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	<title>Condemned Criminal Origins &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Fan Favorite Horror Games That Deserve To Be Remade</title>
		<link>https://gamingbolt.com/15-fan-favorite-horror-games-that-deserve-to-be-remade</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Mon, 24 Oct 2022 08:02:12 +0000</pubDate>
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		<category><![CDATA[Amnesia: The Dark Descent]]></category>
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		<category><![CDATA[Cryostasis]]></category>
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		<category><![CDATA[resident evil: code veronica]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=533198</guid>

					<description><![CDATA[The upcoming Dead Space remake looks absolutely amazing, and we really hope that these games return with a similar treatment.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile there’s no shortage of new and interesting horror games coming in the near future, it’s only natural that we crave to see classics of the genre reappear with a fresh coat of paint. This is precisely why the upcoming <em>Dead Space</em> remake has been the subject of so much hype and anticipation, and also why Capcom has been hard at work on remakes of early <em>Resident Evil</em> games. Of course, we’d really like to see many other games receive the same treatment. To that effect, here are 15 horror games that we would like to see return as remakes.</p>
<p><strong>The Evil Within</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-183894" src="https://gamingbolt.com/wp-content/uploads/2014/01/The-Evil-Within-8.jpg" alt="" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2014/01/The-Evil-Within-8.jpg 800w, https://gamingbolt.com/wp-content/uploads/2014/01/The-Evil-Within-8-300x168.jpg 300w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>Tango Gameworks made a splashing debut with <em>The</em> <em>Evil Within</em> back in 2014, which went down as one of the best horror games of the generation. While the game is still playable by modern standards, the graphics and gameplay have started to show some noticeable cracks. As such, a modern remake with updated graphics and smoothed-out gameplay mechanics would really make fans want to re-experience the classic all over again.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">533198</post-id>	</item>
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		<title>15 Classic Horror Video Games That are Still Frightening</title>
		<link>https://gamingbolt.com/15-classic-horror-video-games-that-are-still-frightening</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 10 Jan 2022 08:09:59 +0000</pubDate>
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		<category><![CDATA[Eternal Darkness: Sanity's Requiem]]></category>
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		<category><![CDATA[I Have No Mouth and I Must Scream]]></category>
		<category><![CDATA[Manhunt]]></category>
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		<category><![CDATA[Sanitarium]]></category>
		<category><![CDATA[silent hill 2]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=502703</guid>

					<description><![CDATA[No matter how much time passes or how often we revisit them, these 15 titles remain as scary now as they did back in the day.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>he horror genre is in pretty good health these days with games like <em>Resident Evil Village</em> and <em>Returnal </em>seeing success. Meanwhile, indie titles like <em>World of Horror, Little Nightmares, Mundaun</em> and many more continue to garner attention. And while the genre has seen its ups and downs over the decades, there are plenty of classics that remain scary to this day. Let&#8217;s take a look at 15 of them here.</p>
<p><b>Silent Hill 2</b></p>
<p><iframe title="15 Classic Horror Games THAT ARE STILL SCARY" width="500" height="281" src="https://www.youtube.com/embed/AxWdW13aJqE?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Konami struck gold with <em>Silent Hill</em> when it was released in 1999 for the PlayStation One. However it would be the sequel, released a mere 19 months later, that cemented itself in the halls of horror gaming. <em>Silent Hill 2</em> didn&#8217;t just give us iconic horrors like Pyramid Head – it explored the consequences of one&#8217;s actions, the confrontation of deep-seated trauma, and the manifestation of one&#8217;s inner nightmares. That it was impeccably paced, well-written and atmospheric as a whole also helped distinguish it among other classics.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">502703</post-id>	</item>
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		<title>15 Best Horror Games You Totally Neglected</title>
		<link>https://gamingbolt.com/15-best-horror-games-you-totally-neglected</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 11 Oct 2021 07:16:27 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Lone Survivor Director's Cut]]></category>
		<category><![CDATA[Sanitarium]]></category>
		<category><![CDATA[Scarlet Hollow]]></category>
		<category><![CDATA[siren]]></category>
		<category><![CDATA[Song of Horror]]></category>
		<category><![CDATA[The Cat Lady]]></category>
		<category><![CDATA[The Silver Case]]></category>
		<category><![CDATA[The Witch's House MV]]></category>
		<category><![CDATA[tormented souls]]></category>
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		<category><![CDATA[Yuppie Psycho Year Walk]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=495384</guid>

					<description><![CDATA[Halloween is coming up and along with experiencing the classics, it's a great time to delve into some lesser known horror games.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hile we may be familiar with the likes of Silent Hill, Resident Evil and more, there are a number of other lesser known titles that are worth indulging in for your horror fix. Let&#8217;s take a look at 15 of them here.</p>
<p><b>Scarlet Hollow</b></p>
<p><iframe title="15 Horror Games You TOTALLY IGNORED" width="500" height="281" src="https://www.youtube.com/embed/mjHD6j4Vrs0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>For all intents and purposes, <em>Scarlet Hollow</em> is a visual novel with extensive dialogue choices, traits and a relationship system, where it&#8217;s possible to become friend or foe with different characters, further influencing one&#8217;s own story. Backed by some great art and aesthetics, there&#8217;s a genuinely disturbing tale underneath with events changing based on your choices. What dark mystery awaits in this quiet mining town? It&#8217;s up to you to find out.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">495384</post-id>	</item>
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		<title>15 Amazing Single-Player Games You Probably Missed</title>
		<link>https://gamingbolt.com/15-amazing-single-player-games-you-probably-missed</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 03 Jun 2020 12:35:29 +0000</pubDate>
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		<category><![CDATA[Alice: Madness Returns]]></category>
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		<category><![CDATA[Deus Ex: Mankind Divided]]></category>
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		<category><![CDATA[Gravity Rush 2]]></category>
		<category><![CDATA[Ico]]></category>
		<category><![CDATA[Mirror's Edge]]></category>
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		<category><![CDATA[remember me]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=442896</guid>

					<description><![CDATA[They may not have had the best sales, review scores or exposure but these titles still shine.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">D</span>efining an underrated title can be tough, as some games review well without lighting sales charts on fire while others are underappreciated in the critical sense. There are also titles which remain under the radar due to the lack of marketing budgets but survive thanks to word of mouth. Let&#8217;s take a look at 15 of these games in the single-player space and what makes them special.</p>
<p><b>Nex Machina</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2017/06/NexMachina_2.jpg"><img loading="lazy" decoding="async" class="size-full wp-image-299388" src="https://gamingbolt.com/wp-content/uploads/2017/06/NexMachina_2.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2017/06/NexMachina_2.jpg 620w, https://gamingbolt.com/wp-content/uploads/2017/06/NexMachina_2-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Housemarque, better known for the arcade shooter Resogun, released an arguably superior follow-up in Nex Machina. The latter is more of a top-down shooter akin to Robotron and Smash TV, and had Eugene Jarvis – who designed both – as a consultant. The result was an intense, action-packed arcade title with heaps of particle effects, great bosses and excellent areas. Unfortunately, Nex Machina and Housemarque&#8217;s other arcade title Matterfall reaped so little success that the developer proclaimed the arcade genre dead and focused on more mainstream genres.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">442896</post-id>	</item>
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		<title>30 Best Horror Games You Need To Play</title>
		<link>https://gamingbolt.com/30-best-horror-games-you-need-to-play</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 08 Nov 2019 06:59:42 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[alan wake]]></category>
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		<category><![CDATA[bloodborne]]></category>
		<category><![CDATA[Call of Cthulhu: Dark Corners of the Earth]]></category>
		<category><![CDATA[Clock Tower 3]]></category>
		<category><![CDATA[Condemned Criminal Origins]]></category>
		<category><![CDATA[dead space]]></category>
		<category><![CDATA[Eternal Darkness: Sanity's Requiem]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly]]></category>
		<category><![CDATA[layers of fear]]></category>
		<category><![CDATA[Little Nightmares]]></category>
		<category><![CDATA[Man of Medan]]></category>
		<category><![CDATA[outlast]]></category>
		<category><![CDATA[P.T.]]></category>
		<category><![CDATA[pathologic 2]]></category>
		<category><![CDATA[resident evil 2]]></category>
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		<category><![CDATA[The Evil Within]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=421257</guid>

					<description><![CDATA[For all the best chills and thrills, these games come highly recommended.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">H</span>orror is always such a difficult genre to pull off. It requires correct timing, the appropriate narrative and proper build-up. Still, everyone is scared of something especially in video games. So let&#8217;s take a look at the 30 best horror games ever made and why you should experience them.</p>
<p><b>Amnesia Collection</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/12/gatherers-amnesia-dark-descent.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-376012" src="https://gamingbolt.com/wp-content/uploads/2018/12/gatherers-amnesia-dark-descent.jpg" alt="gatherers amnesia dark descent" width="620" height="344" srcset="https://gamingbolt.com/wp-content/uploads/2018/12/gatherers-amnesia-dark-descent.jpg 630w, https://gamingbolt.com/wp-content/uploads/2018/12/gatherers-amnesia-dark-descent-300x167.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Frictional Games was no stranger to the horror gaming scene thanks to the Penumbra series. However, Amnesia: The Dark Descent completely blew away expectations. Its tale of confusion and mystery, highlighted by the protagonist&#8217;s amnesia, clashed with the oppressive shadow that constantly sought out players. Amnesia: The Dark Descent delivered a compelling psychological horror experience that was simple but still wholly terrifying. The Amnesia Collection features the first game, Amnesia: A Machine for Pigs (developed by The Chinese Room) and Amnesia: Justine. While the latter two range from above average to good, the entire collection is a steal for the amount of scares it provides.</p>
]]></content:encoded>
					
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		<title>15 Scary Video Game Enemies That Gave Us Nightmares</title>
		<link>https://gamingbolt.com/15-scary-video-game-enemies-that-gave-us-nightmares</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Fri, 12 Apr 2019 09:43:12 +0000</pubDate>
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		<category><![CDATA[Amnesia: The Dark Descent]]></category>
		<category><![CDATA[Baldur's Gate 2: Shadows of Amn]]></category>
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		<category><![CDATA[dark souls 3]]></category>
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		<category><![CDATA[Fable 3]]></category>
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		<category><![CDATA[Quake]]></category>
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		<category><![CDATA[Silent Hill: Downpour]]></category>
		<category><![CDATA[The Evil Within: The Assignment]]></category>
		<category><![CDATA[The Evil Within: The Consequence]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=393271</guid>

					<description><![CDATA[Good luck having any sweet dreams after seeing these horrid creatures.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">M</span>any horrors adorn the world of video games and while some generally pass us by after that initial jump scare, there are others that stay in our minds. Others that keep us awake at night and make us question all that is righteousness. So of course, let&#8217;s take a look at some of these terrible looking creatures, shall we?</p>
<p><b>Bloater &#8211; The Last of Us</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/The-Last-of-Us.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-394408" src="https://gamingbolt.com/wp-content/uploads/2019/04/The-Last-of-Us.jpg" alt="The Last of Us" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/The-Last-of-Us.jpg 640w, https://gamingbolt.com/wp-content/uploads/2019/04/The-Last-of-Us-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>The final stage in evolution for a victim of the Cordyceps virus, the Bloater&#8217;s immense size is a testament to its damage resistance. As such, the sheer thickness of the fungus is pretty disgusting when you look at it. The one recognizable quality of humanity remaining are the teeth and they look especially awful, jutting out amid all the fungi.</p>
]]></content:encoded>
					
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		<post-id xmlns="com-wordpress:feed-additions:1">393271</post-id>	</item>
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		<title>15 Scariest Video Game Endings</title>
		<link>https://gamingbolt.com/15-scariest-video-game-endings</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 27 Mar 2019 15:38:36 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
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		<category><![CDATA[Amnesia: The Dark Descent]]></category>
		<category><![CDATA[Condemned Criminal Origins]]></category>
		<category><![CDATA[dead space]]></category>
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		<category><![CDATA[Inside]]></category>
		<category><![CDATA[layers of fear]]></category>
		<category><![CDATA[Limbo]]></category>
		<category><![CDATA[Little Nightmares]]></category>
		<category><![CDATA[outlast]]></category>
		<category><![CDATA[Silent Hill]]></category>
		<category><![CDATA[Super Fire Pro Wrestling Special]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=369082</guid>

					<description><![CDATA[As terrifying as things can be, these games truly scarred us with their endings.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>rue terror is something that can&#8217;t really be described. It varies from person to person and can often hold a titanic grip on our lives. While many of these endings may or may not have the same effect, no one can deny the spookiness they instill especially after hours of psychological horror. So let&#8217;s take a look at 15 of the scariest endings in video games.</p>
<p><b>Limbo</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/06/Limbo_03.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-161556" src="https://gamingbolt.com/wp-content/uploads/2013/06/Limbo_03.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/06/Limbo_03.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2013/06/Limbo_03-300x168.jpg 300w, https://gamingbolt.com/wp-content/uploads/2013/06/Limbo_03-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Set on the precipices of Hell, Limbo sees a lone boy trying to find a missing girl, who&#8217;s apparently his his sister. Along the way, he meets either angry folk or dead folk. Oh, and a terrifying giant spider that will quickly murder him. After all the trials, the boy finds himself back in the forest and seemingly finds the girl. Suddenly, the game ends. Yes, just like that. Did they proceed to the afterlife? Are they stuck in limbo? The unknown can be scary in its own right and Limbo masters it quite well.</p>
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		<title>Condemned &#8211; What The Hell Happened To It?</title>
		<link>https://gamingbolt.com/condemned-what-the-hell-happened-to-it</link>
					<comments>https://gamingbolt.com/condemned-what-the-hell-happened-to-it#respond</comments>
		
		<dc:creator><![CDATA[John Cantees]]></dc:creator>
		<pubDate>Fri, 04 Jan 2019 16:28:37 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Condemned]]></category>
		<category><![CDATA[condemned 2: bloodshot]]></category>
		<category><![CDATA[Condemned Criminal Origins]]></category>
		<category><![CDATA[monolith productions]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[xbox 360]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=380147</guid>

					<description><![CDATA[Where exactly did Sega's survival horror franchise disappear off to?]]></description>
										<content:encoded><![CDATA[<p class="p1"><span class="bigchar">F</span>irst person games and horror games have seen a nice overlap in recent years with games like <em>Amnesia</em> and <em>Outlast</em> rising to a well-deserved prominence by taking advantage of what that perspective can do to enhance a scary experience. Where first person games tend to get tricky, though, is when melee combat enters the mix. Depth perception can easily feel weird and it can be very hard to nail that feel just right. This is why most games that have a heavy emphasis on melee combat tend to be third person, it just makes that type of game play easier to pull off. However, in 2005, there was a video game developer, Monolith Productions, who was having none of this conventional thinking, and way before the first person horror craze that <em>Amnesia</em> started, <em>Condemned: Criminal Origins</em> was released worldwide on the Xbox 360 and PC. Europe would know it simply as &#8220;<em>Condemned</em>&#8221; and in Japan &#8220;<em>Condemned: Psycho Crime</em>&#8221; respectively.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins-image.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-380151" src="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins-image.jpg" alt="condemned" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins-image.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins-image-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins-image-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins-image-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="p1">Regardless of the title in your region most who played the game would concede that it was less than perfect and suffered from some of the issues that tend to arise when first person and melee combat are combined, but largely those issues were minimized and often offset by some tight programming on the part of Monolith and an interesting gritty crime drama backdrop that permeated the entire game, giving it an abrasive yet somber tone, not unlike the films <em>Silence of the Lambs</em> and <em>Seven</em>, which are heavily rumored to be the main inspiration for the game&#8217;s visual texture and overall mood. On top of everything it had going for it, <em>Condemned</em> managed to work in a lot of nice investigative elements and mix them with the horror and combat with reasonably good story-telling, and an excellent soundtrack that included everything from great combat sounds to moody ambiance that kept players on edge without always knowing why to really make itself a nice package.</p>
<p class="p1">So despite being a little rough around the edges <em>Condemned</em> was received pretty well and ended up gaining more praise than criticism for its risk-taking and bold splicing together of different genres and play styles that usually stayed in their own corners at the time. The game was also probably helped a little by being a launch title for the 360, so it did sell well and there were even plans for a film adaptation at one time that ended up falling through. So why didn&#8217;t this turn into a long-running franchise? With such a distinct take on horror and first person melee combat combined with good reviews and good sales, why has this franchise fallen into the shadows of relative obscurity? What the hell happened to <em>Condemned</em>?</p>
<p class="p1">Well as you may have guessed,<em> Condemned</em> did well enough to warrant a sequel. Ethan&#8217;s story clearly had room for more evolution so Monolith went to work on a sequel that would continue the story about a year after the ending of the first game and work in some modest improvements to the combat and graphics of the original. <em>Condemned 2</em> would also see a release on the PlayStation 3 as well as the 360, though oddly no PC version. In <em>Condemned 2: Bloodshot</em>, Ethan finds himself reluctantly recruited back to investigate another case that everything depends on. His parter Rosa makes a welcome return as well as a few other characters and themes that fans of the original game would be sure to recognize. During Ethan&#8217;s new investigation, he finds himself dealing with a heightened focus on the cult at the center of the evil that Ethan routinely has had to deal with. This was perhaps a better idea on paper than how it actually ended up turning out.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-380152" src="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-criminal-origins.jpg" alt="condemned" width="620" height="349" /></a></p>
<p class="p1">Any subtlety about why things were the way they were that the first game had nurtured was pretty much gone here, as the cult&#8217;s super natural powers were painstakingly explained, removing any and all mystery that would have come along with them. On top of that, the focus of the game seemed to switch around from horror to supernatural stuff to sci-fi and back to horror with almost no sense of pacing or timing and many thought the story, while handled relatively well considering what a mess it was, got a little too all over the place for its own good and missed out on the simplicity of Ethan hunting down a serial killer from the original game. This may be part of what went wrong with the series. There&#8217;s certainly nothing inherently wrong with complicated stories in games, but for a game like this, it really helps to have an efficient story and transparent motivation for the main character, so the player isn&#8217;t distracted with sorting too many things out and can focus on getting immersed in the atmosphere.</p>
<p class="p1">This is something that the original <em>Condemned</em> seemed to understand better than the sequel. Combat was notably the biggest improvement with more finishing moves and combos being added in to the roster of ways for Ethan to dispose of enemies, which were also far more interesting and varied than before. The added amount of guns and combo multipliers rubbed many fans of the original the wrong way however, as it made the combat, much like the story, seems like it was trying to do too many things at once, never really spending enough time with any one idea to see it fully fleshed out. This isn&#8217;t terribly uncommon of sequels to games, but unfortunately it was such a pervasive issue in <em>Condemned 2</em> that it made many fans of the first found themselves disappointed by the end of the game despite its various improvements and the game was probably too divisive for Monolith to continue work on the franchise, as they ended up getting back to work on their <em>FEAR</em> series that was gaining more popularity at the time and selling better than condemned games.</p>
<p class="p1">Another element that could have been handled better, or perhaps not at all, was the multiplayer in <em>Condemned 2</em>. Surely this is not a mode that many, if any, were asking for after playing the first game, and one can&#8217;t help but wonder how much better off and perhaps more focused the second game could have been if portions of the team&#8217;s time and attention wasn&#8217;t squandered on a pointless multiplayer for a game series that just didn&#8217;t need it.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-380149" src="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-2.jpg" alt="condemned" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/01/condemned-2.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/01/condemned-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/01/condemned-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/01/condemned-2-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p class="p1">So with all of that said, for <em>Condemned</em>, it probably just came down to the power of the mighty dollar. Supposedly, <em>Condemned 2</em> did indeed sell well under what the publishers wanted, so, while we could go back and forth on the pros and cons of the second game all day, if a game franchise no longer makes fiscal sense to allocate funds and resources to, it mostly likely won&#8217;t happen. Especially in today&#8217;s development environment where so many careers and investment dollars are on the line with nearly every mainstream release. However, with the rise of more than capable indy studios showing the Triple-A folks up on many of their expensive projects, with games that look and play great but cost a fraction to make, perhaps we could see a bright future for the series. Jace Hall of Monolith has said as much in a tweet from a few years ago where he mentions that he does still own the <em>Condemned</em> franchise in its entirety and has been entertaining the idea of looking into finding a small team he trusts to take it on. This was back in 2015 so if he did follow through on that idea, perhaps we&#8217;re not as far away from a third stab at the franchise as we might think. Maybe, like an insane pipe-wielding psychopath, a third condemned game is lurking just around the corner.</p>
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		<title>Top 15 Amazing Psychological Horror Games</title>
		<link>https://gamingbolt.com/top-15-amazing-psychological-horror-games</link>
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		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 08 Aug 2018 15:52:55 +0000</pubDate>
				<category><![CDATA[Feature]]></category>
		<category><![CDATA[Slider]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[Amnesia: The Dark Descent]]></category>
		<category><![CDATA[Call of Cthulhu: Dark Corners of the Earth]]></category>
		<category><![CDATA[Condemned Criminal Origins]]></category>
		<category><![CDATA[Eternal Darkness: Sanity's Requiem]]></category>
		<category><![CDATA[f.e.a.r]]></category>
		<category><![CDATA[Fatal Frame 2: Crimson Butterfly]]></category>
		<category><![CDATA[I Have No Mouth and I Must Scream]]></category>
		<category><![CDATA[outlast]]></category>
		<category><![CDATA[Sanitarium]]></category>
		<category><![CDATA[silent hill 2]]></category>
		<category><![CDATA[soma]]></category>
		<category><![CDATA[System Shock 2]]></category>
		<category><![CDATA[the evil within 2]]></category>
		<category><![CDATA[The White Chamber]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=347827</guid>

					<description><![CDATA[Take a look at 15 games that effectively worm their way into your thoughts.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">T</span>here are games which toss various monsters at the player, forcing one to gun them down with impunity. However, other titles deliver their terror in a more nuanced way. Yes, they may still feature blood and gore but these games are more intent on messing with your head in the most twisted way possible. Let&#8217;s take a look at the 15 best psychological horror games.</p>
<p><b>Outlast</b></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2013/09/Outlast_01.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-171710" src="https://gamingbolt.com/wp-content/uploads/2013/09/Outlast_01.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2013/09/Outlast_01.jpg 620w, https://gamingbolt.com/wp-content/uploads/2013/09/Outlast_01-300x168.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>Outlast 2 may have seen a tremendous bump in visuals but the original Outlast is arguably scarier. There are so many things going wrong in Mount Massive Asylum from mentally ill inmates to grotesque oddities like Chris Walker constantly stalking you. The game is focused on stealth and fleeing from foes with the camera&#8217;s night vision offering an edge in the dark (though batteries are needed to recharge). From pure insanity to outright grotesque violence, Outlast is an experience that will stay with you long after it ends.</p>
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