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	<title>Conker&#8217;s Bad Fur Day &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>15 Silly But Memorable Boss Fights</title>
		<link>https://gamingbolt.com/15-silly-but-memorable-boss-fights</link>
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		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 29 Mar 2023 12:43:52 +0000</pubDate>
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					<description><![CDATA[These silly boss fights might annoy you, make you laugh, or even make you wonder about the absurdity of it all - but they will remain with you long after you roll the credits.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">B</span>oss fights are arguably one of the highlights for any action game, and they come in a wide variety of shapes and sizes. Some fights are brutal while others can be forgettable, but the most interesting types of bosses are the ones that can best be described as silly. This can be due to some hilarious boss design, funny mechanics, weird difficulty, or perhaps something completely different &#8211; and we will be running down 15 of such silly boss fights in games with this feature.</p>
<p><strong>Psycho Mantis (Metal Gear Solid)</strong></p>
<p><img fetchpriority="high" decoding="async" class="aligncenter wp-image-463480" src="https://gamingbolt.com/wp-content/uploads/2020/11/Metal-Gear-Solid-Psycho-Mantis.jpg" alt="Metal Gear Solid - Psycho Mantis" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/11/Metal-Gear-Solid-Psycho-Mantis.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/11/Metal-Gear-Solid-Psycho-Mantis-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/11/Metal-Gear-Solid-Psycho-Mantis-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/11/Metal-Gear-Solid-Psycho-Mantis-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/11/Metal-Gear-Solid-Psycho-Mantis-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p><em>Metal Gear Solid</em> has a reputation for featuring boss fights that defy player expectations &#8211; and Psycho Mantis is definitely one such fight that really shocked gamers back in the day. You see, Psycho Mantis will always evade your moves since he’s reading them directly from the controller &#8211; which makes it impossible to damage the boss at first. Psycho Mantis can also read your memory card, and his dialogues will reflect what saves are present on your card.</p>
<p>The solution to beating him is to switch the controller from port 1 to port 2, which makes him open to attacks. Once that’s done, this boss fight becomes ridiculously easy and you can easily gun him down and get on with the story. On repeat playthroughs when you know what needs to be done, <em>Psycho Mantis</em> becomes a very silly albeit creative boss fight that poses little to no threat to the player.</p>
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		<title>16 Games That Changed Dramatically During Development</title>
		<link>https://gamingbolt.com/games-that-changed-dramatically-during-development</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 04 Oct 2021 07:32:26 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=495001</guid>

					<description><![CDATA[These final products were drastically different from what the developer originally envisioned them as. ]]></description>
										<content:encoded><![CDATA[<p><span style="font-size: revert; color: initial;"><span class="bigchar">G</span>ame development is a turbulent process. Things don&#8217;t always work out the way developers expect them to, and often, games in their final form turn out to be very different from what they were originally envisioned as. Here, we&#8217;re going to talk about fifteen games that went through dramatic changes while they were under development, and ended up delivering final products that deviated quite a bit from what they were originally intended to be. </span></p>
<p style="text-align: center;"><strong>METAL GEAR SOLID 5: THE PHANTOM PAIN</strong></p>
<p><iframe title="Video Games That Changed DRAMATICALLY During Development" width="500" height="281" src="https://www.youtube.com/embed/3U3Zr00UctQ?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>An obvious first pick for a feature such as this one. There&#8217;s no shortage of areas where <em>Metal Gear Solid 5 </em>ended up being drastically different from the game Hideo Kojima and his team had originally wanted to make. From the story&#8217;s conclusion being effectively cut out to several gameplay features being dropped to the entire second half of the game being a remix of the first half due to time constraints to several significant narrative changes being made even to some of the primary characters, the <em>Metal Gear Solid 5 </em>that we got was an almost unrecognizable game from what it could have been if things had gone to plan.</p>
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		<title>15 Amazing Games That Flopped Commercially</title>
		<link>https://gamingbolt.com/15-amazing-games-that-flopped-commercially</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Fri, 13 Sep 2019 07:39:35 +0000</pubDate>
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					<description><![CDATA[Some of the most unfair failures in this medium's history. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">L</span>ike with any other entertainment medium, video game sales aren&#8217;t always reflective of their quality. Often, we see great games coming out to widespread praise from critics and audiences alike that somehow manage to not sell very well. Sadly, it&#8217;s something that happens quite a lot, and in this feature, we&#8217;ll be taking a look at fifteen such games.</p>
<p><strong>DEUS EX: MANKIND DIVIDED</strong></p>
<p><iframe title="15 Great Games That Bombed Commercially" width="500" height="281" src="https://www.youtube.com/embed/m4LuStajlO0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Deus Ex: Mankind Divided </em>ruffled some feathers with its abrupt ending, but no one could doubt that it was a great game. It built on the complex systemic moment-to-moment action from <em>Human Revolution, </em>offering players diverse choices in how they wanted to tackle any given objective, and all in all, was more than just a solid package. Sadly, at launch, the game&#8217;s sells fell below expectations, and Square Enix ended up putting the franchise on ice. Both Square Enix and Eidos Montreal have said on multiple occasions that the <em>Deus Ex </em>series isn&#8217;t done yet, so let&#8217;s just hope a sequel isn&#8217;t too far away (but it most likely is).</p>
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		<title>15 Game Over Screens That Were Totally Amazing</title>
		<link>https://gamingbolt.com/15-game-over-screens-that-were-totally-amazing</link>
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		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 17 Apr 2019 13:02:24 +0000</pubDate>
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					<description><![CDATA[Who says Game Over screens have to be all drab and bleak?]]></description>
										<content:encoded><![CDATA[<div>
<p><span class="bigchar">G</span>ame over- always a sign of temporary setbacks, but some games and developers know how to have fun even in these dire circumstances. Sure, a plain old screen telling you that you&#8217;re dead or that you failed your objective does its job perfectly well, but why not have some fun while doing so? In this feature, we&#8217;ll be taking a look at fifteen games with some of the most creative and fun game over screens. Without further ado, let&#8217;s begin.</p>
</div>
<p><strong>SEGA RALLY CHAMPIONSHIP</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-392377" src="https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship.jpg" alt="sega rally championship" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/03/sega-rally-championship-1024x576.jpg 1024w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p>If you remove the audio from this one, it&#8217;d pretty much be the most boring, drab, cookie-cutter game over screen of all time. It literally just says &#8220;Game Over&#8221; on a white screen. But it&#8217;s the audio that makes it so special. Because that screen is also accompanied with a weirdly cheerful person singing the very words on display. Why? We don&#8217;t know. Would we have it any other way? Absolutely not.</p>
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		<title>15 Video Game Scientists That Will Give Players A Hard Time </title>
		<link>https://gamingbolt.com/15-video-game-scientists-that-will-give-players-a-hard-time</link>
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		<dc:creator><![CDATA[Alex Jackson]]></dc:creator>
		<pubDate>Mon, 01 Oct 2018 11:52:28 +0000</pubDate>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=338103</guid>

					<description><![CDATA[These professors all have a doctorate in giving you a hard time]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">W</span>hen you&#8217;re aiming to be a villain, or even just a major character in a video game, it really doesn&#8217;t hurt to have a doctorate in something. There&#8217;s quite a number of madcap doctors and evil professors running around in the gaming space, and unfortunately they&#8217;re out to screw you over a lot of the time, villain or not. The hypocritical oath to do no harm doesn&#8217;t mean much when you&#8217;ve got a world to take over after all. Did we miss some of your favourite doctors that did you no favours? Tell us about them in the comments.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/05/HalfLife2DrBreen.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-337065" src="https://gamingbolt.com/wp-content/uploads/2018/05/HalfLife2DrBreen.jpg" alt="" width="620" height="349" srcset="https://gamingbolt.com/wp-content/uploads/2018/05/HalfLife2DrBreen.jpg 630w, https://gamingbolt.com/wp-content/uploads/2018/05/HalfLife2DrBreen-300x169.jpg 300w" sizes="auto, (max-width: 620px) 100vw, 620px" /></a></p>
<p><strong>Dr. Breen &#8211; Half Life 2</strong></p>
<p>When the Combine came down to take earth, it was the diplomacy of Dr. Breen that ensured that the human race would survive, if as a slave race to the aliens. Or were his intentions so noble? The unsettling tone and persona of Dr. Breen and his convenient appointment to Earth’s Administrator by the Combine really lean into suggesting that the good doctor screwed you and all of humanity for his own, selfish ends of ruling earth, even if it is as a defacto leader.</p>
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