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	<title>Condor &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Control 2 Enters Production Readiness Stage</title>
		<link>https://gamingbolt.com/control-2-enters-production-readiness-stage</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 09 Aug 2024 18:58:11 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[Control 2]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=595663</guid>

					<description><![CDATA[Control 2's development team has "reached an important milestone in delivering a build of the game showcasing several important features in playable form", Remedy Entertainment says.]]></description>
										<content:encoded><![CDATA[<p><a href="https://gamingbolt.com/control-2-announced-for-xbox-series-x-s-ps5-and-pc">Announced a couple of years ago</a>, <em>Control 2 </em>has been in the early stages of production for some time now, but developer Remedy Entertainment previously said that it would <a href="https://gamingbolt.com/control-2-condor-max-payne-1-and-2-remake-expected-to-enter-next-development-stages-this-year">take the next step forward</a> on that road soon, and it seems the developer has stuck to its word.</p>
<p>In its recent quarterly fiscal <a href="https://investors.remedygames.com/announcements/remedy-entertainment-plc-half-year-financial-report-january-june-2024-codename-condor-and-max-payne-12-remake-in-full-production-and-alan-wake-2-night-springs-expansion-launched/" target="_blank" rel="noopener">report</a>, Remedy Entertainment confirmed that <em>Control 2 </em>has now entered the production readiness stage. What exactly does that mean, then? Though the action-adventure title isn&#8217;t in full production just yet, Remedy says a lot of it is now in playable form, with the development team preparing to scale up work on the project.</p>
<p>&#8220;<em>Control 2</em> has progressed to the production readiness stage,&#8221; Remedy says. &#8220;The development team reached an important milestone in delivering a build of the game showcasing several important features in playable form. This has supported the ongoing business negotiations. The development team is working towards scaling up the production of the project.&#8221;</p>
<p>Meanwhile, work is also continuing on <em>Control&#8217;s </em>multiplayer co-op spinoff, codenamed <em>Condor</em>. Reportedly set to be titled <a href="https://gamingbolt.com/co-op-control-spinoff-could-be-titled-fbc-firebreak-new-trademark-filing-suggests"><em>FBC: Firebreak</em></a>, the title <a href="https://gamingbolt.com/controls-co-op-spinoff-codename-condor-has-entered-full-production">entered full production earlier this year</a>, and Remedy has now provided an update on how development is going.</p>
<p>&#8220;<em>Codename Condor</em> is in full production,&#8221; the developer says. &#8220;The development team has worked on multiple maps and different mission types, and we have organized a growing amount of internal and limited external playtesting for feature validation and feedback.&#8221;</p>
<p><em>Condor </em>is one of two titles that Remedy Entertainment currently has in full production, alongside <em>Max Payne 1 and 2 Remake</em>. Read more on that <a href="https://gamingbolt.com/max-payne-1-and-2-remake-has-entered-full-production">through here</a>.</p>
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		<title>Control&#8217;s Co-op Spinoff, Codename Condor, Has Entered Full Production</title>
		<link>https://gamingbolt.com/controls-co-op-spinoff-codename-condor-has-entered-full-production</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 29 Apr 2024 16:12:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Control 2]]></category>
		<category><![CDATA[Max Payne 1 and 2 Remake]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=585822</guid>

					<description><![CDATA[Meanwhile, Control 2 is in the final leg of the proof-of-concept stage, while Max Payne 1 and 2 Remake is also gearing up to enter full production. ]]></description>
										<content:encoded><![CDATA[<p>In its most recent quarterly <a href="https://investors.remedygames.com/announcements/remedy-entertainment-plc-business-review-january-march-2024-franchise-strategy-clarified-by-the-control-publishing-rights-acquisition/" target="_blank" rel="noopener">report</a>, Remedy Entertainment has provided updates on which stage of production each of its many current projects is at.</p>
<p>The furthest along is <em>Codename Condor</em>. The co-op <em>Control </em>spinoff, <a href="https://gamingbolt.com/co-op-control-spinoff-could-be-titled-fbc-firebreak-new-trademark-filing-suggests">reportedly set to be titled <em>FBC: Firebreak</em></a>, entered the production readiness stage <a href="https://gamingbolt.com/condor-enters-production-readiness-stage-control-2-still-in-proof-of-concept-stage">last year</a>, and Remedy now confirms the game has now entered full production, which is the final stage of development prior to launch. <em>Condor </em>is, however, set to be live service title, which of course means work on the game will continue following launch.</p>
<p>&#8220;<em>Codename Condor</em>, a part of the <em>Control</em> franchise, moved to full production meaning it has reached the final development stage before a game is launched,&#8221; said CEO Tero Virtala. &#8220;Based on wide internal playtests,<strong> </strong>we can see that the core loop is engaging, and the game brings a unique Remedy angle to the genre.&#8221;</p>
<p>Meanwhile, <em>Control 2</em>, which is the next mainline single-player instalment in the franchise (the rights to which Remedy acquired from the first game&#8217;s publisher 505 Games <a href="https://gamingbolt.com/remedy-acquires-full-rights-to-control-for-e17-million">earlier this year</a>) is in the final leg of the proof-of-concept stage, and as per Remedy, will enter the production readiness stage before July.</p>
<p>&#8220;<em>Control 2</em> team has focused on finalizing the proof-of-concept stage, in which the game world, game mechanics and visual targets are proven,&#8221; Virtala said. &#8220;We expect the project to advance to the production readiness stage during the second quarter of 2024.&#8221;</p>
<p>A little further along than <em>Control 2 </em>is <a href="https://gamingbolt.com/max-payne-1-and-2-remake-moves-into-production-readiness-stage"><em>Max Payne 1 and 2 Remake</em></a>. The combined remake, which is being <a href="https://gamingbolt.com/max-payne-1-and-2-remake-has-a-similar-budget-to-alan-wake-2-fully-funded-by-rockstar">fully funded by IP owner Rockstar Games</a>, is still in the production readiness stage, but <a href="https://gamingbolt.com/control-2-condor-max-payne-1-and-2-remake-expected-to-enter-next-development-stages-this-year">as previously confirmed by Remedy</a>, it will be moving into full production sometime this summer. That, incidentally, means the studio is going to have two projects in full production simultaneously for the first time in its history.</p>
<p>&#8220;We continue seeking further focus and synergies across our games portfolio and operations,&#8221; Virtala said. &#8220;Soon we expect to have two game projects simultaneously in full production and one in the production readiness stage for the first time. We are confident that the good progress of the beginning of the year carries over to the full production stages.&#8221;</p>
<p>Finally, there&#8217;s <em>Codename Kestrel</em>, which was previously <em>Codename Vanguard </em>before being <a href="https://gamingbolt.com/remedy-entertainments-vanguard-is-being-rebooted-as-kestrel-a-paid-title-with-a-strong-co-op-component">rebooted as a paid co-op game</a>. Remedy says the title&#8217;s development team is continuing to &#8220;refine the game concept&#8221; in the proof-of-concept stage.</p>
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		<title>Control Developer is &#8220;Well Aware&#8221; of Co-op Multiplayer Challenges with Condor</title>
		<link>https://gamingbolt.com/control-developer-is-well-aware-of-co-op-multiplayer-challenges-with-condor</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 01 Apr 2024 17:33:22 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Codename Condor]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertaiment]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=583333</guid>

					<description><![CDATA["I'd like to think we have realistic expectations," says Thomas Puha, "but also be realistic that you never can plan and prepare for everything."]]></description>
										<content:encoded><![CDATA[<p>While Remedy Entertainment has delivered an acclaimed sequel with <em>Alan Wake 2</em>, it&#8217;s also working on expansions, a sequel to <a href="https://gamingbolt.com/control-2-condor-max-payne-1-and-2-remake-expected-to-enter-next-development-stages-this-year"><em>Control</em></a> (which will be self-published) and <a href="https://gamingbolt.com/max-payne-1-and-2-remake-has-a-similar-budget-to-alan-wake-2-fully-funded-by-rockstar">a remake for <em>Max Payne 1</em> and <em>2</em></a>. If that wasn&#8217;t enough, <a href="https://gamingbolt.com/control-developer-working-on-co-op-spin-off-condor-for-ps5-xbox-series-x-s-and-pc"><em>Condor</em></a>, its foray into co-op multiplayer (not to be confused with <a href="https://gamingbolt.com/remedy-entertainments-vanguard-is-being-rebooted-as-kestrel-a-paid-title-with-a-strong-co-op-component"><em>Kestrel</em></a>), is also in development.</p>
<p>There&#8217;s certainly room for such titles &#8211; see <a href="https://gamingbolt.com/helldivers-2-has-sold-over-8-million-copies-estimates-td-cowen-analyst"><em>Helldivers 2</em></a> &#8211; but there are also risks, as illustrated by the underwhelming performance of <a href="https://gamingbolt.com/suicide-squad-kill-the-justice-league-has-fallen-short-of-our-expectations-says-warner-bros"><em>Suicide Squad: Kill the Justice League</em></a>. Remedy&#8217;s communications director, Thomas Puha, discussed this on Twitter, noting, &#8220;We are well aware of how challenging the coop multiplayer space is.</p>
<p>&#8220;I&#8217;d like to think we have realistic expectations (outside the company expectations always seem wild), but also be realistic that you never can plan and prepare for everything, just gotta roll with the punches. To be honest, every published game seems a small miracle these days.&#8221; He also acknowledges a user who believes it can be a good learning experience, even if it&#8217;s not a massive hit.</p>
<p><em>Condor</em> is <a href="https://gamingbolt.com/control-developer-reveals-more-details-about-multiplayer-live-service-title-condor">a spin-off of <em>Control</em></a> and focuses on the Federal Bureau of Control recapturing the Oldest House, their headquarters from the Hiss. It&#8217;s developed on Remedy&#8217;s Northlight engine for Xbox Series X/S, PS5 and PC, with plans to enter full production this year. Stay tuned for more updates in the meantime.</p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">They tell me I&#39;m cynical and I am LOL, we are well aware of how challenging the coop multiplayer space is. I&#39;d like to think we have realistic expectations (outside the company expectations always seem to be wild), but also be realistic that you never can plan and prepare for…</p>
<p>&mdash; Thomas Puha (@RiotRMD) <a href="https://twitter.com/RiotRMD/status/1772587374494519664?ref_src=twsrc%5Etfw">March 26, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
<blockquote class="twitter-tweet" data-width="500" data-dnt="true">
<p lang="en" dir="ltr">Yes indeed, good way to look at it.</p>
<p>&mdash; Thomas Puha (@RiotRMD) <a href="https://twitter.com/RiotRMD/status/1772589669017878685?ref_src=twsrc%5Etfw">March 26, 2024</a></p></blockquote>
<p><script async src="https://platform.twitter.com/widgets.js" charset="utf-8"></script></p>
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		<title>Control Developer Reveals More Details About Multiplayer Live Service Title Condor</title>
		<link>https://gamingbolt.com/control-developer-reveals-more-details-about-multiplayer-live-service-title-condor</link>
		
		<dc:creator><![CDATA[Shunal Doke]]></dc:creator>
		<pubDate>Tue, 26 Mar 2024 06:28:03 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Codename Condor]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertaiment]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=582695</guid>

					<description><![CDATA[Control's The Oldest House will act as the primary setting for the multiplayer game currently codenamed Condor.]]></description>
										<content:encoded><![CDATA[<p>Developer Remedy Entertainment, known for its work on critically-acclaimed titles like 2019&#8217;s <em>Control</em> and 2023&#8217;s <em>Alan Wake 2</em>, has revealed more details about its next title—a live-service game based on the <em>Control</em> setting. As caught by <a href="https://www.videogameschronicle.com/news/remedy-has-shared-new-details-about-condor-its-live-service-control-spin-off/" target="_blank" rel="noopener">VGC</a>, the studio revealed details about its next game, currently <a href="https://gamingbolt.com/control-2-condor-max-payne-1-and-2-remake-expected-to-enter-next-development-stages-this-year">codenamed <em>Condor</em></a>, in its recent <a href="https://investors.remedygames.com/app/uploads/2024/03/remedy-annual-report-2023-1.pdf" target="_blank" rel="noopener">annual financial report</a>.</p>
<p><em>Condor</em> has been described by Remedy as its &#8220;first step towards service-based games&#8221;. The title is set to enter full production this year, will be built on Remedy&#8217;s own Northlight engine, and will be coming to PC, PS5 and Xbox Series X/S.</p>
<p><em>Condor</em> will also not be free-to-play, and will instead have a &#8220;service-based fixed price&#8221; release. This means that the game will feature a lower price point, but will also include game expansions, and potentially even microtransactions.</p>
<p>The studio has revealed a few more details about <em>Condor</em>, including its setting and theme. Based on Remedy&#8217;s description, it looks like the game will largely take place in the Oldest House—the primary setting for <em>Control</em>. Players will work on taking back control of the Oldest House from the Hiss.</p>
<p>All things considered, the game will also likely have players taking on the roles of various employees at the Federal Bureau of Control, taking orders from various characters from <em>Control</em>.</p>
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		<title>Control 2, Condor, Max Payne 1 and 2 Remake Expected to Enter Next Development Stages This Year</title>
		<link>https://gamingbolt.com/control-2-condor-max-payne-1-and-2-remake-expected-to-enter-next-development-stages-this-year</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Mon, 19 Feb 2024 04:31:42 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[Control 2]]></category>
		<category><![CDATA[Max Payne 1 and 2 Remake]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=579270</guid>

					<description><![CDATA[The three projects will have an "increased development pace" thanks to personnel freed up from the launch of Alan Wake 2.]]></description>
										<content:encoded><![CDATA[<p>Along with sales updates for <a href="https://gamingbolt.com/alan-wake-2-is-remedys-fastest-selling-game-with-1-3-million-units-sold"><em>Alan Wake 2</em></a> and <a href="https://gamingbolt.com/control-has-sold-over-4-million-units"><em>Control</em></a>, Remedy Entertainment CEO Tero Virtala also <a href="https://investors.remedygames.com/announcements/remedy-entertainment-plc-remedy-announces-sales-information-for-alan-wake-2/" target="_blank" rel="noopener">revealed</a> the status of ongoing projects like <em>Control 2, Max Payne 1 and 2 Remake</em>, and <em>Condor</em>. All three titles have &#8220;increased development pace&#8221; and are expected to reach the next stages of development in the first half of 2024.</p>
<p>Personnel freed up following <em>Alan Wake 2&#8217;s</em> launch are the reason for this and <a href="https://gamingbolt.com/alan-wake-2-senior-gameplay-designer-is-now-working-on-control-2">includes senior gameplay designer Leonid Stepanov</a>, who is now working on <em>Control 2</em>. There was no update on <em>Kestrel</em>, a free-to-play multiplayer title <a href="https://gamingbolt.com/remedy-entertainments-vanguard-is-being-rebooted-as-kestrel-a-paid-title-with-a-strong-co-op-component">rebooted into a paid purchase</a> with a &#8220;strong, cooperative multiplayer component.&#8221;</p>
<p><em>Max Payne 1 and 2 Remake</em> entered <a href="https://gamingbolt.com/max-payne-1-and-2-remake-moves-into-production-readiness-stage">the &#8220;production readiness&#8221; stage last October</a>, but there haven&#8217;t been any details on its gameplay or changes. Creative director Sam Lake <a href="https://gamingbolt.com/max-payne-1-and-2-remake-is-a-big-big-project-sam-lake">revealed</a> that it&#8217;s a &#8220;big, big project&#8221; in terms of &#8220;bringing them up to modern standards and combining them into one.&#8221; Perhaps we&#8217;ll learn more later this year.</p>
<p><em>Control 2</em> is coming to Xbox Series X/S, PS5 and PC, but a release window is pending. A <a href="https://gamingbolt.com/co-op-control-spinoff-could-be-titled-fbc-firebreak-new-trademark-filing-suggests">trademark from January 2024</a> suggests that Condor&#8217;s official name is <em>FBC: Firebreak</em>. Again, there&#8217;s no release window, so stay tuned for more updates.</p>
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		<title>Co-op Control Spinoff Could be Titled FBC: Firebreak, New Trademark Filing Suggests</title>
		<link>https://gamingbolt.com/co-op-control-spinoff-could-be-titled-fbc-firebreak-new-trademark-filing-suggests</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 10 Jan 2024 13:56:15 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[FBC: Firebreak]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575488</guid>

					<description><![CDATA[Remedy Entertainment announced back in 2021 that it was working on a co-op multiplayer spinoff set in the Control universe, codenamed Condor. ]]></description>
										<content:encoded><![CDATA[<p>Remedy Entertainment has a lot on its plates over the coming years, with a couple of its several upcoming projects being seeing the studio try its hand at multiplayer experiences. One of those, a co-op <em>Control </em>spinoff codenamed <em>Condor</em>, has been in the works <a href="https://gamingbolt.com/control-developer-working-on-co-op-spin-off-condor-for-ps5-xbox-series-x-s-and-pc">since 2021</a>, and <a href="https://gamingbolt.com/condor-enters-production-readiness-stage-control-2-still-in-proof-of-concept-stage">entered the &#8220;production readiness&#8221; stage</a> late last year. That, it seems, has gone hand-in-hand with Remedy landing on a name for the title.</p>
<p>As spotted by <a href="https://respawnfirst.com/new-remedy-game-firebreak-trademark/" target="_blank" rel="noopener">Respawn First</a>, on January 8, Remedy Entertainment <a href="https://euipo.europa.eu/eSearch/#details/trademarks/018971751" target="_blank" rel="noopener">filed</a> a trademark for a game called <em>FBC: Firebreak</em>. FBC is, of course, the Federal Bureau of Control, the clandestine government organization that&#8217;s central to the <em>Control </em>universe&#8217;s story. &#8220;Firebreak&#8221;, meanwhile, is an in-universe term in <em>Control </em>for massive chasms that prevent the spread of catastrophic paranatural phenomenon.</p>
<p>Though obviously there&#8217;s no indication in the trademark filing itself of what exactly <em>FBC: Firebreak </em>is, it doesn&#8217;t seem like too much of a stretch to assume that this is the co-op <em>Control </em>spinoff Remedy has been working on.</p>
<p>Remedy Entertainment has several more projects in the works and at different stages of production, including <em><a href="https://gamingbolt.com/control-2-announced-for-xbox-series-x-s-ps5-and-pc">Control 2</a>, <a href="https://gamingbolt.com/max-payne-1-and-2-remake-moves-into-production-readiness-stage">Max Payne 1 and 2 Remake</a>, </em>and <a href="https://gamingbolt.com/remedy-entertainments-vanguard-is-being-rebooted-as-kestrel-a-paid-title-with-a-strong-co-op-component">co-op title <em>Kestrel</em></a>. The developer will also <a href="https://gamingbolt.com/alan-wake-2-night-springs-and-the-lake-house-expansions-receive-new-details">release two expansions for <em>Alan Wake 2 </em></a><a href="https://gamingbolt.com/alan-wake-2-night-springs-and-the-lake-house-expansions-receive-new-details">this year</a>.</p>
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		<title>Condor Enters Production Readiness Stage, Control 2 Still in Proof-of-Concept Stage</title>
		<link>https://gamingbolt.com/condor-enters-production-readiness-stage-control-2-still-in-proof-of-concept-stage</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Tue, 31 Oct 2023 11:06:09 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[Control 2]]></category>
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		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertainment]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=569387</guid>

					<description><![CDATA[On Condor, Remedy says it is "now in a better position to create a game players can engage with for years." ]]></description>
										<content:encoded><![CDATA[<p>Remedy Entertainment is one of the busier studios in the industry right now, and even though <em>Alan Wake 2 </em>is now out of the way, the developer still has a number of projects currently in various stages of development. In a recent quarterly fiscal <a href="https://investors.remedygames.com/app/uploads/2023/10/remedy-q3-2023-business-review.pdf" target="_blank" rel="noopener">report</a>, the studio has provided an update on how several of them are progressing behind the scenes.</p>
<p><em>Condor</em>, the <a href="https://gamingbolt.com/control-developer-working-on-co-op-spin-off-condor-for-ps5-xbox-series-x-s-and-pc">co-op multiplayer title</a> set in the <em>Control </em>universe, which was <a href="https://gamingbolt.com/control-2-and-codename-condor-are-progressing-well-in-proof-of-concept-stage-remedy">confirmed to be in the proof-of-concept stage</a> until earlier this year, has now entered the &#8220;production readiness&#8221; stage, with Remedy saying it has &#8220;acquired valuable insights into developing service-based games&#8221;.</p>
<p>&#8220;<em>Condor</em>, a co-operative multiplayer game, has progressed from the proof-of-concept to the production readiness stage,&#8221; the developer says. &#8220;We have acquired valuable insights into developing service-based games and are now in a better position to create a game players can engage with for years</p>
<p>Meanwhile, <a href="https://gamingbolt.com/alan-wake-2-will-set-up-control-2s-story-sam-lake-confirms"><em>Control 2</em></a>, which was <a href="https://gamingbolt.com/control-2-announced-for-xbox-series-x-s-ps5-and-pc">confirmed to be in development late last year</a>, is still in the proof-of-concept stage. Remedy says it expects the game to &#8220;continue at this stage for the next few quarters&#8221;.</p>
<p>&#8220;<em>Control 2</em> continues in the proof-of-concept stage,&#8221; Remedy says. &#8220;The plans for this sequel are ambitious, and we have seen good progress both in the designs and in the game build. We will continue at this stage for the next few quarters. We focus on proving the identified key elements before moving to the next stage and scaling up the team.&#8221;</p>
<p>Remedy Entertainment has also confirmed that <a href="https://gamingbolt.com/max-payne-1-and-2-remake-moves-into-production-readiness-stage"><em>Max Payne 1 and 2 Remake </em>has also entered the production readiness stage</a>, same as <em>Condor</em>.</p>
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		<title>Remedy Entertainment Intends to Release a New Game Every Year Going Forward</title>
		<link>https://gamingbolt.com/remedy-entertainment-intends-to-release-a-new-game-every-year-going-forward</link>
					<comments>https://gamingbolt.com/remedy-entertainment-intends-to-release-a-new-game-every-year-going-forward#comments</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Sun, 12 Feb 2023 11:45:57 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Alan Wake 2]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[Control 2]]></category>
		<category><![CDATA[Max Payne 1 and 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[remedy entertainment]]></category>
		<category><![CDATA[Vanguard]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=543569</guid>

					<description><![CDATA[Starting with Alan Wake 2 in 2023, Remedy Entertainment plans to release a new game ever year, on top of "additional free and paid content."]]></description>
										<content:encoded><![CDATA[<p>Remedy Entertainment rarely ever misses with its games, but while the pace at which the developer puts out new titles hasn&#8217;t always matched the impressive quality of each new release, it looks like the studio wants that to change going forward.</p>
<p>In Remedy&#8217;s recently published fiscal <a href="https://investors.remedygames.com/announcements/remedy-entertainment-plc-games-roadmap-fortified-for-future-growth/" target="_blank" rel="noopener">report</a> for 2022, CEO Tero Virtala said that starting this year, the developer plans to release one new game ever year for the foreseeable future, on top of &#8220;additional free and paid content&#8221; for released titles.</p>
<p>&#8220;Our roadmap for the medium term is now set, and our full focus is on executing the projects in the current games pipeline,&#8221; Virtala wrote. &#8220;The investments in our teams, Northlight game engine and tool set, support functions and external development are the key enablers for our next growth leap during the coming years. We are planning to launch a new game per year starting from 2023, accompanied by additional free and paid content.&#8221;</p>
<p>Remedy has a number of projects confirmed to be in development right now. Of those,&nbsp;<em>Alan Wake 2&nbsp;</em>– the studio&#8217;s <a href="https://gamingbolt.com/alan-wake-2-will-be-remedys-take-on-the-survival-horror-genre">first ever survival horror game</a> – will be the first to launch, <a href="https://gamingbolt.com/alan-wake-2-still-launching-in-2023-as-planned">with a release scheduled for sometime this year</a>. The developer has also confirmed that <em>Alan Wake 2&nbsp;</em>is <a href="https://gamingbolt.com/alan-wake-2-is-now-playable-from-start-to-finish-remedy-entertainment">now playable from start to finish</a> and will soon be content-complete.</p>
<p>In addition to&nbsp;<em>Alan Wake 2</em>, Remedy Entertainment is also working on a <a href="https://gamingbolt.com/remedy-enters-partnership-agreement-with-tencent-games-for-a-free-to-play-shooter-codenamed-vanguard">free-to-play multiplayer shooter codenamed&nbsp;<em>Vanguard</em></a>, as well a <a href="https://gamingbolt.com/remedys-codename-condor-heron-and-vanguard-are-still-in-the-concept-stages">standalone multiplayer spinoff of&nbsp;<em>Control</em></a>. A <a href="https://gamingbolt.com/control-2-announced-for-xbox-series-x-s-ps5-and-pc">full-fledged single player&nbsp;<em>Control&nbsp;</em></a><a href="https://gamingbolt.com/control-2-announced-for-xbox-series-x-s-ps5-and-pc">sequel</a> is also in development, while <a href="https://gamingbolt.com/max-payne-1-and-2-are-being-remade-as-a-single-title-by-remedy-and-rockstar">a remake of&nbsp;<em>Max Payne 1&nbsp;</em></a><a href="https://gamingbolt.com/max-payne-1-and-2-are-being-remade-as-a-single-title-by-remedy-and-rockstar">and&nbsp;</a><em><a href="https://gamingbolt.com/max-payne-1-and-2-are-being-remade-as-a-single-title-by-remedy-and-rockstar">2</a>&nbsp;</em>is also in the works.</p>
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		<title>Condor and Bigger Control Project Progressing &#8220;According to Plan&#8221; &#8211; Remedy</title>
		<link>https://gamingbolt.com/condor-and-bigger-control-project-progressing-according-to-plan-remedy</link>
					<comments>https://gamingbolt.com/condor-and-bigger-control-project-progressing-according-to-plan-remedy#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 16 Nov 2021 12:26:25 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[Control 2]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ps5]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=499775</guid>

					<description><![CDATA[While Condor presently remains in the proof-of-concept stage, the bigger budget Control title is currently in the concept stage.]]></description>
										<content:encoded><![CDATA[<p>Remedy Entertainment has been fairly busy this year, releasing <em>Alan Wake Remastered</em>, <a href="https://gamingbolt.com/remedy-entertainment-is-opening-a-new-studio-in-sweden">opening a new studio in Sweden</a> and preparing <a href="https://gamingbolt.com/crossfirex-is-getting-closer-to-release-remedy-confirms"><em>CrossfireX</em></a> for release. But it has even more in the wings, namely its <a href="https://gamingbolt.com/control-developer-working-on-co-op-spin-off-condor-for-ps5-xbox-series-x-s-and-pc">co-op multiplayer spin-off <em>Condor</em></a> and a bigger budget <em>Control</em> title. In its <a href="https://investors.remedygames.com/announcements/remedy-entertainment-plc-q3-business-review-business-progressed-as-planned-outlook-unchanged/" target="_blank" rel="noopener">Q3 business review</a>, the developer confirmed that both projects were progressing &#8220;according to plan.&#8221;</p>
<p>However, it seems they&#8217;re still a ways off from release. While <em>Condor</em> is in the &#8220;proof-of-concept stage&#8221;, the bigger <em>Control</em> title is in the &#8220;concept stage.&#8221; Nevertheless, Remedy is excited for both projects as they &#8220;further expand <em>Control</em> into new games and game types.&#8221; The studio will be co-publishing <em>Condor</em> as part of its agreement with 505 Games &#8220;which enables us to build more commercial capabilities and strengthen our position in the value chain.&#8221;</p>
<p><em>Condor</em> is currently in development for PS5, Xbox Series X/S and PC and utilizes the Northlight Engine. No details on the new <em>Control</em> project have been provided as yet. There are also rumors that <a href="https://gamingbolt.com/remedy-and-epic-games-aaa-game-rumoured-to-be-alan-wake-2-enters-full-production"><em>Alan Wake 2</em> could be in production</a>. Stay tuned for more details in the coming months regardless.</p>
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		<title>Control Crosses 10 Million Players, Sequel is in the &#8220;Early Conception Phase&#8221;</title>
		<link>https://gamingbolt.com/control-crosses-10-million-players-sequel-is-in-the-early-conception-phase</link>
					<comments>https://gamingbolt.com/control-crosses-10-million-players-sequel-is-in-the-early-conception-phase#respond</comments>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 13 Aug 2021 15:05:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[505 Games]]></category>
		<category><![CDATA[Condor]]></category>
		<category><![CDATA[control]]></category>
		<category><![CDATA[control: ultimate edition]]></category>
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		<category><![CDATA[stadia]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=489873</guid>

					<description><![CDATA[Remedy Entertainment provides an update on the continued success of Control, with a sequel in the early stages of development and a co-op spinoff also in the works. ]]></description>
										<content:encoded><![CDATA[<p><em>Control </em>was easily among the best games of 2019, and the critical success enjoyed by Remedy Entertainment&#8217;s action-adventure title has been reflected in commercial success as well. In their recent <a href="https://investors.remedygames.com/announcements/remedy-drives-growth-with-moves-towards-publishing-and-new-games/" target="_blank" rel="noopener">fiscal report</a>, the developer confirmed that the game has amassed more than 10 million players since launch. There&#8217;s no word on exactly how many units the game has sold, though as of the end of 2020, <a href="https://gamingbolt.com/control-has-sold-over-2-million-copies">that number stood at 2 million</a>.</p>
<p>As such, it should come as no surprise that the Finnish developer is investing heavily in the <em>Control </em>IP, thanks to a continued partnership with publisher 505 Games. A 4-player co-op PvE spinoff of <em>Control </em>called <em>Condor, </em>which was <a href="https://gamingbolt.com/control-developer-working-on-co-op-spin-off-condor-for-ps5-xbox-series-x-s-and-pc">announced quite recently</a>, is in development. Meanwhile, Remedy also reiterates that &#8220;a future, bigger-budget Control game&#8221;, <a href="https://gamingbolt.com/remedy-entertainment-job-listing-points-to-possible-control-sequel">most likely to be a sequel</a>, has also moved into the early stages of development, or as the developer calls it, &#8220;the early conception phase.&#8221;</p>
<p><em>Control </em>is currently available on PS5, Xbox Series X/S, PS4, Xbox One, PC, Stadia, and as a cloud-exclusive release for Nintendo Switch. Read our review of the original game <a href="https://gamingbolt.com/control-review-peak-remedy">through here</a>, and our review of the <em>Ultimate Edition </em>re-release for the PS5 and Xbox Series X/S <a href="https://gamingbolt.com/control-ultimate-edition-review-living-up-to-its-name">through here</a>.</p>
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