rally the citizens and soldiers of Tsushima island to mount a resistance against the invaders. Over the course of the fantastic open-world game, Sakai must also come to terms with meanings behind words like honour, and the caste system that Japan was living under at the time. <em>Ghost of Tsushima</em> features simple-but-excellent combat gameplay, as well as quite a few tools for the player should they decide to sneak around instead, as they go around Tsushima liberating settlements from the Mongols and ultimately figure out a way to get at the primary antagonist – Khotun Khan, cousin of Kubali Khan.</p>
<p><strong>The Last of Us Part 2 Remastered</strong></p>
<p>While the original <em>The Last of Us</em> was a great game with a fantastic story anchored by wonderfully-written characters, <em>The Last of Us Part 2</em> goes a step further, giving us a darker tale that focuses on two distinct characters and their quest for vengeance and redemption. Along with the larger overall scale of gameplay, <em>The Last of Us Part 2</em> also tells a grander story, and features some of the most fun boss fights to have been put into a title where the gameplay is otherwise quite realistic. On top of all of this, the Remastered release on PC also has a host of extra content in the form of the roguelike survival mode No Return, where you get to take on combat challenges as the character of your choice in a variety of different levels.</p>
<p><strong>Sekiro: Shadows Die Twice</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-450340" src="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant.jpg" alt="Sekiro Shadows Die Twice - Remnant" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/07/Sekiro-Shadows-Die-Twice-Remnant-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>FromSoftware might be largely known for its slow-paced action RPGs in the <em>Souls</em> series and <em>Elden Ring</em>, but with <em>Sekiro: Shadows Die Twice</em>, the studio instead decided to take on a much faster style of gameplay where being on the defensive was punished. Rather than hiding behind a shield, in <em>Sekiro</em>, you are instead forced to learn the timings of various enemy attacks so that you can instead parry them, eventually breaking your foes’ posture to then finish them off with a glorious killing blow. The title still maintains much of the FromSoftware DNA, however, including how death works and the emphasis on smaller-scaled levels that are more dense and intertwining, encouraging plenty of exploration. <em>Sekiro: Shadows Die Twice</em>, despite its differences from the studio’s other games, can easily be considered one of its best outings yet.</p>
<p><strong>Uncharted: Legacy of Thieves Collection</strong></p>
<p>A collection featuring two games – <em>Uncharted 4: A Thief’s End</em> and<em> Uncharted: Lost Legacy</em> – <em>Uncharted: Legacy of Thieves Collection</em> tells two excellent stories. While one tries to wrap up the ongoing plot of Nathan Drake trying to forge a legacy for himself, the other instead features two supporting characters from preceding <em>Uncharted</em> games in the roles of dual protagonists as they set off on an adventure of their own. Where <em>Uncharted 4</em> offers a polished take on everything the series has had to offer so far, <em>Lost Legacy</em> instead goes for more experimental game design. All in all, both titles are well worth playing, even if you haven’t been able to play the first three games in the series.</p>
<p><strong>Frostpunk 2</strong></p>
<p>The original <em>Frostpunk</em> was a fresh take on the city-builder genre with a unique setting where you have to build and manage a city around sources of heat, since the planet has essentially frozen over. Its sequel pulls the camera back a bit, and instead of having you put down individual buildings, you’re now laying out entire districts with a single click. Despite this more zoomed out take on the gameplay, however, <em>Frostpunk 2</em> still makes the player choose between two horrifying choices for the survival of their city, much like its predecessor, and the general progression of the title has been taken in interesting directions, such as how trade routes are managed and how districts can boost or bring down one another, depending on proximity. All of this is paired with some wonderful visuals and excellent sound design that perfectly manage to bring your cities to life.</p>
<p><strong>A Plague Tale: Requiem</strong></p>
<p><em>A Plague Tale: Requiem</em> is a direct sequel to <em>A Plague Tale: Innocence</em>, and revolves around the two siblings once more having to travel together again. This time around, Amicia and Hugo de Rune have to travel south in order to try and look for a cure for Hugo’s affliction. On the gameplay side of things, it offers more of a refinement over its predecessor rather than any radical changes. Players take on the role of Amicia while Hugo helps out from time to time. However, both characters also have plenty of new abilities to play around with in combat encounters. <em>A Plague Tale: Requiem</em> also acts as an absolute feast for the eyes considering its incredible level of visual fidelity and strong art direction.</p>
<p><strong>The Rogue Prince of Persia</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-626683" src="https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia.jpg" alt="The Rogue Prince of Persia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/08/The-Rogue-Prince-of-Persia-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>After having spent several months in Early Access, <em>The Rogue Prince of Persia</em> was finally out a few weeks ago, and the fact that developer Evil Empire took player feedback quite seriously is evident. The title features incredibly-polished side-scrolling and platforming with smooth animations and a great visual style that still manages to work well with the randomly-generated levels. Throw on top some fast-paced combat that rewards quick timing, as well as a large variety of weapons, and you’re going to have a great time as you figure out the time-bending story of the Prince who is trying to save his people after previously having been the unwitting instigator of this doom to begin with.</p>
<p><strong>Middle-earth: Shadow of War</strong></p>
<p><em>Middle-earth: Shadow of War</em> builds on everything its predecessor did in expansive ways. It brings back the much-beloved Nemesis system, which allows protagonist Talion to face down various kinds of Orc enemies, each with their own unique personalities and fighting styles. On top of this, the Orcs winning the fight also means that they’ll get stronger, making the subsequent rematch even harder. The Nemesis system alone makes Shadow of War worth your time, but if that’s not enough, it also has a fun story exploring an alternate timeline of the Lord of the Rings books where a giant war was waged against the forces of Mordor well before the events of the books take place. The gameplay also serves as an excellent evolution of the classical style of open-world action gameplay we saw over the last couple of console generations.</p>
<p><strong>Shadow of the Tomb Raider</strong></p>
<p>In <em>Shadow of the Tomb Raider</em>, Lara Croft embarks once again on a perilous hunt for a precious treasure. However, in her carelessness, Croft accidentally sets off a chain of events that threatens the world, and now she must find a way to stop the destruction. On the gameplay side of things, it offers fast and responsive gunplay as well as plenty of options for some stealth, including the ability for Croft to cover herself in mud to blend in with her surroundings better. The star of the game is undoubtedly the platforming, and with plenty of tombs for Croft to raid, <em>Shadow of the Tomb Raider</em> offers just about everything you could ask for.</p>
<p><strong>Black Myth: Wukong</strong></p>
<p><em>Black Myth: Wukong</em> is an interesting take on a classic setting. The game features excellent boss fights, along with some gorgeous visuals. These aspects are further bolstered by the fact that the combat system is incredible and responsive. Even the encounter design deserves some praise, since <em>Black Myth: Wukong</em> has been designed around the idea of making the player use just about every tool they have at their disposal. There isn’t really much else to say that hasn’t already been said plenty of times already. It did, after all, manage to hold on to its concurrent player count records at launch when compared to any game out there on PC.</p>
<p><strong>Mafia: The Definitive Edition</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-517728" src="https://gamingbolt.com/wp-content/uploads/2022/05/mafia.jpeg" alt="mafia" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/05/mafia.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-1024x576.jpeg 1024w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-15x8.jpeg 15w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2022/05/mafia-1536x864.jpeg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While the <em>Mafia</em> series has seen a newfound level of success thanks to the recent release of <em>Mafia: The Old Country</em>, the original <em>Mafia</em> is still worth revisiting, especially in its Definitive Edition form, since it now features modernised gameplay and combat systems, as well as a massive upgrade in visual quality. The story revolves around humble taxi driver Thomas Angelo in the city of Lost Haven, who finds himself embroiled with the local mob thanks to a recent car chase against a rival mob. Things slowly escalate as Angelo climbs up the ranks of the Salieri family. Interestingly, the story is told in the form of Angelo confessing to his crimes to a detective, with liberal use of flashbacks as the main storytelling device. The title also features a fun open world to drive through, especially since few games ever use the Great Depression as their setting.</p>
<p><strong>Mad Max</strong></p>
<p>Having come out at a time where many players and critics alike were suffering from open-world fatigue, <em>Mad Max</em> was quite overlooked. However, in the decade since, the title has been vindicated thanks to its excellent open world design and strong gameplay. <em>Mad Max</em> is a unique open world game where the player’s vehicle, the Magnum Opus, is an important form of progression. Much of the game will be spent with you, as Max, trying to find parts and blueprints to upgrade the car. Along with this, there is also an emphasis on vehicular combat, as well as good ol’ fisticuffs and some ranged weapons thrown in for good measure.</p>
<p><strong>Hogwarts Legacy</strong></p>
<p><em>Hogwarts Legacy</em> is an open-world game that perfectly manages to tap into the world of the <em>Harry Potter</em> books. The title takes place a hundred years before the events of the books, and puts players in the shoes of a budding young wizard joining the Hogwarts School of Witchcraft and Wizardry. As they live out their student life, players will also eventually discover a bubbling goblin uprising, as well as criminal wizards. <em>Hogwarts Legacy</em> is one of those games that any fan of the <em>Harry Potter</em> series owes themselves to play because of just how well it captures the magical feelings of the books.</p>
<p><strong>Tainted Grail: The Fall of Avalon</strong></p>
<p>While <em>Skyrim</em> might offer a fun take on a fantasy open-world RPG, <em>Tainted Grail: The Fall of Avalon</em> takes a darker turn. The game takes on the classic tales of Arthurian legend, albeit with its own unique interpretations. Along with its vast open world, <em>Tainted Grail: The Fall of Avalon</em> also features quite a bit of emphasis on first-person combat, be it with swords or at range with a bow and some arrows. There are also plenty of other things to do while you&#8217;re out and about, from gathering crafting materials to simply taking a break by sketching some scenery or fishing by a lake.</p>
<p><strong>Star Wars Outlaws</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-584050" src="https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image.jpg" alt="star wars outlaws" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image.jpg 1921w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/04/star-wars-outlaws-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><em>Star Wars Outlaws</em> stands as a redemption story of its own, overcoming early skepticism to win players over. While the game was a mess when it first came out, the developers have taken quite a bit of player feedback to then introduce a host of fixes to the game, from gameplay aspects like improving how stealth works, to the addition of plenty of story content through the release of two expansions. <em>Star Wars Outlaws</em> is a great way to experience the Star Wars universe without the baggage of having to play as a Jedi.</p>
<p><strong>Assassin&#8217;s Creed Shadows</strong></p>
<p><em>Assassin&#8217;s Creed Shadows</em> represents something of a new leaf for the franchise. While many had found the last two releases—Valhalla and Odyssey—a bit too bloated, Shadows pulls its filler and padding back a bit, instead focusing on delivering a few core activities that are actually fun and make the world a joy to explore. It also finally takes the franchise to Japan, and introduces a pair of new protagonists: the stealthy Naoe and the fearsome Yasuke. The two have to work together to figure out the secrets behind Oda Nobunaga&#8217;s death, while also dealing with the machinations of an early form of the Templars.</p>
<p><strong>The Elder Scrolls 4: Oblivion Remastered</strong></p>
<p>While <em>Skyrim</em> might serve as a fantastic open-world RPG in its own right, its predecessor, <em>Oblivion</em>, was also a downright excellent game. And now, with the <em>Remastered</em> release, we can once more explore the lands of Cyrodiil as we take on the opening of the Oblivion Gates and a Daedric invasion. Along with this, there are also plenty of side-quests to take on, including a host of factions to join, from the fighter&#8217;s guild to the Dark Brotherhood. You can even simply become an arena fighter if that&#8217;s all you really want to do, it&#8217;s ultimately all up to you.</p>
<p><strong>Atomfall</strong></p>
<p>While Rebellion might be known for its excellent shooter series <em>Sniper Elite</em>, the studio decided to try something different with <em>Atomfall</em>. Rather than taking on Nazi soldiers on covert missions during World War 2, <em>Atomfall</em> instead has you scavenging for resources in a strange world where it is up to you to figure out the game&#8217;s story through your own skills of investigation and deduction. While there are plenty of fights you can still get into, you&#8217;ll want to be a lot more careful about the kinds of enemies you decide to take on, since you&#8217;re a lot more fragile and not as well-armed as you might be in a <em>Sniper Elite</em> game.</p>
<p><strong>Sniper Elite: Resistance</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-597351" src="https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image.jpg" alt="sniper elite resistance" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/sniper-elite-resistance-image-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While Rebellion has been experimenting with <em>Atomfall</em>, it still hasn’t left its <em>Sniper Elite</em> series behind. We also recently got the release of <em>Sniper Elite: Resistance</em>, where players take on the role of a brand new protagonist, SOE Agent Harry Hawker, who is taking on missions that run parallel to the events of <em>Sniper Elite 5</em>. Since it is ultimately a spin-off, <em>Sniper Elite: Resistance</em> features primarily the same gameplay as its predecessors, but with quite a bit more refinements in various things, from second-to-second gameplay all the way up to how its missions are structured.</p>
<p><strong>Firewatch</strong></p>
<p><em>Firewatch</em> is a narrative adventure game where the goal is quite simple; on his first day at Firewatch tower Two Forks, protagonist Henry gets some interesting calls on his radio, which is otherwise only used to contact his supervisor who is based at the Thorofare tower. Things quickly start getting dark, and Henry must figure out who is calling him on the radio, and what exactly is up with his supervisor who he is yet to physically meet. <em>Firewatch</em> doesn’t really feature any combat. Rather, there is a focus on exploration and environmental storytelling, and it’s largely up to the player to figure out where to go and how to get there.</p>
<p><strong>Dying Light</strong></p>
<p>While there have been a couple of sequels out so far, the original <em>Dying Light</em> is still a game well worth playing thanks to its fantastic melee combat systems and parkour mechanics that make travelling through the streets and rooftops of the zombie-infected city of Haran. The story itself is also quite interesting, with protagonist Kyle Crane having been infected with the zombie virus and needing to find a way to curtail its symptoms before he ultimately turns. The title also features an interesting twist on the day-night cycle, with day time being safe for exploration but night time offering far greater rewards at the risk of the player having to deal with incredibly dangerous and more powerful zombies dubbed Volatiles. All of this combined with a fun crafting system that rewards creativity in your weapon choices make <em>Dying Light</em> often feel like it’s still the best game in the series so far.</p>
<p><strong>Ace Combat 7: Skies Unknown</strong></p>
<p>Until the release of <em>Ace Combat 7: Skies Unknown</em>, the <em>Ace Combat</em> franchise felt like one of the worst-kept secrets in terms of how insane it can be both in terms of quality of gameplay and story. <em>Ace Combat 7: Skies Unknown</em> tells a brand new story in the world of Strangereal, with the plot primarily revolving around a massive war between the Kingdom of Erusea and the Osean Foundation. The title features excellent arcade-style dogfighting combat with a host of fighter jets from the real world, as well as quite a few fictional jets for some added fun.</p>
<p><strong>Half-Life 2</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-514092" src="https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2.jpg" alt="Half-Life 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/04/Half-Life-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Quite an easy contender for one of the greatest games ever made, <em>Half-Life 2</em> has a sprawling campaign that holds up even to this day thanks to the sheer amount of variety it presents to players, both in the form of different weapons and enemies, as well as the mechanics of various levels. The title was also important in introducing the physics engine that is part of Valve’s own Source engine, and the feature was on incredible display thanks to a weapon like the gravity gun. Throw on top an impressive story that is told in an incredibly minimalistic way without ever cutting to a cutscene, and it’s easy to see why <em>Half-Life 2</em> is so widely regarded as being such a great game, even in 2025.</p>
<p><strong>Halo: The Master Chief Collection</strong></p>
<p>While PC as a platform is no stranger to first-person shooters, it is hard to argue that the <em>Halo</em> franchise isn’t one of the best that the genre has seen. Thankfully, thanks to <em>Halo: The Master Chief Collection</em>, players can experience almost the entirety of the <em>Halo</em> storyline, starting from the original <em>Halo: Combat Evolved</em>, its sequels <em>Halo 2</em>, <em>Halo 3</em> and spin-offs <em>ODST</em>, <em>Halo Reach</em>, and even the start of 343 Industries’ (now Halo Studios) run with the franchise, <em>Halo 4</em>. The collection also offers a way to play all of the various games’ levels in remixed orders, following distinct themes like levels that focus on vehicles, for example, to focusing more on certain subplots. <em>Halo: The Master Chief Collection</em> is essentially the best way to experience a seminal shooter series, warts and all.</p>
<p><strong>Monster Hunter Wilds</strong></p>
<p>Quite possibly the most refined gameplay offered so far in the <em>Monster Hunter</em> franchise, <em>Monster Hunter Wilds</em> represents the pinnacle of the series, if not in its smaller roster of monsters when compared to its predecessors, then at least in its gameplay systems and massive, beautiful worlds. <em>Monster Hunter Wilds</em> features a short, fun story that takes you across the Forbidden Lands as you try to get young child Nata back to his family. Along the way you’ll get to take on several monsters, both new to the series as well as returning favourites, using the weapons of your choice out of 14 distinct options. <em>Monster Hunter Wilds</em> features plenty of gameplay refinements as well, including a mount system, as well as the ability to carry around two weapons that you can switch between mid-fight, which is great since each weapon feels like you’re playing a new game altogether.</p>
<p><strong>Returnal</strong></p>
<p>One of the rare instances of a AAA roguelite game, <em>Returnal</em> is an intense third-person shooter that puts players in the shoes of space pilot Selene Vassos who finds herself having crashed on an alien planet named Atropos. What follows is a psychedelic adventure as she tries to find the source of a mysterious signal called the White Shadow, but the twist is that Selene seems to be stuck in some kind of time loop where, every time she dies, she finds herself waking up at the moment of her ship’s crash. The title is filled with fast-paced and tense combat that has you dodging massive projectiles shot by strange creatures, and occasionally also getting your hands on upgrades for your weapons. The story itself is also quite interesting, pulling in plenty of allusions from myths as she tries to make it off Atropos alive.</p>
<p><strong>Sleeping Dogs</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-610462" src="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs.jpg" alt="sleeping dogs" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/01/sleeping-dogs-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Born from the ashes of the long-dead <em>True Crime</em> series of games, <em>Sleeping Dogs</em> is the closest we’ve ever gotten to having a Hong Kong action movie in video game form. The plot revolves around the adventures of undercover cop Wei Shen who must infiltrate a triad gang in order to take it down from the inside. When it comes to gameplay, <em>Sleeping Dogs</em> is an open-world game with several inter-mingling systems, from driving and vehicular combat, to melee combat with slick martial arts moves, and the occasional bouts of ranged combat when you can get your hands on a gun. The game wonderfully realises its setting of Hong Kong, often showing the stark contrasts between the cleaner commercial areas of the city and the but bright and colourful entertainment districts.</p>
<p><strong>Metro Exodus</strong></p>
<p>Whereas the first two games in the <em>Metro</em> series were more focused on offering linear experiences, <em>Metro Exodus</em> broadened its scope by a considerable amount by opting to set players free in more open environments. While far from an open-world game, <em>Metro Exodus</em> still provides quite a bit of freedom to players in terms of how they want to approach any situation. Along with this, the title also encourages plenty of exploration since, in keeping with series tradition, resources are scarce in <em>Metro Exodus</em>. Exploring is also a great way to get your hands on valuable upgrade materials to improve the arsenal of weapons you will ultimately end up using against not only human enemies, but mutated foes as well. The story is also quite interesting, since it revolves around Artyom, his wife Anna, and their friends the Rangers departing the Moscow Metro system in a train to explore the Russian wilderness.</p>
<p><strong>Gears of War: Reloaded</strong></p>
<p>When the original <em>Gears of War</em> first came out back in 2006, it was considered a mind-blowing experience for the time thanks to its visuals, as well as refinements over the turn-based shooter mechanics we had seen done much worse in plenty of other games. <em>Gears of War: Reloaded</em>, however, proves that the original title still holds up to this day thanks to its incredible campaign with plenty of set pieces, fun and varied weapons to play around with, and some downright fantastic visual upgrades that have been made to take better advantage of modern hardware.</p>
<p><strong>Dead Cells</strong></p>
<p><em>Dead Cells</em> is one of those rare indie games that manages to get just about every single one of its aspects right. Even something as simple as movement and exploration feel great in the roguelite action game, and the level of variety on offer with the weapons, as well as the meta progression system that encourages not only mastery of the traversal systems, but also a willingness to explore, make just about every run of <em>Dead Cells</em> feel like a fun time. Throw on top some excellent pixel art that really makes its massive boss fights come to life, as well as the plethora of additional content – ends up making it very difficult to put the side-scroller down for good.</p>
<p><strong>Detroit: Become Human</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-574414" src="https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human.jpg" alt="detroit become human" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2023/12/detroit-become-human-1536x863.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>While games made by Quantic Dream might be quite divisive at times, <em>Detroit: Become Human</em> is outright the best title that the studio has put out so far. Featuring narrative-focused gameplay that largely involves having conversations and making choices at key moments, <em>Detroit: Become Human</em> tells three distinct stories in a world where humanity treats sentient androids that it has developed as slaves. All three stories have the player take on the role of a distinct android, where you have to figure out the complex moral quandaries that take place throughout the storylines.</p>
<p><strong>Portal 2</strong></p>
<p>When the first <em>Portal</em> came out, it was widely regarded as a radical new entry in a genre that was otherwise known to revolve around killing things. It ultimately ended up laying the foundations for what would become <em>Portal 2</em> – a bigger, grander sequel in every way possible. <em>Portal 2</em> takes place an unknown amount of time after the events of the first game, and has Chell once more pick up the portal gun to find her way out of the Aperture Science facility she’s trapped in. Along with GlaDOS returning once more as a major character, <em>Portal 2</em> also features a new character in the form of Wheatley. We also get a lot of storytelling in the game, since quite a bit of it has you exploring ancient versions of the bathroom curtain company that would eventually become Aperture Science.</p>
<p><strong>Outlast</strong></p>
<p>There might be plenty of stealth-based horror games out there, but <em>Outlast</em> manages to be something quite special thanks to its use of some real-world history to build up its scare. Revolving primarily around the MK Ultra experiments that were conducted by the CIA, the game puts you into the shoes of independent journalist Miles Upshur who is trying to get the scoop on Mount Massive Asylum for the Criminally Insane. Unfortunately, owing to unethical experiments, most of its residents have essentially gone insane, and now Upshur must figure out how to survive and get out in one piece while also making sure he gets enough evidence along the way. <em>Outlast</em> also makes use of a handheld camera as its primary PoV device, since it offers a night vision mode. However, players will also have to keep a track of their battery consumption, since you don&#8217;t want to be trapped in the dark with murderous people around you.</p>
<p><strong>Metal Gear Rising: Revengeance</strong></p>
<p>Ostensibly the closest the <em>Metal Gear</em> franchise gets to having a “final” game since it takes place furthest into the future, <em>Metal Gear Rising: Revengeance</em> is a major departure for the series. It trades in the tactical espionage action in favour of the more bombastic tagline of lightning bolt action, and puts you in the shoes of a fully cyborg-ised Raiden at the peak of his power. Developed by PlatinumGames, <em>Metal Gear Rising: Revengeance</em> features a fantastic combat system that has an emphasis on not only long and vicious combos, but also parrying the enemy’s attacks to open them up for massive counter-attacks. This, along with the Zandatsu system that lets you cut just about everything, be it an enemy’s limbs or a bridge’s support, make <em>Revengeance</em> a treat to play. Throw on top an over-the-top but fun story about private military contractors and a cartoonishly evil US Senator and you have an explosive roller coaster.</p>
<p><strong>Resident Evil</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-628790" src="https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake.jpg" alt="resident evil remake" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/09/resident-evil-remake-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Before the remake of <em>Resident Evil 2</em> back in 2019 was considered the high watermark for video game remakes, the series had already earned similar acclaim for its remake of the original <em>Resident Evil</em>. Originally released on the GameCube all the way back in 2002, the remake of the original <em>Resident Evil</em> eventually made its way to PC, complete with higher-resolution textures and all of the high-quality upgrades that it got over the original. Even after all these years, <em>Resident Evil</em> still manages to feel like a one-of-a-kind survival horror experience, thanks to its tight level design and generally excellent gameplay that melds environmental puzzle solving and tense action sequences, all while keeping you on the edge of your seat thanks to a constant scarcity of weapons and ammo.</p>
<p><strong>Watch_Dogs 2</strong></p>
<p>It’s no secret that the original <em>Watch_Dogs</em> was a bit of a disappointment, both in terms of its visuals, as well as its story and characters. The series’ second stab at the series in the form of <em>Watch_Dogs 2</em>, however, proved to be a much more interesting experience. Rather than focusing on the brooding Aiden Pearce, <em>Watch_Dogs 2</em> instead stars a group of scrappy young adults as they venture into the real world to start their careers, but find themselves fighting against an authoritarian regime that is making use of high-tech surveillance technology to control the populace. Protagonist Marcus Holloway is a much more fun character than Pearce ever was, and the attempts of his rebel hacker crew, DedSec, to take down ctOS 2.0 are a wild, fun, and often emotional adventure.</p>
<p><strong>Silent Hill f</strong></p>
<p>After the <em>Silent Hill</em> franchise spent over a decade being missing from the overall gaming scene, the series made a bombastic return with last year’s remake of the seminal <em>Silent Hill 2</em>. A year later and now we even have a brand new entry in the stories franchise – <em>Silent Hill f</em>. The game takes place in the unique setting of a quaint Japanese finishing town in the 1960s, where school-going girl Hinako has a strained relationship with her parents and goes to meet her friends for some solace. However, a sinister fog starts covering the town of Ebisugaoka, and Hinako finds herself trapped and fighting for her life. While there is an emphasis on combat this time around, <em>Silent Hill f</em> is still able to effectively pull off the scares and tense atmosphere that the series is known for.</p>
<p><strong>Dying Light: The Beast</strong></p>
<p>The newest entry in the <em>Dying Light</em> franchise is seen as something of a return to form for the series. While <em>Dying Light 2 Stay Human</em> did well for developer Techland, the studio itself acknowledged that it had lost what made the original <em>Dying Light</em> great, and hence we get <em>The Beast</em>. Once more putting us into the shoes of Kyle Crane after the events of <em>The Following</em>, <em>Dying Light: The Beast</em> features improved parkour-based traversal over its predecessor, while also bringing in improvements to both melee and ranged combat, all of which is packaged into a fantastic new open world to explore with plenty of variety, both in terms of zombie types and the scenery.</p>
<p><strong>Trails in the Sky 1st Chapter</strong></p>
<p>A reimagining of an absolute classic, <em>Trails in the Sky 1st Chapter</em> is a ground-up 3D remake of a seminal 2D sprite-based RPG. As its name implies, it is the first part of the expansive <em>Trails</em> franchise, and puts you in the shoes of Estelle Bright and her adopted brother Joshua as they set off as members of the peacekeeping guild, starting out as bracers and slowly working their way up. The <em>Trails</em> series, while long, absolutely features several stories well worth experiencing, and there is currently no better way to start your journey than with <em>Trails in the Sky 1st Chapter</em>.</p>
<p><strong>Blue Prince</strong></p>
<p>Puzzle games, especially in the indie space, tend to come in all sorts of shapes and sizes. Very rarely, however, does one show up that ends up feeling like a revelation. This is precisely what developer Dogubomb achieved with <em>Blue Prince</em>. The premise is quite simple: you are stuck in a mysterious manor – Mt. Holly – where the rooms shift around for no apparent reason. The core of the game is exploring the mansion, but the twist is that the player decides what the next room will be every time they open a door. <em>Blue Prince</em> has a wide gamut of puzzles for players to figure out as they try to make their way to the rumoured Room 46. To throw another wrench in your plans, the house once again shifts its rooms around every dawn. <em>Blue Prince</em> is the kind of game where you can spend anywhere from between 15 minutes to several hours at a stretch as you try to comb through the mysterious rooms of Mt. Holly to find a way to their destination.</p>
<p><strong>Commandos: Origins</strong></p>
<p>While the real-time tactical stealth series <em>Commandos</em> doesn’t really need much of an introduction, the latest release, <em>Commandos: Origins</em>, proves that the genre and style of gameplay still has legs in the modern day. Taking us all the way back to the origin of the World War 2 crew of commandos you play in the original <em>Commandos</em>, <em>Commandos: Origins</em> offers entirely new challenges throughout its various maps, all with more modernised gameplay thanks to updated visuals, as well as a large variety of objective types that will have you make use of just about every ability you and your crew can muster.</p>
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		<title>15 New Stealth Games of 2025</title>
		<link>https://gamingbolt.com/15-new-stealth-games-of-2025</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 18 Apr 2025 13:30:00 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[Assassin's Creed Shadows]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Death Stranding 2 - On the Beach]]></category>
		<category><![CDATA[Eriksholm: The Stolen Dream]]></category>
		<category><![CDATA[Ghost of Yōtei]]></category>
		<category><![CDATA[I.G.I. Origins]]></category>
		<category><![CDATA[Jurassic Park: Survival]]></category>
		<category><![CDATA[Metal Gear Solid Delta: Snake Eater]]></category>
		<category><![CDATA[Monaco 2]]></category>
		<category><![CDATA[project th]]></category>
		<category><![CDATA[Skin Deep]]></category>
		<category><![CDATA[Splinter Cell Remake]]></category>
		<category><![CDATA[Thick As Thieves]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=617165</guid>

					<description><![CDATA[From passing through like a ghost to sneakily assassinating targets and heists, these stealth games are worth looking out for.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>ans of almost every genre have something to look forward to in the future, but seeing the sheer range of upcoming stealth titles is pretty surprising. From sequels in beloved franchises to remakes of timeless classics, immersive sims, and sci-fi settings to dinosaurs and Japan, there&#8217;s something for every kind of stealth fan. Yes, even those who occasionally prefer to go loud. Check out 15 new, standout stealth titles launching in 2025 and beyond.</p>
<p><strong>Death Stranding 2: On the Beach</strong></p>
<p><iframe loading="lazy" title="15 NEW Stealth Games of 2025 And Beyond You ABSOLUTELY NEED TO PICK UP" width="500" height="281" src="https://www.youtube.com/embed/xGJe3W26gP4?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Between the B.T. Kaijus duking it out, whatever Higgs has going on and all the deliveries, it&#8217;s easy to forget that <em>Death Stranding 2: On the Beach</em> features a robust stealth system. It&#8217;s somewhat hard to notice between the increased gunplay, but you&#8217;ll still have to carefully walk about areas infested with B.T.s and avoid getting caught. We&#8217;re also hoping for more non-lethal options and witnessing how dynamic weather impacts strategies (like a sandstorm obscuring enemy detection radius).</p>
<p>And regardless if the story makes as much sense as the original or not, you just know it&#8217;s going to be a journey unlike any other when it launches on June 26th for PS5.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">617165</post-id>	</item>
		<item>
		<title>Commandos Origins Review &#8211; An Isometric Blast from the Past</title>
		<link>https://gamingbolt.com/commandos-origins-review-an-isometric-blast-from-the-past</link>
		
		<dc:creator><![CDATA[Matthew Carmosino]]></dc:creator>
		<pubDate>Wed, 09 Apr 2025 14:38:22 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Claymore Game Studios]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Kalypso Media]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=616302</guid>

					<description><![CDATA[The real-time-tactics stealth series finally gets a new entry after 19 years. It's packed with compelling content and worth playing if you can stomach some bugs and optimization issues.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>ow many games have been resurrected from a 22 year hiatus recently? I don’t just mean an old game getting a remaster. No, I mean a completely new entry. Well, not many. Yet, the reboot of <em>Commandos</em> has gone under the radar for most. <em>Commandos</em> is a stealth based real-time-tactics series with the last entry, <em>Commandos: Strike Force</em>, hailing from 2006. The core gameplay involves navigating intricate isometric maps within a WWII setting through the lens of six characters. These characters comprise the commando units you’ll be controlling, each sporting unique abilities to get through their covert missions. As the name suggests, <em>Commandos Origins</em> tells the origin story of this elite force of operatives.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-616322" src="https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-04-1024x576.jpg" alt="commandos origins review 04" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-04-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-04-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-04-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-04-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-04-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-04.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"Far from just your Normandy trenches, <em>Commandos Origins</em> spans the globe."</p></p>
<p>Right off the bat, I was struck by how much biome diversity the team at Claymore managed to squeeze out of the tried and true World War II setting. Far from just your Normandy trenches, <em>Commandos Origins</em> spans the globe. The visual distinction from mission to mission is stark and appreciated.</p>
<p>And there’s a lot of missions to chew through here: 14 to be exact. This is a notable jump up in content from the 10 missions from <em>Commandos 2</em> and 12 from <em>Commandos 3</em>. But it’s really the quality of said missions that really matters, and in this, <em>Commandos Origins</em> doesn’t disappoint. Each map provides numerous ways to accomplish your objectives. Want to go in guns blazing? Well, you can shoot up the place if you can manage to avoid alarms and reinforcements. It’s also possible to go the pacifist route and avoid conflict altogether, though this might be even more difficult than the <em>Rambo</em> method. Most players will find themselves somewhere in the middle between these two extremes, avoiding patrols that are out of the way and stealth killing soldiers one at a time to avoid setting off alarms.</p>
<p>The game’s wide map design accommodates either (and both) of these playstyles well, providing plenty of tools and equipment for commandos to take advantage of along the way. There’s even some incentive to explore and comb every inch of maps with the a handful of collectibles in each mission. Obtaining these collectibles provides a nice side challenge in itself due to their being tucked away in soldier’s bunkers and other heavily patrolled areas off-the-beaten-path. Managing to grab these secrets won&#8217;t grant any gameplay boons or anything, but they do provide some historic text and images of things like the Willy’s Jeep and its usage in WWII, for instance. Additionally, there’s side objectives which add even more replayability and challenge.</p>
<p>The nitty gritty of how you interact with these maps is quite another matter. As expected, the isometric camera from previous games returns, except it’s fully controllable this time around instead of the limited rotation controls from <em>Commandos 3</em>. You can zoom in and out and fully rotate the cam here. The UI on console is rather minimalistic. All your tools and weapons are found on a hotkey menu using RT, as are your units and orders using LT. The team did a fine job avoiding a clustered and overwhelming UI, just showing unit portraits and tool graphics in the upper corners, with a minimap chilling in the bottom right. Players will find console controls quite streamlined and intuitive for the most part, though toggling and interacting with viewcones is a tad bit clunky.</p>
<p>Since this is such a stealth-oriented game, knowing an enemy’s line of sight is crucial. That’s where viewcones come in. Unfortunately, you can’t just toggle all enemy viewcones in the immediate area on; you have to either set a viewcone marker or select enemy cones individually. I like the idea of setting a viewcone in a dedicated spot, but it’s too small to be useful. Also, enemies patrol and move in and out of zones often, invalidating the usefulness of most viewcone markers. Highlighting individual enemy viewcones isn’t much better since it can be finicky aiming at the individual you want when they’re in groups. The more imprecise nature of a control stick just doesn’t compare to the fine pinpoint accuracy of a mouse in this regard.</p>
<p>Another issue I had with viewcones is how inconsistent they are at times. There have been moments when I was clearly outside the viewcone when all a sudden the enemy starts gunning me down without warning. What’s the point of viewcones if they’re not 100% reliable? Yes, there are other variables at play that override viewcones. If you make noise or enemies see footprints, enemies will be alerted to your presence (and there’s even a visual indicator of noise made). As a result, I found myself mistrusting viewcones throughout my playthrough, which kinda defeats the purpose of such a mechanic.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-616323" src="https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-05-1024x576.jpg" alt="commandos origins review 05" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-05-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-05-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-05-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-05-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-05-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/commandos-origins-review-05.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"The meat and potatoes of the Commandos series lies in the tools each of your units wields."</p></p>
<p>Speaking of visual distinction, you can highlight interactable aspects of the environment and tell enemies from comrades with an ‘highlight mode’ toggle. I highly recommend turning manual toggle on, since the countdown duration options seems to be bugged at the moment, often leaving everything highlighted until a cutscene or combat occurs.</p>
<p>Of course, by now you may be asking yourselves why <em>Commandos</em> is labelled as a real-time-tactics game despite its actionable stealth gameplay. The answer lies with Command Mode. This tactical mode can be initiated at any time, and will pause all gameplay allowing you to set up movement and commands for your squad to perform. Command Mode isn’t forced upon the player, but it is often helpful when simultaneous control of units is needed. Another option is to play with another player via 2-player co-op. Co-op can be done online or split-screen.</p>
<p>The meat and potatoes of the <em>Commandos</em> series lies in the tools each of your units wields. You take control of six distinct commando units throughout the game, each with their own skillset and playstyle. While all commandos share certain abilities, like using medkits or knocking out opponents, certain abilities like setting bear traps are unique to a particular unit. I found the broad tookit to be satisfying and open-ended. Your Green Beret can set a sound decoy or you can just whistle with the Sapper to accomplish a similar, though slightly altered outcome.</p>
<p>What’s more impressive is how each mission has unique abilities for each of the commandos based on the distinct properties of the environment. For example, the mission in the Arctic Circle has some communication lines with poles between them. The Green Beret can shimmy up and climb across the various poles, allowing quicker access without being seen. Just because you’ve seen all of one unit’s abilities doesn’t mean a mission won’t introduce a new way to interact with the environment.</p>
<p>For longtime <em>Commandos</em> fans, it’s worth pointing out that enemies don’t have inventory here. They drop single items, like medkits, if anything at all. This makes <em>Commandos Origins</em> more streamlined, eliminating some of the inventory management the classic games had. Something this does share with those classics is difficulty. Even on the easiest of the three difficulty settings, <em>Commandos Origins</em> has a steep learning curve that brutally punishes mistakes. You’ll find yourself getting caught and dying often. This brings up load times. The load times may not be egregious on PS5, but they do take a while compared to similar games on the console. I wish the load times were shorter, if not instantaneous, since they occur quite often considering the difficulty of the game.</p>
<p>This leads to several technical issues that I continue to encounter in the game. Some of the more egregious glitches were corrected with a patch. Unfortunately, persistent screen tearing continues to plague <em>Commandos Origins</em>. Whether your playing on graphics or performance mode, rotating the camera up and down results in noticeable screen tearing. And I wouldn’t recommend playing on graphics mode, by the way, the framerate and screen tearing issues are too persistent. Another issue I had occurred within the save menus. For example, looking through autosaves scrolls up and down wildly, at times leading to a softlock situation.</p>
<p>On the gameplay side of things, I’ve encountered a couple of invisible walls preventing me from hiding in time, leading to an early death or two. These invisible walls could have something to do with the vertical terrain they tried to implement, but with no way to measure terrain height with the isometric view, it’s too hard to tell what might just be a slight hill preventing interactivity (and the highlight mode doesn’t show anything).</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-615144" src="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-1024x576.jpg" alt="commandos origins" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p><p class="review-highlite" >"By far my favorite aspect of the visuals are the variety of biomes and doodads populating each of the maps."</p></p>
<p>While <em>Commandos 2</em> felt ahead of its time with its detailed isometric graphics, <em>Origins</em> is average when compared with its peers. The fidelity of textures is nice and detailed and the lighting is indicative of the Unreal Engine 5 lumen tech it’s using, but it doesn’t do anything other games in the genre aren’t doing better. By far my favorite aspect of the visuals are the variety of biomes and doodads populating each of the maps.</p>
<p>One area that is found particularly lacking graphics-wise are the animations. Vehicles move about with no subtlety or finesse, looking like loosely animated cartoons in spots. Then there’s the absence of proper transition animations with certain character actions. The lack of animation finesse coupled with all the glitches I experienced made Commandos Origins a rather lukewarm experience on the graphical and technical end.</p>
<p>The soundscape is hit or miss, much like the graphics. <em>Commandos</em> has taken a live orchestra approach with its soundtrack, but the compositions themselves lack the punchiness and melodic strength of the original games. The soundtrack comes off as your expected military background music; nothing bad but not memorable either. It would’ve been nice to have the original soundtrack option via toggle, but I didn’t expect that kind of thing. The voices of all six commandos are serviceable, but didn’t particularly wow me. This reboot brings back those delightfully charming sound effects, thankfully. When zoomed-in, buzzing of telephone polls or the engine of vehicles is heard, which makes for some good atmosphere.</p>
<p>Overall, <em>Commandos Origins</em> packs a lot of strategic fun into a modern nostalgic package. The six commando units offer a lot of gameplay variety and the missions vary with distinct biomes and multiple ways to complete them. The game still has some bugs to iron out, but <em>Commandos Origins</em> comes recommended if you’re a fan of methodical stealth and real-time-tactics games.</p>
<p><em><strong><span style="color: #ff6600;">This game was reviewed on the PlayStation 5.</span></strong></em></p>
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		<post-id xmlns="com-wordpress:feed-additions:1">616302</post-id>	</item>
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		<title>15 Biggest New Releases of April 2025</title>
		<link>https://gamingbolt.com/15-biggest-new-releases-of-april-2025</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 01 Apr 2025 12:57:05 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Bionic Bay]]></category>
		<category><![CDATA[Clair Obscur: Expedition 33]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Crashlands 2]]></category>
		<category><![CDATA[Days Gone Remastered]]></category>
		<category><![CDATA[descenders next]]></category>
		<category><![CDATA[Fatal Fury: City of the Wolves]]></category>
		<category><![CDATA[forever skies]]></category>
		<category><![CDATA[forza horizon 5]]></category>
		<category><![CDATA[Monaco 2]]></category>
		<category><![CDATA[MotoGP 25]]></category>
		<category><![CDATA[South of Midnight]]></category>
		<category><![CDATA[Steel Seed]]></category>
		<category><![CDATA[Tempest Rising]]></category>
		<category><![CDATA[The Last of Us Part 2 Remastered]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615702</guid>

					<description><![CDATA[Remasters, first-party exclusives, long-awaited sequels, surprising follow-ups and more await. Check out this month's big releases.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>arch had its fair share of releases and new titles, but April is a whole other beast in quantity and quality. Remasters, ports, long-awaited sequels, exclusives, at least one incredible-looking RPG – there&#8217;s a lot to look forward to. Check out the 15 biggest games launching in April 2025.</p>
<p><strong>Days Gone Remastered</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-615683" src="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered.jpg" alt="Days Gone Remastered" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered.jpg 2400w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/04/Days-Gone-Remastered-2048x1152.jpg 2048w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>After years of asking for a sequel, <em>Days Gone</em> fans have been rewarded with&#8230;a PS5 remaster. Thankfully, <em>Days Gone Remastered</em>, out on April 25th features some notable new content like Horde Assault, where Deacon must survive against larger, more challenging hordes. Enemies become more difficult as time passes, and you can even control brand-new characters to survive for as long as possible.</p>
<p>You also have Speedrun and Permadeath modes with graphical improvements, reduced loading times and DualSense support. PS4 owners can upgrade to the remaster for $10, and all content will be available for PC players via the <em>Broken Roads</em> DLC at launch.</p>
<p><strong>Forza Horizon 5 (PS5)</strong></p>
<p>For a long time (over three years, in fact), the de facto racing experience on PS5 has been <em>Gran Turismo 7</em>. However, it&#8217;s finally getting some real competition when Playground Games&#8217; <em>Forza Horizon 5</em> launches on April 25th. It&#8217;s the first title in the franchise to debut on a Sony console and, more importantly, one of the very best with its incredible open world, stunning visuals, hundreds of cars, and a litany of features.</p>
<p>Best of all, a new update, Horizon Realms, goes live the same day, offering up 11 returning tracks, the new Stadium Track, over 60 Accolades, new cars, and much more.</p>
<p><strong>The Last of Us Part 2 Remastered (PC)</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-596362" src="https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-1024x576.jpg" alt="last of us part 2 joel" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/08/last-of-us-part-2-joel.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>Just when you thought it was over, somehow, <em>The Last of Us</em> returns, right on time for season 2 of the TV series. It&#8217;s the PS5 remaster debuting for PC on April 3rd, and alongside all the platform-specific features like support for Ultrawide displays, DLSS and FSR, there&#8217;s some brand new content in No Return. The rogue-like mode will receive two new characters and four new maps to go with the previously included Lost Levels, developer commentary, Guitar Free Play and more.</p>
<p><strong>South of Midnight</strong></p>
<p>With a story seeped in Deep South mythology and stop-motion-like visuals for its cutscenes, <em>South of Midnight</em> is an unexpectedly endearing new title from Compulsion Games. Launching on April 8th for Xbox Series X/S and PC, it&#8217;s about Hazel who becomes a Weaver after her hometown is wrecked by a hurricane. From interacting with giant fish and crocodiles to mending spiritual bonds, she seeks her own place in the universe while dealing with tragedy. With about 15 to 25 hours of gameplay, <em>South of Midnight</em> could be one of the more underrated titles of the year.</p>
<p><strong>Commandos: Origins</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-615145" src="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3.jpg" alt="commandos origins" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Jack O&#8217;Hara and his legendary<em> Commandos</em> return, albeit in a prequel that explores their origins. Launching on April 9th for PS5, PC, and Xbox Series X/S, players will embark on over ten missions throughout World War 2, combining their squad&#8217;s strengths to succeed. Go alone or with a friend in split-screen or online co-op, and experiment with different approaches to succeed, be it stealth, subterfuge or chaos.</p>
<p><strong>Descenders Next</strong></p>
<p>An extreme-sports-meets-rogue-like title is already fairly unorthodox, but RageSquid is taking the formula even further with <em>Descenders Next</em>. You can still play solo or with up to other players and find the best way to reach the bottom of the mountain as quickly as possible. It&#8217;s an instinctual joy, and there are new clothes and boards to unlock, a new soundtrack, and much more to dive into when it launches on April 9th.</p>
<p><strong>Clair Obscur: Expedition 33</strong></p>
<p>Sandfall Interactive&#8217;s homage to real-time parrying and dodging and an imaginative fantasy world. Suffice it to say that it looks like a winner ahead of its launch on April 24th with its 30+ hour main story, gorgeous visuals and an all-star cast.</p>
<p><strong>Fatal Fury: City of the Wolves</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-594042" src="https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-1024x576.jpg" alt="fatal fury city of the wolves kevin rian" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/07/fatal-fury-city-of-the-wolves-kevin-rian.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>A sequel to <em>Garou: Mark of the Wolves</em> wasn&#8217;t on every fighting game fan&#8217;s wishlist for 2025, but here we are. Launching on April 24th for Xbox Series X/S, PS4, PS5, and PC, City of the Wolves sees several returning fighters, some newcomers, and even a few debuts by Fatal Fury legends. With rollback netcode, cross-play, a new RPG-like single-player mode and the REV System for new tactics, it could take the community by storm.</p>
<p><strong>MotoGP 25</strong></p>
<p>As little as the franchise evolves year after year, you have to give credit to Milestone&#8217;s <em>MotoGP</em> franchise for its consistency. The latest title,<em> MotoGP 25</em>, launches on April 30th and offers new Race Off Disciplines for its modes, a new Arcade Experience, improved adaptive difficulty, and cross-play. It&#8217;s coming to Xbox Series X/S, PS4, PS5, Xbox One, Nintendo Switch, and PC.</p>
<p><strong>Steel Seed</strong></p>
<p><em>Close to the Sun</em> developer, Storm in a Teacup is going in a completely different direction with its next title, <em>Steel Seed</em>. As Zoe, players traverse a mysterious facility in a post-apocalyptic world, dealing with hordes of unwelcoming machines. Mixing platforming and puzzles with combat and light stealth, <em>Steel Seed</em> launches on April 10th for PC, Xbox Series X/S, and PS5.</p>
<p><strong>Bionic Bay</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-611754" src="https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1.jpg" alt="bionic bay 1" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/02/bionic-bay-1-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>Speaking of platformers, <em>Bionic Bay</em>, slated for last month, arrives on April 17th for PS5 and PC. The biomechanical setting and premise are still intriguing, however, and having the ability to flip environments, and manipulate physics to traverse obstacles looks cool. And for those who really want to test their platforming skills, an Online Mode with events and leaderboards is also included.</p>
<p><strong>Tempest Rising</strong></p>
<p>If you&#8217;ve been feeling the lack of any <em>Command and Conquer</em>-like titles over the past several years, Slipgate Ironworks&#8217; <em>Tempest Rising</em> may help. It&#8217;s out on April 24th for PC, offering two playable factions with unique units, two campaigns, online multiplayer, custom games, and the base-building real-time strategy you know and love.</p>
<p><strong>Forever Skies</strong></p>
<p>A survival crafting game in a post-apocalyptic setting may not inspire the most interest, but<em> Forever Skies</em> offers some intriguing spins on the formula. Instead of exploring the dust-covered Earth on foot, you&#8217;re venturing through the skies on an airship, gathering resources to upgrade it from various skyscrapers and structures. What awaits on the surface? You&#8217;ll have to find out when <em>Forever Skies</em> exits early access and launches on April 14th for PS5 and PC.</p>
<p><strong>Crashlands 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-615713" src="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2.jpg" alt="Crashlands 2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/04/Crashlands-2-1536x864.jpg 1536w" sizes="auto, (max-width: 720px) 100vw, 720px" /></a></p>
<p>The sequel to Butterscotch Shenanigans&#8217; survival crafting classic finally arrives on April 10th and sees Flux Dabes returning to Woanope to reunite with her buddies. Things quickly go wrong though, and after yet another crash landing, she embarks on a journey to find out what&#8217;s happening while combating dangerous creatures, unlocking upgrades, and more. With vastly improved visuals, new recipes, and more, <em>Crashlands 2</em> could be the perfect cozy crafting sim for fans when it launches on PC, iOS, and Android.</p>
<p><strong>Monaco 2</strong></p>
<p>Speaking of a long-awaited sequel to a classic title, <em>Monaco 2</em> also launches on April 10th for PC, Xbox Series X/S and PS5. Much like the original, you&#8217;re still conducting heists alone or with up to three other players but there are new characters and playstyles and Blueprint Mode for finer planning. Whether you&#8217;re in it for the zany yet stylish campaign or the long haul with its procedurally generated levels, <em>Monaco 2</em> should be a worthy follow-up.</p>
]]></content:encoded>
					
		
		
		<post-id xmlns="com-wordpress:feed-additions:1">615702</post-id>	</item>
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		<title>Commandos: Origins &#8211; Everything You Need to Know</title>
		<link>https://gamingbolt.com/commandos-origins-everything-you-need-to-know</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Tue, 25 Mar 2025 13:12:36 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Claymore Game Studios]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Kalypso Media]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=615142</guid>

					<description><![CDATA[Commandos: Origins is launching next month. Here is everything you need to know about it before you pick it up.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">S</span>orely missed real-time tactics progenitor returns in 2025 with its first entry in almost two decades. <em>Commandos: Origins</em> explores the origins of the elite covert-ops unit as they undertake the first of their daring missions during World War II. There’s plenty here fans of the original trio will recognize but developer Claymore Game Studios have ushered in a handful of modern novelties. This feature outlines fifteen things to know before you execute your plans to purchase.</p>
<p><strong>What is it?</strong></p>
<p><em>Commandos: Origins</em> is a long-in-the-making revival of the legendary real-time tactics-come-stealth series, this being the first entry since 2003’s <em>Commandos 3: Destination Berlin</em> (ignoring 2006 first-person departure <em>Commandos: Strike Force</em>). In prequel <em>Origins</em>, you’ll undertake covert operations, daring raids, and heroic rescues; seminal missions integral to changing the course of World War II, their significance forging the elite espionage unit’s legacy.</p>
<p><strong><em>Origins</em> differs from previous <em>Commandos</em> games</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-615145" src="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-1024x576.jpg" alt="commandos origins" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-3.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The complex, isometric gameplay championed by <em>Commandos</em> games of old is present here, but <em>Origins</em> provides even larger maps, real-time environments with zoom in and perspective rotation capability, multi-storey buildings integrated into the map, and more widespread opportunity to interact with the environment and to utilize the surroundings to stay hidden.</p>
<p><strong>How stealth works</strong></p>
<p>Success in <em>Commandos: Origins</em> is all about tactics. Combining your squad’s abilities to coordinate complex actions and execute in real-time is the game’s bread and butter. Flavour though comes in its stealth mechanics and there’re numerous approaches to consider to best the unit’s Nazi foe. Guns blazing is an option, but loud noises will of course attract attention. Instead, tried and true bush hiding, patrol route study, and utilising environmental objects such as radios to create audible diversions mix with enemy fields of vision; ostensibly, eye-line cones which you can’t enter, with a section farthest from enemy’s eyes where detection is evaded by crawling through. Failing to observe surroundings, not hiding bodies, leaving footprints, these are swift ways to raise alarms too.</p>
<p><strong>Six playable commandos</strong></p>
<p>Poster boy for the series, the ‘Green Beret’ Jack O’Hara is the first soldier you’ll command. Under his leadership, also comprising the elite unit are Thomas ‘The Engineer’ Hancock, Francis T ‘The Sniper’ Woolridge, Samuel ‘The Driver’ Brooklyn, James ‘The Marine’ Blackwood, and Rene ‘The Spy’ Duchamp. Each playable commando shares numerous skills, but their nicknames should clue you in to their specialty. The Spy, for example, can don Nazi uniforms to infiltrate camps, whilst The Driver is, of course, a dab hand at manoeuvring vehicles.</p>
<p><strong>Missions at launch</strong></p>
<p><em>Commandos: Origins</em> has fourteen missions, each with at least one unique objective but, moreover, numerous objectives to complete. Assignments will take the squad to all corners of the war in Europe, with the harsh inclemency of the Eastern Front, Arctic frozen tundra, rugged Western coastlines, and historically authentic locales our team will operate.</p>
<p><strong>Multiple paths to victory</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-615144" src="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-1024x576.jpg" alt="commandos origins" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-2.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>The levels in <em>Commandos: Origins</em> are diverse environments, stuffed with detail and interactivity. As a result of their design, mission victory is achievable via multiple means. Stealthy versus non-stealthy approaches aside, numerous paths are possible, and elevation is achievable. Hiding, climbing, and even driving vehicles are viable options to completing each level’s objectives.</p>
<p><strong>Enemy types</strong></p>
<p>Throughout each mission in <em>Commandos: Origins</em> you squad will encounter various enemy types. Guards, for instance, are usually stationed watching the approach to locations of high tactical value. Furthermore, guards tend to holster formidable weaponry such as the fearsome German submachine gun the MP40. Unlike guards who won’t abandon their post, officers will float between patrols. Snipers hide in eagle’s nests, ready to kill the squad from afar. Sappers, combat engineers, and regular solders, the latter of whom are more easily lured, round out the enemies O’Hara and his team will encounter.</p>
<p><strong>Vehicles</strong></p>
<p>There are numerous vehicles dotted throughout the environments of <em>Commandos: Origins</em> that can be commandeered by the squad. The standard military truck Opel Blitz can be found in four variants alongside the Volkswagen Kübelwagen and American made Jeep Willys, providing options to transport the unit. More hardcore is the Panzerkampfwagen 3 – or Panzer – an infamous German tank that’ll be well-known to anyone who’s played or watched anything to do with World War II. Mission specific Zodiac boats for aquatic infiltration will also be controllable. Worth pointing out at this juncture as, whilst not vehicles, anti-tank guns like the PAK 38, anti-aircraft guns such as the Flakvierling and Flak 88, and station mounted MG34 machine gun will be controllable too.</p>
<p><strong>Loot</strong></p>
<p>Loot in <em>Commandos: Origins</em> comes in the form of collectibles dropped from slain enemies like first aid kits and ammunition, plus items found out in the wilds. In a system described as modernised by the developer, loot acquired here supports <em>Origins’</em> stealth rather than promote a guns-blazing approach, with collectibles like enemy uniforms discoverable.</p>
<p><strong>Difficulty levels</strong></p>
<p>There’re three difficulty levels to choose from in <em>Commandos: Origins</em>. Beginner gives players room for tactical error, with slow reacting enemies and increased commando health. Normal is more fitting for those with combat experience, with strategic knowledge and combat skill already at their disposal. Here, enemies will react faster whilst commandos, still able to withstand moderate amounts of damage, aren’t as resilient as they are at beginner difficulty. The third tier – hard – is for veterans. Actions must be planned and executed perfectly as enemies react immediately and commando health is at a premium.</p>
<p><strong>Command Mode</strong></p>
<p>To execute your plans to pinpoint perfection, <em>Commandos: Origins</em> includes a new-to-the-series Command Mode. Entering the mode is as simple as pausing the game before issuing orders to each of your squad. Orders can then be executed individually or together simultaneously. The example given in a demonstration video sees the Engineer lay a trap for a patrolling guard before both the Green Beret and the Marine are instructed to take down two stationary guards.</p>
<p><strong>Multiplayer modes</strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-615143" src="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-1-1024x576.jpg" alt="commandos origins" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-1-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-1-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-1-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-1-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-1-1536x864.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2025/03/commandos-origins-screenshot-1.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>All missions in <em>Commandos: Origins</em> – the first mission aside – are playable in two player co-op either online or via local split-screen.</p>
<p><strong>Platforms, release date, and price</strong></p>
<p><em>Commandos: Origins</em> releases April 9<sup>th</sup> to PlayStation 5, Xbox Series X|S – with day one access via game pass – and PC via Steam. Priced at $49.99, PlayStation 4 and Xbox One versions are coming later in the year. A retail edition has been confirmed for current-gen consoles and PC, although exact details are yet to be shared.</p>
<p><strong>Deluxe edition</strong></p>
<p>In addition to the standard digital version, <em>Commandos: Origins</em> will also come in a deluxe edition available on the same April 9<sup>th</sup> date. Included in the deluxe edition are legacy skins which each commando can adorn to reflect their classic appearance in <em>Commandos 2: Men of Courage</em>, a digital calendar with twelve unique motifs from the game, a digital copy of the original 15-track soundtrack, and a unique 3D print template allowing you to print your own 3D Green Beret bust. The deluxe edition will also be available as a physical version on May 22<sup>nd</sup>.</p>
<p><strong>PC requirements</strong></p>
<p>Minimum specs to run <em>Commandos: Origins</em> on your PC include an i5-4690K or Ryzen 7 2700 processor, GeForce GTX 970 or Radeon RX 580 GPU, and 8GB RAM. Recommended specs demand an i7-9700 or Ryzen 7 3700X processor, GeForce RTX 3060 or Radeon RX 6600 XT GPU, and 16GB RAM. Upscaling via FSR or DLSS is available depending on your PC hardware. 31GB of storage space is required.</p>
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		<title>14 Most Exciting Co-Op Games of 2025</title>
		<link>https://gamingbolt.com/14-most-exciting-co-op-games-of-2025</link>
		
		<dc:creator><![CDATA[Stuart Glover]]></dc:creator>
		<pubDate>Wed, 05 Mar 2025 13:09:14 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[borderlands 4]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Dying Light: The Beast]]></category>
		<category><![CDATA[Elden Ring Nightreign]]></category>
		<category><![CDATA[FBC: Firebreak]]></category>
		<category><![CDATA[Killing Floor 3]]></category>
		<category><![CDATA[Little Nightmares 3]]></category>
		<category><![CDATA[Monster Hunter Wilds]]></category>
		<category><![CDATA[nintendo switch]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[Reanimal]]></category>
		<category><![CDATA[Split Fiction]]></category>
		<category><![CDATA[Subnautica 2]]></category>
		<category><![CDATA[Terminator: Survivors]]></category>
		<category><![CDATA[Turok Origins]]></category>
		<category><![CDATA[WWE 2K25]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=613474</guid>

					<description><![CDATA[2025 is looking like a great year for fans of the co-op genre.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here was a time in recent history when co-operative play seemed out of favour with developers. Online multiplayer is an ever-present facet of the games industry but couch co-op – a mode so prevalent in video gaming’s early years – is experiencing a bit of a renaissance. Most of the games on this list feature both local and online multiplayer, and whilst not all are designed specifically with co-operative play in mind, all are worthy of picking up the controller and enjoying with your mates.<em> </em></p>
<p><strong><em>Split Fiction</em></strong></p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-606423" src="https://gamingbolt.com/wp-content/uploads/2024/12/Split-Fiction-1024x575.jpg" alt="Split Fiction" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/12/Split-Fiction-1024x575.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/12/Split-Fiction-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/12/Split-Fiction-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/12/Split-Fiction-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/12/Split-Fiction-1536x863.jpg 1536w, https://gamingbolt.com/wp-content/uploads/2024/12/Split-Fiction.jpg 1920w" sizes="auto, (max-width: 720px) 100vw, 720px" /></p>
<p>From the team which created <em>A Way Out</em> and <em>It Takes Two</em>, co-op specialists Hazelight Studios are set to deliver another boundary smashing co-op-only experience with <em>Split Fiction</em>, a shared odyssey through colliding sci-fi and fantasy worlds as authored by our two protagonists Mio and Zoe. Exploring chaotic, imaginative scenery together, the two novelists discover the value of companionship, forging unique skills and abilities to escape a wide variety of fantastical situations.</p>
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		<title>Commandos: Origins Announced for PS5, Xbox Series X/S and PC, Launches in 2024</title>
		<link>https://gamingbolt.com/commandos-origins-announced-for-ps5-xbox-series-x-s-and-pc-launches-in-2024</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 06 Oct 2023 11:17:55 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Claymore Game Studios]]></category>
		<category><![CDATA[Commandos: Origins]]></category>
		<category><![CDATA[Kalypso Media]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=567464</guid>

					<description><![CDATA[Discover the beginnings of Jack O'Hara's elite squad in Kalypso's upcoming real-time tactics title set during World War 2.]]></description>
										<content:encoded><![CDATA[<p>Kalypso Media has announced a new title in the <em>Commandos</em> series &#8211; <em>Commandos: Origins</em>. Developed by Claymore Game Studios, it launches in 2024 for Xbox Series X/S, PS5 and PC via Steam and Epic Games Store while also available on day one for Game Pass.</p>
<p>As a prequel to the series, the real-time tactics title follows the beginnings of the World War 2 squad. Jack O&#8217;Hara returns as a Green Beret, and with his companions, players can utilize their skill sets &#8211; from the explosive Sapper to the elusive Spy &#8211; to conduct rescue missions and raids. Stealth and sabotage are your main objectives instead of straight-up gun fights.</p>
<p>There are over ten missions based on authentic World War 2 environments, from the Arctic to the African desert, with two-player co-op support (both online and via split-screen). You can simultaneously execute commands across your squad, drive vehicles, and more. Stay tuned for more details ahead of the game&#8217;s release.</p>
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